
- Simulator
- Strategy
- Adventure
- Indie
Game
Ancient Cities
Ancient Cities is a Survival and Strategy City Builder PC game through the ages, strongly focused on history and realism. Currently being developed by Uncasual Games. Starting in the Neolithic era, you will have to guide your people through generations, discovering and improving technologies, managing resources and population, facing threats from raiders and Mother Nature herself. And, ultimately, building the most fantastic city of antiquity through the ages in a fully simulated world and ecosystem.
Ancient Cities is a realistic, survival city builder in an immersive procedural environment. Lead the fate of your tribe through ancient times!
About Ancient Cities
- Released
- March 2023
- Developer
- Uncasual Games
- Engine
- proprietary engine [ by Uncasual Games ]
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsContent Update : European RiversEuropean Rivers Rivers shape both the landscape and the decisions behind a settlement. They create valuable places to settle, fish, and gather seafood throughout the year. We have expanded the river network across the playable map, adding new rivers and tributaries to areas that previously had limited coverage. This gives more regions the waterways that help define their geography. You can find...
- Community AnnouncementsAncient Cities Compatibility & Performancev 1.9.3 Compatibility & PerformanceWe have improved the game's compatibility and efficiency, fixed several reported bugs and adjusted the gameplay.The game is now running experimentally on Steam Deck ( Waiting for Steam evaluation ) and Intel graphics cards on Windows. We look forward to your feedback. Linux Proton compatibility improved for AMD and NVidia GPUs.More details in Ancient Cities Pa...
- Community AnnouncementsNew Ancient Cities hotfix!v 1.8.34 New hotfix!We have made some adjustments and optimizations to the current game based on your feedback to improve the gameplay experience. Hope you like it!LATEST CHANGES & FIXES- Optimized shader loading time and graphics fps in-game.- Now you can feed your animals with bones in the feeders.- Now the tribe members can cross the reeds.- Now lavender provide straw.- Increased maintenance...
- Community AnnouncementsHolidays hotfix! Plant your Christmas tree and let the holidays begin!v 1.8.26 Holidays hotfix!LATEST CHANGES & FIXES- Christmas items are now available!- Increased byproduct for wheat thresing.- Adjusted effect of individual knowledge when priorizing tasks.- Fixed cherry tree visual issue.- Fixed chop task priority to mach other task priorities.CHANGES- Included new trees : cherry, holly oak, oak, boreal pine and continental pine.- Included new plants : downy wi...
- Community AnnouncementsNew forests and resources!v 1.8.24 Forests and resourcesLATEST CHANGES & FIXES- Included new trees : cherry, holly oak, oak, boreal pine and continental pine.- Included new plants : downy willow and lavender- Included new resources : cherries and acorns.- Improved river crossings, better visibility.- Fixed rock walls in the sea when creating local map.Expect brand-new trees, plants, and resources that also spice up the...
- Community AnnouncementsNeolithic game balance to improve the gameplay experience.v 1.8.22 Neolithic game balanceThe game information has been improved, as well as the overall balance across different difficulty levels. The game progression is now much smoother and more rewarding.Additionally, we've included the more interface improvements and expanded the playable regional map, also enhancing local maps. You can find more details about the current update and next developmen...
- Mods indexed
- 63
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- InstrumentaIn the game, tools barely increase productivity; this mod changes that, improving it by 50%. Also, it is painful to discover agriculture before the most basic tools, so I made tool discovery chance 5% more likely.2.6k downloads
- Housing modLess material for the 3 straw tents and the 2 reeds, houses will be repaired sooner, stone walls and storehouse too, vacancies in houses are adapted.2.0k downloads
- More Raw StonesMore Raw and Fine Stones wherever you are. You have to start a new game when this mod is installed2.0k downloads
- Plant: Phyllitis ScolopendriumAdd the plant Phyllitis Scolopendrium to the game. Useful to learn how to make simple plants mods.1.9k downloads
- Landmark: HeuneburgThe Heuneburg is a prehistoric hillfort by the river Danube in Hundersingen, Germany.1.8k downloads
- Real AgricultureIt faithfuly represents the qualitative change of the introduction of agriculture: It increases the bread yield from 1.4 to 2 and the shelf life of the grain from 1 to 31.8k downloads
- Better Season & Time IndicatorsThis mod will make it easier to interpret the time and season indicators.1.8k downloads
- Vivid ColorsThis mod may help if you have a red-green color vision deficiency.1.7k downloads
- Ressources modReduced decay for food,(except fish and meat): Flax and wheat crop and grain, log, mud, plank, pulse, reed, stick, stickfine,straw, makes equal number of grain from crops.1.6k downloads
- Food from the godsEternal, nutritous and cozy food. Hello, hungry tribe leader! Your prayers for more food for your tribe have been answered! The Great Mother took pity on them and transformed all existing food of the world! If before there was only penury, hunger and desolation, get ready for a feast! This Mod mo...1.5k downloads
- Po river basinPo river and tributaries1.5k downloads
- Landmark: Iberian collectionA work in progress collection of several of the most important prehistoric locations in the Iberian peninsula.1.4k downloads
- Better In-Game SoundsEnjoy better in-game sounds.1.1k downloads
- HowickAdds Howick as a landmark. This is for the landmark map. Does not add anything else.1.1k downloads
- Ancient Aliens Pelt HutAncient Aliens Pelt Hut Design1.0k downloads
- FOODCRAFT NutsIntroduction of nuts processing in early game: adds grinding stone and two types of nut grain made from hazelnuts or pine nuts.1.0k downloads
- Русская локализацияИгра переведена на русский язык. Перевод выполнен вручную.979 downloads
- Beginner modThis is what I call a beginner mod, makes game easier, has Housing Mod and Resources Mod in it966 downloads
- Landmark: StarCarrMesolithic site915 downloads
- Lower Camera Heightlowers the minimum camera height858 downloads
- NettleUrtica dioica is a dioecious, herbaceous, perennial plant, 1 to 2 m (3 to 7 ft) tall in the summer and dying down to the ground in winter.837 downloads
- Stonehenge ModYou can built more Thrilitons and other temple buildings, and faster784 downloads
- CERAMIC TradeIntroducing pottery industry chain with ceramic used only as trade resource.762 downloads
- DuddoAdds Duddo Five Stones as a landmark. . This is for the landmark map. Does not add anything else.762 downloads
Browse all 63 Ancient Cities mods Sortable by downloads, rating and date.
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Why Ancient Cities mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Ancient Cities mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






