- Indie
Game
Battle Grounds III
After 6 years of development, Battle Grounds III (BG3) is the next iteration in the classic franchise which began 17 years ago. It features new graphics, maps, weapons, characters, and gameplay. BG3 is a multiplayer game based in the American War of Independence. The British Army and its Native American tribal allies engage in battle against the United States Continental Army and the French Expeditionary Force. Take aim and fire muskets, prepare bayonets and take control of the battlefield to succeed in your campaign for final victory. Combat includes long-range rifle marksmanship and brutal
About Battle Grounds III
- Released
- July 2024
- Developer
- The Battle Grounds Game Development Team
- Engine
- Source
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods23A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- resource packs2A resource pack replaces the textures, sounds, models and language files the game ships with. It changes nothing about the rules, so it is safe on a vanilla server.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsMini Balance UpdateIn accordance with voted-on changes from the Battle Grounds Discord, the following changes have been made: Snipers now move at the default speed when reloading, as opposed to being slower than other classes. Buffed the Blunderbuss weapon: its damage by 10%, and its accuracy by about 20%. Added a cvar, sv_jumpshooting, which when set enables full weapon accuracy when ironsighted+jumping To suppo...
- Community AnnouncementsRe-Updated to undo reversionRe-updated the game with the changes that had been reverted, this time with a fix for the suspected root cause of the crash.
- Community AnnouncementsReverted Yesterday's UpdateDue to crash reports, yesterday's update is being reverted until a solution is found. The update remains available on the beta branch.
- Community AnnouncementsPreseason Balance UpdateThe next BGU season is upon us! In accordance with the community poll and group discussion, the following changes have been made. Nerfed Spanish Musket accuracy Slow debuff damage cap on grenade increased Lit grenades now drop on any hit of 30 damage or more Rapier was added for British officer Officer buffs are all now 30s and buffs can now override each other Blunderbuss accuracy was nerfed b...
- Community AnnouncementsSuper-Mini Chat Message UpdateAdded cvars sv_periodic_message and sv_periodic_message_interval. Can be used by server owners to add periodic chat messages to unmodded servers. Does nothing when sv_periodic_message is empty.
- Community AnnouncementsExperimental Mini-Update! Player Survey!Attention soldiers! We have a mini-update for you, as well as an external Google survey for you to give feedback about the game: Here are the game changes: Shooting can now drain stamina, controlled by mp_stamina_multiplier_shooting. Set to 0 to disable. General-purpose shooting damage multiplier mp_damage_multiplier_shooting. I am particularly interest in testing values of 0.8 or 0.9. General-...
- Mods indexed
- 25
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most popular
This source publishes no download figure, so these are ranked by how many people saved or subscribed to them.
- lb_halloweenMaps / Other/Misc
- bg_dirtMaps / Other/Misc
- bg_janus_rmxMaps / Other/Misc
- bg_abandoned_churchMaps / Other/Misc
- bg_skeletonshipMaps / Other/Misc
- bg_portalMaps / Other/Misc
- Charleville ReskinSkins / Other/Misc
- ctf_portalMaps / Other/Misc
- rby_capitoliumMaps / Other/Misc
- sg_battleshipMaps / Other/Misc
- lb_janus_rmxMaps / Other/Misc
- Gentle Wave ActionTextures / Other/Misc
- bg_novus_b1Maps / Other/Misc
- lb_wheatfieldMaps / Other/Misc
- bg_bunkerhill_redoubtMaps / Other/Misc
- Florida Asset PackGame files / Other/Misc
- Thatch Roof CabinPrefabs / Other/Misc
- ctf_fieldsMaps / Other/Misc
- seawar_v5fMaps
- sb_mobilefort_b4Maps / Other/Misc
- bg_E1M1Maps / Other/Misc
- ctf_springMaps
- bg_dust2Maps
- lb_doubleseigeMaps / Other/Misc
More indie games see all
Why Battle Grounds III mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Battle Grounds III mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






