Going Medieval mods
Going Medieval crafting mods
Everything filed under crafting by its own author, ordered by how much it is used.
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19 crafting mods
- X5 Bricks Productionby TerrorFishMultiplies all output of Clay & Limestone Bricks by a factor of 5. Does not change input amount, production time or ash production amount.30.3k downloadsupdated 22 mo ago
- Weapon/Shield Enabler & Overhaulby TerrorFishEnables creation of many weapons, armour and shields that are disabled by default and does some balancing of production and combat stats of all enabled weapons. All added weapons & shields made of metal can be made with the four different metals. While I have done a minor balancing pass, it is by...21.3k downloadsupdated 21 mo ago
- High Roofsby TerrorFishEnables creation of Higher roofs & half-roofs as an additional option in the roof selection menu. Additional Flat Roofs:18.9k downloadsupdated 16 mo ago
- Flat Roofsby TerrorFishEnables creation of lower roofs & half-roofs as an additional option in the roof selection menu. Additional High Roofs:13.3k downloadsupdated 16 mo ago
- CraftingCoinby M0RpH3U5Just craft coin from gold ingots9.5k downloadsupdated 16 mo ago
- Production - Unlocked Hatsby LyoshaThis mod is compatible with Version 1.0 Overview Style your settlers out in the latest trends! Craft chaperon, head scarfs, headbands, hoods, and kerchiefs at the sewing station. As an added bonus you can also craft the crown on the woodworking bench. Compatibility This mod is compatible with any...5.9k downloadsupdated 10 mo ago
- X10 Bricks Productionby TerrorFishMultiplies all output of Clay & Limestone Bricks by a factor of 10. Does not change input amount, production time or ash production amount.5.5k downloadsupdated 22 mo ago
- Barbarian Equipmentby TerrorFishEnables creation of many different barbarian/raider themed types of armour, some weapons and a shield that are disabled by default. Most of the items you can create at the newly added "Barbarian Workbench" - unlocked by researching "Wooden Weaponry II". The four pieces of metal armour can be made...5.3k downloadsupdated 16 mo ago
- Create Clay Bricks from Dirtby TerrorFishGot too much dirt? Use our new DirtBricks™ technology to turn all that dirt into premium Clay Bricks. Adds a new recipe to the kiln to turn dirt into clay bricks.4.4k downloadsupdated 22 mo ago
- Reduced Ash Productionby TerrorFishReduces all ash produced to 20% of the original amount.3.1k downloadsupdated 21 mo ago
- Metal Transmutationby TerrorFishEnables transmutation of wood to iron, steel to silver and silver to gold, all need herbs and are produced at the Apothecary Bench. Made for maps with little metal. If you want increased amounts, try MOAR Metal Transmutation, which has increased input and output.2.9k downloadsupdated 22 mo ago
- Historical Reality: Ranged Weapons(遠距離武器の再定義)by 76561198900332234【Summary】 This mod redefines every projectile weapon in Going Medieval to reflect their real-world physics and historical roles. It moves away from simple DPS scaling and introduces a specialized weapon system based on range and armor interaction. 【What’s changed from Vanilla?】 ・Reversed Range Lo...1.9k downloadsupdated 4 mo ago
- X2 Bricks Productionby TerrorFishMultiplies all output of Clay & Limestone Bricks by a factor of 2. Does not change input amount, production time or ash production amount.1.6k downloadsupdated 22 mo ago
- Melee Weapon Overhaul - Realistic Tactics & Rebalanced Combat(戦術的リアリティと武器役割の再定義)by 76561198900332234Melee Weapon Overhaul - Realistic Tactics & Rebalanced Combat 【Concept】 This mod aims to bring "Historical Roles" and "Tactical Depth" to the melee weapons of Going Medieval. Rather than a simple stat boost, this overhaul emphasizes the importance of choosing the right weapon for the enemy's armo...1.3k downloadsupdated 4 mo ago
- X3 Bricks Productionby TerrorFishMultiplies all output of Clay & Limestone Bricks by a factor of 3. Does not change input amount, production time or ash production amount.1.0k downloadsupdated 22 mo ago
- MOAR Metal Transmutationby TerrorFishEnables (increased) transmutation of wood to iron, steel to silver and silver to gold, all need herbs and are produced at the Apothecary Bench. Made for maps with little metal. It's the same as my regular Metal Transmutation Mod, however this one has increased amounts. Regular is 100 input for 15...923 downloadsupdated 21 mo ago
- Current Arsenal Enablerby 76561198368648514Makes many unavailable vanilla weapons, helmets and shields craftable while preserving their current vanilla combat statistics. This mod uses only equipment, models, textures and localization entries already included in Going Medieval. It does not contain assets copied from other mods. NEW BLACKS...638 downloadsupdated 2 mo ago
- Items Metal Shade modby MaverickThis mod adjusts the metal tint on various items to achieve a more realistic and immersive look. The unnatural purple hue used for steel materials is replaced with a proper gray tone, closer to real steel.398 downloadsupdated 10 mo ago
- Hay Clothesby Jack the StripperA simple set of clothing crafted with 80 hay and 4 linen cloth. Higher summer insulation than winter clothes, higher winter insulation than summer clothes, much worse than either for their respective seasons. T1-4 count as Ugly clothing, 5 and 6 don't count as Fine but aren't Ugly either. Realist...209 downloadsupdated 7 mo ago

