- Simulator
- Strategy
- Tactical
- Adventure
Game
Carrier Command 2
Carrier Command 2 is Strategy, Planning and Teamwork on a scale that is both engaging and manageable. True to MicroProse's heritage and the debut title of the development company Geometa , Carrier Command 2 is all about meaningful decisions.
About Carrier Command 2
- Released
- August 2021
- Publisher
- MicroProse
- Platforms
- Xbox Series X|S · Nintendo Switch 2 · PC (Microsoft Windows) · PlayStation 5 · Nintendo Switch
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community Announcementsv1.5.18 - The Minor Fixes Update!{STEAM_CLAN_IMAGE}/39353128/98e5525667667f93645fbf12d60efb4bb6c1d0e3.png Dear Players, In this minor update, we are going through a long list of minor fixes and improvements. While there are no new features or major headlines, this is a necessary and valuable improvement to the quality of experience when playing CC2. These updates touch many different areas of the game in subtle and different w...
- Community AnnouncementsV1.5.17 HOTFIXFix - fixed MacOS build not updating to latest causing multiplayer issues Fix - updated audio library to latest to address issue with hot swapping on latest Apple hardware
- Community AnnouncementsV1.5.16 HOTFIXFix - fixed save data issue for barge inventory
- Community AnnouncementsV1.5.15 HOTFIXFix - fixed crash related to light ship inventory changes Fix - rebalanced drag for albatross to improve flight characteristics Fix - remove fuel tank refuel toggle UI that is no longer correct
- Community Announcementsv1.5.14 - The PvP Rebalance Update!{STEAM_CLAN_IMAGE}/39353128/98e5525667667f93645fbf12d60efb4bb6c1d0e3.png Dear Players, Today we have released a minor update with many updates related to PvP balance. We are adding "low light" mode to vehicles to help avoid detection when playing PvP, as well as reducing the max speed of planes carrying payloads, allowed countermeasures against bombs, etc. Some new aspects are also now moddable...
- Community Announcementsv1.5.13 - The Server Telemetry Update!{STEAM_CLAN_IMAGE}/39353128/98e5525667667f93645fbf12d60efb4bb6c1d0e3.png Dear Players, Today we have released a minor update including telemetry logging output for server events. This has been requested by players who run servers who are interested in post-game analysis as well as real-time monitoring of their online servers. When hosting a game, a log file (named with the time when the game wa...
- Mods indexed
- 404
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- UI EnhancerIf you wish to contribute to the development of the UI Enhancer mod, feel free to submit a pull request to the official Github repository: Logistics Screen Add barge ID's to the tooltip Improved color coding Added inventory screen weight indicator bar courtesy of Rcomian Synced the scroll positio...35.6k downloads
- Turbo BargesBarges are too slow.17.8k downloads
- Naval Gun StabilizerWhy? Did you ever found yourself in a close quarters naval engagement? If so you probably noticed that the UEC cheaped on the main 160mm naval gun on your carrier, not installing a stabalizer. Whilst being perfectly suited for shore bombardment when the carrier assumes a stationary position, it s...15.6k downloads
- Gentle Missile Speed BuffIncreases various missile speeds Cruise missile 78 m/s -> 102 m/s ~31% increase AA Missile 225 m/s -> 396 m/s ~76% increase TV Missile 85 m/s -> 150 m/s ~77% increase Laser Missile 78 m/s -> 157 m/s ~100% increase IR missile ~165 m/s -> unchanged Rocket -> unchanged13.1k downloads
- Captain ControlsAbout the Mod Attaches a loadout and vehicle control screen to the captains chair arm rest and changes out the transmission terminal for a vehicle control, this brings the amount of vehicle control terminals from 3 to 5. If the transmission terminal is needed there is one located in the captains...12.7k downloads
- Revolution 1.5-22The Revolution mod brings Radar enhancements, a more immersive fog-of-war for island captures and other features. Rev:1.6 out now! v1.6 available here Recent changes: Mini fix for ALB not being able to fly at 2000m fully loaded Support for 'low light' mode Improved UI for turret deployment by Dr-...12.3k downloads
- GBU-27 Paveway III (v1.0)GBU-27 Paveway III laser-guided bomb (Medium bomb)12.1k downloads
- AIM-120 (v1.0)Anti-aircraft missile (Anti-aircraft missile)11.9k downloads
- AIM-9 (v1.0)IR missile (IR missile)11.8k downloads
- AGM-114 (v1.0)Laser guided missile (Laser guided missile)11.6k downloads
- Mark84 bomb (v1.0)American general-purpose bomb (Big bomb)11.6k downloads
- Cement bomb (v1.0)500lb cement bomb (Small bomb)11.4k downloads
- ST pod (v1.0)Targeting pod11.1k downloads
- Albatross AWACS with UI enhancerSwaps the AWACS-carrying capability from the Manta to the Albatross. (v4) This is a simple mod that places the AWACS frisbee on top of the Albatross, rather than underneath the Manta. This means that the airborne radar capability is carried by the slow, fragile utility aircraft, rather than the f...9.1k downloads
- Apocalypse Sound ModLets get LOUD!8.5k downloads
- 2x Cruise Missile SpeedCruise missiles speed increased from 78m/s to 139m/s. Not quite double, but calling this the "1.78x Missile Speed Mod" isn't as catchy. This is the absolute maximum speed that still allows for the pinpoint accuracy present in the vanilla missile. Unlike the the Supersonic Cruise Missile Mod, this...8.0k downloads
- Krev's HDF Plane ModelswapSwap your Albatross and Manta out for some of my planes! Hopefully! These guys are part of a sci-fi thing I sort of do now and again over on Ravenfield's workshop - think space F16 and a space F15, I guess. The Impaler is the small one, the Talon is the big one - you'll need the script replacemen...8.0k downloads
- Blue Bridge LightChanges the bridge lighting to a tactical-blue illumination. The alarm light got a little boost too. Swaps the Hangar-CCTV for a Vehicle Loadout Screen which fits perfectly to the Vehicle Control Stations below. Integrates also the "4th Drone Control Station" by Teledahn which would otherwise be...7.8k downloads
- 3x Vehicle Water SpeedRaises ground drone water speed to ~20.5, make faster landings! Updated for 1.4.1 - Includes Mules7.7k downloads
- Tactical Operations CentreAdd a 3-operator tactical operations room down in the upper hangar bay. There are 3 operator stations, 2 loadout stations and two information screens as well as flight ops overview/docking info. Includes Captain's controlls and 4th bridge terminal by Mr Scoot. Also adds a 4-cell laser-missile VLS...7.6k downloads
- KRV-Talon-ScriptsThe game object edits intended for use with the HDF Modelswaps!7.4k downloads
- FC Navy: Fifth Generation Jet (v2.0)This mod replaces all the original aircraft and adds "UI Enhancer" My Discord group: Support: Patreon ------------------------ FAC-20(Albatross): The aircraft has 6 weapon hardpoints but is slow and not prone to stalling. It is very suitable for accurately striking ground targets at low altitude...7.4k downloads
- UI Enhancer7.2k downloads
- Imperial Death Star AlarmReplaces carriers main alarm with the Imperial Death Stars alarm KNOW ISSUE:7.1k downloads
Browse all 404 Carrier Command 2 mods Sortable by downloads, rating and date.
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Why Carrier Command 2 mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Carrier Command 2 mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.





