mod
Cliffs of Insanity Volume III: "Anybody Want a Peanut?"
A mere three-and-a-half years after releasing Cliffs of Insanity II, I've finally finished building the threequel! As always, you start at the bottom of a very big space, and the aim of the game is to reach the exit - a long, LONG way up. This one was mostly built in the Perpetual Testing Editor,...
- Latest version
- no release indexed
- Downloads
- 4.3k
- Rating
- 41
- Filed under
- Bounce Gel, Custom Visuals
- Updated
- 10 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Cliffs of Insanity Volume III: "Anybody Want a Peanut?"?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Portal 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Cliffs of Insanity Volume III: "Anybody Want a Peanut?" safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Portal 2 versions does Cliffs of Insanity Volume III: "Anybody Want a Peanut?" work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Portal 2.