Aggressors: Ancient Rome
Aggressors: Ancient Rome mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Ancient Rome - Centurion Modby HapPy HaMbuRgeRFiles related to scenario Ancient Rome - Centurion.1.1k downloadsupdated 8 y ago
- Ancient Rome - Centurion (Original scenario)by HapPy HaMbuRgeRMany factions start with an access to only 3 out of 4 main resources (gold, stone, coal and iron). This forces them to trade at least at the beginning with other factions in order to expand and conquer. Expansion is slower and more peaceful but around 50-60 turns wars begin to break out more freq...900 downloadsupdated 8 y ago
- Sengoku Modby HiroSengoku mod required to playing the Sengoku Japan1560 scenario.685 downloadsupdated 8 y ago
- Sengoku Japan1560by HiroThis scenario is ambitiously total conversion from Ancient Rome to Sengoku (the warring states) period of Japan. And it's quite challenging scenario because all 38 factions must fight each other in the relatively small islands. NOTE: In the 1st turn, the AIs will be thinkiing quite long (because...684 downloadsupdated 8 y ago
- Alexander MODby CablenexusUPDATED FOR V1.06 Now works with Custom Maps as well. Just start new Custom Game with Alexander mod loaded and you can play with Alexander terrain, gamemechanism and factions. This is a mod required for the Great Battles of Alexander scenario. It will be obtained automatically when subscribing to...651 downloadsupdated 8 y ago
- Ancient Orient Modby HiroRequired to Ancient Orient BC1000 scenario. Currently ver 1.042.650 downloadsupdated 8 y ago
- Ancient Rome - deutsch Mod v0.99.49by Marcinator_2Hallo ihr Lieben, ich hab mittlerweile aufgehört die MOD zu pflegen. Nun hat sich zum Glück ein neuer Freiwilliger gemeldet diese MOD weiter zu führen! Danke an @Anduls!!! ***//Veraltet Ancient Rome endlich auf deutsch! Bis die offizielle deutsche Version rauskommt werd ich an dieser Mod arbeiten...584 downloadsupdated 7 y ago
- Ancient Orient BC1000by HiroThis is an ancient Orient scenario. You can play as one of 12 dominated nations in the Orient world in BC1000. Currently version is 1.042. Features - Historically based scenario - Description and visual of all nations. - The objectives for all nations. - (almost) all original flags and coat of ar...578 downloadsupdated 8 y ago
- Ancient Rome Deutsch v2by andulsAncient Rome updated Dies ist die Fortsetzung der tollen Deutsch-Mod von Marcinator_2: Danke für die Erlaubnis darauf aufzubauen. In dieser mod sind (fast) alle Spielelemente übersetzt. Einige , sehr wenige, Menüpunkte sind auf englisch, obwohl ich dafür deutsche Texte geschrieben habe, dies sche...490 downloadsupdated 7 y ago
- Great Battles of Alexanderby CablenexusUPDATED FOR V1.06 - Turncount now set to 36 turns per year. - Only playable as Macedon (for testing objectives). - *NEW* Choose custom map with Alexander setting (all factions selectable) (a slightly tweak for huge maps implemented, they are bigger and if choose in combination with Pangea just s...435 downloadsupdated 8 y ago
- Ancient Mediterranean 2 Turns Per Year - Testby SurturSomething which was requested on the forum. It only changes the calendar, nothing else. Please let me know if there are any issues. - Surtur249 downloadsupdated 8 y ago
- The Gallic Warsby Liko336The Gallic Wars were a series of military campaigns waged by Caesar against several Gallic tribes. The inspiration for this mostly historical map was the old game "Legion Gold". There are custom objectives for the Roman Empire, the Helvetians, the Aremoricans and Massilia. Not all objectives are...245 downloadsupdated 8 y ago
- Ancient Mediterranean From Zeroby AglarionIt's just the normal scenario with several edits so every faction starts with only one city and the lowest possible tech. Changes: Removed all roads and land improvements. Set government to depotism for all factions. Set all tech to unlearned for all factions. Removed all map items for every fact...234 downloadsupdated 8 y ago
- Siege of Troyby SurturA small test scenario. Ships sighted! The peaceful city of Troy is being attacked as a vast fleet of ships is spotted on the horizon. Wil the city of Troy be able to defend itself, or will the mighty Greeks break down the walls of this formiddable city? - As Sparta, you must either rush to the ci...198 downloadsupdated 8 y ago
- The Samnite Wars - Early Rome Scenarioby bogdanoffA basic WIP scenario focusing on the roman conquest of various tribes and kingdoms in southern Italy -FEATURES- +Multiple Factions +Historically based scenario -PLANNED FEATURES- +Accurate unit amounts and balance of power +more cities and further refined resources +additional minor factions or s...178 downloadsupdated 8 y ago
- Holland MODby CablenexusUPDATED FOR V1.07 Now works with Custom Maps as well. Just start new Custom Game with Holland mod loaded and you can play with Holland terrain, gamemechanism and factions. Download the first scenario for Holland mod - Battle over Rhenus - here: Welcome to Holland mod page. This mod is created by...165 downloadsupdated 8 y ago
- Empty MOD Prototype Templateby CablenexusThis is an empty MOD prototype template. It creates the full -empty- folder structure and the main MOD XML file, ideally for beginners and experts. - It creates "preview" examples of images in the folders to easy determine file type used for graphics, dimension of images and correct file naming....161 downloadsupdated 8 y ago
- Battle over Rhenusby CablenexusUPDATED FOR V1.07 - A gigantic map. 89 x 89 tiles. - 19 tribes (for example: Frisii, Nervi, Menapii). - Over 400 citynames (inspiration taken from Peutinger Atlas). - Historical starting positions for tribes and Roman Lymes. - New resource added. Cowhides. - Custom flags and coat of arms. - Hundr...150 downloadsupdated 8 y ago
- The land of Kings and Pharaohsby bogdanoff~This is a reupload and fix, any new updates will go here~ A scenario taking the setting of the game away from Rome, to the ancient lands of the near east, to the mighty lands of the Egyptian Pharaos and the Jewish kingdoms of old. ~Features~ + A large accurate map of Sinai, Northern Egypt and Is...103 downloadsupdated 8 y ago
- Bospran - 195 BC (19/08/2018 22:23)by SurturUploaded my save game for testing purposes. It is quite of an interesting setup as Bospran. Bospran has expended a fair bit, but it's homeland is under-developed. Good relations have been established with the southern neighbour.65 downloadsupdated 8 y ago
- Ancient Mediterranean for Unit Rebalanceby MosulVetThis is the historical campaign to be used with the "Unit Rebalance" mod. It is otherwise unchanged from the default historical campaign mod.62 downloadsupdated 8 y ago
- Roman Republic - 134 BC (16/09/2018 20:22)by 步行者 | c3zarRoman Republic - 134 BC (16/09/2018 20:22) description to do62 downloadsupdated 8 y ago
- Beginners guide Aggressors map editorby CablenexusThis is an example scenario for the beginners guide about modding Aggressors you find here:56 downloadsupdated 8 y ago
- The land of Kings and Pharaohs *old version*by bogdanoffA scenario taking the setting of the game away from Rome, to the ancient lands of the near east, to the mighty lands of the Egyptian Pharaos and the Jewish kingdoms of old. ~Features~ + A large accurate map of Sinai, Northern Egypt and Israel + Multiple factions to choose from (Egypt is the Easie...53 downloadsupdated 8 y ago
- UPDATE: 1.0.7 - slowTECHnsFOODby eddieballgameMain Dir/Bin/Mods Technology is 2x Slower "Technology.Cultivation" - turns is unchanged (7) FOOD: NOMAD: <PlayerResourceMemento id="1" value="-5" /> GOLD <PlayerResourceMemento id="5" value="-2" /> FOOD <PlayerResourceMemento id="10" value="-4" /> CITIZENS ( was 10 ) SETTLER: <PlayerResourceMemen...52 downloadsupdated 8 y ago
- UPDATED: 1.0.7 - nsFOODby eddieballgameMain Dir/Bin/Mods NOMAD: <PlayerResourceMemento id="1" value="-5" /> GOLD <PlayerResourceMemento id="5" value="-2" /> FOOD <PlayerResourceMemento id="10" value="-4" /> CITIZENS ( was 10 ) SETTLER: <PlayerResourceMemento id="1" value="-10" /> GOLD <PlayerResourceMemento id="5" value="-4" /> FOOD <...48 downloadsupdated 8 y ago
- The Last push V 0.2 (the lord of the rings)by 76561198334472971a small mod trying to recreate the last fight between gondor and mordor ToDo: - more lore friendly names - rebalance - modify the rulers all suggestions are appriciated46 downloadsupdated 8 y ago
- The last push V 0.1 (the lord of the rings)by 76561198334472971NOTE: due to me being stupid i had to reupload this mod, please find an updated version here: a small mod trying to recreate the war between mordor and gondor. all suggestions are appriciated To-Do - add rohan - add lotr names and locations for minor cities - add a healthy amount of starting reso...38 downloadsupdated 8 y ago
- Ancient Romeby Damien_DarhkAncient Rome description to do37 downloadsupdated 8 y ago
- UPDATE: 1.0.7 - SlowTechby eddieballgameMain Dir/Bin/Mods Technology is 2x Slower "Technology.Cultivation" - Cost is Unchanged (7) This mod can be used with any scenario. example; Make a copy of the original Ancient_Mediterranean folder in the Scenario's folder. Rename that folder Ancient_Mediterranean-SlowTech, for example. Then, edit...35 downloadsupdated 8 y ago
- The Golden Circleby Liko336This is a completely symmetric, balanced but fictional scenario for 8 players. It's created for players who want to start a game with completely the same starting conditions. This means all players have the same technologies researched at the beginning, the same units, the same starting resources...34 downloadsupdated 7 y ago
- Roman Republic - 155 BCE (29/12/2018 01:08)by JargoldRoman Republic - 155 BCE (29/12/2018 01:08) description to do32 downloadsupdated 8 y ago
- Greek City States - 714 BC (01/11/2018 11:51)by WazGreek City States - 714 BC (01/11/2018 11:51) description to do31 downloadsupdated 8 y ago
- Germanic Tribes - 268 BCE (10/06/2019 17:59)by 76561198335665841Germanic Tribes - 268 BCE (10/06/2019 17:59) description to do28 downloadsupdated 7 y ago
- Roman Republic - 121 BC (21/09/2018 21:46)by Implied Facepalm DeadmeatRoman Republic - 121 BC (21/09/2018 21:46) description to do28 downloadsupdated 8 y ago
- Roman republic - 254 BC (07/09/2018 17:28)by EntropyfailsRoman republic - 254 BC (07/09/2018 17:28) description to do27 downloadsupdated 8 y ago
- Ptolemaic Empire - 264 BCE (20/01/2019 12:38)by I'm SpartacusPtolemaic Empire - 264 BCE (20/01/2019 12:38) description to do27 downloadsupdated 8 y ago
- Carthage - 260 BC (01/09/2018 20:41)by The GiverCarthage - 260 BC (01/09/2018 20:41) description to do25 downloadsupdated 8 y ago
- Roman republic - 271 BC (09/09/2018 21:49)by KeithARoman republic - 271 BC (09/09/2018 21:49) description to do23 downloadsupdated 8 y ago
- Roman republic - 228 BC (30/08/2018 22:14)by Implied Facepalm DeadmeatRoman republic - 228 BC (30/08/2018 22:14) description to do20 downloadsupdated 8 y ago
- Roman republic - 430 BC (09/09/2018 00:06)by covoneRoman republic - 430 BC (09/09/2018 00:06) description to do20 downloadsupdated 8 y ago
- Steam Save III - Sparta - 209 BCEby 76561198360000944Final state of third gameplay stream19 downloadsupdated 8 y ago
- Roman republic - 263 BC (02/09/2018 17:27)by StelteckRoman republic - 263 BC (02/09/2018 17:27) description to do17 downloadsupdated 8 y ago
- Athens - 365 BC (03/09/2018 17:48)by Implied Facepalm DeadmeatAthens - 365 BC (03/09/2018 17:48) description to do16 downloadsupdated 8 y ago
- Macedonia - 430 BCE (10/04/2020 09:14)by sizzlebiskitsMacedonia - 430 BCE (10/04/2020 09:14) description to do16 downloadsupdated 6 y ago
- Roman Republic - 140 BCE (18/12/2024 14:06)by BenGRoman Republic - 140 BCE (18/12/2024 14:06) description to do15 downloadsupdated 21 mo ago
- Stream save - Sparta - 247 BCEby 76561198360000944The last save from our latest dev stream15 downloadsupdated 8 y ago
- Iberia Tribes - 906 BC (14/10/2018 10:47)by Hummerjäger33Iberia Tribes - 906 BC (14/10/2018 10:47) description to do15 downloadsupdated 8 y ago

