- Real Time Strategy (RTS)
- Simulator
- Strategy
- Indie
Game
长夜之后 After Long Night
Welcome to the real apocalypse. After Long Night is a sandbox survival RTS where you take on a world completely overrun by the undead. Scavenge a ruined city, build your shelter, and lead a survivor army in the face of overwhelming zombie hordes. Will you fortify your defenses—or strike first? The choice is yours.
About 长夜之后 After Long Night
- Released
- September 2025
- Developer
- Jiangzuogongfang Shanghai Game
- Publisher
- Okjoy
- Engine
- Unity 6
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsAfter Long Night Update + Steam Eastern Culture Festival 2026 Event AnnouncementAfter Long Night is officially participating in the 2026 Steam Eastern Game Festival, appearing alongside many outstanding Eastern-themed games to bring players a gaming celebration full of Eastern charm!Event PeriodApril 27, 2026, 10:00 PM – May 5, 2026, 01:00 10:00 PMEvent Theme“Emerging Eastern Games, Writing a New Chapter for the World”This Eastern Game Festival focuses on outstanding Easte...
- Community AnnouncementsLunar New Year Update Coming! New All-Time Low: 20% Off!The Lunar New Year Update is almost here!We’re also kicking off our Lunar New Year Sale with a new all-time low: 20% off. If you’ve been on the fence, this is your moment.Here’s what’s coming in the Lunar New Year Update New Air Unit: Aerial MotorcycleFinally, air support is here. (Unlockable via the Tech Tree)Once the Aerial Motorcycle takes off, it can automatically resupply both air and grou...
- Community Announcements2025/12/31 Game UpdateContent Optimization Press TAB to open the panel interface and view the newly added Vehicle Panel, where you can see all the vehicles you own and locate their exact positions.
- Community Announcements2025/12/26 Game UpdateOptimizations and Fixes: Optimized the stack size for certain items: Seeds: from 99 → 199 Logs: from 10 → 50 Clay: from 299 → 499 Wheat: from 99 → 199 Simple Foods: from 50 → 99 Adjusted the positions of some objects in the Raccoon Town scene to reduce the risk of monsters getting stuck. Increased the ammo production efficiency at the Bullet Workshop by 25%. Adjusted the description of tires: c...
- Community Announcements2025/12/19 UpdataToday’s Bug Fixes & Adjustments Fixed last week’s issue where adding workers to buildings did not activate their functions properly, causing some workers to run around on incorrect floors. Fixed a bug where wells could not be repaired. Farm adjustments : Increased controllable plots per farm from 5 → 12
- Community Announcements2025/12/11 UpdataBug Fixes Fixed a bug where the Self-Destructing Witch Zombie model was incorrectly segmented Fixed an issue where the Supply Delivery Vehicle could not select a duty Fixed a bug where the Bird Helicopter could not be displayed properly in the Vehicle Manufacturing Plant
- Mods indexed
- 41
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 126 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- 一分为二基地左边建筑楼是物资,建搜索站派人选择获取,墙可以阻挡,前期先发育,发育好了再拆墙1.0k downloads
- 开局极少物资一个缺口资源中等,7天开始进攻,14天中度增加,20天强度加倍,往后每一天丧尸越多。注意初期单位不要超过花朵位置。886 downloads
- 新城镇防守地图新建的一张城镇防守地图,一共35关。 开局周边资源已做修改,你首要的目标就是尽可能快速发展研究科技,因为第四波攻击后难度会增大。 该图每天晚上都有袭击,强度逐渐变强。 喜欢挑战的不妨试试。794 downloads
- 稳住别慌玩的爽就行! 发展好再拆墙694 downloads
- 防线丧尸战争本地图设置丧尸数量很多,可以建立两道防线,2、7、14、20天后,慢慢离谱。注意:不要超过花花的位置。资源少量,强度高。632 downloads
- 一条道New Map Editor.485 downloads
- Atlanta亚特兰大(城镇中心开局)新城镇地图。 城镇中心开局,无尽模式,每晚袭击,第4天/7天小尸潮,后每7天血月尸潮。 由于游戏Bug,开局不可携带建筑师(携带后建筑师自动跑向初始地图出生地),只能使用房车新增1名建筑师,难度增加。 BOSS点仍在地图左上。386 downloads
- 卡皮巴拉市南岸294 downloads
- 无线僵尸New Map Editor.255 downloads
- 安全区New Map Editor.252 downloads
- 玩爽就行New Map Editor.234 downloads
- 无限New Map Editor.224 downloads
- 一个缺口僵尸强度很低 如果觉得低可以自己调整下167 downloads
- 无敌New Map Editor.165 downloads
- 尸潮来袭7天后每4小时1000规模的尸潮156 downloads
- 爽图New Map Editor.113 downloads
- 爽图New Map Editor.100 downloads
- 我改了你别改New Map Editor.94 downloads
- Tower Defense 生存模式TD生存模式,第3天夜晚21時開始進攻,集合眾人守住最後一道防線,千萬不要打破土牆,也不要進入殭屍生成禁區!! Tower Defense survival mode, on the third night at 21:00 the attack begins. Gather everyone to defend the last line of defense. Do not break the earthen wall !!94 downloads
- 双开口 开局物资 拖车陷阱双口多线可守点 开局物资 拖车陷阱 不要轻易跨越花线83 downloads
- 防守第四天开始,第十和十五天开始超级加倍。一直加到100天,希望你的显卡没事。改变了出僵尸的方向问题,贴墙边造塔还是有可能卡僵尸墙边,稍微增加了防守的回环,减少了一点前期的自爆。别忘记带坦克 嘻嘻67 downloads
- D2守住基地,5天后有少量丧尸中门来袭,10天后3面都有敌人。15天后大量丧尸出现,35-50天丧尸达到正常峰值。指挥你建立的部队打穿3点钟方向的魔窟才是真的胜利,赶在50天前成功突破吧,不然海量丧尸将启动灭世计划^_^。 地形更新应该不会再卡在新招的工人。67 downloads
- 围剿New Map Editor.65 downloads
- 钓鱼城64 downloads
Browse all 41 长夜之后 After Long Night mods Sortable by downloads, rating and date.
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Why 长夜之后 After Long Night mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host 长夜之后 After Long Night mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.





