Dominions 6 - Rise of the Pantokrator mods
Dominions 6 - Rise of the Pantokrator balance mods
Everything filed under balance by its own author, ordered by how much it is used.
48 balance mods
- Worthy Heroes_6by Red_RobThis mod expands the heroes available to each nation, ensuring that all nations have at least one hero and most have a minimum of 3 available. It also buffs weaker heroes, with the aim of making every hero feel unique and valuable. A full log detailing the hero changes is included with the mod. P...9.4k downloadsupdated 3 y ago
- Bonus Bless Pointsby DrakenWe got a new bless system with new exiting blesses. But the amount of bless points seems to be a bit low. This mod gives 3 bless points to each nation. Nations that already had bonus bless points have that bonus increased by an additional +3 instead. Balance suggestions welcome in the comment sec...2.7k downloadsupdated 2 mo ago
- Better Arena & Yearly Arena (mod pack)by Red_RobThis mod pack includes: Better Arena - replaces the prize for winning the arena with a random Artifact. Yearly Arena - causes an arena to be held at the end of each year. These mods can be used together, or can be enabled separately.1.6k downloadsupdated 3 y ago
- Sloop's Comfy Balance Mod (SCBM)by Sloopv1.12 Are you tired of Weak nations? Units you would never recruit? Overpriced or superfluous items? Spells and rituals that aren't worth casting? Mages with crosspaths and nothing to do with them? Pretender "gods" afflicted and terminally diseased after a poke from the local militia? The sad sta...1.6k downloadsupdated 6 mo ago
- BetterIndiesby IflyteThis mod aims to increase the usability of independent mages while keeping things close to vanilla. - Increases the magic diversity and/or ability of most indie mages. - Adds a couple, albeit limited, forms of transportation to some commanders. There's a png that shows all the changes (not includ...837 downloadsupdated 2 y ago
- Powerful Godsby MrMurLockAll Pretenders get varying degrees of , Awe, Inspirational, Bonus spells, Recuperation, Regeneration and Reinvigoration at baseline. They are gods! They have mastered their mortality, skills and exude power naturally. I separated the gods into (1)Mages, (2)Giants, (3)Titans, (4)Monsters, (5)Objec...679 downloadsupdated 3 y ago
- SCBM for Divinitus & Spark of Divinityby Sloopv1.12 (SCBM) A version of Sloop's Comfy Balance Mod minus the pretender changes and made compatible with Divinitus and Spark of Divinity. Original SCBM description: Are you tired of Weak nations? Units you would never recruit? Overpriced or superfluous items? Spells and rituals that aren't worth...520 downloadsupdated 6 mo ago
- Divine Ascendancyby IflyteMod Description Divine Ascendancy is my pretender mod. I find Dom 6 pretender creation boring and most, if not more, pretenders are still bad to unusable. My mod buffs all pretenders in some way but the weaker, usually non-rainbow with less starting paths, get more buffs and it tries to stay clos...501 downloadsupdated 6 mo ago
- Boot and Hoof: Roving Commandersby ebakshis10This mod creates small groups of commanders and troops that move around the map. Why you want this mod: Without this mod, independent provinces have fixed defenders determined at the start of the game. These defenders stay in place, and do not move around the map. While there are certain events t...444 downloadsupdated 23 mo ago
- Movarchs Magnificent Magic Modby Morvarc'h EmpressA mod adding a large amount of crosspath spells to the game to flesh out the variety. All spells are generic so any nation can cast them. There are, and will always be ZERO changes to anything vanilla, so you can add this to any and all other mods as you like. For a list of all spells as of the i...405 downloadsupdated 22 mo ago
- Lands of Magic: Roving Wizardsby ebakshis10This mod creates small groups of mages that move around the map. Why you want this mod: Without this mod, independent provinces have fixed defenders determined at the start of the game. These defenders stay in place, and do not move around the map. While there are certain events that may spawn in...394 downloadsupdated 19 mo ago
- Promotionsby ThurasizI really enjoyed how Sombre used the promotion mechanic on a couple nations in his Warhammer mod, and thought it could be fun on several vanilla nations too. So i made this little mod, as a starting point. It adds said promotion mechanic, mainly to living troop units. Promotions for undead troops...373 downloadsupdated 3 y ago
- Blessings of Balanceby ÆtherNomadA simple mod that tweaks the costs and requirements a few blesses with the intent to make all blesses as similarly attractive as possible. The mod's exact changes are listed at the head of its .dm file. Open it like any text file for more details. Latest version's changes: Wasteland Survival: F1D...320 downloadsupdated 3 y ago
- Better Bowsby SombreVersion 2.1 I make mods for fun, not profit, but if you enjoy my mods and would like to tip me for my work you can do so on Kofi: Discuss the mod with me on Discord here: If you want to download this mod manually rather than subscribe on the workshop you can always get the latest version here: A...308 downloadsupdated 3 y ago
- Walkers of the Hidden Paths: Roving Tribesby ebakshis10This mod creates small groups of tribespeople that move around the map. Why you want this mod: Without this mod, independent provinces have fixed defenders determined at the start of the game. These defenders stay in place, and do not move around the map. While there are certain events that may s...287 downloadsupdated 21 mo ago
- Eyes in the Dark: Roving Cavedwellersby ebakshis10This mod creates small groups of cavedwellers that move around the map. Why you want this mod: Without this mod, independent provinces have fixed defenders determined at the start of the game. These defenders stay in place, and do not move around the map. While there are certain events that may s...259 downloadsupdated 21 mo ago
- Start Army Revampby SombreVersion 0.3 I make mods for fun, not profit, but if you enjoy my mods and would like to tip me for my work you can do so on Kofi: Discuss the mod with me on Discord here: If you want to download this mod manually rather than subscribe on the workshop you can always get the latest version here: A...252 downloadsupdated 3 y ago
- Crystal Warriors: Roving Amazonsby ebakshis10This mod creates small groups of amazons that move around the map. Why you want this mod: Without this mod, independent provinces have fixed defenders determined at the start of the game. These defenders stay in place, and do not move around the map. While there are certain events that may spawn...252 downloadsupdated 21 mo ago
- Blessings Ascendedby NecroMageBlessings Ascended is a mod meant to increase build diversity by buffing the generally weaker or prohibitively costed blesses to cost less, no longer be incarnate, or not have prohibitive scales, and thus be more usable. The full list of changes: --FIRE-- Wasteland Survival -- F1D1 > D1 Death Exp...248 downloadsupdated 8 mo ago
- Legacy Of the Fallen: Hinnom & Friends bugfixes and flavor/mechanics tweaksby AndkatNations: EA Hinnom, EA Berytos, MA Ashdod, MA Ind, LA Feminie, LA Gath I was a bit bemused by some of the mechanical and conceptual inconsistencies in the line of nations with elements deriving from the Grigori; this is a set of thematically-driven changes I feel are mostly common sense. Changes...231 downloadsupdated 22 mo ago
- Blue's Better Balanced Blessesby karlsc2000Blesses, but better balanced by Blue. Bless changes that are slated to be included with DE6. Disclaimer: May not actually be better balanced. Bless changes: -- Death Explosion cost from 5 -> 6, no longer Incarnate -- Fire Shield cost from 6 -> 5 -- Flaming Weapons cost from 7 -> 6 -- Unbearable S...200 downloadsupdated 18 mo ago
- Enhanced Luck & Research Scalesby eddieballgame#modname "Enhanced Luck & Research Scales" #luckevents 15 - +1 = Events +15%, Luck +15% - +2 = events +30%, Luck +30% - (original is +5%, +10% & +10%, +20%) #misfortune 15 - -1 = Events +15%, Luck -15% - -2 = Events +30%, Luck -30% - (original is +5%, -10% & +10%, -20%) #researchscale 5 - +1, +3...188 downloadsupdated 3 y ago
- MoreGems2.0by amuysThis mod gives an additional 1 gem to all generic sites (excluding blood slaves) and 2 to thrones.161 downloadsupdated 9 mo ago
- doubleCapGemsby JosielolDominions 6 mod154 downloadsupdated 2 y ago
- HorseArmorDLCby TohuBohuDominions 6 mod Adds armor to most completely naked horses152 downloadsupdated 2 y ago
- Flavourful Eriu Adjustmentby Ikiry0While Eriu has seen some updates for Dominions 6, there's still a lot of areas where it's basically just 'Indies with +1 MR', especially with the Fir Bolg becoming harder to recruit. This mod is designed to help make Fir Bolg and Daoine Sidhe interesting to attempt to recruit with updated gear an...148 downloadsupdated 3 y ago
- Enhanced Luck Scalesby eddieballgame#modname "Enhanced Luck Scales" #luckevents 15 - +1 = Events +15%, Luck +15% - +2 = events +30%, Luck +30% - (original is +5%, +10% & +10%, +20%) #misfortune 15 - -1 = Events +15%, Luck -15% - -2 = Events +30%, Luck -30% - (original is +5%, -10% & +10%, -20%)133 downloadsupdated 3 y ago
- Magical Armoryby nemidThis mod rebalances several of the game's magic items, as well as a few spells. The main objective is to have each item be useful and worth the turn and gems, even the trinkets, and to have each magic path be equally difficult to boost, requiring at least level 3 in the path to begin boosting (wi...132 downloadsupdated 22 mo ago
- Improved Agarthaby MrMurLock--Ver 1.01 = Improved national items, Tablet gains flying shield and Girdle shoots flying shards. This mod improves Agartha. It gives the underground nation a couple national items and spells, lowered gold costs, upgrades its core units into powerful albeit slow infantry, and finally teaches the...124 downloadsupdated 3 y ago
- Forging Overchargeby PhyvoA simple mod which reduces the cost of all construction items by 40% and changes dwarven hammers to reduce costs by 15%. Go wild with the thugs and super combatants of your dreams or discover that you actually want to forge artifacts and rings of wizardry. Even though this mod's inspiration was t...121 downloadsupdated 2 y ago
- Indeez_Enpwneredv1.1by HpMunchcraftDominions 6 mod A mod to make recruiting independent troops and mages less painful to recruit, and other qol changes to make poptypes more useful. General summary -Most indie troops reduced in cost. Light/heavy inf and tribals to 8g, archers to 9g -Scouts added to most indie poptypes that don't h...118 downloadsupdated 23 mo ago
- Improved Arcoby MrMurLock--Ver 1.03 = Improved national items (Fireshield on the spear, Reinvigor on the wings, Construction level 4 for both) --Ver 1.02 = balanced shield bash (-3 dmg, -1 att, -1 len, Thanks Kalinmir!) --Ver 1.01 = Added cheaper gods (EA: Heavens + Forge, MA: War + Forge, LA: Love + Underworld). Fixed g...115 downloadsupdated 3 y ago
- SacredCavernWightsby 76561198397659198Dominions 6 mod89 downloadsupdated 2 y ago
- Dominions Reworked: Nations (incomplete)by SelgeronFor optional use with the Dominions Reworked mod pack. You do not need to use all the other mods, but this mod in particular should be used with the Unit Rehaul mod, or else the national units will have incorrect hit points. This mod is designed to make nations more viable, thematic and interesti...85 downloadsupdated 17 mo ago
- PretenDeleteby SpeleothingA balance mod for Dominions 6: What would you do if the pretender was the *least* important part of your nation? What choices would you make if you had no choices? Remove all the stress of having to design the perfect god and weigh all the options? Trick your friends and rivals into playing Prete...82 downloadsupdated 2 y ago
- Improved Caelumby MrMurLockI reasoned that Caelians are just as strong as humans, but having wings hinders their ability to maneuver properly on the ground or attack thus lower Att + AP and higher enc. I did increase their defense to simulate the use of wings to disorient enemies and hop around during combat. As for the wi...78 downloadsupdated 3 y ago
- SitesX2by techMakes sites brign x2 gems + another mod in same directory (blood patch) which makes all commanders have douser(better blood hunter) level = max blood path.67 downloadsupdated 3 mo ago
- Mid Game Air Mage Summonsby HaveADayThere was a lengthy forum discussion about whether mid game air mage summons to allow non-air nations access to air would be a good addition. This mod adds two mid game air mage summons to test that. This mod adds two mid-game Air mage summons. Contact Celestial Eagle at Conjuraion 6 and Awaken D...66 downloadsupdated 3 y ago
- Spirited Fireby BNRONSummary: This mods adds two series of fire buff spells, aiming to diversify and strengthen the magic path. Spells Added: Eternal Army: This spell gives limited immortality and strong fire resistance to the whole army. When an affected unit is slain they will cause a fiery explosion and then resur...63 downloadsupdated 3 y ago
- Enhanced Research Scalesby eddieballgame#modname "Enhanced Research Scales" #researchscale 5 - +1, +3 & -1, -3 - (original is +1, +2 & -1, -2)60 downloadsupdated 3 y ago
- Glimbur Bless Modby [RANCH]Baked PotatoeThis mod aims to rebalance blesses in a number of ways Remove Fear and Dread blesses entirely Unbearable Splendor to F7S4 Weightlessness to E4A1 Flight to A8 Water Breathing to W4 Reanimators to D4 Berserk to N4 Luck to S7 Luck 1 Vampiric Weapons to D5B440 downloadsupdated 2 y ago
- Agartha Slight Tweakby 76561199443169107I made this mod to help give LA Agartha the boost it needs to compete with other nations. I made the Attendent of the Dead lose its guaranteed earth magic in exchange for a random earth, fire, or astral. I also made the Shard wight sacred. I made the blindlord and blindfighter non magic beings. P...33 downloadsupdated 20 mo ago
- Spectral Piercingby ebakshis10This mod makes all spectral weapons armor piercing. This makes Therodos and Lemuria more dangerous. If you feel that those nations lack the bite of other nations, this mod is for you! May conflict with other mods that affect spectral weapons.30 downloadsupdated 5 mo ago
- Imjustabill's Pretender Changesby ImjustabillA balance pass on Dominions 6 pretenders. The goal is to make a range of underused or underwhelming pretenders more competitive picks by giving them stronger stats, extra attacks, useful abilities, and adjusted design-point costs, without turning any of them into clear power picks. Changes by pre...27 downloadsupdated 3 mo ago
- Shackled Magesby Moon HorseThis mod makes the Shackled Mages for Middle Age and Late Age Phlegra cost only 1 Commander Point. This should make it possible to recruit 2 or 3 of them per fort turn.24 downloadsupdated 9 mo ago
- Easy Cap Circle expand modby techSemi easy cap circle, 7k+ pop get additional/harder spawns, militia + archers, DOES NOT spawn MA/LA crossbows! Sets everythinh around cap to small amount of units and easy types: militia/caelinas/agarthians/ichtyd + cyno/kululu for 7+k pops in caves/UW. Only swamps get lizards.23 downloadsupdated 6 mo ago
- Cheaper Buildingsby eddieballgameThis mod is for those that prefer tp pay less than the current game costs for Palisades/Forts etc, Labs & Temples. Primarily for games where the 'Resource Multipliers' have been adjusted to lower settings, particulary the Money Multiplier. The costs to these buildings have been halved; the Cheape...18 downloadsupdated 5 mo ago
- No Innate Speedby karlsc2000This mod makes it so Innate Spellcasters cast their first spell at normal speed before they get back their innate spellcasting speed, so that powerful spells such as Bone Grinding can't be cast before any other mages have time to cast a spell. Or maybe they just skip their first spell in combat....14 downloadsupdated 20 mo ago

