
- Simulation
- Strategy
Game
Desynced
Desynced is a sci-fi strategy game with fully customizable units and behaviors. Gather, build, research, and explore the unknown. Alone or with friends, unveil the mystery of an AI on the edge of self-awareness and uncover the hidden truth in this blend of strategy, automation, and exploration.
Desynced is a sci-fi strategy game with fully customizable units and behaviors. Gather, build, research, and explore the unknown. Alone or with friends, unveil the mystery of an AI on the edge of self-awareness and uncover the hidden truth in this blend of strategy, automation, and exploration.
About Desynced
- Released
- March 2026
- Developer
- Stage Games
- Publisher
- Forklift Interactive
- Engine
- Unreal Engine 5
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsRegular Update (experimental)Experimental 1.0.18352AdditionsA new campaign with 3 large missions when playing as human with the end-game feature "Allow Race Selection" (needs a new game to get started)Show a popup similar to the research one when a single piece of technology gets unlocked via something other than tech research (i.e. when first picking a Robotics Datacube)Add more custom icons for integrated component disti...
- Community AnnouncementsRegular Update (experimental)Experimental 1.0.18210AdditionsAdd the technology category as a subtitle to the tooltip of a research technologyChangesRecipe change, Small Satellites now require Ceramic Tiles instead of Low-Density FramesAdditionally list integrated components that don't have any specific stats of a unit/building in the System Index (i.e. Catchment and Connection of the Human AI Explorer)FixesFix the producti...
- Community AnnouncementsRegular Update (experimental)Experimental 1.0.18194ChangesShow integrated production components as producers on tooltips if revealed in the tech tree but not yet researched (same already happens for regular components)Show "Research Required" on the tooltip of integrated components for which the unit/building has yet to be researchedRemove race color backgrounds behind icons of integrated components in the unit interfaceFi...
- Community AnnouncementsRegular Update (experimental)Experimental 1.0.18186AdditionsAdded "Disable Blight Damage Notification" optionChangesIcon updates for integrated components on human units/buildingsBehavior instructions, deprecate 'Launch' and 'Land' into using 'Activate'FixesFix behavior editor help screen not working (and Lua error getting logged every time opening the behavior editor if it hasn't been opened in an older version) (regressi...
- Community AnnouncementsDesynced Development Roadmap & Patch NotesHello Operators!It’s been a little while since Desynced reached 1.0, but development certainly hasn’t stopped.We’ve been hard at work on fixes, polish, new features, and larger improvements. We’ve already made substantial improvements to the Behavior system, and we plan to keep building on it as we continue improving usability, debugging, and automation.Player feedback also continues to pour in...
- Community AnnouncementsRegular Update (experimental)Experimental 1.0.18152AdditionsAdd custom icons for the integrated Intel Scanner component on the Human AI Explorer unit, the integrated Power Transmitter component on the Human Power Plant building and the integrated Blight Extractor component on the Blight Complex buildingFixesBehavior instruction 'Distance': Return infinite when measuring distance against something not on the map (i.e. Mothe...
- Mods indexed
- 185
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Production MonitorAllows seeing at a glance the global production metrics of all items to easily identify factory bottlenecks. The panel provides the number of producing and consuming components for each item along with theoretical combined current and maximum rates per minute. If you played Dyson Sphere Program,...7.8k downloads
- Game Speed ControllerAdd UI to control game speed within the game, with a maximum speed limit of 32 Adjust the UI position method: Press the [~] key to move the UI to the mouse position Drag the clock icon to adjust its position (no smooth drag implementation found yet) Notice: Speeding up the game will significantly...4.9k downloads
- "Infinite" Resource NodesSets all resource nodes (besides trees, so you can still destroy them) to have nearly infinite resources. Note this only applies to resources generated after the mod is loaded. CAUTION: There is no practical way to revert resources generated this way, so it's probably best to do this on a new sav...4.4k downloads
- ResyncedCustom mod menu in game option to edit settings for Modules and Events system. Add game speed function and some custom button related to Resynced content. Include some tech, frame, component and item through a custom tech tree. The mod include a AddonSample if you want to add settings to your own...3.5k downloads
- CustomStartCustom Start Current Version: v0.26 Choose starting techs, bots, and home unit. Full menu in Main Menu -> Options -> Mods -> CustomStart to help you start the game exactly as you want. To play with the custom start, when starting a new game choose "CustomStart" instead of "Freeplay" as the starti...3.0k downloads
- 风电修正(Wind power correction)在平原时发电量为300.在高原时发电量为600. The power generation is 300 in the plain and 600 in the plateau.2.3k downloads
- 电线杆修正(Pole correction)增大2倍小中型电线杆的放电范围 (Increase the discharge range of small and medium-sized poles by 2 times.)2.2k downloads
- BettertransportationmoduleOptimize transporters The range of portable transporters has been expanded to 2. Expanding the scope of item transporters to 4 The production formula has also been slightly changed2.1k downloads
- BetterelectricfieldModify the electric field range and power consumption, and improve building materials Solar cells have added some energy storage and the formula has also been slightly improved1.8k downloads
- StackSize100StackSize100 Increases the maximum stack size of all items to 100. This reduces inventory micromanagement and makes logistics smoother without breaking the balance too much. Compatible with existing saves. Does not overwrite vanilla game files. Увеличивает максимальный размер стака всех предметов...1.8k downloads
- Regenerative ResourcesThis mod makes big resource nodes regenerate themselves and nearby others of the same type. All stats are driven by the Size Multiplier, which is 1 for small nodes, and number of tiles +1 for the bigger ones. When a resource is depleted it can no longer be regenerated, but it will drop into small...1.7k downloads
- CopyFactory (Multi-building blueprints)This mod lets you copy and paste multiple buildings at a time. And also lets you save multi-building blueprints to the Library. Copy & Paste For the copy and paste functionality, there are 3 types of placing the copied buildings: Relative (Rel): Paste with relative links to the new entities. All...1.6k downloads
- Resource RelocatorThis mod adds components to move resource nodes. The Resource Relocator components work like deployers. They come in different sizes: - Small Max amount: 50 Resource max size: 1 tile Range: 1 Allowed resources: metalore, crystal, silica Unlocked: Drone Storage (2nd Robot Tree - Tier 2) - Medium M...1.5k downloads
- ParkingAdds a parking place and automatically parks bots when they are idle. Bots search for parking within 20 tiles, by default. It is recommended to build the parking only on a smooth surface, because on a slope it is not displayed correctly.1.5k downloads
- Blight Extractor UnleashedAdds a Medium and Large Blight Extractor. Medium - Unlocked with Blight plasma - hdframe = 6, refined_crystal = 20 - 250% faster than Small Large - Unlocked with blight magnifier - icchip = 5, hdframe = 8, refined_crystal = 40, fused_electrodes=10 - 500% faster than Small This will apply retroact...1.5k downloads
- MiningAndStacksizeX2Mining Speed and Stacksize X 2 May cause issues with some automations recommend a new game1.5k downloads
- MinerUpgradeMinerUpgrade Improves all mining units by increasing their working radius and extraction speed. Changes: Mining Range: 3 → 10 Mining Speed: 1.0 → 2.5× This upgrade reduces the number of miners required to cover an area while keeping the gameplay balanced. Compatible with existing saves. Does not...1.5k downloads
- RapidminingModified the collection efficiency to enable laser mining tools and mining machines to obtain one mineral per collection May cause some problems with your production line Modified using his code1.4k downloads
- TransporterRangeTransporterRange Improves transporter units by increasing their effective transfer range. Changes: Internal Transporter range: 1 → 5 Portable (Small) Transporter range: 3 → 10 This makes it easier to connect nearby buildings and units without placing too many extra transporters, while keeping gam...1.4k downloads
- Large Laser Mining Tool with 3 rangeThis mod adds a Large version (L slot) of the Laser Mining Tool with 3x efficiency and range 3. It is basically a mining laser on top of a visibility module with some structural reinforcement.1.4k downloads
- LongMinersRaises the range of basic and laser miners to 10. Works on Mining Drones. Unsure about adv mining drones or anything else. Very OP. This changes a lot of assumptions in the game. Occasionally seems to work on extractors, but this is NOT guaranteed.1.3k downloads
- 增强内部存储将内部接口扩展为8个物品槽位 Enhance internal storage Expand internal interface to 8 item slots1.3k downloads
- Tiered ComponentsAdding Tiered components for more efficient factory building. Added: - 8 Miners - fabricator, assembler, refinery, robotic assembly mk2 - 4 tiers of repairer/kit - better transporter - Drones still W.I.P. want to add some more components. Need to stretch the unlock tech a bit more for t3- and 4....1.1k downloads
- AllTheTiersA work in progress that I hope to update further, which may include big changes to already added entities. This mod is designed for the experimental branch of the game. It may make use of items not yet in the stable branch. For any issues please report them on github: A mod for desynced which aim...1.1k downloads
Browse all 185 Desynced mods Sortable by downloads, rating and date.
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Why Desynced mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Desynced mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






