Hegemony III: Clash of the Ancients
Hegemony III: Clash of the Ancients mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Nascentes Morimur - More Difficult Ressource Managementby Canute VIIThis mod increases difficulty by increasing supply consumption (+20%) decreasing supply transfer rate (-50%) decreasing winter production (0% / -33% / -50%) decreasing strength of hostages (-50%) decreasing strength of colonists (-40%) increasing rebellion strength (varous variables, between 25-5...52 downloadsupdated 3 y ago
- Starting Relations Randomizerby Canute VIIThis mod changes the starting relations between the player faction and all other factions. This should give a more interesting diplomatic landscape right from the start. Within the same faction group there is equal chance that the faction remains neutral or gets assigned a random hostility betwee...40 downloadsupdated 5 y ago
- War Dog Brigadeby Canute VIIBrigade available to the following factions goups: Vanilla: Gauls Classical World: Anglo Saxons, Britons, Celts, Dacians, Gauls, Thrace Alternate Start Dates: Gallic Disclaimer: Longbow designed the dogs as a static unit, therefore the unit animation of the dogs is not made for moving around on t...31 downloadsupdated 3 y ago
- Traduzione in Italianoby NidUna traduzione in italiano20 downloadsupdated 3 y ago
- Mos Maiorum - Germanby SaburaDear Ladies and Gentlemen, We are pleased to present the translation mod for the mod that significantly improves and expands the game. A huge thank you goes to Canute VII for creating the mod and for assisting me with the translation as well as the proper programming of the translation. After sub...15 downloadsupdated 2 y ago