- Shooter
Game
Half-Life: Blue Shift
An unofficial port of Half-Life: Blue Shift.
About Half-Life: Blue Shift
- Released
- August 2018
- Developer
- supadupaplex
- Platforms
- PlayStation 2
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- resource packs135A resource pack replaces the textures, sounds, models and language files the game ships with. It changes nothing about the rules, so it is safe on a vanilla server.
- Mods36A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsBlue Shift update releasedA Half-Life update is now available that affects Blue Shift through shared resources. Please see the Half-Life update notes for details.
- Community AnnouncementsHalf-Life: Blue Shift update releasedA small update for Half-Life: Blue Shift is now available: Engine Fixed bug in skybox image loading Fixed bug in demo command processing Prevent certain path characters from being used in commands Enforce certain extensions be used for files specified in some commands
- Community AnnouncementsHalf-Life: Blue Shift update releasedWe have updated the public release of Half-Life: Blue Shift. Changes in this update are: Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this. Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this. Fixed malformed SAV files allowing arbitr...
- Community AnnouncementsHalf-Life: Blue Shift update releasedWe have updated the public release of Half-Life: Blue Shift. Changes in this update are: Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this. Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this. Fixed malformed SAV files allowing arbitr...
- Community AnnouncementsHalf-Life: Blue Shift update releasedWe have updated the public release of Half-Life: Blue Shift. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features. Changes in this update are: Converted Half-Life: Blue Shift to the new SteamPipe content system, for optimized delivery of the game Added support for Mac OS X and Linux operating systems Ena...
- Community AnnouncementsHalf-Life: Blue Shift update releasedWe have updated the public release of Half-Life: Blue Shift. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features. Changes in this update are: Converted Half-Life: Blue Shift to the new SteamPipe content system, for optimized delivery of the game Added support for Mac OS X and Linux operating systems Ena...
- Mods indexed
- 171
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most popular
This source publishes no download figure, so these are ranked by how many people saved or subscribed to them.
- Half-Life: Blue Shift ImprovementsSingle Player
- Barney's arms visual dismembermentSkins / Barney
- Unique head for HaroldSkins / Scientists
- Improved LD Scientists + CiviliansSkins / Science Team
- The Classic Definition - Blue ShiftSkins / Packs
- Blue Shift Fixed / Timeline-Accurate SkyboxesMaps
- Fixed LD Propaganda for Blue ShiftTextures / Other/Misc
- Ponytail Restoration & Freeman's Mind ConsistencySkins / Gordon Freeman
- Proper HD Scientist FreemanSkins / Gordon Freeman
- Low-Def PropsSkins / Other/Misc
- Fixed LD VestSkins / Weapons
- Blue Shift HD Viewmodels Quality FixSkins / Weapons
- Unique head for SimmonsSkins / Scientists
- Civil Models with VariationsSkins / CIV Scientists
- Improved LD CIV Scientists (obsolete)Skins / CIV Scientists
- Revitalized LD Rosenberg for Blue ShiftSkins / Scientists
- Low-Def HelmetSkins / Other/Misc
- Ambient.Impact and Romka Models + FixesSkins
- Low Definition Helmet and Vest + SpritesSkins / Other/Misc
- New HUD for Blue ShiftGUIs
- Grey Metal CrowbarSkins / Crowbar
- Half-Life: Blue Shift WON Menu RestorationGUIs / Other/Misc
- Official Gearbox flashlight model (crowbar reskin)Skins / Crowbar
- Dreamcast Unused Cinematic MapMaps
Browse all 36 Half-Life: Blue Shift mods Sortable by downloads, rating and date.
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Why Half-Life: Blue Shift mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Half-Life: Blue Shift mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






