Dominions 6 - Rise of the Pantokrator mods
Dominions 6 - Rise of the Pantokrator other mods
Everything filed under other by its own author, ordered by how much it is used.
174 other mods
- Nation Overviewby SturmThis mod adds magic sites to every nation overview which display that nation's national summons, freespawn and heroes, if available. The Magic Site IDs used for this are 1500-1669. Added a Kofi account in case someone is interested in tipping. Also planning to do commissions through that eventual...8.7k downloadsupdated 20 mo ago
- Lucid's Thematic Gem Genby LucidThis dominions 6 mod gives players access to several temporary gem generators. Temporary gems can only be used in combat and can't be separated from the item. There are several of these in the base game but in my humble opinion, not enough!! We have tried to add some that preserve the same asymme...5.4k downloadsupdated 8 mo ago
- Spark Of Divinityby Red_RobPretender Gods. The focus of a whole nation, objects of worship and the players in the great game of Thrones that is Dominions. I'm sure every Dominions player remembers the first time they opened the Pretender screen, to be greeted by a menagerie of unusual creatures and oddly shaped statues sta...4.0k downloadsupdated 2 y ago
- Divinitusby Ronhul MaggotMaking Pretender Gods feel and play more uniquely in lore friendly way without (presumably) too much power creep. Divinitus greatly expands the variety and impact of the powers available to each Pretender. Some have gained stronger personal abilities, whilst others now have impacts across your na...3.7k downloadsupdated 2 mo ago
- Debug Mod for Dominions 6by SombreVersion 1.2 I make mods for fun, not profit, but if you enjoy my mods and would like to tip me for my work you can do so on Kofi: Discuss the mod with me on Discord here: If you want to download this mod manually rather than subscribe on the workshop you can always get the latest version here: No...3.5k downloadsupdated 20 mo ago
- Trusty Researchby BNRONThis mod allows nations to allocate their starting research, instead of the game allocating it randomly or uniformly. The total amount of RP is kept the same. Each nations starts with temporary wisps according to their magic scales. The wisps disappear after one turn, and so should be used to res...2.8k downloadsupdated 3 y ago
- Better Magic Sitesby SturmThis mod adds gems or utility to useless magic sites like the Inkpot End, Ward, or Vale of Infinite Horror. Also adds some flavorful recruitable commanders or units where it makes sense (You can actually get Conjurers from a Conjurers' Circle, or Soldiers of Faith from the Monastery of Light).2.7k downloadsupdated 3 y ago
- Rebirthby ÆtherNomadA very simple mod that is intended to help mitigating the effects of popkill by giving dead and deserted provinces a tendency to repopulate slowly when the circumstances are right. Each month, every low population province with Growth 1 or more has 10 percent chance per candle of gaining approxim...2.3k downloadsupdated 2 y ago
- Informative Searchby karlsc2000With this mod, when you search a province, you will be informed if there is a site that requires higher magic paths than the mage searching has, as long as the mage has at least one in the path.2.0k downloadsupdated 21 mo ago
- One Ageby SombreA simple mod which puts all vanilla nations into the Middle Age so they can play together. Each nation is identified as being from its original era and should have a recognisably distinct flag and appropriate fort technology. Originally compiled by Zonk, then given vulgar nation tags by your home...1.9k downloadsupdated 8 mo ago
- Trusty Research (Bug Fix Version)by IflyteTrusty Research v1.1 (Bug Fix Version) This is a bug fix version of Trusty Research by FacePerson. The original creator of Trusty Research sadly seems to be gone. They haven't responded to the bug complaints on their workshop page for many months and I've tried contacting them on Discord via ping...1.9k downloadsupdated 22 mo ago
- No More Empty Provincesby SturmThis mod guarantees provinces to have atleast 1 hidden magic site and raises minimum population in a province to atleast 4k. Added a Kofi account in case someone is interested in tipping. Also planning to do commissions through that eventually but am sorting that through Discord for the time being:1.5k downloadsupdated 23 mo ago
- Demon Varietyby JuzDemon Variety Description Adds more summons to the blood magic school with a focus on cross path summons. Note: I included the vanilia summons the preview image to show that are summons for all levels and cross paths up to level 6, most of the vanilia sprites don't have the magenta shadows under...1.4k downloadsupdated 6 mo ago
- Gem Longevity (Per Month)by TheGrandWombatA simple mod that activates the gem longevity setting so that gems a mage spends in battle are available as temporary gems for all future battles that month Updated to remove parentheses which were causing problems for the in game lobby. If you would like to continue old singleplayer games that w...1.3k downloadsupdated 13 mo ago
- Dark Lord (4X Update)by Pug LordThe Dark Lord comes to dominate the realms of men and gods alike, and from their ruin forge a new and mighty dominion. To that end, he seeks to control nations already bound by order, whose rigid institutions can be corrupted, and nations in turmoil, where his law can be enforced without mercy. D...1.1k downloadsupdated 6 mo ago
- -BR- Pretender Overhaulby Black Rabbit********************* Replaced all Tengu and Bakemono units! I also added an Oni Pretender and a few others! Warning: EXTREMELY NEW... A lot of stuff probably isn't intended either (like Felfire doing magic and fire damage I am trying to fix all the bugs. This is just testing for other things bec...1.0k downloadsupdated 30 d ago
- Ethnic Pretendersby MormacilThe concept is really simple, it struck me as odd that my native american mod nations when using the default pretenders had a bunch of old white guys as their choice. And then again when I played Machaka. So this is a pretty light mod, all it does is replace the sprites of the default rainbows wi...948 downloadsupdated 2 y ago
- BalancedArena1.1by LucidDominions 6 mod859 downloadsupdated 3 y ago
- Sombre's Warhammer Divinitus: Epic Scale Pretendersby nsteenv"When the sun rests, and the world is dark, and the great fires are lit, and the ale is poured into flagons, then it is time to sing sagas as the Dwarfs do. And the greatest saga is the saga of Sigmar, mightiest warrior. Harken now, hear these words, and live in hope." —Excerpt from the Legend of...827 downloadsupdated 9 mo ago
- All Pretenders Availableby Red_RobAll Pretenders v1.1 This mod makes all Pretenders available to all nations.798 downloadsupdated 3 y ago
- GoldShop and ProvinceUpgradeby 76561198869260584This mod add a ritual magic that can create a site where you can buy treasure chests for gold and improve the province with using resources or recruiting points. Ritual magic location: Conjuration LV 0 Magic Path : Priest LV 1(Be careful! Pure Priest cannot cast ritual magics! ) *This magic canno...765 downloadsupdated 20 mo ago
- Repop the Deadby IflyteV1.3: added support for new cave terrains and cave income changes (except forest cave as the command is bugged) _________________ This mod aims to fix provinces with very low population due to starting with undead indies. While the undead killing off the population is thematic it's rather annoyin...745 downloadsupdated 20 mo ago
- ImprovedCapitalsby MechriteMod spawns a Divine Architect at game start. It allows you to construct a powerful site of your choosing, each offering distinct strategic benefits. It makes capturing capitals more rewarding while adding meaningful customization to your overall game plan. List of sites here: Any mage-priest can...723 downloadsupdated 2 mo ago
- Omniscienceby ÆtherNomadThis mod includes 4 different variations with 2 different purposes. The first three variations each add to a different age the false nation Omniscience, which is designed to serve as an observer mode. Whoever plays this nation will be able to see every province, every battle and all score graphs...715 downloadsupdated 21 mo ago
- Public Worksby 76561198370977075Latest update v1.0.1 - Added farmsteading and labor camp This mod adds options to invest into your cities to use up idle recruitment points or extract wealth directly, using idle resources. Public Works Public works allow you to invest varying amounts of gold into your forted provinces to grow th...692 downloadsupdated 2 mo ago
- StartBoonby geepopeThis mod mixes up Dominions gameplay by distributing powerful, unique starting sites to each nation at random, expanding each player's capabilities in unpredictable ways. Some sites may include special events for one-time or recurring bonuses above and beyond normal site properties. This is a maj...690 downloadsupdated 17 mo ago
- I Am The Avatarby ÆtherNomadYou are the AVATAR! As the living Shadow of the last Pantokrator, the world belongs to you by birthright. This mod adds an outright overpowered pretender chassis to all nations with access to the Default or Deeps homerealm pretenders. Mod created by AetherNomad. Discord: Mail: [email protected]671 downloadsupdated 3 y ago
- Thematic Capitals v1.1by SelgeronGives thematic starts for nations for use on custom maps, or maps without cave layer starts. Guarantees Caves for all 3 Abysias, all 3 Agarthas, EA Xibalba and EA Pyrene. Guarantees Cave Forest start for MA Xibalba and LA Xibalba. Guarantees Forest starts for all 3 Pangaea and Asphodel. Guarantee...612 downloadsupdated 15 mo ago
- OP Pretenderby SaufsoldatGives a pretender of your choice 10 in all magic paths, 10 dominion, it costs nothing and doesn't really age. Also makes the pretender selectable for all nations and makes regular units pretenders if chosen. This lets you do whatever you want with regards to blesses and scales. Intended for singl...601 downloadsupdated 3 y ago
- Capital Recuperationby LucidThis mod lets your pretender heal afflictions in their capital. It works like recuperation and stacks with it. It DOESNT works on pretender mounts right now - hopefully illwinter can fix bug and it will. It works on all unit types (undead, inanimate etc) There is icon indicating this is working,...563 downloadsupdated 4 mo ago
- Archetype Castingby karlsc2000What it does: Allows switching mages between different offscript casting modes; - Default - Evocations: Spells that target enemies. - Buffs: Spells that target friendly units. - Summons: Spells that create new monsters. Use the Shape Change command on a commander to switch between different casti...558 downloadsupdated 21 mo ago
- Dominions Reworked: Blessby SelgeronDominions Reworked: Bless For optional use with the Dominions Reworked mod pack. This mod is designed to make more blesses viable. Fire Wasteland Survival is now 1 point (down from 2) Inspirational Presence is now 2 points (down from 3) Death Explosion is now 4 points and non-incarnate (down from...467 downloadsupdated 18 mo ago
- No Friendly Fireby DarksavantTired of archers shooting your own troops in the back? This mod is for you! All I did was add the #friendlyimmune tag to all non-special-attack ranged weapons in the game. Notably this does not include breath weapons as I thought that might make dragons and drakes too powerful. Also this does not...449 downloadsupdated 3 y ago
- No Disease Sitesby KhraagThis is a mod that removes disease spread from all magic sites. Disease is still present in the game caused by wounds, artefacts, units or special effects, etc; It only has been removed from the following magic sites: - Plaguewater Oasis - Well of pestilence - Chillsick Swap - Leper Fens - Crown...449 downloadsupdated 14 mo ago
- Boot and Hoof: Roving Commandersby ebakshis10This mod creates small groups of commanders and troops that move around the map. Why you want this mod: Without this mod, independent provinces have fixed defenders determined at the start of the game. These defenders stay in place, and do not move around the map. While there are certain events t...444 downloadsupdated 23 mo ago
- Girlboss Ascensionby Mountain MonthsChanges some rainbow and monster pretenders to female variants! This is a simple flavor mod I made for myself and does not alter any stats or balancing beyond the additional #female tag. Some names have been adjusted such as Frost Father to Frost Mother. This mod should be compatible with most ot...426 downloadsupdated 8 mo ago
- Lands of Magic: Roving Wizardsby ebakshis10This mod creates small groups of mages that move around the map. Why you want this mod: Without this mod, independent provinces have fixed defenders determined at the start of the game. These defenders stay in place, and do not move around the map. While there are certain events that may spawn in...394 downloadsupdated 19 mo ago
- Dominions Reworked: Itemsby SelgeronDominions Reworked: Items For optional use with the Dominions Reworked mod pack. This mod is designed to make more items viable and to not gate so many artifacts behind research level 9. General Changes Many items have had their price reduced by a significant amount. Already powerful items, resis...389 downloadsupdated 18 mo ago
- HotDogNoir-Estateby HotDogNoirThis mod adds 50+ sites into the game, for all factions and eras, which you can build within the spell interface. You will need mages with 1 earth + 1 fire levels and it may include other magic paths, to build them. You need to develop your research, specifically your construction, to unlock dive...389 downloadsupdated 30 d ago
- MA Capital Recruitsby Collector CountThis mod lets you recruit other nations capital site units and commanders if you take their capital sites, for MA WARNING : Not updated for nations or sacreds added since early 2024379 downloadsupdated 11 mo ago
- Spirits of Ascensionby ÆtherNomadWhat makes a God divine? The answer: its Spirit of Ascension. With this mod, every capital begins with one of them, a radiant beacon of magic to serve its master's designs until the city is subjugated by one of its rivals. These mysterious entities may be used in many different ways - they may be...376 downloadsupdated 3 y ago
- More Level 2 Thronesby nukita🟢 These thrones were ported over from level 1 and 3 thrones (with adjustments to make them more similar to other level 2 thrones). I do not recommend using level 1 or 3 thrones in your games if you use this mod, you'll end up with duplicate thrones. 🟢 Each throne comes with some custom events. So...374 downloadsupdated 2 y ago
- EA Capital Recruitsby Collector CountThis mod lets you recruit other nations capital site units and commanders if you take their capital, for EA WARNING : Not updated for nations or sacreds added since early 2024368 downloadsupdated 11 mo ago
- Thematic Temperature Resistance v1.2by SelgeronNations that have Heat or Cold preferences of +2 or higher now have resistance to the pop kill from those scales. This is achieved by spawning a site that grants population growth for those nations when those nations gain those scales. This is disabled in forts that are protected from scales (lik...368 downloadsupdated 15 mo ago
- Dominions Reworked: Unique Summonsby SelgeronDominions Reworked: Uniques For optional use with the Dominions Reworked mod pack. This mod makes uniques more thematic, interesting and powerful. Only affects generic uniques (so far) Elemental Royalty General Changes: All Elemental Royalty is now size 9 Offpaths Father Illearth Gains a life dra...362 downloadsupdated 18 mo ago
- PretenderHealingby ZonkA guaranteed healing check in the capital plus 10% * friendly candles of another check anywhere (cap included). Stacks with recuperation. Pretenders themselves were not altered in any way. Change log: 1.01: #req_pop0k was incorrectly used instead of #req_pop0ok, this was fixed so the extra healin...352 downloadsupdated 19 mo ago
- Divine Magic Expansionby wingren013Priest Mages in Dominions are often quite sad, because their holy paths are of little use. This is especially true of H2s, who pray a premium for a capability that rarely is relevant. This mod adds 31 new holy spells to the game, some unlocked by your pretender having the appropriate holy path. T...351 downloadsupdated 2 y ago
- Dominions ReWorked: Magicby SelgeronDominions Reworked: Magic For optional use with the Dominions Reworked mod pack. This mod is designed to make more magic spells paths viable, and make more interesting effects available at lower research levels. General Summoning Changes Almost all spells that just summoned a single unit have bee...349 downloadsupdated 18 mo ago

