After the Collapse
After the Collapse mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Alternate Power (for AtC 0.8.5)by Mack GideonAdds several new power sources, including smaller generators and wind turbines. Changelog: 1.0 = Added sprite for small AND large solar panel, added clutter objects for small panel, adjusted material 'solarpanel' to be a small one, and adjusted the big solar panel recipe to require 4 of them. 1.1...1.1k downloadsupdated 5 y ago
- The Homestead Mod (for AtC 0.8.5)by Mack GideonA compilation of half a dozen mods, including hunting & gathering, beehives & honey, new cooking methods and recipes, and an overhaul on crops and foraging.1.1k downloadsupdated 5 y ago
- More Traitsby EsKaThis mod unlocks 12 new traits and professions for your settlers1.0k downloadsupdated 8 y ago
- Store More (for AtC 0.8.5)by Mack GideonAlters existing storage and adds new storage clutter objects to fit a 3x size by 4x quality matrix, bringing the total to 12 storage clutters. Changelog: 1.0 = Adjusted 5x vanilla storage 1.1 = Updated vanilla storage for 0.7.1 upgradeability 1.2 = Added 7 new storage alongside 5 vanilla (12 tota...1.0k downloadsupdated 5 y ago
- Settlement Content Megapack (for AtC 0.8.5)by Mack GideonA combination of Relax, More Beds, and the Deco Mod - Adds hundreds more textures to furniture, adds craftable statues and artwork, adds buildables like bathrooms and flowerpots, etc. Changelog - 1.0 = Added all content from RELAX, MORE BEDS, and DECO MOD. Combined lua script elements. 1.1 = Fixe...853 downloadsupdated 5 y ago
- Survivor Occupations Expansion Pack (for AtC 0.8.1)by Mack GideonAdds 650 new occupation traits to random NPC generation, and tweaks vanilla ones. Changelog: 0.7 = Rebalanced vanilla professions 0.8 = Created hundreds of new professions 0.9 = Added a single trial occupation to test formatting. 1.0 = Added data files for all vanilla professions 1.1 = Added clon...738 downloadsupdated 6 y ago
- Mack's POI Megapack (for AtC 0.8.3)by Mack GideonAdds roughly 70 new map locations to fill out a city. Also changes vanilla POI icons to match. Changelog: 1.0 = Added 70 new locations 1.1 = Added icon textures in 56x56 format to fit the bounding circle 1.2 = Fixed zoning to spread evenly 1.3 = Added dummy loot lists, to fix later 1.4 = Merged V...732 downloadsupdated 5 y ago
- Mack's Packs (for AtC 0.7.7)by Mack GideonAdds ten new backpacks, worn in the Artifact slot, that increase carrying capacity at the expense of encumbrance. Changelog: 1.0 = Added ten basic packs. 1.1 = Added recipes to craft all 10 packs, injected via LUA 1.2 = Added breakdown data from 0.7.7 update, added sprite to settlers wearing them679 downloadsupdated 6 y ago
- The Construction Mod (for AtC 0.8.5)by Mack GideonAdds 15 new different types of walls, ranging from the primitive to the modern. Changelog: 1.0 = Added base walls 1.1 = Added 2d sprites 1.2 = Altered sprites into pseudo-3d 1.3 = Added Wooden Fences (1 wood build, low health, doesn't block bullets) 2.0 = Added Wicker, Wattle&Daub, Mudbrick, Fabr...641 downloadsupdated 5 y ago
- Let There Be Light (for AtC 0.8.5)by Mack GideonAdds a TORCH (a light source fuelled by wood), a LANTERN (a light source fuelled by gasoline), and a GASLIGHT (a light source fuelled by flamer fuel). LANTERNS and GASLIGHTS require the applicable object to place them, which can be scavenged or constructed. Also adds new sprites to existing light...615 downloadsupdated 5 y ago
- L4ZY-1V4N Agri-Drone (for AtC 0.8.5)by Mack GideonAdds a buildable farming drone, powered by the sun. Can't be bothered farming your own crops? Build a Lazy Ivan today! Now also adds a courier drone. Changelog: 1.0 = Added L4ZY-1V4N, plus Lua injected recipe 1.1 = Allowed drone to use its weapon. Not recommended, very low HP 1.2 = Added a haulin...612 downloadsupdated 5 y ago
- The SmartTurret Mod (for AtC 0.7.7)by Mack GideonAdds a new turret base which uses an inbuilt battery and solar power, to which you can attach any firearm upon assembly in the field. Changelog: 1.0 = Added ten new turrets in vanilla style 1.1 = Redesign - Added turret base and attachment recipes 1.2 = Adjusted recipes to include ammunition base...578 downloadsupdated 6 y ago
- Mack's Perimeter Defense Mod (for AtC 0.7.7)by Mack GideonAdds homemade improvised LANDMINES and BLADED TRAPS. Also adds BERMS (free barrier but long build time), GABIONS (high protection barrier), and WOODEN BARRICADES. Future editions will include more traps and other base defences. Changelog: 1.0 = Added landmine 1.1 = Adjusted landmine range and var...545 downloadsupdated 6 y ago
- Maximum Metal (for AtC 0.8.5)by Mack GideonAdds 22 new vehicles, on top of the vanilla 9, bringing the total to 31. All can be researched (with difficulty). Vehicles can be built with the new Mechanic object, and then placed on the map to function as abstract scavengers, or as turrets. Changelog: 1.0 = Added two techs that increase scav s...529 downloadsupdated 5 y ago
- Charcoal Kiln (for AtC 0.8.5)by Mack GideonAdds a device that SLOWLY converts wood to charcoal without any labour requirement. Changelog: 1.0 - Added object to test 1.2 - Added small recipe 1.4 - Added big recipe 1.6 - Tweaked input for both recipes 1.8 - Added all other barrels as possible sprites 2.0 - Added custom sprite as default. Re...481 downloadsupdated 5 y ago
- Cybernetics (for AtC 0.8.5)by Mack GideonAdds implantable cyberware to fix and augment the human body. Changelog: 0.5 = Added a cyberhand to test functionality 0.6 = Added 18 sprite types in 5x colours 0.7 = Added t1-t5 cyber eyes (minor surgery), plus traits associated. 0.8 = Added surgery trait in 4 decreasing amounts. Added wounding...473 downloadsupdated 5 y ago
- Combat Training (for AtC 0.8.5)by Mack GideonAdds a melee combat dummy, and a ranged combat dummy. Both can be used by military-tagged personnel to improve their military skill. Changelog: 1.0 = Adds melee dummy with 3 sprites, and a ranged dummy with 7 sprites. 1.1 = Fixed user positioning and recipes. All ranged dummy recipes now require...470 downloadsupdated 5 y ago
- Power Armor (for AtC 0.8.5)by Mack GideonAdds POWER ARMOUR technology, requiring robotics technology and POWER ARMOUR PARTS (scavenged or bought). Allows you to build a special workstation where you can create or repair POWER ARMOUR FRAMES. Then, if you have the parts, you can attach these to the frames to create suits of end-tier power...468 downloadsupdated 5 y ago
- Wilderness Warfare (for AtC 0.7.7)by Mack GideonA simple mod that adds compound bows, compound crossbows, and a few other primitive yet effective weapons. Changelog: 1.0 = Added light and heavy compound bows, plus sprites. 1.1 = Added light and heavy compound crossbows, plus sprites. Added ballista turret, ballista weapon file, ballista bolts...432 downloadsupdated 6 y ago
- E.O.T.S - Enhanced Outpost Trading System (for AtC 0.8.5)by Mack GideonAdds 10 new ABSTRACT ''currencies'' that are generated by vanilla outposts, which are redeemed at a special workstation for packages of items. This is a modular system, which allows the value of certain outposts (EG: fortified locations or housing districts) to provide value beyond simple materia...402 downloadsupdated 5 y ago
- Books (for AtC 0.8.5)by Mack GideonAdds readable books and a comfy reading chair Changelog: 1.0 = Added 16 books, textures, and reading chair 1.1 = Made reading chair one-person only 1.2 = Shortened read time to 2hrs in-game 1.3 = Added 6 new sprites for reading chair, and made it a better decorative object. Adjusted the tags for...402 downloadsupdated 5 y ago
- Vanilla Equipment Retexture (for AtC 0.7.4)by Mack GideonRetextures the equipment in the vanilla game to be more realistic. Changelog: 1.0 = All weapons redone 1.1 = Added outer glow effect on all weapons to make them more readable 1.2 = Added all vanilla armor and headgear 1.3 = Adjusted weapon haloes to match tier 1.4 = Added ar25, mark1, and sawedof...380 downloadsupdated 6 y ago
- Tobacco (for AtC 0.8.5)by Mack GideonAdds a very old crop that people seem to really enjoy. Changelog: 1.0 = added new crop 1.1 = added graphics for seeds, growing plant, and consumable object 1.2 = tweaked the production rate and trait effect 1.3 = Adjusted the price from $90 to $30 2.0 = Was CANNABIS, now TOBACCO. Added curing bar...373 downloadsupdated 5 y ago
- Combat Tools Pack (for AtC 0.8.5)by Mack GideonA toolkit for each base skill that includes an offensive melee weapon. Changelog: 1.0 = Altered vanilla tools (pickaxe and shovel) to adjust their stats 1.1 = Added the other 14 tools 1.2 = Added new sprites for all tools, including the vanilla ones 1.3 = Put the sprites on a toolbox background,...369 downloadsupdated 5 y ago
- FO4 Retexture Pack (for AtC 0.7.7)by Mack GideonReplaces the vanilla textures for several in-game workbenches (clutter objects) with sprites shamelessly ripped from Fallout 4. To-do: Campfires and utility clutter Changelog: 1.0 = Added Ammoforge, Armorcrafting, Armorforge, butcher, craftingstation, forge, guncrafting, medicalstation, researchs...350 downloadsupdated 6 y ago
- Vanilla Structures Retexture (for AtC 0.7)by Mack GideonAlters the wall textures for all vanilla walls to make them appear as 2.5D Changelog: 1.0 = Added Metal Fences in 2.5d 1.1 = Added palisade, and all vanilla walls 1.2 = Wall textures had a gap and looked bad with flooring tiles beneath, so added blackspace to fix.336 downloadsupdated 6 y ago
- The Clothing Mod (for 0.7)by Mack GideonAdds a variety of clothing options, worn in the HEADGEAR slot in lieu of armor or a gas mask. To equip, add AS ARMOR, but item then takes up the headgear space. So far there are FOUR clothing options: Activewear & Casualwear = Hot weather resistance Formalwear & Outerwear = Cold weather resistanc...322 downloadsupdated 6 y ago
- Mack's Political Spectrum Mod (for AtC 0.8.3)by Mack GideonAdds twelve new selectable 'Laws' that represent the political spectrum meme. Six are between Progressive and Conservative, and the other six are between Authoritarian and Libertarian. Changelog: 1.0 = Added Prog/Con law list, Auth/Lib law list, six Auth/Lib traits, and icons. 1.1 = Altered the b...307 downloadsupdated 5 y ago
- ED-E Droneby EsKaThe iconic ED-E from Fallout NV makes an appearance in ATC. ED-E is a tough combat drone with a lot of HP, a light armor and a laser rifle. Like other drones, it can be attached to one of your survivors and can be controlled manually during combat. - It comes with an unique texture and sound effe...305 downloadsupdated 6 y ago
- E.O.T.S. for Mack's POI Megapack (for AtC 0.7.7)by Mack GideonAdds ''Enhanced Outpost Trading System'' functionality to my POI Megapack mod. Requires both mods to work. Changelog: 1.0 = Added all 70 new POIs 1.1 = Removed Security and Knowledge credits301 downloadsupdated 6 y ago
- HD Terrain Textures (for AtC 0.7.7)by Mack GideonA photorealistic retexture of all the environmental textures in the game. Changelog: 1.0 = All ground tiles 1.1 = Fixed wooden and stone textures, added more edges to texture 1.2 = Added HD trees296 downloadsupdated 6 y ago
- Mr Moneybags (for AtC 0.8.5)by Mack GideonAdds a travelling vendor who buys every single item you can own, at a 10% markdown. Changelog = 1.0 = Added the vendor, buy rate 0.9289 downloadsupdated 5 y ago
- Fallout Factions (for AtC 0.8.5)by Mack GideonThis mod REPLACES the AtC Vanilla factions with those from the Fallout universe (that are featured in multiple games or locations). Other faction packs will be released later to add location- or game-specific factions (EG: Tunnel Snakes / Oregon Cannibals / Cutthroats / Boomers). Bandits = Raider...289 downloadsupdated 5 y ago
- HD Terrain Textures (for AtC 0.8.5)by Mack GideonA photorealistic retexture of all the environmental textures in the game. Changelog: 1.0 = All ground tiles 1.1 = Fixed wooden and stone textures, added more edges to texture 1.2 = Added HD trees 1.3 = Added 104 new trees288 downloadsupdated 5 y ago
- Maximum Metal & POI Megapack Integration Mod (for AtC 0.8.5)by Mack GideonAdds all the new vehicles from MAXIMUM METAL into the new PoIs from my POI MEGAMOD. Obviously requires both these mods to function.281 downloadsupdated 5 y ago
- Floor Lettering (for AtC 0.8.5)by Mack GideonAdds a clutter item (in ENTERTAINMENT) with 44 different sprites, each one a letter, number or symbol Changelog: 1.0 = Added white bold stencil font at 80% opacity 1.1 = Added white sector labels, plus a helicopter pad 1.2 = Added seven more colours of each274 downloadsupdated 5 y ago
- Open Plan Living (for AtC 0.7)by Mack GideonA simple mod that removes the WALLS requirement for all room types.236 downloadsupdated 6 y ago
- Maximum Metal + EOTS Bash Patch (for AtC 0.8.5)by Mack GideonAllows placed vehicles to go on automated missions, costing fuel, and generating EOTS credits234 downloadsupdated 5 y ago
- Vanilla Weapons Rebalance (for AtC 0.7.7)by Mack GideonAdjusts all the vanilla weapons into six distinct tiers, and tweaks them slightly to fit their role. Changelog: 1.0 = All vanilla weapons 1.1 = Added Mark-1, smg-25, and sawedoff from 0.7.4 update 1.2 = Added breakdown data from 0.7.7 update 1.3 = Fixed sniper/sniperheavy/30calmg to use RifleHeav...219 downloadsupdated 6 y ago
- Good Bois (for AtC 0.8.3)by Mack GideonReplaces dog sprites with approximately 25 alternate ones. Changelog: 1.0 = Adjusted 3 vanilla sprites, and created variant body shapes, making 9 total 1.1 = Added more colour patterns, now 25 total 1.2 = Added dog armour (can be worn by other animals too) that drops on death213 downloadsupdated 5 y ago
- Cats of the Wasteland (for AtC 0.7.7)by Mack GideonAdds Cats! They're like dogs, but do less! Changelog: 1.0 = Added cats 1.1 = Added another 10 alternate skins 1.2 = Thanks to Alex, they can now be petted! 1.3 = Cats can now be butchered. Sorry, kitty.211 downloadsupdated 6 y ago
- Campsite Collection (for AtC 0.8.5)by Mack GideonAdds tents, and a buildable invisible wall for tent edges. Please note: TENTS DO NOTHING. They just look cool. Changelog: 1.0 = Added hide tents 1.1 = Added canvas tents and invisible wall 1.2 = Made invisible walls slightly visible (20 percent transparency)192 downloadsupdated 5 y ago
- Mack's Nonlethal Ammoby Mack GideonAdds recipes to the gunsmith bench to toggle different weapons to fire NONLETHAL ammunition. Changelog: 1.0 = Added shotgun baton rounds, alternate shotguns to fire them, recipes to convert (injected via Lua), and a recipe to make the baton ammo.187 downloadsupdated 6 y ago
- Perfect Underground Start - 1by SawedoffsobPerfect Underground Start! You're starting off on "Medium Settings" - Fog turned off - 200+ Food - 200+ Water - 12 People! - Some Military Gear - Good Traits!(none with negative) - Some Ingredients: Ceramic, Fabric, Coal, and Leather - 200+ Coal - Decent underworld start out map - Wells prebuilt!...161 downloadsupdated 6 y ago
- Scenario - Military Convoyby zytukinBy default this scenario gives you a very easy start, practically a sandbox start, but you can easily edit it to make it far easier or make it harder. A large military base was attacked and overrun by monsters, many people died but a group of 10 elite soldiers were able to escape along with 15 hi...155 downloadsupdated 5 y ago
- Tomato Soupby gata_bellaA mod to add tomato soup to the game.91 downloadsupdated 4 y ago
- POI Megapack (for AtC 1.0 +) Updatedby VarelUpdated version of the POI megapack from Mack Gideon. Fortunately, original mod author gave his permission in one of his mods comment to update his mods because he doesn't play the game anymore, allowing me to share this instead of just using for myself. While the original mod still works with la...90 downloadsupdated 12 mo ago
- Perfect Underground Start 2by SawedoffsobPerfect Underground Start 2 - Comes with 15 people all good traits! + 5 Robots - Plenty of all resources! - All Techs Learned - Most all of everything Built - Ready to Play at ease - Medium / Difficulty Settings (First Week Start) Only 1 Event So Far.81 downloadsupdated 6 y ago

