Age of Wonders 4 mods
Age of Wonders 4 abilities mods
Everything filed under abilities by its own author, ordered by how much it is used.
AllText304Units246Balance230Heroes229Tomes204Visuals203Leaders202Transformations120Spells112abilities104Convenience96Mechanics Overhaul92cultures81Items73Strategic Terrain69Unit Enchantments68Form Traits61Locations59Economy58Society Traits52City Upgrades41Interface30Realm Traits27Forms25Audio24Compatibility18Diplomacy7Particles7Animations5
104 abilities mods
- Skald Buffby Lord VectraThis gives the Skald back its hastened in Song of the Revelry. It is compatible with UURB (Unique Unit Rank Bonuses mod)1.1k downloadsupdated 13 mo ago
- Shrine of Smiting Rebalancedby Lord VectraIt is compatible with UURB (Unique Unit Rank Bonuses mod) The Shrine of Smiting was ferociously overnerfed, but I have rebalanced it. I didn't buff it back to what it was pre-nerf, but I did rebalance it so it more or less feels the same as it did before the nerf. Divine Vengeance has been left u...1.1k downloadsupdated 2 y ago
- Combat Society Traitsby ThyronDexterThis mod adds 6 new Society Traits for your empires which are all about forgoing that economy in favor of COMBAT POWER. There is one Combat Society Trait for each Affinity and they all work in the following similar way: 1. Three Types of your Units, most fitting to that Affinity (by my judgment),...1.0k downloadsupdated 3 mo ago
- Rogue Classby STRGUpdated for the game version 1.015.005.123867. Localization: Russian New content: Adds a new rogue class for all ruler types. Rogue is a devastating melee fighter that specializes in single shots, disrupting enemy positions and siege projects. Inspired by the original warriors, rangers and spellb...1.0k downloadsupdated 2 mo ago
- Killing Momentum Rebalancedby Lord VectraKilling Momentum used to give you movement and an action point after killing a unit. There was a bug that, if slowed, you had 2 action points. This was nerfed to remove the extra movement entirely. This mod has been made so that you are given the extra movement as it used to but without the bug....1.0k downloadsupdated 2 y ago
- Taunt for All Tanksby FarsightAdded Taunt ability to all Shield Units in the game, now Shield Units can finally do their jobs, Tanking! Taunt Range is increased to 4 and Taunt ability Priority to High. All Shield Units now have Defensive Masters passive. If Support Units have Heals then it's only make sense that Shield Units...837 downloadsupdated 22 mo ago
- Phoenix Rebalancedby Lord VectraPhoenix Changes: Fiery Rebirth >Increased to 2 turns but the Corpse is protected (cannot use raise zombies on it) Overheat >Damage decreased to 15 >A single action679 downloadsupdated 5 mo ago
- Half Dragonby RandyDu siehst diese Nachricht, weil du diese Seite auf Deutsch aufgerufen hast. Dies ist die englische Version der Mod. Eine deutsche Version ist hier zu finden: Features: - A fully playable new ruler origin: Half-Dragon, a powerful mixture between dragons and mortals, who gains powers based on their...635 downloadsupdated 2 mo ago
- Corpse Eating Fixby FarsightThere is currently a bug with Corpse Eating, it does not regenerate new models for multi model units that were lost in combat. This mod fixed the issue by increasing the healing amount from 15 to 30 (Similar to Bone Golem's Consume Corpse). Latest Update: - Updated for Ways of War!631 downloadsupdated 22 mo ago
- More Signature Skills for Eldritch Sovereignby KingmakerIncreases the number of Signature Skill slots to 10 for Eldritch Sovereigns. WARNING: this mod still has some odd in-game behavior. If you experience any odd behavior, please report it to me and I will pass it on to the original modder. Known issues: - Eldritch Sovereigns from your pantheon retai...616 downloadsupdated 10 mo ago
- Training Courseby badokkWelcome to the Academy, Cadet! Please pick your course and go on to learn various powerful abilities! The mod adds bonus ability or passive effect to all racial units whenever a new unit of their class is researched. The general design philosophy (though there are exceptions) is as follows: Battl...611 downloadsupdated 22 mo ago
- True Strike For All Rangedsby FarsightAdded True Strike passive ability to all Ranged, Battle Mage, Skirmisher, Support, Mythic and Hero Units in the game. (True Strike passive causes all Range Attacks to Not miss). Ever wondering why your Ranged units like to attack at melee range when they actually have 6 Range? That's because of A...576 downloadsupdated 22 mo ago
- Neverr's Mods - Expanded Hero traits 2.0(Rebalance)by CH***This is a rebalancing of the original “Neverr's Mods - Expanded Hero traits 2.0”, with nerfs or simple value changes, but out of respect didn't change much, here are the changes: ---- 1. Reduced strength of skills such as Phoenix Blood (affects only units in the army and is mutually exclusive...534 downloadsupdated 2 y ago
- Corvo's Necro Overhaulby 76561198322559657OVERVIEW This Mod makes some quality of life and balance adjustments to Necromancy Tomes and the Warlock Class. The tome of Souls returns once more to a tier 1 Tome while the tome of Necromancy becomes a tier 2 tome. GENERAL • Zombies and Decaying Zombies have Very Fast Movement. • Exhume Undead...528 downloadsupdated 10 mo ago
- Wanderer Multiclass Kaigeby STRGUpdated for the game version 1.015.003.123307. New content: Adds new skill trees to the Wanderer. They were made by Kaige. In a playset, this mod should be after: Wanderer. Necromancer. Cryomancer. Captain. Druid. Rogue. Cleric. Accursed Ronin. Engineer. This mod is also available on Paradox Plaz...528 downloadsupdated 3 mo ago
- Feudal Rework by Phoenix (Pending Update)by xPHOENIXWINGx***READ ME*** Due to the custom images, I highly recommend placing this mod first in your load order, especially if you have a lot of mods installed. Try this if your game is crashing on load. I had the same issue, and fixing the load order resolved it. Please let me know if you encounter any pro...488 downloadsupdated 19 mo ago
- Reaver Reworkby White_Drag0nUpdated for Giant Kings patch. With magelocks being reworked, I no longer change them in my mod. Changelog: Harriers -> Become optional cavalry. Overseer -> Gains an ability to summon Observer for 3 turns Suppressing Barage -> Immobilize chance goes from 30% to 60% and the cost decreases from 15/...474 downloadsupdated 17 mo ago
- Glade Runner Auto Marksby FarsightGlade Runners will now automatically marked the enemy when shooting their bows. (Tracker's Mark ability is integrated into Shoot Bow ability). A quality of life improvement in my opinion. Latest Update: - Updated for Ways of War!466 downloadsupdated 22 mo ago
- LevelUp: Mortal Combat - Unit Medal Overhaulby Funi TimeGoal: This mod aims to rebalance tactical combat by creating a greater distinction between different unit classes and tiers, as well as making combat more deadly by reducing access to additional unit health and defence/resistance. As with the original mod this is built off, this mod attempts to p...462 downloadsupdated 6 mo ago
- The Infinite Affinity for Architects modby ElJoeRemoves the cap of the affinity for the Architects. Now they can get infinite affinity (and damage!).447 downloadsupdated 10 mo ago
- Kuzhu's Unique Cultural Unitsby HuanglukuzhuAdded 7 unique units for 7 cultures, each culture will get one. Those units are really unique, not a reshaped version of existing units, and will bring you brand new game experience. Barbarian: Shield Maiden: rank 2 shield unit with high defence, extra retaliate and deal spirit damage. Feudal: Pa...427 downloadsupdated 3 y ago
- Sigilist Classby STRGUpdated for the game version 1.015.005.123867. Localization: Russian New content: Adds a new sigilist class for all ruler types. Sigilist is a strategic summoner who dominates combat by increasing the number or multiplying the quality of allies. Inspired by the original ritualists and warlocks. T...424 downloadsupdated 1 mo ago
- Fix Spiders Web Damageby Zombie_113The mod fixes the double damage of spiders (it was mistakenly applied twice).408 downloadsupdated 3 y ago
- ClassesRestructureby wisprrThis mod should now be considered Depreciated with all the heavy changes to classes they have been making and only affects 5 classes at this point, and if they keep making these heavy alterations I may just completely take down this mod instead of ripping out all my alterations to the classes. Ev...334 downloadsupdated 12 mo ago
- Exemplar Healing Prayerby FarsightExemplar 'Embolden Allies' ability has been replaced with 'Healing Prayer' ability. Exemplar is a Tier IV+ unit that is unlocked very late in the game and has high Imperium upkeep. If you compare that to Entwined Protector which you unlocked very early and does not has Imperium upkeep, there is n...317 downloadsupdated 22 mo ago
- Sorcerer's Apprentices Society Traitby babouYou get a spell, and you get a spell, everyone gets a spell! This trait lets your battle mages use low-tier spells as abilities. These "apprentice spells" are their own thing and do not count as magic attacks for the purpose of unit enchantment. Available spells: Ice Shackles Cosmic Ablation Cond...316 downloadsupdated 3 y ago
- Metamorph Multioriginby STRGUpdated for the game version 1.015.005.123867. Localization: Russian New content: Adds a new metamorph multiorigin, it has access to skill trees from other origins: Wizard King, Mortal Champion. Uses Wizard King's character creator. Doesn't start with a learned ability, but instead gains 1 additi...302 downloadsupdated 1 mo ago
- Corvo's Bat Summoningby 76561198322559657OVERVIEW This mod adds two separate copies of the Death Knight and Warlock classes: the Vampire Death Knight and the Vampire Warlock! These new classes are mostly identical to their regular counterparts except for one thing: Their Zombies and Bone Wyvern summoning skills have been replaced with D...297 downloadsupdated 10 mo ago
- More Societal Traits Liteby MattA lite version of the societal traits added in my mod "More Societal Traits." This mod has weaker versions of the buffs provided in the base mod, without any drawbacks. Note that you MUST have the More Societal Traits base mod installed and loading AFTER this mod in order for the changes to take...288 downloadsupdated 3 y ago
- All Scouts Can Build Outposts Type 1by VertriaAll Culture scouts, up to and including Architects from Archon Prophecy, can construct Outposts. As a result, may or may not require all those DLCs. I'm not certain. Since this was the "gimmick" of the Barbarian Culture, I instead changed the Barbarian Scouts to have a much lower Gold cost (20g),...288 downloadsupdated 7 mo ago
- Melee attacks to treantsby lucibuisTired of your treant units not having a melee attack? Do you wonder why giant trees cannot hit things? Don't worry no more, this mod adds a melee attack to the tree giants Entwined Scourge and Horned God.284 downloadsupdated 3 y ago
- No Flashing Intimidation Auraby FarsightRemoved flashing effects from Intimidation Aura and Terrifying Aura. Latest Update: - Updated for Ways of War!278 downloadsupdated 22 mo ago
- All Scouts Can Build Outposts Type 2by VertriaAll Culture scouts, up to and including Architects from Archon Prophecy, can construct Outposts. Since this was the "gimmick" of the Barbarian Culture, this mod instead changes Barbarian Pathfinders to be equivilant to other Tier 1 Ranged units. That means 50 HP, 10 damage, and 50 Army Power. The...276 downloadsupdated 7 mo ago
- No Slugsby GriffSets medium speed units to 36 move points (instead of 32) on strategic map, and fast units have 42MP (instead of 40). Very fast units remain at 48MP. All tactical map movement stays the same. This should improve the clear speed of slow moving armies, and hopefully improve balance.260 downloadsupdated 12 mo ago
- Signature Skill RNG removerby FenrisúlfrRemoves the RNG aspect off signature hero skills220 downloadsupdated 2 y ago
- Unlimited Overchannelby ilya-rysenkovI wasn't happy that Wizard-Kings could use their Overchannel ability (that's an ability to cast 2 spells per turn, if someone doesn't know) only once per battle, as it doesn't paint them as powerful as they should be. This mod rectifies this. Now, you can use multiple times!179 downloadsupdated 3 y ago
- Fewer Conflicting Skillsby Fenrisúlfrthis mod is being posted on steam with the Author's permission the Original Author is TheGrimSleeper Description taken from the paradox plaza page Removes as many of the restrictions on hero skill selection as possible. A handfull of skills (eg Mass Curse / Frost Curse) cause unpredictable behavi...162 downloadsupdated 10 mo ago
- Healing Necromancerby 76561198351028330Gives the tier 2 Necromancer support unit an additional ability that allows them to heal undead units. Currently it is a single action ability with a 2 turn cooldown that applies 2 regeneration and 2 rally. I intended for it to be relatively weak as a healing ability, as I didn't want to nerf its...159 downloadsupdated 6 mo ago
- 🌠👁 Ascended Seer Now Affects Comet Breath (Bugfix)by StarbadgerAscended Seer states that it will add range on all abilities, but that is a lie! This mod allows Ascended Seer to affect Comet Breath. This was reported and confirmed as a bug on the forums: From the looks of it, someone made an overly-broad rule that excluded ALL dragon breath from this ability....153 downloadsupdated 3 y ago
- Kaige's Classes - Accursed Ronin汉化by maya根据旧蜀大佬教程使用豆包APP汉化,部分翻译可能有失准确性150 downloadsupdated 5 mo ago
- Enchanted Crow Sees 4xby jpinardEnchanted Crow see 4x as far. Tome_Generic.rpk If you really, really want to donate:146 downloadsupdated 2 y ago
- Barbarian Reworkby White_Drag0nBarbarian culture, although very fun thematically, suffers from a number of issues. Their strategic passives are invaluable, but their unit roster, with the exception of maybe Defender, are not keeping up with their competitors and are preferably replaced with tome acquirements instead. The main...141 downloadsupdated 4 mo ago
- Age of Giants: Hero Skillsby Daverin2112For those who miss the hero skills from the OG mod, here you go!!! Once again, ALL credit to @ILoveDomo, besides any simple numerical changes I may make and bugs I may quash.130 downloadsupdated 10 mo ago
- Redbeard - Storm Giant Underground Riversby ErikRedbeardAlternate Ocean Version This adds the ability to terraform the underground with the Storm Runestele. It'll generate rivers based on the underground lake. To compensate for the fact they would require embarking and thus incurring a cooldown the Storm Giant now starts with Seafaring and Advanced Lo...104 downloadsupdated 13 mo ago
- Crossbow Buffby LumintoriousBuffs hero crossbow base damage from 24 to 34. This makes it have the same base damage as the magelock. This scales normally with Item Tier. Only hero items are affected, not units with crossbows. The range and accuracy differences are the same as vanilla.99 downloadsupdated 2 y ago
- Rapid Obelisk Crashby VoidSentryThis mod overhauls all Obelisk Crash visual effects. The effects have been retimed and the speed curve adjusted to make the crash happen faster, mitigating the damage tick from triggering too soon before the obelisk actually hits the ground. Compatible with Secrets of the Archmages / Sprite Updat...99 downloadsupdated 5 mo ago
- Hero Signature Skills Revampby The Internet JanitorThis is my attempt to make certain underperforming signature skills better. I found that anything that wasn't either a summon or blink skill performed poorly as they cost your hero turn. Generally the most valuable unit in an army is the hero and anything else they can do, even the basic attacks...80 downloadsupdated 3 y ago
- Necromasteryby AshielI love Necromancy in fantasy, but I was sorely disappointed in necromancy in AoW4. Your race had no impact on your undead minions since you could only reanimate enemy units. Getting units was overly difficult / RNG reliant since you can't animate just anything, only racial units, which meant that...79 downloadsupdated 2 mo ago

