Europa Universalis VMods / Balance
Europa Universalis V mods
Europa Universalis V balance mods
Everything filed under balance by its own author, ordered by how much it is used.
AllGameplay729Balance684Fixes463Historical251Map217Trade and Economics201User Interface196Alternative History176Utilities171Government and Estates159Events155Military140Characters138Advancements133Diplomacy129Translation120Overhaul119Culture & Art104religion76Flags76International Organizations48Textures48Missions28Loading Screen181.310Sound8Graphics6
684 balance mods
- Shattered East Asiaby rafathebest98WARNING: -while all my shattered sub continent mods are compatible with each other, I dont recommened combining them. specially western and eastern europe. the game struggles with so many countries. the more you combine, the more likely the game will crash, and it will also play a lot slower -thi...193 downloadsupdated 9 mo ago
- Poland - Teutonic Knights fixby the1and0nlyhugonI fixed ahistorical relations between Poland, Teutonic Knights, Lithuania and Bohemia at the start of the game. In this mod: 1. Poland rival Teutonic Knighs at the start of the game. 2. Poland Lithuania doesn't have alliance as it was in history. 3. Bohemia give Teutonic Knighs guarantees instead...191 downloadsupdated 9 mo ago
- Better AI Difficultiesby YakuzaYou may have noticed that AI often has very low income despite its high tax base. I've reconfigured the difficulty settings to suit the AI's needs. Definitely try it for a more competitive AI. It's compatible with other mods.188 downloadsupdated 9 mo ago
- Hohenzollern's ambitiousby 76561199690287855more powerful Hohenzollern188 downloadsupdated 8 mo ago
- Horse Ranchesby McClainIntroduction Horse Ranches is a mod that adds a new peasant building that allows horses to be produced without an R.G.O. in certain climates. The horse ranches consume grain(either wheat, corn, or sturdy grains) as supplemental feed for the horses, and lumber for building and maintaining fences....188 downloadsupdated 9 mo ago
- Royal Marriage religion groupby KrairChange marriage for religion debuff (religion group if you had good relationship) from -100 to -25 debuff188 downloadsupdated 2 mo ago
- Relative Strength of Subjects Rebalanceby ChugsworthEver had a campaign essentially ruined because of the ridiculous growth rate of the 'Country Strength of all Countries vs Overlord' loyalty penalty? This mod rebalances the relative strength of subjects calculations to be more reasonable and sustainable. Given that this mod changes the balance of...187 downloadsupdated 7 mo ago
- Speed up annexing subject (vassals)by HoLoУстали от цены присоединения? Не хотите тратить драгоценное время на многолетние аннексирования вассалов? Этот мод ускоряет присоединение вассалов к вашей державе. Дополнительно: время ожидания до возможной аннексии было увеличено на +5 лет Translator: Tired of the price of joining? Don't you wan...186 downloadsupdated 6 mo ago
- Extra Vassals Modby cshepherExtra Vassals adds 27 custom subject types to EU5, each built for a different role in your empire, from scholarly dependencies and naval dominions to frontier marches, trade clients, holy states, and more. Shape them with 11 day-one reforms, upgrade them into stronger advanced forms, command them...186 downloadsupdated 5 mo ago
- More Gradual Economic Scalingby Joshua FitzgeraldExponential economic scaling is the cause of various problems in EU5 from the mid-game economic collapse where excessive production and building leads to a chronic iron, lumber, and tool shortage to the general feeling of having infinite money and nothing to spend it on far too fast. This mod att...184 downloadsupdated 24 d ago
- Aztec temporary fixby NobuCompilation of small fixes making aztecs playable in the meantime. Changed production methods for tools and weapons to lower the strain on stone/wood in the Tenochca/Azcapotzalco market. Stone tool makers changed from 0.7 for every 0.25 tools to 0.6 stone for every 0.3 tools. Obsidian weaponsmith...183 downloadsupdated 10 mo ago
- Real Korea Popsby 76561198826216573Small temp fix mod that multiplies the following pops for more historical accuracy: Korean, Tamna: x2 Jurchen: x0.5 Saigoku, Tohoku, Togoku, Kyushu: x0.7183 downloadsupdated 10 mo ago
- More Control and Assimilation/Conversionby 프론토Conquered Location: ♦ pop assimilation speed = -0.02 → -0.01 ♦ pop conversion speed = -0.02 → -0.01 Integrated Location: ♦ pop assimilation speed = -0.01 → 0 Core Location: ♦ monthly control = 0.001 → 0.005 ♦ max control = 0.20 → 0.30 ♦ now pop assimilation speed scales with prestige (+100 presti...180 downloadsupdated 9 mo ago
- More Naval Leviesby SnigglesAn updated version of IronPrats's More Naval Levies mod for 1.0.x (viewable here: Compatible with 1.3.x, with versions for the last major 1.1 & 1.2 patches. Gives nations more naval levies at base, so it's possible for island nations to actually launch overseas expeditions (such as the Knights, C...177 downloadsupdated 3 mo ago
- Japan Tweaksby McClainIntroduction Japan Tweaks is a mod that balances, fixes, and adds minor features to Japan. Purpose I saw a lot of potential in the way that Japan was laid out in the game, but I feel that there is still some room for improvement. As such, I have made this mod to add some flavor and help patch som...176 downloadsupdated 9 mo ago
- Sbrubbles's Trade Rebalanceby SbrubblesIntro This mod aims to fix some issues around trade and economy and allow more historical patterns of trade, especially in regards to the pepper trade. Main changes The mod ajusts trade distance defines (sea vs land), trade range, good trade weights, and adds a new sound toll in order to nudge th...176 downloadsupdated 8 mo ago
- Fair EU5 Cabinet Actionsby Insane Keiser Niklaus CarrotcakeChanges Actions to be 5x the speed and creates new Actions for Area wide actions that are half the speed of the ones in base game, so to gives easier fair access to everyone if you are using a mod which increases the speed of these base game actions load it after this mod though not sure if they...175 downloadsupdated 4 mo ago
- No Conquer Cost for Paliament CBby 13MoRemoved the 25% punishment for Parliament Conquest173 downloadsupdated 4 mo ago
- A Pale Harvestby CaptJazzA Pale Harvest Design Goal Abstract Reduce the abundance of food in game and relate it to population density to better represent the cycles of famine and disease that disrupted governments in the time period, essentially modeling the Malthusian cycle of population growth in the “good times” leadi...173 downloadsupdated 2 mo ago
- More Market Access Cost Per Distanceby Lysyl OxidaseIncreases market access cost by 20% per pixel. Intended to be used to complement my other mods which increase market access over roads and over sea tiles to knock access down a notch and bring things a bit more into balance. Could also complement other mods. As a single line fix, it should have m...172 downloadsupdated 10 mo ago
- more warscore from battleby 76561198985328538将时代带来的战斗中获得的战争分数减少效果变为五分一。170 downloadsupdated 10 mo ago
- Lower vassal Cultural Improvement cooldown (50 to 25) DEFUNCT - CHECK DESCRIPTIONby Militus ImmortalisLowers the cooldown from Improve Cultural Opinion from 50 years to 25 for Vassals. I made a mod that combines all of my mods/fixes/balancing. Please check it out here! Militus' Fixes and Balancing168 downloadsupdated 10 mo ago
- Population Control Modifier [Experimental]by DubbePopulation Control This mod introduces a new country-level modifier: Population Control. The goal is simple: large countries that expand faster than they can actually control their locations should feel real, scaling downsides—not just slightly reduced income in a few unruly provinces. Why this m...168 downloadsupdated 8 mo ago
- Simply Balancedby RakresiaWorks with existing saves, but a new game is recommended. Safe to use with future updates. Aims to keep the vanilla feel with very light changes. Only tweaks things that feel unnecessary or pointless. Content may change with official patches. Update Feature - Added a permanent debuff to Bohemia (...167 downloadsupdated 9 mo ago
- Where is the iron, paradox?by 76561198379811448Buffs bog iron smelters and reduces tool consumption for lumbermills because if you played any country outside of Europe, you know what happens. Iron smelter: 0.4 coal turns into 0.5 iron also removed max profit limit so that ai on automation wouldn't close these buildings down. Lumber mills: 0.3...166 downloadsupdated 7 mo ago
- Andes Tweaksby BiegeltorenTweaks to the Andes, in terms of climate, RGO setup and a few more peasants in select locations. This is an early draft just to make the region more playable. Changes: - Changed most of the Andes Arctic to Cold Arid, with a few locations becoming Oceanic - Changed the mid latitudes Andes Continen...166 downloadsupdated 10 mo ago
- Add Food to More Goodsby KarlAdds a small amount of food production to laborers working in chili, cocoa, pearl, ivory, and wine rgos. Adds a small amount of food production to breweries. RGO Food Production Chili 2.0 Cocoa 1.5 Ivory 1.75 Pearl 2.5 Wine 2.0 Produced Goods Food Production Beer 3.0 Changelog: 1.1 - Added food p...164 downloadsupdated 5 mo ago
- Brandenburg Wittelsbacher Event Nerfby OpfererBuffs Brandenburg after the fall of the Wittelsbachs and nerfs the initial control debuff. The events will also shift the neglect value by 2 instead of 1. The Emperor will always choose the Hohenzollern when a neglect value of 20 or higher is reached.162 downloadsupdated 9 mo ago
- Societal Values without Punishmentby 13MoThis mod removes all negative effects of social values.160 downloadsupdated 9 mo ago
- Harder Difficultiesby AretaxiosThis mod rebalances the Hard and Very Difficulty settings for both the player and AI to make the game more challenging. The player difficulty settings have been changed from only increasing army maintenance to also increasing antagonism, monthly rebel growth, and estate dissatisfaction. The AI di...159 downloadsupdated 10 mo ago
- Non-Hereditary Pronoia-Pronoia Reform:by 76561199216537606If this mod has helped you, please give my mod a thumbs up. Thank you very much! Recommended to use together with the following mods (click to jump): - Economy Overhaul - Fewer Forts - Fix Endless Independence Wars - Allow Divorce - Integrated Hotfix Why make this mod? In EU4, players could revok...159 downloadsupdated 3 mo ago
- Friendly Neighborsby yuoogfuoThis is a tiny flavour/balance tweak that makes a few historically close neighbours a bit less eager to murder each other on day one. It gives Norway, Denmark, Sweden and Portugal–Castile a permanent +50 mutual opinion, smoothing out early diplomacy in Scandinavia and Iberia. Norway, Denmark and...158 downloadsupdated 10 mo ago
- Brandenburgian Robber Baron Fixby OpfererThe Robber Barons event ends when 75% of all owned provinces had at one point been affected by the modifier. However, it's possible that colonies or early expansion could cause so many provinces or parts of provinces to be added, that the Robber Barons event lasts much longer than intended or his...158 downloadsupdated 6 mo ago
- HRE Less Antagonism and Easier Dismantlingby 76561198770817493- Dissolution of the Holy Roman Empire from 50% to 5% reduced - Antagonism Modifier for the Seizure of Territory from a Fellow Member from 125% to 50% reduced - Antagonism Modifier for Land Acquisition by a Member Acting as an Outsider from 200% to 125% reduced158 downloadsupdated 4 mo ago
- City Watch Extension - Added Control and Proximityby RobbAdds higher levels of bailiffs for towns and cities, I didn't like the control mods that add control to castles as they make the AI spam castles and slow the game down significantly This is my first mod for eu5, so uhh please report any bugs/issue you may find or suggest balancing Safe to add mid...156 downloadsupdated 9 mo ago
- Seljuk Mint for everyoneby hodorhEvery country can build the Seljuk Mint in Konya (Ikónion) and Sivas (Sebásteia) if they own the locations. All I did was remove the cultural restriction, so it should not affect anything else, but I cannot promise that with full confidence.156 downloadsupdated 2 mo ago
- Winter Demand Fixby XaelynReplaces winter demand on goods (fur,coal, lumber, cloth, beeswax) with climate based demand, to get around the bug with winter demand only updating on game load. (So loading in winter would result in year round winter demand levels, loading in summer summer levels, etc) Replacing it with climate...156 downloadsupdated 3 mo ago
- Shattered Eastern Europeby rafathebest98WARNING: -while all my shattered sub continent mods are compatible with each other, I dont recommened combining them. specially western and eastern europe. the game struggles with so many countries. the more you combine, the more likely the game will crash, and it will also play a lot slower -thi...155 downloadsupdated 9 mo ago
- Bergen - Hanseatic Capitalby hanevBergen - Hanseatic Capital adds historical buildings and a unique Norwegian government reform centered around Bergen, Norway's medieval capital and the heart of the great Hanseatic stockfish trade. ═══════════════════════════════════════ NEW BUILDINGS (only available in Bergen) ══════════════════...155 downloadsupdated 4 mo ago
- Fix estate satisfaction hitby DéRiksusFor 1.0.8+. Fix estates getting negatively impacted by votes in Personal Unions. No more being at 0% estate satisfaction just because you voted.153 downloadsupdated 10 mo ago
- Actually Universalis V (Non-Eurocentric Institutions)by 76561199525934949Break free from Eurocentrism! This mod removes geographical hard-locks from the 'Dynamic' Institution spawn type, allowing any civilization to become the birthplace of world-changing innovations, while still preserving realistic geographical diffusion patterns. Institutions can now spawn anywhere...153 downloadsupdated 10 mo ago
- Pingwin Subject (Country Strength) Modby PingwinReduces the country strength modifier of the vassal and colonial nation subjects. Changes: strength_vs_overlord from -0.5 to -0.2 for vassals strength_vs_overlord from -0.03 to -0.012 colonial nations152 downloadsupdated 9 mo ago
- Improved cost of courtby 76561198840666808The cost of court is one of the more annoying mechanics in EU5 and there is relatively little a player can do to interact with it. This mod does a bunch of little things in an attempt to improve this state of affairs. --------------------------------------------------------------- Changes: 1. The...152 downloadsupdated 10 mo ago
- 东北不再变白地/Manchuria are no longer abandonedby words东北现在平分给东北地区的女真国家,不再因事件被废弃,大元获得了宣化(广西)和尼布楚(内蒙古)周围几块地的核心。 注:修改了游戏初始化创建地图时候的东北国家和大元本身,由于不知名原因,原有国家的修改必须添加全部国家进行覆盖,所有这种修改无法与其它修改了原本游戏中有的国家(指这个国家有几块地在哪里)的mod兼容。其余文件未作修改152 downloadsupdated 10 mo ago
- Lowered Colony Strength Disloyaltyby KnifeehMakes colonies more loyal by lowering the calculations of how disloyal colonies are because of ¨Country Strength of all Colonial Nation Countries vs Overlord¨ Originial calculation: 0.05. New calculation: 0.025 Note this only affects how much colonies care about strength. Not vassals, fiefdoms or...152 downloadsupdated 2 mo ago
- internal affairs expansionby 76561198985328538151 downloadsupdated 9 mo ago
- Disease Resistance Fixed [DEPRECATED]by SplashCodeAdds the missing Disease Resistance Decay value to Influenza, Malaria, Measles, Smallpox and Typhus. Influenza: 0.0005 monthly (5x of Bubonic) Malaria, Measles, Smallpox, Typhus: 0.0002 (2x of Bubonic)149 downloadsupdated 9 mo ago
- Great Power - Court Spending Cost Fix [1.0.10]by brotistlecker007Until Great Power calculation gets fixed the court spending cost needs to come down to reasonable levels. #1 Great Power gets +10% Court Spending Cost in Vanilla. The Mod reduces that to 5%. Please give me feedback if anything doesn't work as intended. So far it works for me without issues. If Pa...149 downloadsupdated 9 mo ago