
- Simulation
- Strategy
Game
Distant Worlds 2
Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. The Universe is Yours! Huge Galaxies with up to 2,000 star systems and tens of thousands of planets, moons and asteroids are yours to explore and exploit, whether peacefully through mining and diplomacy or by conquest! The complex process of generating a galaxy ensures that every new game will be different and the many galaxy setup options ensure incredible rep
Distant Worlds 2 is a vast, pausable real-time 4X space strategy game.
About Distant Worlds 2
- Released
- March 2022
- Developer
- Code Force
- Publisher
- Slitherine Ltd.
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsDev Diary #1 - An introduction to the upcoming DLCWhat is a Pirate?What is a Pirate? In Distant Worlds 2, the term Pirate refers to a variety of space-based survivors of the cataclysm that ended the last Great War against the Shakturi, who are willing to do whatever it takes to survive. Some are more focused on trade and espionage, others on raiding and fighting, some prefer a mix of everything. Living in space across generations has been very...
- Community AnnouncementsDLC Announcement & Command Update ReleaseDuring Slitherine Next showcase, we officially revealed Shadows Rising, the next major expansion for Distant Worlds 2, arriving on October 7, 2026. Alongside the DLC announcement, players can already download the brand-new free Command Update, bringing improvements and new features to the base game.Set after the devastating Cataclysm, Shadows Rising introduces one of the biggest gameplay expans...
- Community AnnouncementsDistant Worlds 2 will be featured at Slitherine Next - Save The DateMark your calendars and get ready, Slitherine Next is back on July 22, 2026 at 6 pm CEST on our official channels.Expect updates from your favourite franchises such as Bolt Action, Nightmare Frontier, Radio Commander and a lot more unexpected and never seen before news. Our first showcase of the year will bring you exclusive announcements, updates, first looks at upcoming titles, and much more....
- Community AnnouncementsCommand Update available on July 22Welcome back, explorers.We’re pleased to announce that a major update for Distant Worlds 2 is coming on July 22: the Command Update. This is a significant update designed to refresh and improve the gameplay experience with targeted changes to key areas of the game.On July 14, 16:00 - 18:00 GMT+2, our Associate Producer on the game, Maxim Klose-Ivanov will showcase the new update, save the date...
- Community Announcements4 years of Distant Worlds 2On March 10th, we celebrate the fourth anniversary of Distant Worlds 2, an epic journey through unexplored galaxies.Since launch, the game has seen 4 DLCs that expanded and enriched the experience:3 faction expansions, adding new governments, ship models, artwork, narrative events, and unique technologies. This includes the first pairing of Ikkuro and Dhayut, followed by Quameno and Gizureans....
- Community AnnouncementsMinor Update out nowWelcome back, explorers.We’re pleased to announce that a new update for Distant Worlds 2 is out now.Below some highlights: Colony invasions have been changed to give invading forces more of a chance to consolidate forces before starting combat;Raids are now timed and should damage colonies less. As long as raiders have more strength than defenders after a short period, the raid will succeed;Ste...
- Mods indexed
- 108
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- XLXL eXpands and enLarges the game - tech tree, weapons, engines, reactors, sensors, etc. Requires ALL DLCs!: DLC 1: Ikkuro and Dhayut DLC 2: Quameno and Gizurean DLC 3: Return of the Shakturi DLC 4: Atuuk and Wekkarus SPECIAL INSTRUCTIONS ALWAYS CHOOSE TO START ON A PLANET, NEVER ON A MOON In orde...10.0k downloads
- Realistic Empire NamesI was really upset with the rather unimaginative, forgetful Empire names formed within DW2. The problem is the names are so common among so many Empires, that you cannot tell them apart from the names. Personally, the name of the Empire should along describe the character and the type of Space Ci...7.6k downloads
- Refreshed ResourcesThe Refreshed Resources mod replaces the default resource art assets with new images and colored backgrounds for easier reference. <<< AI TRIGGER WARNING >>> Mod author is a dirty human sellout who uses generative AI platforms to generate aspects of mod content. /========== CHANGE LOG ==========\...7.4k downloads
- Anex Realistic System NamesAnex Realistic System Names Around 5000+ System names (5x the vanilla list) that are painstakingly put together from various sources and real names, removed most of the incomprehensible, Greek, Arabic, and Scientific naming and replaced them with common names for those stars. Also, I hate the Alp...7.1k downloads
- Refreshed Ship SymbolsDW2 flips all ship symbols to align with "Galactic South" but defaults to "Galactic North" when starting out. You will need to rotate your view (shift-Q or shift-E) to flip things around so they're right-side up The Refreshed Ship Symbols mod replaces the vanilla symbols in order to give greater...6.0k downloads
- Refreshed Components Facilities and EventsThe Refreshed Components Facilities and Events mod replaces the default component, planetary facility and events art assets with new images to give a refreshed feeling to your favorite 4X game. <<< AI TRIGGER WARNING >>> Mod author is a dirty human sellout who uses generative AI platforms to gene...5.8k downloads
- [DEPRECIATED] Refreshed FlagsAs of August-ish 2025, the game borks the flag-selection UI even more than before...so this mod doesn't display most of its options during galaxy creation. Sorry folks! This is a DW2 game situation...nothing this mod can fix. However, if you have a current game running with this mod, nothing will...5.7k downloads
- Refreshed Troop Symbols***This mod changes the same things as the Refreshed Ground Units mod of mine. They work fine together, but overwrite each other. So pick one.*** The Refreshed Troop Symbols mod replaces the vanilla symbols in order to give greater distinction, visibility and immersion to DW2. <<< AI TRIGGER WARN...5.0k downloads
- GalaxySemi realistic Galaxy backdrop with colorful Nebulae. I made this mod to make the Galaxy backdrop have the usual black & white backdrop which is familiar with colorful Nebulae's, similar to one you see in movies.3.1k downloads
- Galaxy chartMod adds graphic elements and reworked galaxy texture (smoother whirlwind). Clouds are more visible to stand out and galaxy has more of an milky way colour. (I might make a darker version of this later:) ) This is purely for immersion purposes only, since the layer containing the chart is the mov...3.1k downloads
- Blackness - Galaxy MapEliminates the milky way swirl in the background. Makes it easier to distinguish meaningful map elements, especially nebula. Note: you may need to start a new game for the effect to work. Sometimes it works on saves from before, sometimes not. *shrug* Based on Rebelkid's mod:3.0k downloads
- Refreshed SoundsThe Refreshed Sounds mod replaces many of the vanilla sound effects with new files to give a refreshed feeling to your favorite 4X game. Shout-out to Era and the Cyno Studios crew for permission to grab some of the weapon sound assets they recorded for their Eve Online total conversion "Sins of N...2.9k downloads
- Chinese Localisation Patch使用方法 添加以下内容到Steam启动选项(Steam库——右键Distant Worlds 2——属性——通用) --low-level-inject .\..\..\workshop\content\1531540\3378907440\Dw2ChsPatch.dll!DW2ChsPatch.MainClass.Init (以上是一整行命令,工坊排版给他分成了两行,求求了,直接两行一起复制粘贴,不要手打仙人) 支持全DLC 目前适配版本1.3.4.3 同样也应该适用于版本号更高的正式版及测试版(Steam库——右键Distant Worlds 2——属性——测试版——参与测试) 贡献...2.9k downloads
- Refreshed PlanetsThe Refreshed Planets mod replaces the default UI art for planets and stars to give a refreshed feeling to your favorite 4X game. Known bug in base game prevents Tundra planets from displaying my mod's map graphic. The game itself loads the "wrong" image and I can't alter that. All others work fi...2.8k downloads
- Sector FlagshipsFully updated for all playable races! Have you ever thought that the biggest ships you can build in this game look puny? Have you wanted to wait 15 years to build a ship that will surely break your budget? Have you ever wanted to build a ship that you can spot from the other side of the galaxy? W...2.7k downloads
- System Names 2KThis mod currently contains over 2300 star system names, enough for the biggest monster galaxies to work without repetitions. Well, that's what I thought, but at least it's better now. And the names sound much less like shopping at Aliexpress. Overall, this is a curated list of real and fictional...2.5k downloads
- Immersive Space PortsI have always felt that the main spaceports in Distant Worlds 2 were simply not large enough as compared to the other ships. Realistically speaking, the Spaceport has massive docking bays, for storage and transfer of resources, a shipyard for ship construction, along with several other facilities...2.3k downloads
- Galaxy 2.0 - DarkspaceUPDATE - Updated the name, added image, added description. A much darker version of my original Galaxy mod. On darker backgrounds, Nebulae are mostly plain white/grey while a few Nebula here and there will be colorful. The changes are mostly minor but are much more visible and clear once you load...2.3k downloads
- Alternative Soundtrack by Nico GuerreroI’m not the creator of this music, but I uploaded it to the Workshop so that this amazing piece gets more visibility. Original post by Hemosis Below is the original post from the composer. ======= Hi everyone, I'm finally done writing my original alternative soundtrack. It took me a bit more time...2.2k downloads
- Star Wars MusicReplaces the vanilla music and sound files with Star Wars music from various films and games1.9k downloads
- Refreshed Race ImagesThe Refreshed Race Images mod adds new "race" images to the game, purely for immersion and/or variety. <<< AI TRIGGER WARNING >>> Mod author is a dirty human sellout that uses generative AI to make aspects of mod content. /========== CHANGE LOG ==========\ v1.0.0 -- 21 May 2025 -- Initial Release...1.8k downloads
- Galaxy chart gridThis mod is textureless version of my Galaxy map chart mod. Only the lines and circles are visible now with very soft bg "backlight".1.7k downloads
- Distant Worlds Universe MusicOverrides some vanilla game music with music from Distant Worlds Universe.1.7k downloads
- Realistic Empire Names DLCUPDATE - Updated for patch 1.3.4.3 - Added some new names for Dhayut, Quanemo and Ikkuro. UPDATE - Updated for latest patch. - Added new Names for Geniocracy govt. UPDATE - Added a short description into the mod page menu of the game. - Updated for 1.2.6.7 Gives Realistic and Immersive Empire Nam...1.6k downloads
Browse all 108 Distant Worlds 2 mods Sortable by downloads, rating and date.
More strategy games see all
Why Distant Worlds 2 mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Distant Worlds 2 mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






