STEAM_WORKSHOP creator
Nicholiae
15 projects across 2 games, 50.4k downloads in total.
- Projects
- 15
- Games
- 2
- Downloads
- 50.4k
- Last shipped
- 25 d ago
- SausageBuildingStorageSeveral Different base game 3D static objects taken and converted into Base Storage containers. ****updated for 1.13*** WATCHTOWER Ported over from our Islekielba map. ALL servers running this mod may now use the Watchtower and enjoy 50 weapon attachments! PROXY attachments coming SOON! So far we...17.9k downloadsupdated 5 y ago
- NichosItemOverhaulMod includes a reworked battery charger, now available to charge your 9V batteries. 9V batteries also have increased battery life, so they arent dead after 10 minutes of use. Now by default the personal radio has an established range of 15km NOTICE!!!!!!!!!NOTICE!!!!!!!!!!!!! IF your server uses...15.9k downloadsupdated 4 y ago
- NichosItemStackingThis mod has been converted to handle stacksizes of bullets and ammunition based items in game. It no longer modifies the same items as NichosItemoverhaul. To get reduced size of items and increased stacking look for NichosItemOverhaul now supports CPBWeapon ammo types per request!!14.5k downloadsupdated 5 y ago
- Gas Giant MiningAdds the ability to mine valuable gases from gas giants using specialized equipment. - Gas mining facility for stations - Modified gas giants with harvestable resources Station must be orbiting a gas giant (Jupiter, Saturn, Uranus, Neptune) to extract gases.401 downloadsupdated 2 mo ago
- School SystemAdds a school room type where professors can teach colonists to improve their skills faster than on-the-job training. Known bugs : Comfort levels of the school room are reset upon each reload of the saved game. (WIP) Schools don't train colonists assigned to it. (FIXED) Uncontrollable training of...200 downloadsupdated 2 mo ago
- Ship ContractsAdds a new contract type for building and staffing ships, compatible with the official contracts mod.178 downloadsupdated 2 mo ago
- research endgameendgame research.177 downloadsupdated 2 mo ago
- MakeShiftShiftsThis mod doubles all colonist work station positions including mining equipment to create shifts within the work force. Colonists needs will eventually average out and they will start to seamlessly cycle between these shifts. Be warned these are extremely artificial and may fall in and out of syn...171 downloadsupdated 2 mo ago
- Alpha Centauri ContractsSpecial contracts for the Alpha Centauri system including resource shipments, colony establishment, research projects, and exploration missions156 downloadsupdated 2 mo ago
- Contracts for Dis DusContracts will be available for the establishment of a spaceport, the creation of colonies (mining, industrial, farming, tourism and scientific), the supply of goods and the treatment of patients153 downloadsupdated 2 mo ago
- Alpha Centauri SystemA recreation of the Alpha Centauri triple star system with its known planets and characteristics, Since multiple stars is not supported by the game itself. The red dwarf start and its companion orbiting the main star are simulated using planets. This solar system is very unforgiving and very aggr...140 downloadsupdated 2 mo ago
- Dis DusA new Solar System with all new challenges to overcome.133 downloadsupdated 2 mo ago
- Colony BlueprintsEntire Colony Blueprinting System, capable of saving a colony from the current save and importing it later, at-cost. Updated 8/18/26 Number of fixes. added the ability to save and import stations as well as colonies. fixed the cost calculation for importing saved blueprints. fixed removal or reso...127 downloadsupdated 25 d ago
- Perk EditorA mod that allows you to edit perks for human colonists. Add, remove, and manage colonist perks through a custom UI.120 downloadsupdated 2 mo ago
- HarderInfectionsDEPRECATED USE FOR EDUCATIONAL PURPOSES ONLY14 downloadsupdated 2 y ago