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Command & Conquer 3: Tiberium Wars
  • Real Time Strategy (RTS)
  • Simulator
  • Strategy

Game

Command & Conquer 3: Tiberium Wars

Versions, mod loaders and mod compatibility for Command & Conquer 3: Tiberium Wars.

The year is 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning of the Third Tiberium War and the long-awaited return of the most groundbreaking Real-Time Strategy franchise of all time

About Command & Conquer 3: Tiberium Wars

Released
March 2007
Developers
TransGaming Technologies, EA Los Angeles
Publishers
Electronic Arts, ak tronic Software & Services
Engine
SAGE
Series
Command & Conquer
Platforms
PC (Microsoft Windows) · Mac · Xbox 360 · Xbox One

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
124
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

More strategy games see all

Why Command & Conquer 3: Tiberium Wars mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Command & Conquer 3: Tiberium Wars mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.