
- Indie
- Simulation
- Strategy
Game
Banished
Welcome to the world of Banished! In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland. The objective of the game is to keep the population alive and grow it into a successful culture. Options for feeding the people include hunting and gathering, agriculture, trade, and fishing. However, sustainable practices must be considered to survive in the long term.
In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland. The townspeople of Banished are your primary resource.
About Banished
- Released
- February 2014
- Developer
- Shining Rock Software
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsNew Beta Build AvailableBeta build 1.0.5 is now available to test major engine changes that have been made to support multiple platforms for Banished. It also contains a few bug fixes, and some changes to the mod kit. Read more about the release here:
- Community AnnouncementsNew Beta Build AvailableBeta build 1.0.5 is now available to test major engine changes that have been made to support multiple platforms for Banished. It also contains a few bug fixes, and some changes to the mod kit. Read more about the release here:
- Mods indexed
- 1.4k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- More Wood per TreeIncreases the number of wood logs created for each tree felled. Uneducated workers now produce 5 logs, while educated workers now produce 7.622.6k downloads
- More Stone per RockIncreases the number of stone blocks created for each rock gathered. Uneducated workers now produce 3 blocks, while educated workers now produce 5. Also decreases weight of stone to 10 units.594.1k downloads
- More Iron per Ore LumpIncreases the number of iron bars created for each ore lump gathered. Uneducated workers now produce 3 bars, while educated workers now produce 5. Also decreases weight of iron to 10 units.539.5k downloads
- Better FieldsEnhances stock fields, orchards, and pastures to be more forgiving and versitile. Easier, more forgiving placement; larger max sizes; smaller minimum sizes; denser orchards; more workers.472.4k downloads
- Tree growth and lifeIncreases the rate of tree growth by 4x and extends their lifespan by 4x to match in order to prevent deforestation by trees dying faster than they can reseed.455.7k downloads
- Stone BridgeThis mod adds a stone bridge in the game. The idea for this mod came after I had a pretty big village with wide stone paths and stone houses. So I felt that the little wooden bridge felt a bit out of place. This mod is now compatible with CC and fountain mod.406.2k downloads
- Intensified Fishing DockThere is plenty of fish in the lake. Your fishing dock will be able to catch fish from 2x to 5x more effective, with twice wider radius for the sake of realism. Report error to [email protected].399.7k downloads
- Increased Resources CombinedIncreases the amount of stone, iron, and wood produced. Stone and iron are both increased to 3 and 5 produced by uneducated and educated workers respectively, while wood is increased to 5 and 7 by uneducated and educated workers respectively. The weight of stone and iron are both decreased to all...348.6k downloads
- Extra Leather (+50%)Buildings/Farms that produce leather now produce 50% more.339.1k downloads
- Colonial Charter: Journey (1.76)Banished Megamod. A complete gameplay expansion. For support, feedback and more mods visit us online at blackliquidsoftware.com ******************** We are making a New Game, you can find out more about it HERE ******************** Installing: Disable/Delete any previous version of Colonial Chart...295.9k downloads
- More TerrainThis Mod adds the 'Larger' (about 40% bigger than 'Large') and 'Huge' (about twice as big as 'Large') terrain size and some more terrain options: Swamp, Caldera, Plains, Big Lake, Flooded Plains and Waterworld. WARNING: The "Huge" terrain is known to sometimes produce water texture glitches. "Lar...275.8k downloads
- Fish FarmOnly if your citizens want to catch fish from the fish pond, called Fish Farm and Fish Farmer as their profession, great to be placed on somewhere far away from the river and lake. If you encounter an error or want to give a feedback, please report it by commenting on its Steam Workshop page wher...241.8k downloads
- Unlimited quarries and minesRemoves quarry and mine limits to get rid of those unusable landscapes. Only new games will have subscribed mods enabled. For existing files you have to load the save game -> pause -> mods -> activate this one. This mod is compatible with any other mod besides the new colonial charter versions. T...230.9k downloads
- Specialized StockpilesThis mod adds specialized stockpiles that store a single type of resource (logs, firewood, stone, iron or coal). These stockpiles are not restricted to the 2x2 minimum size, and can be as small as 1x1. This mod is also a component of the Colonial Charter mod. Note: if you use this mod along with...209.1k downloads
- Enhanced HerbalistTired of building herbalists? This mod gives you more herbalist worker capacity from 2 to 3, and also with 2x larger radius. Report error to [email protected].208.6k downloads
- MegaMod 0.06Brought to you by the creators of Colonial Charter. Have you ever wished you could download all of the most popular Banished mods compiled into one comprehensive package? Welcome to the mother of all Banished mods. The MegaMod - the ultimate Banished mod experience. 95 mods and counting. Thanks t...205.5k downloads
- Wildlife50% increased range and number of workers for Gatherer, Hunter, Herbalist, Forester and Woodcutter. Also lower cost and building time of those buildings. Forest trees live longer and since your people are wildlife experts they gather wood and stone more effectively.204.0k downloads
- New Medieval Town version 1.0This is the Redketchup's new vision of a Banished Medieval Town. This mod will add many residence buildings in the game specifically designed to fit together. This mod will also add a some new buildings/ profession/ resources to the game. This mod is a big project destined to help you build real...201.7k downloads
- Medieval Town version 2.04.1.0.6This is the Redketchup's new vision of a Banished Medieval Town. This mod will add many residence buildings in the game specifically designed to fit together. This mod will also add a some new buildings/ profession/ resources to the game. This mod is a big project destined to help you build real...177.3k downloads
- Busy Laborers [Version 2.0]The Busy Laborers mod allows your citizens to collect wild foods (Berries, mushrooms, onion and roots) and medicinal herbs directly on the map (the same way they already harvest the wood, the stones or the iron). New in version 2.0: - Adding of a new tool/button that allows you to ask your citize...177.0k downloads
- one year is one yearThe citizens age 5 times slower, so they age about one year in one year. Children become laborers or students at the age of 6. Students stay in school for 9 years. Villagers can marry and move together between the age of 7 and 70. They can have babies between the age of 15 and 35. Their max. age...164.6k downloads
- Smaller Vendor BuildingsThis mod includes three new Vendor buildings, smaller than the Market, called Hardware Store, General Store, and Farm Stand. The newest building in the set, the Hardware Store, doesn't carry food or medicine. Unlike the market, it also carries a small amount of stone. The General Store and Farm S...155.4k downloads
- Rocks RespawnThis mod will allow rocks and ores to reseed themselves throughout the map. There is a 1 in 50 chance each entity will reseed once a year. While this may make the game easier, the primary reason I made this mod was to prevent my maps from looking so barren and boring in the late game, as it will...147.5k downloads
- (OLD) Colonial Charter: New Frontier (1.55)*** New Version available on the workshop *** . Important: Only use 1 version of Colonial Charter at a time. They do not stack. Visit us online at Black Liquid Software for official support and to offer feedback and ideas NEW GAMES ONLY: CC: New Frontier does require a new game. Since 1.53 you ca...132.1k downloads
Browse all 1.4k Banished mods Sortable by downloads, rating and date.
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Why Banished mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Banished mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






