Hegemony III: Clash of the Ancients
Hegemony III: Clash of the Ancients mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
101 mods, most downloaded first · newest update 3 Oct 2026
- Alternate Start Dates v3.1by Fristi61NOTE: EAGLE KING DLC REQUIRED This advanced mod adds a greatly modified version of the vanilla scenario with the ability to choose from among several different starting settings with great historic detail. In the current version, the mod's start dates more or less end where vanilla starts, depict...255 downloadsupdated 2 y ago
- Vae Victis - A More Veteran AIby Canute VIIThis mod changes some AI configurations in the globals.xnt, that should make for more capable AI opponents. For all difficulties: - the AI's threat evaluation should scale up more rapidly relative to the player's faction size (i.e. it will put up better defenses) - the AI is allowed to have more...253 downloadsupdated 5 y ago
- PWU.by SGZ***71DON'T DOWLOAD UNLESS YOU HAVE HEGEMONY ROME AND HEGEMONY 3 AND ALL DLCs FOR BOTH GAMES INSTALLED ON YOUR PC. !!!!!!! if you do I hope you enjoy this ....... after hundred of hours of work PWU is complete. --------PWU. Punic Wars Ultimate Version Mod --------- New features: Map fully fleshed out a...252 downloadsupdated 8 y ago
- Camillan Triariiby jorellafReplaces the unit models of the Lorica Segmentata-wearing Triarii brigade troops for more appropriate Latin Heavy Hoplite models.246 downloadsupdated 9 y ago
- SR. - Kingdoms of the Silk Road -by SGZ***71Kingdoms of the Silk Road - **********Requires Hegemony Rome and its DLCs as well as Eagle KIng DLC ************ A new mod focusing on the rarely featured area of central Asia. The map covers from the eastern side of The Seleucid Persian empire across the Hindu Kush to Xinjiang province of the Ha...244 downloadsupdated 9 y ago
- AI Expansionby Canute VIIThis mod introduces two event: - formation of a defensive league if neighbours of the same faction group are hostile and their total population is less than player population - formation of a looming threat away from the player in the shadows of the map if player gets stronger than all other fact...239 downloadsupdated 2 y ago
- Blue Histriby IjtzoiA simple mod to change the Histri from yellow to blue.235 downloadsupdated 11 y ago
- Skirmish Mapsby Fristi61Current version of this mod should work with the current version of Hegemony, version 3.3. Cannot guarantee compatibility with other versions (or patches not yet released as of this writing). A collection of 4 small skirmish maps for if you just want to play a short game without engaging on a maj...231 downloadsupdated 7 y ago
- The Conquests of Joshua 0.1by JewfaceKillahI am not adding a roadmap, I don't want to be pressed to calender days. I'm sorry if that bothers you. I first will fix, and when that is all done, I may/may not release a roadmap. FINALLY PLAYABLE Changelog: 0.1: Can be played, but has many bugs FEATURES: Go back in time to the oldest Hegemony 3...216 downloadsupdated 9 y ago
- Hunters' Lodgeby Canute VIIA small mod that adds a hunters' lodge upgrade to forts (similar to the river fishery).216 downloadsupdated 23 mo ago
- Testudo Stanceby Canute VIIA small mod that adds a testudo (tortoise) stance for legions.215 downloadsupdated 5 y ago
- Bug Correction for Trapped Unitsby Canute VIIThere's this small bug in the game, when units get trapped inside an enemy camp and can't get out anymore. This mod introduces an event that clears the unit. This mod also deals with the case when a routed scout cannot leave his home city anymore. The mod deletes this buggy scout and creates a ne...214 downloadsupdated 2 y ago
- Britons and Germansby IjtzoiThis mod requires the 3.3.5 beta patch and a valid installation of Hegemony Rome: The Rise of Caesar. Adds Brythonic and Germanic units from Hegemony Rome: The Rise of Caesar as hireable mercenaries.212 downloadsupdated 9 y ago
- Red Pause Borderby IjtzoiReplaces the pause border with the red one from before the 3.3 patch.209 downloadsupdated 10 y ago
- Farther Unitsby IjtzoiThis mod requires the 3.3.5 beta patch and a valid installation of Hegemony Rome: The Rise of Caesar and the Advanced Tactics and Mercenaries DLCs. Adds units from around the world using models from DLC for Hegemony Rome: The Rise of Caesar, hireable as mercenaries. Full list of units added: Berb...207 downloadsupdated 9 y ago
- Slave Market Extendedby Criz"Slave Market Extended" extends the slave market construction tree. Adds City-Upgrades. Slave Market 2, 3, 4 and 5.207 downloadsupdated 5 y ago
- FFM2. Fantastic Faction Mod. For those with eagle King DLC. Updated to work with version 3.3.5by SGZ***71Adds many factions from around the world.192 downloadsupdated 9 y ago
- Gamespeedby Canute VIILet's you set gamespeed outside the console by adding a "gameoption quest" to the objectives menu. There you can chose between speeds [0.5 - 1.0 - 1.5 - 3.0] and you can also see which gamespeed you have currently set. Note: you can of course always set the gamespeed in the console by hitting F2...192 downloadsupdated 4 y ago
- A.E.P.V. | The AI Cheats (Balanced)by Canute VIIAvida est periculi virtus et quo tendat non quid passura sit cogitat (Seneca) - Virtue despises danger, and considers not what it may suffer, but what it may accomplish. While I'm not a fan of AI cheats, they do add to difficulty and can make a game more engaging. Therefore many games increase di...173 downloadsupdated 5 y ago
- Specialistsby METT-TC DependentConvert units into specialist units like mountainmen or milita. Bogmen, Mountainmen and vanguard trade hitpoints, melee damage, and unit size for some bonuses Bogmen have swamp walk Mountainmen have alpine walk Vanguard are gain speed and view range Fanatics trade health for better melee stats Mi...167 downloadsupdated 9 y ago
- Conquest Britanniaby SGZ***71***REQUIRED HEG ROME AND HEG 3 AND ALL DLCs for both be on your computer !!!! ***** 43AD Aulus Plautius led the Roman legions to the edge of the known world: to the mysterious land of the Britons. Emperor Claudius demanded a victory, and what better way of doing it than to bring this savage natio...161 downloadsupdated 6 y ago
- Ornate Pauseborders(Red)by Ca_PuttNow in Red! (as stipulated by an Illyrian Pirate)160 downloadsupdated 9 y ago
- Children of Sparta (Blue)by Cybermat47While they are exiles, the people of Taras are still the children of Sparta. This mod changes their flag and shield to reflect that fact. This version of the mod changes Taras' colour to blue, to differentiate Taras from Sparta.160 downloadsupdated 10 y ago
- FFM. Fantastic Faction Mod. For those without The Eagle King DLC.by SGZ***71For those wihout The Eagle King DLC. Updated to work w version 3.3.5157 downloadsupdated 9 y ago
- More Playable Invadersby Fristi61NOTE: EAGLE KING DLC REQUIRED This mod adds 3 new playable invader factions to the 'A New Home' scenario, in which you play as an off-map invader with a large army but no starting cities. The mod also adds a new faction group (used by 2 of the new factions) and some new units for that faction gro...153 downloadsupdated 5 y ago
- Assault Stanceby Canute VIIAnother tiny mod that gives your infantry units a new stance to storm the walls. No strings attached.151 downloadsupdated 4 y ago
- German Localizationby Canute VIIGerman translation151 downloadsupdated 5 y ago
- More Faction Groupsby Fristi61This simple mod diversifies the brigade rosters of factions a bit by adding 5 new 'faction groups'. Specifically: -the Ligurians are given a new faction group separate from the Gauls -the large Sabellic group gets split up into an Oscan and Umbrian section -the Illyric group gets split up into Ve...150 downloadsupdated 5 y ago
- Brigade Officersby Criz"Brigade Officers" should change the way you build your army. New unit upgrade that dowscales brigade size and upkeep by 25%, 50% OR 75%. New unit upgrade that upscales brigade size and upkeep by 25%, 50% OR 75%. New unit upgrade that lowers brigade upkeep by 80%, attack by 80%, food capacity by...136 downloadsupdated 5 y ago
- More Culture Questsby METT-TC DependentMore quests centering around cultural centers. 5 more quests. Nominate more quests and report errors in the comments.129 downloadsupdated 5 y ago
- Hernici (Eagle King Edition)by IjtzoiAdds the Hernici faction to the game in a new scenario. Version for The Eagle King, including Sicily.126 downloadsupdated 9 y ago
- Russian Localizationby Canute VIIRussian translation by mdeus121 downloadsupdated 4 y ago
- OFUM - One Skin For All Greeks Versionby VARIANVSThis Mod just takes the Rhegion retexture and add it to all vanilla greek Units. So all greeks will have the same moshpit look like Rhegion from my Organised Fantastic Units Mod. This Mod just replaces the original greek Units as it was a request. There is no new Unit like the Ekdromoi. Have Fun!...119 downloadsupdated 10 y ago
- Pandora's Boxby Canute VIIPandora's box adds events for the player that will unleash various calamities onto his faction. The events will come in three flavours: 1. events that will devastate resource buildings (wildfire, drought, flooding etc.), 2. events that will devastate cities (desease, fire, earthquake) and 3. an e...117 downloadsupdated 6 y ago
- Always-On Debug Modeby jorellafExtremely simple mod that allows you to have the in-game debug mode always enabled by default without having to call a console command; very useful when modding. Just disable the mod when you want to play normally.112 downloadsupdated 9 y ago
- Example: adding an additional shieldby StabbyThis mod is an example mod for adding an additional shield logo/texture for a faction. Please examine the contents of the mod found in Steam\steamapps\workshop\content\308173\506901934106 downloadsupdated 11 y ago
- 1.0.4 Native Faction Namesby jorellafReplace boring Latinised English faction names with more native names from the native languages of the Italic peninsula and beyond. Note that the faction names had to be capitalised due to issues with diacritics. *Disclaimer: I have minimal training in philology. All names are proposed as accurat...100 downloadsupdated 5 y ago
- Improved Razingby Canute VIIWhen razing a city you will now get 1 slave per population level razed a 2/3 chance to find loot (gold) when the city is fully razed a tiny bit hostility with all factions of the razed city's faction group91 downloadsupdated 5 y ago
- Illyric Fleet (Galaia, Liburna and Drakoforos)by Brane De MageCurrently compatible with v3.2 of the game. This mod aims to differentiate the illyric factions from the gallic ones in the fleet roster while keeping them as historically accurate as possible. It adds 3 ship types exclusive to the Histri, Messapi, Dauni, Peuceti and Veneti (a separate roster fro...87 downloadsupdated 10 y ago
- Militia Stanceby Canute VIISmall mod that lets you assign one of the standard units to the local militia. Cost will be significantly reduced, combat ability a bit as well. Militia in cities/camps will lose experience over time - promoted officers will stay, though. Useful for keeping a garrisson in save territory without i...85 downloadsupdated 5 y ago
- Year Counterby Canute VIIThis small mod shows a counter for the in-game years on the turn of the year (e.g. "Year 1", "Year 2", etc.). It will show up for only 3 seconds in the middle of the screen. Alternatively, for those who have a precise idea of the starting year B.C., this can be set in the mod file. Simply go to t...83 downloadsupdated 5 y ago
- Alternate "Illyric Light Cavalry"by Brane De MageCurrently compatible with v3.2 of the game. Replaces the "gallic" skin used by the Illyric Light Cavalry (a modded brigade by ljtzoi) with the "etruscan" one. The mod "Illyric Light Cavalry" is required of course. Also Sorry ljtzoi for literally copying your thumbnail lol.80 downloadsupdated 10 y ago
- Permadeath v2by Canute VIISmall mod that adds the permadeath state to every combat unit outside territorial supply range. That means in comparison to the Permadeath v1 mod: this applies to all combat units and not only the vanilla units (e.g. all units from the Classical World mod will be covered as well) permadeath will...72 downloadsupdated 4 y ago
- Pýrrhos Aiakídēs 0.2.3.2by jorellafNew update: 0.2.3.0: set up a configuration screen to skip the tutorial and enable/disable the use of ancient languages. Recreate the historic invasion of Italy by Pýrrhos of Ápeiros in this campaign reworked to closely follow the historical record, with an optional tutorial, and considerable add...69 downloadsupdated 9 y ago
- A.E.P.V.++ | The AI Cheats (Really Hard)by Canute VIIAvida est periculi virtus, et quo tendat non quid passura sit cogitat (Seneca) - Virtue despises danger, and considers not what it may suffer, but what it may accomplish. In contrast to my other mod "A.E.P.V. - The AI Cheats" and "A.E.P.V.+ - The AI Cheats (Even More)", in this mod the AI gets ad...68 downloadsupdated 4 y ago
- A.E.P.V.+ | The AI Cheats (Even More)by Canute VIIAvida est periculi virtus, et quo tendat non quid passura sit cogitat (Seneca) - Virtue despises danger, and considers not what it may suffer, but what it may accomplish. In contrast to my other mod "A.E.P.V. - The AI Cheats" , in this mod the AI gets an unfair resource advantage. The exchange ra...67 downloadsupdated 5 y ago
- Battle Islandby METT-TC DependentBattle Island is the Sicily map with different factions and more invasions. Requires The Eagle King.66 downloadsupdated 9 y ago
- Permadeathby Canute VIIDefeated combat brigades will not return to their home city but will suffer a permanent death.64 downloadsupdated 5 y ago
101 mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.