STEAM_WORKSHOP creator
mzilli
10 projects across 1 game, 419.7k downloads in total.
- Projects
- 10
- Game
- 1
- Downloads
- 419.7k
- Last shipped
- 2 mo ago
- Battle Debris - Starship GraveyardsWith this mod, ships destroyed in battle will (usually) leave debris behind. This is a purely visual change, meant to give large space battles and their aftermath a little more weight. This may lag your game a bit in systems with large debris fields, but the debris gradually disappears over the y...133.6k downloadsupdated 3 mo ago
- Endless Frontier: An Event ModEndless Frontier is an event mod that adds dozens of new anomalies, events, archaeological sites, and more to the galaxy, adding tons of new content to your Stellaris games. Some of these are harmless fluff and world-building, some are moderately useful, and some confer significant advantages tha...106.3k downloadsupdated 3 mo ago
- Distant Origin“Life out here began out there.” -- Commander Adama, Battlestar Galactica Distant Origin is a mod that expands on the Lost Colony and Remnants origins added in Federations, and adds a few of its own. Players can choose to start as such a lost colony: cut off from the homeworld, isolated for centu...47.5k downloadsupdated 3 mo ago
- Supernovae - Cosmic Fury"My friends, you know me to be neither rash nor impulsive. I'm not given to wild, unsupported statements. And I tell you that we must evacuate this planet immediately!" -- Jor-El, Superman: The Movie Supernovae are among the most energetic events known to exist. This mod adds them to the Stellari...35.3k downloadsupdated 2 mo ago
- Change ShipsetThis mod adds the ability for players (not AI) to change your shipset via a planetary decision on your capital planet. DLC shipsets (Plantoid, Imperial, Spinovore, etc) only appear as options if the player (or the host in multiplayer) has their respective DLC. You must save and reload for the cha...24.1k downloadsupdated 6 mo ago
- Destroy Archaeological SitesTired of those old archaeological sites clogging up your system/galaxy screen? This mod adds a free planetary decision that removes them, available once excavation is complete. Note that it may take a day or two for the decision to take effect. Compatible with everything.19.7k downloadsupdated 3 mo ago
- Better Terraforming CandidatesNote: As of patch 3.5, this mod is now obsolete and likely will not be updated further. However, the Artificial Panspermia tech/decision has been spun off into its own mod. ---- Have you ever noticed that Terraforming Candidates are extremely rare in the early game, and extremely common in the mi...17.9k downloadsupdated 4 y ago
- Capture ShipsThis mod adds a mechanic by which warships can be disabled in combat rather than destroyed. How does this work? When a ship is disabled, both the original owner and the empire that disabled it will gain a special project to recover the ship with a Constructor within 720 days; whoever completes it...16.9k downloadsupdated 3 mo ago
- Settled Solar SystemsThis mod aims to make your homeworld's solar system feel more lived-in and interesting. Now, every standard empire (except for those with the Life-Seeded civic) will start with two planets or moons in their home system colonized and partially terraformed. These "Nascent Worlds" are generally smal...11.1k downloadsupdated 3 mo ago
- Star Trek: Enterprise - Soundtrack"It's been a long road... getting from there to here..." Say what you like about Star Trek: Enterprise, but it had a pretty consistently great soundtrack. This mod adds 77 of the more memorable tracks to Stellaris. "Enterprise First Flight" (Broken Bow) "The Escape" (Broken Bow) "Breakthrough" (B...7.4k downloadsupdated 3 mo ago