
- Simulation
- Strategy
Game
Age of History 3
Grand strategy wargame where the destiny of Civilizations rests in your hands - will they stand united under your leadership or fall divided in conflict? Journey through the entire saga of human civilization, from its earliest days to the futuristic era, crafting your legacy age by age.
Grand strategy wargame where the destiny of Civilizations rests in your hands - will they stand united under your leadership or fall divided in conflict? Journey through the entire saga of human civilization, from its earliest days to the futuristic era, crafting your legacy age by age.
About Age of History 3
- Released
- October 2024
- Developer
- Łukasz Jakowski Games
- Platforms
- Android · PC (Microsoft Windows) · iOS · Mac
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsIncorporate Vassal - New Diplomacy ActionAdded a new diplomatic action: Incorporate Vassal. Spend Gold to begin incorporating your vassal. Provinces will be annexed gradually as long as relations remain favorable. {STEAM_CLAN_IMAGE}/44831059/bdffb9d416d99d1ff537ee932468539d0becc143.png Features: Added a new Incorporate Vassal button in the diplomacy menu. Vassals can be incorporated over time. Requires positive relations with the vass...
- Community AnnouncementsGold Advantage BalanceGold Advantage Balance Reduced the strength of the Civilization advantage "Gold" Reduced values from 150/200/300 to 30/40/50. {STEAM_CLAN_IMAGE}/44831059/e876bcb1855100be2b619c70f9897fc5e3720620.png It provided too much of an advantage and was almost always chosen. Map Province and civilization names now have a white text outline. Province names also have increased opacity for better visibility...
- Community AnnouncementsNuclear Restrictions & Scenario Editor ImprovementsNukes restricted to top 14 Civilizations Nuclear weapons can only be built by the top ranked Civilizations. {STEAM_CLAN_IMAGE}/44831059/53b0ce62f9ddad1093d2ece19f4f99a268d7a784.png You can change the limit By default, only the top 14 civilizations can build nukes. This number can be changed in the options before starting a game. {STEAM_CLAN_IMAGE}/44831059/42784407a3434f70a7fd6e8fca423a77d54d2b...
- Community AnnouncementsNew White Peace Event Outcome AddedNew event outcomes It is now possible to have a white peace outcome. ## The civilization will sign a white peace with all civilizations it is at war with. white_peace=pol ## White peace between two selected civilizations: white_peace2=pol=bohe Example: id=J_areWHITE title=White peace Test desc=White peace with all Civilizations image=49.png show_in_missions=true mission_image=1 only_once=true t...
- Community AnnouncementsAdd Civilizations Before Game StartAdd Civilizations Before Game Start Add new Civilizations to a scenario before starting a game without using the scenario editor, letting you jump straight into gameplay with your chosen setup. A feature from the upcoming Age of History 2: Definitive Edition. Age of History 3 - Add Civilization Before Game Start Quickly add new Civilizations to your scenario before starting the game, no editor...
- Community AnnouncementsBug Fixes, Beta multiplayer and New Debug Launch OptionBug Fixes Fixed a bug from the last update where unions were always accepted and formable civilizations could always be created. Added a new launch option, game_debug.bat, to the game files. It opens the game along with a console to display useful errors while working on a mod. Beta multiplayer: Fixed an issue where upgrading the capital city would upgrade the military academy instead. Beta mul...
- Mods indexed
- 1.4k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 16.6k on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- Take Provinces from Enemy Allies in a Peace TreatyTake Provinces from Enemy Allies in a Peace Treaty This mod enables the 'Take Provinces from Enemy Allies in a Peace Treaty' feature. Only the player will be able to take land from allies. Modding If you'd like to add this option to your mod, then in the file game/gameValues/GV_Peace.json Change:...70.8k downloads
- Age of History III ExpandedThe Age of History III Expanded mod adds new and improved flags for existing nations, expanded formable nations, new nations, new Governments, new scenarios, new loading screens, and new events. Please allow for patience with updates for this, as I am one person. I do have a discord server for an...51.5k downloads
- Lord's flag over the vassal's flagThis mod enables the lord's flag to appear above the vassal's flag in the diplomacy menu.41.4k downloads
- Millennium Dawn: New Order + All Modern RulersWelcome to the Millennium Dawn: New Order Mod A mod that add Countries, Real Life Leaders, Alliances and Relations on all country. with a Scenario with complete relationship, alliances (NATO, CSTO, GCC, Axis of Resistance), Cores, Religions and better economy. A complete mod with all nations rule...35.7k downloads
- Special Map Background When Zoomed OutThis mod adds a special map background when you zoom out of the map. It was intended to be part of the main game, but I'm not too sure about that, so it is disabled by default. This mod enables this optional background. When the map is zoomed in, the default map background is displayed.33.9k downloads
- Modern World Leaders FixThis mod changes the inaccurate portraits and names for the leaders in the Modern World scenario to correct ones Currently Affected Countries: -San Marino -Abkhazia -South Ossetia -Transnistria -Crimea -Taiwan -Somaliland -Northern Cyprus -French Guiana 24/10 Carribean and Greenland Update -Green...32.5k downloads
- Replacement of AI Unit IconsReplacement of AI Unit Icons Replacement of AI Unit Icons is a mod that aims to replace pictures of the units with with the real photos, renders, arts and images. Changed Units: All fighters All tanks All artillery units All bombers Other units that are listed below All rights to original content...27.8k downloads
- Improved SandboxThis mod makes it so the sandbox Increase Gold, Manpower, Research and Infamy options increase by more.27.6k downloads
- Better FlagsBetter Flags is a mod seeking to vexillogically enhance the current flags and remove AI flags from your Age of History 3 experience! Currently, a work-in-progress mod to add complete flag sets for as many nations as possible and replace the AI-generated flags.26.8k downloads
- Bloody Europe IIBloody Europe II - Giant map of Europe, 4434 provinces - Large selection of scenarios ranging from ancient times to alternative futures - 3003 New Civilizations - 59 Scenarios - New formable Civilizations To temporarily disable a mod without unsubscribing: Editor -> Manage Mods Find the mod you w...23.4k downloads
- Age of History III: MegamodAlpha 0.5 Novidades: • Líderes: Adicionados líderes para todos os países em 1936, incluindo: Líderes alternativos para diferentes ideologias; Colônias; Líderes canônicos fora de 1936. Adicionados líderes para todos os países em 1914, incluindo: Líderes alternativos para diferentes ideologias; Col...23.3k downloads
- 2025 MakeSense2025 Make Sense is a mod that brings a more realistic and up-to-date scenario to the game, aligning with today’s politics and events. I'm developing this mod by myself, and I want your help to improve it. Please send any suggestions to improve the mod! What the mod adds: - Real GDP for Countries...23.0k downloads
- Nuke Visuals RevisionedThis mod simply replace the original nuke sprites with a custom made one to make it more visually dynamic, not realistic by any means. This was made for fun. Nuke Visuals Sprites rendered from Blender by me. The scenario seen from the thumbnail are from "1947 - Cold War" by Wuyoo.21.3k downloads
- 1947 - Cold WarWelcome to the "1947 - Cold War" mod for Age of History 3, which transports you to the early days of Cold War tensions following the end of World War II. The mod focuses exclusively on the territories of Europe, North America, allowing for a detailed exploration of the strategic struggles between...19.0k downloads
- Faster GameThis relatively simple mod makes the game run REALLY fast on the 5th level of speed, and makes the game, on the 4th level, run as it would on the regular 5th level. As of 27/10/2024 (EU dating system): Sets Game Speed 3 to the default Game Speed 4. To put that into perspective, a year only takes...18.3k downloads
- More AlliancesThis mod expands the maximum number of alliances from 1 to 5. If you'd like to customize the maximum number of alliances yourself, navigate to: C:\SteamLibrary\steamapps\workshop\content\2772750\3353530009\game\gameValues Open the GV_Diplomacy as a text file and adjust the value for BASE_MAX_NUM_...17.5k downloads
- Easy PeaceEasy Peace make white peace and normal peace easier to get. Features : -Now, you only need 65% war score to ask for peace and 15% to ask for White peace -War reperations now last more than 2300 days (1825 days in base game) -Now, the Mod automaticaly enable the right to take provinces from allies...15.8k downloads
- Extended Formable CivilizationsThese changes only affect the modern world scenario. This mod will temporarily not receive updates. [+] New Civilizations Soviet Union Turan Ottoman Empire (realistic borders) Helen-Turkic Confederation Greater Azerbaycan German Reich I. Poland Republic Jerusalem [+] New Formable Civilizations So...15.8k downloads
- New Map Overlay TilesThis mod changes the default overlay tiles of the map to a new set, making mountains more visible, the sea brighter, and more!15.6k downloads
- Unlimited AlliancesThis mod lets you and the AI join as many alliances as you would like.15.1k downloads
- Unlimited Building SlotsEvery province in the game will be able to accommodate every building Plugging in two other mods that I've made: Increased Legacy Cap No Investment Timer14.8k downloads
- CANCELED14.2k downloads
- Turkish Formable NationsImperium Osmanica saçmalığına son! Bu mod ile birlikte; Mîsâk-ı Millî, Turan, Büyük Selçuklu İmparatorluğu, Timur İmparatorluğu, Göktürk Kağanlığı, Avrupa Hun İmparatorluğu, Büyük Azerbaycan, Safevi İmparatorluğu ve dönemlerine göre kademeli olarak 3 farklı Osmanlı İmparatorluğu kurabilirsiniz. K...13.6k downloads
- New background for the mapRUS: Этот мод добавляет в игру новый фон карты, сделанный мной, который намного красивее и реалистичнее, чем стандартный. Вы также можете использовать этот фон для своих модов. ENG: This mod adds a new map background to the game made by me, which is much more beautiful and realistic than the defa...12.9k downloads
Browse all 1.4k Age of History 3 mods Sortable by downloads, rating and date.
More strategy games see all
Why Age of History 3 mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Age of History 3 mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






