Going Medieval mods
Going Medieval general mods
Everything filed under general by its own author, ordered by how much it is used.
371 general mods, most downloaded first · newest update 13 Oct 2026
AllGeneral371Scenario64Building48production36Food35Resources30Map26Storage25Animals21Crafting19Easy14Combat13Stack13Sandbox12QoL12Localization11Worker9animal9Perks8Gameplay8Skills6plants5Trade5
371 general mods
- Food - Cultivated Berry Bushesby LyoshaThis mod is compatible with the 1.0 update Overview Unlock Cultivated Berry Bushes with agriculture and stop the invasive spread of bushes! Details A rather simple mod that stops all berry bushes from endlessly repopulating around the area keeping your gardens neat and tidy. Herbivore animals can...1.9k downloadsupdated 7 mo ago
- Settlers - Gourmet Cookby LyoshaThis mod is compatible with Version 1.0 Overview Adds the preference for cooking to the Gourmet perk Details Cooking as a job preference is tied only to only a few backgrounds and backstories making it extremely difficult to gain a settler that likes to cook during random events (around 5% chance...1.9k downloadsupdated 21 mo ago
- 各种储物架 All types of shelfby 76561198959695550Various kinds of storage racks, reduce the repetitive operations of setting resource categories and storage priorities, free your hands and they have the same cooling effect as ice! The original shelf of the game can now store all resources, but it does not have refrigeration function! 各种种类的储物架,减...1.9k downloadsupdated 17 mo ago
- Ice cubes do not meltby 76561198865321660Ice cubes do not melt1.9k downloadsupdated 16 mo ago
- Big Creation Pointsby QFX Spacemore points for solo or army!!!1.9k downloadsupdated 6 mo ago
- Giant Sequoia Treeby endlessThis mod creates giant sequoia trees and spawns them daily on every map. Supported map types for new map generation: Valley, Mountain, Hillside, Marshland, Flat Giant Sequoia Tree provides increased wood and stick output throughout its growth stages, with the highest yield during its mature phase...1.8k downloadsupdated 13 mo ago
- Food - More Lavish Mealsby LyoshaThis mod is compatible with the 1.0 update Overview This is for all you food lovers or anyone seeking some variety. This mod adds five new lavish meal recipes for end game, slightly higher in feast quality then the normal Lavish Meal. Honestly I can't say it's super impactful in terms of gameplay...1.8k downloadsupdated 7 mo ago
- Full Refunds on Deconstructionby XaliberRetrieve 100% of the materials used when you deconstruct an object. Works for most vanilla (non-modded) structures and objects. Overview When you deconstruct an object you only receive a portion of the materials used to build them. This varies from one object to another. Some give half. Some only...1.8k downloadsupdated 7 mo ago
- Melee Weapon Overhaul - Realistic Tactics & Rebalanced Combat(戦術的リアリティと武器役割の再定義)by 76561198900332234Melee Weapon Overhaul - Realistic Tactics & Rebalanced Combat 【Concept】 This mod aims to bring "Historical Roles" and "Tactical Depth" to the melee weapons of Going Medieval. Rather than a simple stat boost, this overhaul emphasizes the importance of choosing the right weapon for the enemy's armo...1.8k downloadsupdated 6 mo ago
- Movement Speed x2by nukumorinaChanges the movement speed of settlers, raiders, and visitors by 2x.1.8k downloadsupdated 23 mo ago
- Stackz X100by SindinModifies all items(other then single stack items) to stack to one-hundred times the normal value!1.7k downloadsupdated 8 mo ago
- Apparel - Garment Temperatureby LyoshaThis mod is compatible with the 1.0 update Overview Quality of clothing now impacts how effective they are against temperature extremes and includes a new medium tier clothing buff. Details I always thought it was a bit odd that flimsy clothes are just as good as flawless ones at protecting you f...1.7k downloadsupdated 5 mo ago
- More Animal Capacityby BloodyAnimal now have more capacity and less time to stop hauling. Changes for: Deer, Boar, Cow, Goat, Sheep, Donkey, Dog and Bear1.7k downloadsupdated 15 mo ago
- InstantBuildby jacmanThis mod is part of SandboxMod mod, you can also subscribes to: - InstantProduction - InstantGather - InstantBuild - All in One (SandboxMode) Key Features - Instant Building: Construct walls and floors "almost" instantly. Workers still need to interact with each item, and resources are still requ...1.7k downloadsupdated 22 mo ago
- Ground Stability x2by nukumorinaFeatures Increases the basic stability of the ground from the initial value of 4 to 8. You can place voxels up to 7 squares away from the wall without any pillars or beams. Other Patterns Ground Stability x1.5 Ground Stability x3 Notes Stability changes will only be applied if you start a new gam...1.7k downloadsupdated 20 mo ago
- Building - Scarecrows and Sundialsby LyoshaOverview Unlocks the scarecrow with 7 unique color variants along with the sundial decorative objects. Details Adds in the scarecrow and sundial into the game as a researchable item. Unlock them with Decorative Structures I. The scarecrow comes in 7 colors including white and grey for those looki...1.7k downloadsupdated 7 mo ago
- MaxStacksx10by Jonigoto🇪🇸 ESPAÑOL Aumenta drásticamente la capacidad de almacenamiento en los montones de suelo (zonas de almacén). ¿Qué hace este mod? - Reduce el peso de todos los recursos apilables a 0,01 kg, permitiendo miles de unidades por casilla. - Aumenta el límite máximo de pila x10 para todos los recursos ap...1.7k downloadsupdated 6 mo ago
- X2 Bricks Productionby TerrorFishMultiplies all output of Clay & Limestone Bricks by a factor of 2. Does not change input amount, production time or ash production amount.1.7k downloadsupdated 23 mo ago
- Heavy Crossbow Sniper (outdated)by phrontisteriesHeavy Crossbow: extended range (45m, 100% precision), increased damage with fast reload (560 DPS, no armor damage), 100% Melee and Ranged Cover, and removed from enemy units. Version Info Game: 0.23.9 (Modding Branch) Mod: 0.2 (5 April 2025) Requirement Until the Experimental Branch adds support...1.7k downloadsupdated 19 mo ago
- Big BackPackby QFX Spacecarry weight increased from 60kg to 150kg1.7k downloadsupdated 6 mo ago
- Rich Merchantby endlessWarning: This will cause problems with the latest update 0.28.15. Adds a rich merchant with donkey caravan, large storage (1500), and much gold (1000–1500). He gladly spends his wealth to fill your treasury. Designed for mid- to late-game play, this mod removes other trader types: Weapons, Genera...1.6k downloadsupdated 12 mo ago
- Trade - Merchants Sell Fowlby LyoshaThis mod is compatible with Version 1.0 Overview Allows the purchase of Pheasants and Mallards from merchants and caravans. Details Merchants that sell chickens by default will also have the chance to appear with pheasants and mallards. Settlements will also have domestic pheasants and mallards,...1.6k downloadsupdated 18 mo ago
- Builders of the Skyby endless✨ Now build up to 25 levels — because 16 just wasn't enough. Time to touch the sky! ✨ 🛠️ Wanna build even higher? Easy! Just go to Mod-Folder/Data/Models/MapTypes.json and change "height": 25, to your desired value. ⚠️ Known issues: 1. Dirt/soil layers will always be present and may cause some gr...1.6k downloadsupdated 15 mo ago
- New Beginningsby SnuesThirteen ways to start over. New Beginnings adds 13 unique starting scenarios to Going Medieval. Each one plays differently from start to finish. Challenge The Huntsman puts one settler alone in the autumn mountains with a bow and plenty of game. War Refugees drops five survivors into winter with...1.6k downloadsupdated 7 mo ago
- Stackz X5by SindinModifies all items(other then single stack items) to stack to five times the normal value!1.6k downloadsupdated 8 mo ago
- Peatby endlessAdds peat to the game. It can be dug from soil (2) and wetland soil (4), then processed into peat bricks (25 for 25) at a kiln for fuel.1.6k downloadsupdated 9 mo ago
- Rich Merchant – Early Game Editionby endlessWarning: This will cause problems with the latest update 0.28.15. Adds a rich merchant with donkey caravan, large storage (1500), and much gold (1000–1500). He gladly spends his wealth to fill your treasury. Designed for early- to mid-game play, this mod doesn't removes any other trader types. Fo...1.6k downloadsupdated 12 mo ago
- InstantGatherby jacmanThis mod is part of SandboxMod mod, you can also subscribes to: - InstantProduction - InstantGather - InstantBuild - All in One (SandboxMode) Key Features - Instant Tree Cutting and Mining: Harvest resources immediately without waiting.1.6k downloadsupdated 22 mo ago
- Coldby phrontisteriesActive Cooling Cold Shelf: holds 10 (no Coin, Carcass, or Fermention) Cold Floor: Clay (end of selection list) Temperature Modification: threshold from 0 to 1 and 1 to 2.1.6k downloadsupdated 7 mo ago
- Dirt Equilibriumby Giant Space HamsterReduces dirt cost when placing soil to 3 to match the amount retrieved from mining it so none is lost (or gained)1.5k downloadsupdated 17 mo ago
- Current Arsenal Enablerby 76561198368648514Makes many unavailable vanilla weapons, helmets and shields craftable while preserving their current vanilla combat statistics. This mod uses only equipment, models, textures and localization entries already included in Going Medieval. It does not contain assets copied from other mods. NEW BLACKS...1.5k downloadsupdated 3 mo ago
- Plants - Denser Forestsby LyoshaOverview Increases the spawn rate of new trees on the map for all map types while reducing the chances of them being stunted. Details Personally I found that maps often look quite bare after a few in game years due to the slow repopulation of trees especially when compared to the map when you fir...1.5k downloadsupdated 5 mo ago
- Food - Hard Apple Ciderby LyoshaThis mod is compatible with the 1.0 update Overview Adds a new alcohol type Hard Cider as an alternative to the base game cider. Details The apple cider has always disappointed me. While the concept of merchant exclusive items is interesting, apple cider itself...is not. It gets the same treatmen...1.5k downloadsupdated 7 mo ago
- Super dirtyby 76561198865321660Now you can dig iron ore and limestone out of the dirt1.5k downloadsupdated 16 mo ago
- Longer animal lifespanby 76561199382927050The lifespan and gestation period of various animals have been significantly extended. Please play in a new save file. Animals that have already been generated in the old save file may cause bugs.1.4k downloadsupdated 15 mo ago
- Enchanted Forestby endlessThis mod mainly adjusts scale, atmosphere, and colors, turning your forests into a mythical, enchanted woodland with a few 'new' animals. You can either start a new game on the Enchanted Forest map type or activate it on any existing map — even on your current saves. New Map Type: Enchanted Fores...1.4k downloadsupdated 11 mo ago
- Carry Capacity Unlimitedby WafflesTired of watching your workers ferry two wood at a time? This mod removes carry-weight limits across the board so a single haul trip actually moves something. What it changes - Workers, enemies, prisoners, captive labourers — unlimited carry weight - All animals (both young and mature) — unlimite...1.4k downloadsupdated 6 mo ago
- Stronger Wallsby [uRxP]DrChocolateTired of watching invaders hack away at your fortress with their bare hands like a hot thumb through your butter hole? Think your stone walls would hold up for a few minutes to a malnourished mountain dweller bashing away with a small log? This mod increases the strength of structures: 5x for bea...1.4k downloadsupdated 14 mo ago
- Fish Farmingby phrontisteriesFarming trout, pike, and eel. Unlock with barrel making. 10 dung + 20 water + 4 fish + 24 hours = 16 fish 10 vegetables + 20 water + 4 fish + 24 hours = 32 fish 10 animal feed + 20 water + 4 fish + 12 hours = 16 fish 1 human + 20 water + 4 fish + 8 hours = 8 fish1.4k downloadsupdated 7 mo ago
- Names Expansionby XaliberAdds 1500+ first names and 200+ last names to the random generation pool, mostly based on real medieval and ancient names known in 14th century England, as well as names from Arthurian and Carolingian legends. Description This mod adds a total of 1500+ first names for male and female characters,...1.4k downloadsupdated 6 mo ago
- Non-Separating Doorsby XaliberAdds new doors that don't separate rooms. Useful for making cells inside a prison, lecture room inside a library, or any other section inside a larger room. Description You can find three new doors labeled as Interior Doors in the Base Structure category (alongside normal doors). Normal doors sep...1.4k downloadsupdated 6 mo ago
- ChamberShelfby ꧁༺ Briet ༻꧂This mod adds a shelf that is limited to ONE food stack (raw or meal) on top and ONE drink stack (stimulants) on bottom, for local consumption within chambers or worksites. The purpose is to limit decay waste and optimize settler workflow by providing accessible, limited and diversified food stor...1.4k downloadsupdated 21 mo ago
- Better Sleep Behavior - Prevent fainting and sleeping inby SyntaxError37Your Settlers faint regularly and sleep unnecessarily long? This Mod adjusts the Sleep Schedule and Priorities to get the most out of the Settlers' Day and stop Settlers fainting due to low Sleep. What´s Changed When Settlers drop to 0% Sleep and start losing Consciousness, their Sleep Priority w...1.4k downloadsupdated 6 mo ago
- InstantProductionby jacmanThis mod is part of SandboxMod mod, you can also subscribes to: - InstantProduction - InstantGather - InstantBuild - All in One (SandboxMode) Key Features - Instant Production: Crafting tables, including cooking stations, now produce items instantly with no resource requirements (see the special...1.4k downloadsupdated 22 mo ago
- Production - Practice Speechcraftby LyoshaThis mod is compatible with Version 1.0 Overview Adds a 'new' workbench, the Podium, to the production buildings that allows settlers to practice their speechcraft skills. Details Increase your speechcraft skill at the Podium. This new production building has the appearance of the Restitutionist...1.3k downloadsupdated 7 mo ago
- Stop Breaking My Fences!by BagelWicker fences no longer suffer from fence breaches.1.3k downloadsupdated 6 mo ago
- Ground Stability x1.5by nukumorinaFeatures Increases the basic stability of the ground from the initial value of 4 to 6. You can place voxels up to 5 squares away from the wall without any pillars or beams. Other Patterns Ground Stability x2 Ground Stability x3 Notes Stability changes will only be applied if you start a new game...1.3k downloadsupdated 20 mo ago
- No Shakedowns Among Friendsby BagelFactions no longer demand payments when they're friendly with you.1.3k downloadsupdated 6 mo ago
371 general mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

