STEAM_WORKSHOP creator
76561198860803021
30 projects across 3 games, 185.4k downloads in total.
- Projects
- 30
- Games
- 3
- Downloads
- 185.4k
- Last shipped
- 2 mo ago
- 634 Fire & Swords DLC- This DLC sets the Attila map historical as accurate as possible to the year 634 - English language game settings are required - The "required objects" on the right are optional, do not enable Supply for MP Campaigns - 37 up to 51 factions are playable (depends on the DLCs you have) Hint: On Sat...36.8k downloadsupdated 5 y ago
- Optional Submod - English Faction Names for 634 Fire & SwordsSubmod for the 634 Fire & Swords DLC Savegame compatible This mod rewrites the 634 faction names back to modern english, as well the attack and defense screens and also the renamed buildings Please support this mod and all other mods you use with a "Thumbs Up"! It is extremely frustrating for all...20.1k downloadsupdated 5 y ago
- Optional Submod - Supply System for 634 Fire & SwordsSubmod for the 634 Fire & Swords DLC - Savegame compatible if you want to enable* - Works only for 634 Fire & Swords - This submod is based on an outdated mod/script of mementomoria420, reworked and ballanced by me. Here you can get for Vanilla, MK 1212 and Ancient Empires the recent: Supply Syst...19.9k downloadsupdated 5 y ago
- Optional Submod - Join Empire Option for 634 & 642Submod for the 634 Fire & Swords DLC - Savegame compatible - Made for 634, 642 and Vanilla, it enables the "Join Empire Option" (same people) for the subcultures Celtic, Caucasian, Desert, Sassanid, Sarmatian (Turk), Roman East and West. Please support this mod and all other mods you use with a "...17.9k downloadsupdated 5 y ago
- 642 Dark Ages Classic - Rise or Fall of Islam- Get here the 642 - Multiplayer Version - English language game settings are required! Here is the new location for 642 Dark Ages - Rise or Fall of Islam. Please switch to this mod for all running campaigns and also if you want to start a new 642 campaign. 642 mod is upgraded to the new 634 Fire...16.6k downloadsupdated 5 y ago
- 642 Dark Ages - Raze SubmodIn 642 Dark Ages - Raze is deactivated, cause it shall be a game of growing empires. But some folks as manatwar83, who helped me in testing, are great Razors. With this submod the Real Player is able to raze settlements again, and maybe some AI characters do it as well. Hint: only Tanukhids can r...8.7k downloadsupdated 6 y ago
- Unlimited Governors, more Armies & Navies - Multilingual- Submod for 642 Dark Ages, Attila, Last Roman, AoC & maybe other Modmaps - Multilingual & savegame compatible - Governours are unlimited - AI will use it too Please take a look at your subscribed mods and give all of them a "Thumbs Up"! Hint: The use for other Modmaps depends on their settings (...8.6k downloadsupdated 5 y ago
- 642 Dark Ages - Submod Stronger Islam & Tougher Muslims- Submod Stronger Islam for 642 Dark Ages - Rise or Fall of Islam - Savegame compatible - This submod improves the faction trait of the Arabs (watch screenshot) - Furthermore they are able to recruit cavalry also in cities & towns - Arabs have more garrison troups - Asawira is not limited as in b...7.1k downloadsupdated 6 y ago
- 642 Dark Ages - better Public Order for Muslims - SubmodThis Submod for 642 Dark Ages - Rise or Fall of Islam gives the Arabs better PO. - Savegame compatible - This submod adds 50% less religious unrest to the Arab faction trait. Please support the work of all modders and give this mod and all the mods you subscribed a "Thumbs Up"! Have fun! AD642 -...7.0k downloadsupdated 6 y ago
- Adulthood - Family Tree & Marriage more historical realisticBasic changes: Chance to get a baby is much higher than in Vanilla Character creation max age 30 Family age of (possible) adulthood reduced to 12 Family age of guaranteed adulthood reduced to 16 Family base male child chance reduced to 50% Family bastard gravitas limit increased to 1000* Family i...6.6k downloadsupdated 5 y ago
- 642 Dark Ages - Submod Weaker Goths- This Submod for 642 Dark Ages - Rise or Fall of Islam makes the Goths weaker. - Savegame compatible, works for AI & Real Player - The submod changes the faction trait of the Goths (watch screenshot) - Less income, more recruitment and upkeep costs - Please support the work of all modders and gi...5.4k downloadsupdated 6 y ago
- 642 Dark Ages - Multiplayer - Full Version no SubmodClick here for the new 634 Fire & Swords DLC! - This mod is the Multiplayer Version for 642 Dark Ages - Rise or Fall of Islam - English language game settings are required! - This version is for multiplayers and everyone who wants to play without the supply system. You can switch between the two...4.0k downloadsupdated 5 y ago
- 642 Dark Ages - 12 Turns per Year Submod- 12 tpy Submod for 642 Dark Ages - Rise or Fall of Islam Instruction: Modorder: Place it on top of 642 Dark Ages or 642 Multiplayer - Please support the work of all modders and give this mod and the mods you subscribed a "Thumbs Up"! Hints: 1. Not safe game compatible, you need to start a new ca...3.9k downloadsupdated 6 y ago
- Easier Change of State Religion - only 15% followers needed - Multilingual- For 642 Dark Ages, Vanilla, 1212 & other Modmaps. - Multilingual & savegame compatible - Needed followers decrease from 35% to 15% - AI will use it too, so maybe disable mod after conversion Please support this mod and all other mods you use with a "Thumbs Up"! It is extremely frustrating for a...3.8k downloadsupdated 5 y ago
- Old Languages DLC - Units & More OverhauledFor even more immersive game play. English language game settings are required! The Mod is made for Vanilla* Please support all mods you use with a "Thumbs Up"! It is extremely frustrating for all modders that there are usual subscriber/like rates about 1-4%. We spend so much time to keep Thrones...3.5k downloadsupdated 10 mo ago
- 642 Dark Ages - AI Submod better ballanced Muslim Forces- AI Submod Arab recruitment for 642 Dark Ages - Rise or Fall of Islam - Savegame compatible - This submod sets a faction unit limit 10 for Martyrs - To compensate, AI can recruit cavalry in cities & towns - Works for real players too - Please take a look at your subscribed mods you use and give...3.0k downloadsupdated 6 y ago
- 642 Dark Ages - Legendary Islam Campaign - Submod- Campaign Submod for 642 Dark Ages - Rise or Fall of Islam Instruction: Modorder: Place it on top of 642 Dark Ages or 642 Multiplayer - Please support the work of all modders and give this mod and the mods you subscribed a "Thumbs Up"! Hints: 1. Not safe game compatible, you need to start a new...2.9k downloadsupdated 6 y ago
- A Reduced Bastard Version of Family Tree & Marriage more realisticBasic changes: Character creation max age 30 Family base illegitimate child chance reduced from 6 to 3 Family base illegitimate child chance reduction per child 2 Family (max.) bastard gravitas remains on 100 Family age of (possible) adulthood reduced to 13 Family age of guaranteed adulthood redu...2.3k downloadsupdated 6 y ago
- An Eastroman Garrison for ERE Towns - Multilingual!The Mod brings the WRE Garrison (safegame compatible) to ERE too. If you add my WRE Garrison Revision additional (!) then this ERE Mod will get usable for all Factions. Both Mods are made for all languages, para todo los idiomas, для всех языков, 适用于所有语言 ... Please take a look at your subscribed...1.6k downloadsupdated 7 y ago
- A Westroman Garrison Revision for All Factions!- Mod is working for all Factions & AI *1 - Safegame compatible, you can use it directly for all Running Campaigns - Made for all languages, para todo los idiomas, für alle Sprachen, для всех языков ... - Better ballanced than Vanilla *2 - 1 more Unit in Level 3 & 4 *3 - The West Roman Governor g...1.6k downloadsupdated 7 y ago
- Shieldwall Battle Mod by Fight ClubJoin here the: Shieldwall Fight Club! We play ToB multiplayer battles and scenarios with Shieldwall Mod and you are welcome! Load order for MP compatability: 1. Shieldwall Battle Mod 2. Shieldwall Overhaul: + THE POPULATION UPDATE 3. Shieldwall Overhaul: Authentic Names For scenarios we play addi...1.3k downloadsupdated 5 y ago
- A Garrison Bug Fix for Conquered Towns of Different Culture- Now every (!) faction can recruit their basic City/Town Units - You get the number of Onager Bastions the Conquered Town has basically - Fair Garrison: Level 1> 2 units, Level2> 3 units, Level3> 4 units, Level4> 5 units - The Mod is also working for AI Please take a look at your subscribed mods...886 downloadsupdated 5 y ago
- A Burgundian Overhaul: New Units, Buildings & Settings for BurgundMore Challenges & More Fun! - 20 new Nibelung Units for the Burgundians*1 - 6 additional Nibelung Buildings for the Burgundians*2 - the new Units and Buildings are properly fixed in the Techtrees - and free of romance terms like levy and nobles (lol) - more special abilities for Nibelung Units*3...425 downloadsupdated 6 y ago
- The Good Ol' Days - Authentic Language & Unit OverhaulFOREWORD This Mod is up to date with version 1.5.7 "Cold Steel Update" & "Lion & Eagle DLC" and can also be used with previous versions. It is Safegame Compatible, and your game language must be English (Deutsche Version). Please support all mods you use with a "Thumbs Up"! It is incredibly frust...406 downloadsupdated 2 mo ago
- Offices earlier reachable - especially for 12 Turns per Year GamesIdeas from 642 Dark Ages for Vanilla games and other modmaps. - multilingual - safegame compatible Please support the work of all modders and give this mod and the mods you subscribed a "Thumbs Up"! Instructions: Modorder: does not matter Attila: use required 12tpy mod (as usual) and this one add...318 downloadsupdated 6 y ago
- 634 Fire & Swords Backup for Saved Campaigns - Mar 5th, 2022Backup version of the updated 634 Fire & Swords DLC - Savegame compatible, please use this backup version for all running 634 campaigns! - Appointed date & time: Sat Mar 5th, 2022, 11:00 GMT Check here your time - Please use the latest version (link on top) whenever you start a new campaign. Why...196 downloadsupdated 5 y ago
- A Germanic Icon Set for Nordic Levy and SpearmenThe mod changes only the 2 icons for Nordic Levy and Nordic Spearmen. This simple mod is made for the lovers of the 3 nordic viking forefathers factions Geats, Danes and Jutes. The 2 units have a common germanic look now as all other germanic tribes. I was tired to see the renaissance style outfi...193 downloadsupdated 7 y ago
- Deutsche Sprachrevision & BugfixDie deutsche Sprachdatei wird laufend überarbeitet und Übersetzungsfehler sowie Bugs beseitigt. Der Mod ist an Version 1.5.7 "Cold Steel Update" und "Lion & Eagle DLCs" angepasst. Bei älteren Versionen kommt es zu unpassenden Texten (weil viele Effekte verändert wurden). Spracheinstellung Deutsch...173 downloadsupdated 3 mo ago
- Slight Melee & Firearms Rebalance (Multilingual)With the Scorched Earth Update, an extensive revision of melee weapons and items took place. Based on the fact that a cutting weapon (hussar sabre) can never increase stamina, this field has been slightly revised. With the firearms, older problems have been addressed and some stats have been chan...116 downloadsupdated 2 mo ago
- Die gute alte ZeitDieser Mod ist auf Stand des 1.5.7 "Cold Steel Updates" sowie des "Lion & Eagle DLCs" und kann auch für die vorherigen Versionen verwendet werden. Spracheinstellung Deutsch ist erforderlich und es besteht Savegame-Kompatibilität. There is also an English Version that presents the units (and more)...70 downloadsupdated 2 mo ago