Europa Universalis VMods / Balance
Europa Universalis V mods
Europa Universalis V balance mods
Everything filed under balance by its own author, ordered by how much it is used.
AllGameplay729Balance684Fixes463Historical251Map217Trade and Economics201User Interface196Alternative History176Utilities171Government and Estates159Events155Military140Characters138Advancements133Diplomacy129Translation120Overhaul119Culture & Art104religion76Flags76International Organizations48Textures48Missions28Loading Screen181.310Sound8Graphics6
684 balance mods
- Three-in-One Age Ability [Out-of-Date]by GwenolricFeature: Affect only the Player Don't know what Ability to choose when entering a new Age? Look no further than this. Whether you click on Diplomacy, Military or Administrative, you gain the advances of the other. Yes, it is ugly to look at and I had to duplicate it to allow the AI to still have...290 downloadsupdated 10 mo ago
- LysanderSage100's Buildings Improvementsby 76561199209793629Small collection of Buildings I've made Terrain Buildings Added buildings for clearling swamps and forests. Suburban Buildings Peasant buildings can be built as suburbs for urban locations. Urban Buildings - Added an Urban Settlement building which boosts migration. - Added a buildings which boos...287 downloadsupdated 9 mo ago
- Strom's Fur Reworkby 76561198823772453This mod reworks the role of fur to better reflect its historical importance as a high-value luxury commodity in the late medieval and early modern periods. Core Economic Changes Base price of Fur increased from 2 → 3 Increased Burgher demand for Fur European demand for Fur increased by 50% Fur i...287 downloadsupdated 7 mo ago
- Choose culture for assimilate area [Obsolete with 1.1]by MouseyAllows you to choose a target culture for the assimilate area cabinet action, similar to how the standard promote culture action works. Known issues: - Cultural % displayed in the choose area screen and on the outliner just shows the current primary culture %. This is due to a lack of in-built fu...286 downloadsupdated 10 mo ago
- (1.0.8) Disloyal French Subjectsby NH2-Makes frances subjects more volatile by giving france's starting goverment reform French Feudal Nobility -30 subject loyalty. keep in mind that this still isn't a major roadblock for AI france as it seems to quickly start increasing relations and keep it's subjects in order285 downloadsupdated 9 mo ago
- MoreCityBuildings/更多城市建筑by 76561198841771094Added 25 buildings that can only be built in cities, unlocked by 5 advances, 1 in renaissance, 3 in discovery, 1 in reformation. 1 extra government reform can be unlocked alongside the buildings. For balance reasons, none of the buildings can be built by ai countries or estates. Also, in game aut...285 downloadsupdated 7 mo ago
- Neo Hellenica Vby 76561198387336888Neo Hellenica V: Alt-History Total Conversion This is an empty early teaser, with major expansions planned. Need at least 8 people interested in lorecrafting, I could do it myself but Im bored ngl A global overhaul set in 1337 AD after a decisive divergence in 3 AD, when Rome collapses permanentl...285 downloadsupdated 9 mo ago
- No Early Colonizationby kaabistarLocks colonization behind the New World advance in Age of Discovery. I made this because I got tired of seeing the AI spam colonies as soon as the game starts.284 downloadsupdated 10 mo ago
- All cultures grow in coresby CrysoRemoves the culture and religion restriction of pop growth in core locations.283 downloadsupdated 10 mo ago
- Megalopolis Unlockedby Player4A Mod that removes Market and Capital requirements from Megalopolis.283 downloadsupdated 4 mo ago
- RCA + COTL Compatchby The_Penis_GeniusA compatibility patch for both of my mods: Realistic Conversion and Assimilation + Crimes of the Leviathan. Only required if using both mods together. LOAD ORDER - Realistic Conversion and Assimilation - Crimes of the Leviathan - RCA + COTL Compatibility Patch WHAT THE COMPATCH DOES Both Realisti...281 downloadsupdated 6 mo ago
- 奥斯曼的崛起by 76561199182317325Because the original strength of the Ottomans was not satisfactory, I created this mod to enhance their power. Reforms: To better accommodate other mods, enhancements to original content such as the strengthening of the Beyliks and the Pasha have been temporarily removed. In return, two new refor...278 downloadsupdated 9 mo ago
- UPDATED - Value Group Missionsby Boris56What is this mod? The biggest problem with EU5 - in my opinion - is that you always end up using the same set of tools. There are many diverging starting scenarios, but you ultimately solve problems in the same ways. This mod seeks to address that by adding a set of mutually exclusive Missions th...278 downloadsupdated 21 d ago
- Slightly Buffed Arcticby PowtaitoeSlightly buff arctic climate and winters to make playing Russia or Scandinavia more bearable. Also removes navy attrition for winter tiles. No more microing!! Changes made: Arctic - Now has 25% pop capacity. - Reduced development malus from -25% to -10% - Reduced colonial migration malus from -30...277 downloadsupdated 2 mo ago
- 1.08 Balancing - Reverting Centralization changes/balancing them out. DEFUNCT - CHECK DESCRIPTIONby Militus ImmortalisTried to fix some of the heavy, save-game breaking issues that come with 1.08 without just flat out reverting it (but respect for people wo want to revert it!) CHANGES: Max Centralization given their max_war_exhaustion (3) once more. Max Centralization lowered subject loyalty from -20 to 0 Max De...276 downloadsupdated 9 mo ago
- Education is a Stupid Mechanicby KortzMakes all educations the same (x0.66 multiplier) and the annoying education alerts have been disabled. (Not Ironman/Achievement Compatible) I have no idea why anyone ever thought this mechanic was a good idea.276 downloadsupdated 10 mo ago
- Rule Hiberniaby 76561199156788183Improved Content and Flavour for Ireland, its minors and its formables. Highlights: - New Advances, Government Reforms, Buildings, Units, Laws, Cabinet Actions & Subject Types. - Competition for Ireland Situation to play out the fight between the Irish and the Anglo-Irish/English. - Negative Esta...275 downloadsupdated 24 d ago
- Stronger Scorched Earthby NH2-Hello fellow Rimw.. i mean EU5 player. Have you ever woken up and felt dissapointed that your new shiny game EU5 doesn't allow you to sack provinces? Well this mod makes that possible. Current features 1-Can now be used on your enemies too not just your own provinces 2-Now reduces development by...274 downloadsupdated 10 mo ago
- Schism Reforgedby YggdrasilsSwordSchism Reforged The vanilla Western Schism ships as a forty-year shrug. It triggers on schedule, blankets the whole Catholic world, and then hands the same handful of events to everyone caught in it — two of your rural settlements arguing over a pope, a council you're punished for calling, and a...273 downloadsupdated 2 mo ago
- Rival debuff removedby the1and0nlyhugonThis mod remove debuffs to you country for not having enough rivals. You still can can rival countries to intervene in their wars, you just won't be punished for not having enough of them.269 downloadsupdated 9 mo ago
- Better Unionsby GabadurMakes Unions better. not only are their payments increased, the unions integration now stops at the base integration policy, where then the PU members become new subjects of the overlord. There are junior crowns, which are not integratable, and after 25 years they can be converted to crown depend...269 downloadsupdated 8 mo ago
- Migration Rebalanceby 76561198338364392Rebalances migration between cities, towns, and rural areas. By reducing the attraction of rural areas and increasing that of towns and cities. This allows cities and towns to become more populated, with the population centering in them.268 downloadsupdated 10 mo ago
- Control For Big Blobsby JakuzreTowns and Cities now act as local proximity sources. Changes: Location Modifiers: Not Integrated: Max Control: -25 Distance from Capital: +0.5 Integrated: Max Control: 0 Core: Max Control: +15 Distance from Capital: -0.25 Location Ranks: Cities: Local Proximity Source: 75 Local Max Control: 10 To...263 downloadsupdated 10 mo ago
- Province Governors 20%by SeralUpdate the Province Governors advancement to provide +20% to integration speed instead of +2% 2% makes Province Governors advancement laughably bad. Especially because Imperial Ambitions is earlier in the tech tree and provides 10 Power Projection which increases integration speed by 10%, making...263 downloadsupdated 8 mo ago
- Building extension Megalopolis compatibility forkby algiA fork of the Building extension mod compatible with megalopolis fork. Do NOT get this mod alongside the original building extensions mod. Load this mod AFTER Megalopolis mod. New game recommended. Changes: general compatibility enhancement, i.e. city buildings now are available in megalopolis an...262 downloadsupdated 8 mo ago
- Bub's Levy Fixby Bubonculus HandsomivichChanges levies min down to 500 for inf and 250 for cav. Better balances the battlefield in earlier ages. While also boosting age 1 regulars to 150 and cav to 100. Age 2 cav to 150. Also increased matchlock levies recruitment rate to 2% to better ease the transition to gun levies and also make mat...261 downloadsupdated 10 mo ago
- More warscore from battlesby 76561198773075076war_score_from_battles: Age of Discovery: -0.2 -> -0.05 Age of Reformation: -0.4 -> -0.1 Age of Absolutism: -0.6 -> -0.15 Age of Revolutions: -0.8 -> -0.2261 downloadsupdated 10 mo ago
- War Exhaustion Buffby meowincreases base war exhaustion gain from occupation of provinces and captial by 5x, which makes it possible for nations to actually hit war exhaustion cap and capitulate, instead of you having to fight 10 years wars for like 2 provinces where you barely get any warscore because enemy has lots of c...260 downloadsupdated 10 mo ago
- Relocate Pops Cabinet Actionby BonquritoWhat this mod does Adds two cabinet actions, one for moving pops between locations and one for between provinces. You can also specify the culture and religion of the pops that should be moved. Only peasants are moved. The speed of the migration is dependant on many factors, among them are; cabin...259 downloadsupdated 3 mo ago
- Balanced EU5by 76561198425198989The "Balanced EU5" mod provides bonuses that make the game faster and more enjoyable for players. -This mod adds a new clergy privileges called *Balanced EU5* and *Minor Buff*. -All player countries have access to *Balanced EU5* privileges, but only minor countries have access to *Minor Buff*. -O...259 downloadsupdated 2 mo ago
- Shattered Western Europeby rafathebest98WARNING: -while all my shattered sub continent mods are compatible with each other, I dont recommened combining them. specially western and eastern europe. the game struggles with so many countries. the more you combine, the more likely the game will crash, and it will also play a lot slower -thi...257 downloadsupdated 9 mo ago
- Antagonism Adjustmentsby 76561199132866342This is a mod I created for personal use. It adjusts the antagonism system to make it less punishing and more flexible: • Most antagonism gain is reduced by half. • Most antagonism decay is doubled. • Improving relations and other actions that increase negative antagonism are twice as effective....257 downloadsupdated 7 mo ago
- Nobles Auto Marry No Eventsby GabadurExact replica of the noble auto marry mod, but the mod doesn't show you any events at all. You will no longer be asked if a noble should choose their hearts desire. it will auto pick the automation options. I made this because the base mod is amazing, but for something that adds automation, its b...256 downloadsupdated 9 mo ago
- The Art of War (1.3.6)by 76561198872718419Updated for 1.3.6. Much lighter than before. Changes unit combat power scaling so that every new unit increases man for man combat power. Also substitutes default levy vs regular penalty (levy_combat_imapct) with a 25% morale damage taken modifier for levies. Also reduces food lost on occupation...256 downloadsupdated 3 mo ago
- Northern Frontier (North Rebalance v2)by EkoThis mod aims to rebalance the north locations, making them a bit more fun and comfortable to play. The changes go from making arctic less punishing with pop capacity, some RGOs, a little buff for forests pop capacity and much more, this also aims to help Russia to form way more often for the AI...256 downloadsupdated 1 mo ago
- Trade Goods Plus: New trade goodsby ゆの1.1 Rossbach edition 15 New goods, new buildings, advances and tweaks to trade. This mod adds new trade goods to the game including regional flavor, fleshing out the world with new buildings and advances. The aim of this mod being to have the trade goods system in game feeling as immersive as pos...255 downloadsupdated 3 mo ago
- Lords Daily Ticker (Deprecated)by Lord_LonesomeEDIT - There's an issue with battles in this mod. I've tried my own methoid of fixing it but to no avail. So, I recommend using 'Faster Universalis' by Connor and Sirkraven. Thank you for those that used the mod! Do you want to play through more years in-game but the multiplayer game is stuck at...252 downloadsupdated 4 mo ago
- Militus' Fixes and Balancingby Militus ImmortalisWhat does this mod do? The aim of his mod is to provide some fixes of things Paradox has not gotten around to fixing as well as balancing some of the more extreme changes they have done in patches, such as the Centralization/Decentration in 1.0.8 that could break existing saves. Please remember i...252 downloadsupdated 2 mo ago
- 每10k人口提升1建筑等级by 76561199192723180因为“每2K人提高1建筑等级”的作者不更新了,导致1.1之后的版本有bug(不计算港口邻近度),我已经更新了,经过测试没有这个bug了 修改方法还是和之前一样,修改free_building_levels = 0.1(每1k给0.1建筑等级,自己修改数值) 文件在:每10k人口提升1建筑等级\main_menu\common\static_modifiers\location.txt total_population = { game_data = { category = location } supply_limit = 0.02 blockade_force_required =...252 downloadsupdated 3 mo ago
- More control (1.1.4 beta supported)by 76561199072614717𝑬𝑵𝑮𝑳𝑰𝑺𝑯 Changes the maximum control: - in the core provinces: from 20% to 50% - in the integrated provinces: from 5% to 25% - in the conquered provinces: from -10% to 5% 𝑹𝑼𝑺𝑺𝑰𝑨𝑵 Меняет максимальный контроль: - в национальных провинциях: с 20% до 50% - в интегрированных провинциях: с 5% до 25% - в...251 downloadsupdated 7 mo ago
- winter not block in mountains1.02冬天不封山by JoshAsh修改了一些内容,冬天可以进入山地,但相对的冬天会造成一些移动速度损失 Some changes have been made; you can now enter mountainous areas in winter, but this will result in a slight decrease in movement speed.251 downloadsupdated 8 mo ago
- Disable Zone of Control Ignoringby SkyMiner29Mod modifies the effects of the "Napoleonic Warfare" and "Military Revolution" advances, ensuring that neither the AI nor the players can ignore fort Zone of Control. The effects of these advances have been replaced with an increase of the default frontline width limit from 40 to 80. Additionally...249 downloadsupdated 2 mo ago
- Extended Export Banby UrekGives the player the option to pass a law that bans certain building material exports, food, or everything. Created this because the stupid burgers kept selling all my building materials. If anyone knows how to reduce the base stability cost of specific laws let me know.248 downloadsupdated 10 mo ago
- Miners' and Fishermen’s Guild for RGO size in cityby YES, WE DOOMED📜 Description Adds a tiered set of buildings—the Miners’, Fishermen’s, and Amber Guilds. Tier 1 structures, available in towns, reduce the RGO penalty, while higher-tier versions (Tiers 2–3) significantly improve overall RGO extraction efficiency. Tier 1 buildings can be constructed in both towns...248 downloadsupdated 10 mo ago
- Portugal-Castille Historical Friendshipby Charles the PenguinSmall mod that makes it so portugal and castille start at max relations, hopefully leading to less rivalry declerations at game start. The mod can be removed after the game has been saved since it uses pre-existing modifiers and relations. Thus it has zero use after the game has been initialized...248 downloadsupdated 9 mo ago
- Place Local Governor Anywhereby The OdorRemoves requirement for owned road connection for Local Governors. I didn't like that forming Rome moved my capital and ruined my proximity in Greece and Anatolia, and naval governors don't do enough. I'll be using this mod with some vibe-based restraint on how to apply my local governors and nav...246 downloadsupdated 4 mo ago
- Tribal Naval Supplies[Deprecated]by McClainThis mod provides a secondary, and less profitable, method for producing naval supplies without access to tin or copper. This allows remote tribal countries to explore before establishing overseas trade. Not achievement compatible. This mod is deprecated and has been replaced by a newer mod. Nort...242 downloadsupdated 10 mo ago
- Westernization Gapby yuoogfuoThis mod introduces a simple “westernisation gap” by giving certain religion groups penalties to literacy, research speed, and institution adoption. Christian and Muslim religions remain the untouched baseline. Christian & Muslim groups • No penalties. These religions keep full literacy growth, n...240 downloadsupdated 9 mo ago