STEAM_WORKSHOP creator
Wolfy
32 projects across 3 games, 513.4k downloads in total.
- Projects
- 32
- Games
- 3
- Downloads
- 513.4k
- Last shipped
- 20 mo ago
- Great Bastion Takes No Attrition [EoM]Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have that much time, resources, or energy left...78.0k downloadsupdated 3 y ago
- Victory Conditions Overhaul [DEPRECATED, USE NEW VERSION, LINK INSIDE]Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have that much time, resources, or energy left...66.0k downloadsupdated 3 y ago
- Victory Conditions Overhaul 2 - FrameworkIntroduction This mod adds a framework to easily add custom victory conditions to the game. Modding victory conditions is notably difficult and time consuming because it requires to create a startpos.esf file each time. This is a problem for the developer, as it takes more than ten minutes to com...52.7k downloadsupdated 5 y ago
- Victory Conditions Overhaul 2 - Main ModIntroduction This mod introduces a major redone of the victory conditions of the Mortal Empires campaign. A lot of members of the community, including me, think that there is a poor job done in the default ones. This results in abandoned campaigns and poor differences between factions, which usua...42.5k downloadsupdated 5 y ago
- Allegiance of the Damned: Chaos Confederation [EoM]Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have that much time, resources, or energy left...41.8k downloadsupdated 3 y ago
- [DEPRECATED, USE MAIN MOD INSTEAD] Victory Conditions Overhaul - Realms of ChaosDEPRECATED, USE MAIN MOD INSTEAD Introduction This mod introduces a major rework of the victory conditions for the Realms of Chaos. A lot of members of the community, including me, think that there is a poor job done in the default ones. This results in abandoned campaigns and poor differences be...37.5k downloadsupdated 4 y ago
- [DEPRECATED, USE MAIN MOD INSTEAD] Victory Conditions Overhaul - FrameworkDEPRECATION ANNOUNCEMENT VCO 5 has been released in Early Access and that means the Framework will be deprecated soon. It still works and it is compatible with everything, but I will not update it anymore. New features introduced in the new release: New routes for Immortal Empires Unification bet...34.3k downloadsupdated 4 y ago
- Bring the Boys Home - No Endless Wars [EoM]Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have that much time, resources, or energy left...30.0k downloadsupdated 3 y ago
- Faction Unlocker Submod - Order FactionsThis submod will only work if you have Crynsos' Faction Unlocker+ Hi, I'm a really lover of Crynsos' Faction Unlocker+ but I wanted a submod to play with all the factions. I tried to do it but there is a limitation of visible factions on the campaing selector, so I decided to make two mods, this...19.2k downloadsupdated 9 y ago
- Ulthuan Gates Take No Attrition [EoM]Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have that much time, resources, or energy left...15.8k downloadsupdated 3 y ago
- Faction Unlocker Submod - Destruction FactionsThis submod will only work if you have Crynsos' Faction Unlocker+ Hi, I'm a really lover of Crynsos' Faction Unlocker+ but I wanted a submod to play with all the factions. I tried to do it but there is a limitation of visible factions on the campaing selector, so I decided to make two mods, this...15.3k downloadsupdated 9 y ago
- Imperial Forts Take No Attrition [EoM]Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have that much time, resources, or energy left...15.0k downloadsupdated 3 y ago
- Cost-based Army Caps [EoM]Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have that much time, resources, or energy left...9.2k downloadsupdated 20 mo ago
- [DEPRECATED, USE VCO2 INSTEAD] Victory Conditions OverhaulDEPRECATED. YOU SHOULD MOVE TO VCO2 INSTEAD. Deprecation is the discouragement of use of some terminology, feature, design, or practice, typically because it has been superseded or is no longer considered efficient or safe, without completely removing it or prohibiting its use. You can still use...9.2k downloadsupdated 6 y ago
- Daniel the Powershouse [EoM]Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have that much time, resources, or energy left...6.3k downloadsupdated 3 y ago
- VCO 2 - Military Victory SubmodIntroduction This mod brings back the Military Victory to the Mortal Empires campaign. It can work as a standalone mod or together with their brothers the Main Mod, the Cultural Victory Submod and the Economic Victory Submod. New Victory Conditions The objectives are based on the following patter...6.2k downloadsupdated 5 y ago
- VCO 2 - Cultural Victory SubmodIntroduction This mod brings back the Cultural Victory to the Mortal Empires campaign. It can work as a standalone mod or together with their brothers the Main Mod, the Economic Victory Submod and the Military Victory Submod. New Victory Conditions The objectives are based on the following patter...6.0k downloadsupdated 5 y ago
- VCO 2 - Economic Victory SubmodIntroduction This mod brings back the Economic Victory to the Mortal Empires campaign. It can work as a standalone mod or together with their brothers the Main Mod, the Cultural Victory Submod and the Military Victory Submod. New Victory Conditions The objectives are based on the following patter...5.9k downloadsupdated 5 y ago
- Even Faster SiegesThis mod reduces the number of turns required to starve an enemy out to 2 turns (instead of 6). As a result, sieges are more faster and natural the campaign turns to be more dynamic, as the default number is excessive in my opinion. Together with this mod I also created a more paced version that...4.5k downloadsupdated 5 y ago
- No Battle NotificationsThis mod just removes the icon and the text that notifes changes on your army, enemy army or allies just like "Your lod is under attack!" or "Your units are fleeing". There's still a notification on the right, so you can notice it. This is compatible with everything because I don't think nobody h...4.5k downloadsupdated 5 y ago
- Growth Buildings Increase Siege Holdout TimeThis mod introduces a simple change related to the Growth Buildings. Now, having a local farm increases the time a city has to be sieged to start feeling the starvation attrition effect. The logic behind it is simple: If you produce your own food, it is less likely you need external support and c...3.5k downloadsupdated 5 y ago
- VCO 2 - Instant Victory Submod (Cheat/Easy Achievements)Introduction Some times you are just tired of farming achievements. This mod brings them to you. It is a clear cheat so use it knowing what it does. Obviously, it is not compatible with other victory conditions submods or modded faction, as it does not make sense at all. Introduced Changes You st...3.1k downloadsupdated 4 y ago
- Norsca: Loot & Raze for the GodsI love the new mechanical of Raze for a Chaos God added to Norsca, but Norscan factions have a really bad economy and you need to loot a lot to improve your economy but you still need to raze to praise your Gods. This is the way to do both with just one click. I hope you love it. Note that initia...2.8k downloadsupdated 5 y ago
- Norsca: Loot & Raze for the GodsI love the new mechanical of Raze for a Chaos God added to Norsca, but Norscan factions have a really bad economy and you need to loot a lot to improve your economy but you still need to raze to praise your Gods. This is the way to do both with just one click. I hope you love it. There is an alte...2.0k downloadsupdated 9 y ago
- Free Quest Battle TeleportSometimes having to teleport by 4500 when the mission is going to give 5000 not only does not contribute but is annoying. Tired of having to pay barbarities for not losing two shifts? This mod is the solution and is born with the idea that all teleport is now free. If you are looking for somethin...655 downloadsupdated 9 y ago
- Wolfy's Faction Traits(CFU+ addon) BETAThis submod will only work if you have Crynsos' Faction Unlocker+ ############THIS IS AN EARLY ACCESS############ Well, I'm going to release this because It's easier to find bugs and that kind of stuff if there is people testing. This is not a final version and there is a lot of work to do. I hav...371 downloadsupdated 9 y ago
- Norsca: Loot & RazeI love the new mechanical of Raze for a Chaos God added to Norsca, but what if I don't want it for a God? Can't I be atheist? That's racist! Well, the main thing I wanted to change is the need to keep razing for a chaos god when you are already allied with one of them. Why keep razing? For the Gl...356 downloadsupdated 9 y ago
- Half Confederation PenalitiesConfederation penalities for Dwarves, Empire, Greenskins and Vampire Counts reduced from -40 Diplomatic relations and -8 Public order to -20 Diplomatic relations and -4 Public order. The other conferation changes remains the same because are mostly possitive. It should be compatible with anything...313 downloadsupdated 9 y ago
- [OBSOLETE] Krell is not a lord (CFU+ addon)THIS MOD IS OBSOLETE. KRELL IS NOT A LORD ANYMORE IN CFU+ This submod will only work if you have Crynsos' Faction Unlocker+ Well, a lot of people is complaining about Crynsos decision to make Krell a lord. I don't have any problem with that but I love options, so this mod allows you to play him l...80 downloadsupdated 9 y ago
- No Battle NotificationsThis mod just removes the icon and the text that notifes changes on your army, enemy army or allies just like "Your lod is under attack!" or "Your units are fleeing". There's still a notification on the right, so you can notice it. This is compatible with everything because I don't think nobody h...79 downloadsupdated 9 y ago
- Impossible Quest Battle TeleportTry to be loreful is like quitting smoking. You can try to avoid it but if you have the cigar in your pocket you will end catching it. This mod is born with the intention of disabling the option of teleportation for all the missions and hunts, so that it is much easier not to fall into the tempta...72 downloadsupdated 9 y ago
- No Lord Under Attack!This mod just removes the icon and the text that notifes your lord is under attack. There's still a notification if you are not looking at him, so you can notice it. This is compatible with everything because I don't think nobody hasn't edited battle notifications before. Check my other mods: ⚫Fa...56 downloadsupdated 9 y ago