After the Collapse mods
After the Collapse map mods
Everything filed under map by its own author, ordered by how much it is used.
- Alternate Power (for AtC 0.8.5)by Mack GideonAdds several new power sources, including smaller generators and wind turbines. Changelog: 1.0 = Added sprite for small AND large solar panel, added clutter objects for small panel, adjusted material 'solarpanel' to be a small one, and adjusted the big solar panel recipe to require 4 of them. 1.1...1.1k downloadsupdated 5 y ago
- Mack's POI Megapack (for AtC 0.8.3)by Mack GideonAdds roughly 70 new map locations to fill out a city. Also changes vanilla POI icons to match. Changelog: 1.0 = Added 70 new locations 1.1 = Added icon textures in 56x56 format to fit the bounding circle 1.2 = Fixed zoning to spread evenly 1.3 = Added dummy loot lists, to fix later 1.4 = Merged V...732 downloadsupdated 5 y ago
- The Construction Mod (for AtC 0.8.5)by Mack GideonAdds 15 new different types of walls, ranging from the primitive to the modern. Changelog: 1.0 = Added base walls 1.1 = Added 2d sprites 1.2 = Altered sprites into pseudo-3d 1.3 = Added Wooden Fences (1 wood build, low health, doesn't block bullets) 2.0 = Added Wicker, Wattle&Daub, Mudbrick, Fabr...641 downloadsupdated 5 y ago
- Mack's Perimeter Defense Mod (for AtC 0.7.7)by Mack GideonAdds homemade improvised LANDMINES and BLADED TRAPS. Also adds BERMS (free barrier but long build time), GABIONS (high protection barrier), and WOODEN BARRICADES. Future editions will include more traps and other base defences. Changelog: 1.0 = Added landmine 1.1 = Adjusted landmine range and var...545 downloadsupdated 6 y ago
- Maximum Metal (for AtC 0.8.5)by Mack GideonAdds 22 new vehicles, on top of the vanilla 9, bringing the total to 31. All can be researched (with difficulty). Vehicles can be built with the new Mechanic object, and then placed on the map to function as abstract scavengers, or as turrets. Changelog: 1.0 = Added two techs that increase scav s...529 downloadsupdated 5 y ago
- E.O.T.S. for Mack's POI Megapack (for AtC 0.7.7)by Mack GideonAdds ''Enhanced Outpost Trading System'' functionality to my POI Megapack mod. Requires both mods to work. Changelog: 1.0 = Added all 70 new POIs 1.1 = Removed Security and Knowledge credits301 downloadsupdated 6 y ago
- Fallout Factions (for AtC 0.8.5)by Mack GideonThis mod REPLACES the AtC Vanilla factions with those from the Fallout universe (that are featured in multiple games or locations). Other faction packs will be released later to add location- or game-specific factions (EG: Tunnel Snakes / Oregon Cannibals / Cutthroats / Boomers). Bandits = Raider...289 downloadsupdated 5 y ago
- Campsite Collection (for AtC 0.8.5)by Mack GideonAdds tents, and a buildable invisible wall for tent edges. Please note: TENTS DO NOTHING. They just look cool. Changelog: 1.0 = Added hide tents 1.1 = Added canvas tents and invisible wall 1.2 = Made invisible walls slightly visible (20 percent transparency)192 downloadsupdated 5 y ago
- POI Megapack (for AtC 1.0 +) Updatedby VarelUpdated version of the POI megapack from Mack Gideon. Fortunately, original mod author gave his permission in one of his mods comment to update his mods because he doesn't play the game anymore, allowing me to share this instead of just using for myself. While the original mod still works with la...90 downloadsupdated 12 mo ago
- Alone (for AtC 0.7.6)by Mack GideonRemoves all other factions from the game. You are now truly alone in the wasteland. (Mostly for people using my STALKER mod which adds factions from that game, or any other faction-adding mod)61 downloadsupdated 6 y ago

