
- Indie
- Simulation
- Strategy
Game
ALL WILL FALL
Build massive ocean cities and lead your people to prosperity in this post-apocalyptic survival colony sim. Featuring a physics-based 3D construction system, complex resource management, exploration, difficult political decisions, supply chains, and a robust sandbox mode.
Build massive ocean cities and lead your people to prosperity in this post-apocalyptic survival colony sim. Featuring a physics-based 3D construction system, complex resource management, exploration, difficult political decisions, supply chains, and a robust sandbox mode.
About ALL WILL FALL
- Released
- April 2026
- Developer
- All Parts Connected
- Publisher
- tinyBuild
- Engine
- Unity 6
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsPatch 1.5.3 - Fixes and ImprovementsHello Survivors,Another patch is here with bug fixes, UI changes, optimization, and small gameplay tweaks:Correctly despawn construction effects when clearing them all - fixes construction effects remaining visible after save loadDeconstructors unassign themselves from deconstruction when they pick up resources - this allows multiple people to deconstruct single building more quicklyOptimize Ci...
- Community AnnouncementsPatch 1.5.2 - More Overview FixesHey Survivors,We're got another patch following the overview update, take a look at the changelogs:Silenced the whistleblowerMade Tools Production hammering sound quieterFixed all scenario water heights being broken in scenario and advanced modeFixed automation upgrade automatically gathering environmentAsking leaders for help or to change someone to another group will not close the event windo...
- Community AnnouncementsPatch 1.5.1 - Overview hotfixesGreetings Survivors,Hope you have all been enjoying the comfy overview update so far! We have a small patch today with some fixes:Fixed unused deco being shown in researchNew hanging decorations can be built on smaller grid and take up less spaceChanged main menu starting hours for nicer viewFixed thumbnail preview rotation and some decoration collidersMade some Decorations properly paintablePl...
- Community AnnouncementsPatch 1.5.0 - The Comfy Overview Update & 25% Off SaleGreetings Survivors,All Will Fall is now 25% off on Steam with a new Overview Update! Citizen VoicesCitizens now have different distinct voices while Leisuring, Walking and Sitting Around.Overview PanelMoved Citizen and Storage windows into a new common "Overview" panel. Added new lists of valuable importation:Workplaces - you can assign employees directly from the list, toggle Night ShiftHouse...
- Community AnnouncementsPatch 1.4.2 - Improvements Aplenty!Hello Survivors,We recently had two patches come in with a variety of improvements and fixes. Take a look at the changelog below: Water receivers now invoke on TickZero instead of initialize - some systems were not yet initialized and were causing issues when loading gamesAdded buildings no longer have duplicate IDs - Help avoid corruption of saves that already have bad dataGroup Fight event no...
- Community Announcements1.4.0 Foundations Update & 25% Off Sale!Hello Survivors,All Will Fall is currently 25% off and we've got an update to share with you!Foundation ReworkWe are introducing a new Ground system which determines the costs of building Foundations. The deeper you build, the more sand it will cost you. We hope that this will create unique designs and choices on how to shape up your city in the late game. And don’t worry, we're also introducin...
- Mods indexed
- 196
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Cargo ship (tanker scenario)My new improved cargo ship. Its a bigger ship full of mysteries and exploration. Launch with custom scenario Tanker settings.5.4k downloads
- Home on the HighwayQuite large survival map centered around a massive, tall highway. The main challenge will be connecting to other buildings and fighting the weathered structure of the highway with clever building. Basic scenario is recommended for a decreasing sea level, there's plenty of stuff to uncover underwa...3.1k downloads
- CN TYPE 075我的升级版油轮,比默认版本更大,拥有更多的资源,整合了一些其他地图上的特有建筑(我喜欢油井,十个钢铁换五十个燃料,我离不开它),所以整体难度表现更为休闲,相传在洪水淹没陆地之前,这艘船善于帮助市民登上岛屿,而现在你和你的市民也将用她游览更多的城市。//以自定义场景和油轮设置启动。 My upgraded oil tanker is larger than the default version and has more resources. It also integrates some unique buildings from other maps (I love oil wells...2.1k downloads
- Configurable Storage MultiplierConfigurable Storage Multiplier This mod multiplies storage capacity for regular resource storages and electricity batteries. Default multiplier: x5 Allowed range: x1 to x100 How to configure: 1. Launch the game once with the mod enabled. 2. The mod will create a config file here: Windows: %USERP...1.8k downloads
- TitanicWIP, Interior not finished.1.6k downloads
- Configurable Carry Capacity MultiplierConfigurable Carry Capacity Multiplier A simple configurable mod for All Will Fall that increases the carry capacity of citizens and boats. By default, the multiplier is set to x2, but you can change it from x1 to x100 in the config file. Config location: %USERPROFILE%\AppData\LocalLow\All Parts...1.6k downloads
- Perfect house1.3k downloads
- Crashed Plane IslandWant to spice up world generation? This blueprint has a chance to be spawned as Ruin/Nature/Steel category building.1.3k downloads
- Insula Parva AmoenaThis is my first map, for All Will Fall. I enjoy the game so far. I wanted to create a calm island, away from the apocalypse. So i hope you guys can enjoy the scenery and build a settlement without anything threatening. There is stuff to explore which i hope is fun to you guys. If you have feedba...1.1k downloads
- Mobile OilA Little Oil Rig in the middle of nowhere1.1k downloads
- Citizen Buff Research [Example Mod]Adds a research that unreasonably buffs all citizens. (This is an example mod made by a developer) The buff adds: +50% walk speed +6 carry capacity +50% work efficiency1.0k downloads
- Flying island by TTX515A hopefully challanging map. !! Play on TANKER settings !! ps: NOT A DRONE1.0k downloads
- The Great Span (V1)A vast urban landscape filled with massive skyscrapers, a nearby container cargo ship, and a striking bridge stretching across the environment close to the city.893 downloads
- House PackContains two test blueprints for the supposed house blueprint pack. ;D814 downloads
- Oil Rig (Cleaned Up)This is the default Oil Rig map but cleaned up. It is easier to build on for those who want to build a massive base. Ive also inculded elevators to ease in the transportation of goods accross platforms.776 downloads
- The Fallen BlockMedium sized map. Features the remaining part of a prison’s main building, three towers, walls, and a ship. It still needs testing, but there should be enough resources at the start. The map also contains a Mysterious Structure.706 downloads
- Research for Better FutureIn this mod you can reasearch a number of improvements to make life in your city even better! Following research options inlude: Hight Quality Tools, +15% work speed for all production buildings Robust Machinery, +1 output for all production buildings Losless Production, -1 input for all producti...690 downloads
- The Great Span (V2)The Great Span (V2) A new and expanded version of The Great Span. This version takes the original map much further, with a considerably larger environment and a more varied atmosphere. The landscape has been given a greener and more natural appearance, with more vegetation and a greater attention...688 downloads
- Configurable Resource ProductionAllows you to configure resource production and consumption. The mod adds a config file where you can separately change: - resource input consumption multiplier for production buildings; - resource output production multiplier; - whether input multiplier applies to depletable sources; - electrici...668 downloads
- Restored EXXON VALDEZThis is a refurbished version of the EXXON VALDEZ tanker.580 downloads
- Resource_TowerMade to test out if tagged blueprints from mods are used in map generation535 downloads
- StorageMaxStorage X 100533 downloads
- New HopeEasy map for newer players, press q and e to change height of camera532 downloads
- Ship v3.1529 downloads
Browse all 196 ALL WILL FALL mods Sortable by downloads, rating and date.
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Why ALL WILL FALL mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host ALL WILL FALL mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






