Eternal Warfare mods
Eternal Warfare mod mods
Everything filed under mod by its own author, ordered by how much it is used.
- TrulyUniqueGeneralsby Ellis in WonderlandThere is one thing I did not like Advance Wars: Every CO had access to the entire tech tree. With Eternal Warfare, I was finally able to fulfill my dream. I also added some custom units to the roster. *Note: There may be balance issues (as this mod is work in progress). **Note: Im not the best wi...66 downloadsupdated 3 y ago
- Supply + Fuelby Ellis in WonderlandIntroduces Supply and Fuel Mechanics to the Game. Added new unit "Supply Truck" to utilize the new Mechanics. Also, the Drill Ship acts as an Supplier Unit too.55 downloadsupdated 4 y ago
- Advance Wars Patch (Out dated)by DraLUSADThis is an out dated mod, you can find the V1.2 here -> This mod completely changes a lot of units and buildings and how they function. All Direct units can only attack adjacent targets. All Indirects ranges have been adjusted. Most units names have changed. Changes applied from "Days of Ruin"/"D...45 downloadsupdated 4 y ago
- Entrenchmentby NaymalordThis mod adds the Entrenchment feature. 1. Rifle men are now able to deploy into the Trenches. (just like MCV) 2. Trenches give some basic defensive bonus, like any other building. 3. Trenches can be upgraded into the Forts that behave like tower defenses. Why? The goal was to make more diverse d...33 downloadsupdated 4 y ago
- Power + Supply + Fuelby Ellis in WonderlandMerges PowerPlant-Mod (mod by the original game developer) and Supply + Fuel-Mod together.32 downloadsupdated 4 y ago
- TUG Everythingby Ellis in WonderlandTo merge the following mods: - PowerPlant (mod by the original game developer) - Supply + Fuel - Truly Unique Generals Also made the following changes: - Supply Truck is still used by the Mechanic General (Demolition Truck renamed). Added new "Logistics Base" Support Tower for the other Generals...31 downloadsupdated 3 y ago
- Cities (more hp for residential)by NaymalordThis mod makes Residential building more durable (9000 hitpoints instead of 1000) So now they can represent a city. Purpose: I had a feeling that this game can easily be played in a different scale with longer battles over the specific capturable control-points, such as cities. That's why they sh...24 downloadsupdated 4 y ago
- TUG Everything + Double APby Ellis in WonderlandTo merge the following mods (as requested by DraLUSAD): - PowerPlant (mod by the original game developer) - Double AP (mod by the original game developer) - Supply + Fuel - Truly Unique Generals Also made the following changes: - Supply Truck is still used by the Mechanic General (Demolition Truc...24 downloadsupdated 4 y ago
- Advanced Wars Patch V1.2by DraLUSADThis mod completely changes a lot of units and buildings and how they function. All Direct units can only attack adjacent targets. All Indirect ranges have been adjusted. Most units had their names changed All buildings except for the Headquarters are set to invulnerable. Gave the HQ a large HP b...22 downloadsupdated 18 mo ago

