Imperator: Rome mods
Imperator: Rome overhaul mods
Everything filed under overhaul by its own author, ordered by how much it is used.
AllOverhaul491Interface400Historical294Characters143Ironman Compatible125silly109Total Conversions83Unit Graphics68Flags67Unit Types51Portraits30Gameplay23Translation12Localization11Font8Graphics7Balance6Fixes5Map5Economy5QoL5Music5
491 overhaul mods
- Age of Empires Soundtrackby Andyman301This mod adds the music from the original Age of Empires to I:R. The weight values for the music is set high, so the music from this mod should be quite a bit more common than from the base game. I also made this for the Rise of Rome Expansion285 downloadsupdated 5 y ago
- No Woad or Fur on Citiesby Mod SBuilding a city on either Woad or Fur replaces it with a city resource as if you were building a city on a food resource. Removing the city restores the original resource. Does NOT affect cities that exist at gamestart.283 downloadsupdated 6 y ago
- Tiered and Categorised Traitsby 76561199152531606Continuation of Verney's Tiered Traits and Trait Categories, essentially combining both together WORKS FOR BOTH INVICTUS AND VANILLA load after Invictus - compatible with any mod that does not change gfx Traits folder282 downloadsupdated 2 mo ago
- Age of Empires Rise of Rome Soundtrackby Andyman301This mod adds the music from the Rise of Rome expansion for the original Age of Empires to I:R. The weight values for the music is set high, so the music from this mod should be quite a bit more common than from the base game. I also made this for the original AOE274 downloadsupdated 5 y ago
- Economy Reworded 1.2.xby AldarPopulations generate more income. And roads, rivers and ports generate trade.272 downloadsupdated 7 y ago
- Project Pytheas Map Overhaulby NanoProject Pytheas is a map overhaul for Imperator: Rome which currently adds several cities and tribes in the Baltic region, from Finland to the Visutla River. It adds three new cultures; one Germanic and two Baltic. Project Pytheas also adds the new Finnic culture group, with three different cultu...272 downloadsupdated 7 y ago
- Inno's Improvementsby INNOInno's Improvements This mod aims to improve Imperator: Rome with new content and improvements, based on allready existing features. What is done so far? Improvements: - Market Places now make your Citizens happier (2.50% each) - Training Camps now make your Freeman happier (2.50% each) - Granary...271 downloadsupdated 7 y ago
- Less Food Consumptionby PopeThis mod changes the food consumption for both pops and armies by allot. The food required now per pop type is less, same goes for the armies.270 downloadsupdated 6 y ago
- LOTR The Rise Of The Witch King vanilla Game play and gfxby kiorobbomust be load below war of the ring mod this mod plays like war of the ring but set in the Witch King time line i had to tweak pop capacity and food After a thousand years of peace following the War of the Last Alliance, evil began to spread again across Middle-earth. While Gondor in the south was...265 downloadsupdated 3 y ago
- Slave Migrationby RuckiThis mod enables slave to migrate on it´s own, so that manual slave movement can be reduced. - Slaves can migrate now. - 3 Mill buildings together should give about 80% slave pop ratio in cities. - The randomness of pop migration got reduced, so that they migrate more to the territories with the...262 downloadsupdated 6 y ago
- Better Border Provinces-Riversby The_DudeRework South India260 downloadsupdated 7 y ago
- Overlord's Dream Subjectsby FrozenGardenOverlords' Dream Subjects 1.2 This mod bring you much more choise on how to subject the world, allow you feel the true hidden depth of the history of that time. What did you do to the mighty Spartans? Are the Roman Senates just OK with you in charge? Where is the grand trade networks of Carthage?...259 downloadsupdated 7 y ago
- Sud's Gameplay Tweaksby SudhirThe scope of this mod is still quite small, especially compared to my CKIII mod. It's really just a few modifications I'm using to make the game a little more fun in my opinion. It's very much a work in progress as I play with some numbers to see what works. There are a few main purposes of the c...258 downloadsupdated 6 y ago
- Second Romeby DiabolicDSecond Rome [1.0] compatible with Sulla (1.2) Adds a Second Rome and changes the names to House of Julia and House of Scipio Adds Leader to House of Scipio Best played with a friend :)257 downloadsupdated 7 y ago
- FALL OF ROME / ROME REFORGED AT THE MOMENT IS BROKENby kiorobboSorry to tell but the main fall of rome crashes a lot if you can code the drop me a message I HAVE A HEAVILY UPDATED VERSION OF THIS MOD SET IN THE NORMAL TIME FRAME if you like the mod comment and favorite it look like small changes but make a massive different s in game play Rise Of Rome MOD --...254 downloadsupdated 4 y ago
- Mercenaries Rebalancedby KaseChanges to Mercenaries: Costs 0 Military Experience to hire Mercs but Mercenary Reliance is still the same Increased their upkeep from 125% to 133% (much more than this makes the AI not use them at all) Fewer Mercenary armies overall Smaller stacks (decreased pop grow scale) This changes are in m...249 downloadsupdated 7 y ago
- Normalized Fort Costby HaloPiReduces the fort infrastructure cost for the first fort level from 3 to 1. For those who want all their cities to feel safe and cozy.248 downloadsupdated 5 y ago
- Black Market [v1.1 only]by Dulyn0tedBlack Market Buy & Sell Military/Civic/Oratory/Religious Power Buy Military Power - 50/200 - Pay Gold - 100/275 Buy Civic Power - 50/200 - Pay Gold - 100/275 Buy Oratory Power - 50/200 - Pay Gold - 100/275 Buy Religious Power - 50/200 - Pay Gold - 100/275 Sell Military Power - 50/200 - Get Gold -...245 downloadsupdated 7 y ago
- Omens (x2)by DAKKAVersion: 1.0.* Mod Effect: All omen choice bonuses doubled in effectiveness. Lore: The Gods have decided that the omens they bestow upon the favored mortals aren't powerful enough. So to spice things up, they have effectively doubled the effectiveness of every omen from all the Gods. Now the piou...242 downloadsupdated 7 y ago
- udk Cheat: Scrollable 36 Idea Slots for Everyoneby udkudkThis mod makes it possible have 36 idea Slots for ALL governments and make it scroll-able in both Overview and Diplomacy tabs. This is a Cheat Mod. Albeit, to make it more fair, one that gives cheat to AI as well. This is an updated and modified version of More Idea Slots for 2.0.*(Marius). Unlik...242 downloadsupdated 3 y ago
- Simply Aggressive AIby kiorobboSHOULD WORK WITH EVERY MOD SAME AS THE TOTAL WAR MOD BUT NO BUFFS AND DEBUFFS JUST AGGRESSIVE AI aggressive = 50 #100 = Machiavelli, 0 = pacifist. Composite parameter guiding a number of things. I ADDED aggressive = 1000 ae_ceiling = 24 #Concrete AE value above which AI rarely will go (expect thi...240 downloadsupdated 4 y ago
- 10 x Stronger Holy Sitesby Mellllll"Wild, dark times are rumbling toward us." - Brutus, probably? This mod makes Holy sites 10 x stronger, increasing the deity's effects by two and a half times. Needless to say, it gets a bit silly, so I made some other versions of it. This mod's less intimidating smaller brothers: 2 x Strength Ve...238 downloadsupdated 6 y ago
- Extended Worldby DeliTExtended game end date to 899. (+127 years) Balance Changes: Latin and Hellenic cultures does now exist in crete, scandinavia, brittish islands and in iberia adding a new flavour to the game. Also the tuistic religion are reworked adding 4 new dieties and with a new religion modifier. A few provi...237 downloadsupdated 5 y ago
- Formable Scandza (Scandinavia)by Marik369With this you can form Scandza. My first Imperator Rome Mod. Check out my newer formable!236 downloadsupdated 6 y ago
- Pop Ratio Reworkby Calardaras.MatuA submod for Invictus to rework the pop ratio system. The first time I noticed the pop ratio problem was when I tried tribal reform: the total manpower decreased instead of increasing after the reform. There was no reason for this to happen, as the freemen provided more manpower than the tribesme...230 downloadsupdated 4 y ago
- Urban + Rural Planningby qewoAllows you to research Urban Planning and Rural Planning, instead of just one230 downloadsupdated 6 y ago
- Sub Mod For Realm Divide 401 out of dateby kiorobboload order main mod on top plz Rate and comment helps me out MAIN MOD A historical mod for the 5th century. This mod updates Imperator Rome with the countries, characters, religions and cultures of late antiquity. SUB -a lot of changes to the main mod like laws and tec -all buildings have been ch...227 downloadsupdated 4 y ago
- Fast Justificationsby Ghostt McStuffinsIncreases the rate at which you fabricate a claim. Should only take 6 months to fabricate a claim instead of the normal 4+ Years225 downloadsupdated 7 y ago
- Misadventurer's Campaign Tweaks (Invictus)by 76561199567923726- Changes the Start Date from 10/1/450 to 1/1/450 - Reduces the 'Minimum Levy Size' from 4 to 0 (Regions now accurately produce levies with less than 4 cohorts when their integrated population is low enough) - Reduces the Provincial Loyalty cost of changing Provincial Capital to 0. - Reduces the...224 downloadsupdated 11 mo ago
- Higher supply limitby 76561198813162539This mod triples the base supply limit223 downloadsupdated 7 y ago
- All Pops Generate Incomeby KarstaagMakes all pops produce tax income. Also added a miniscule manpower output for nobles. Works with Invictus Nobles research_points = 0.4 tax_income = 0.007 local_manpower = 0.001 Citizens local_manpower = 0.004 research_points = 0.2 tax_income = 0.007 Freemen local_manpower = 0.008 tax_income = 0.0...221 downloadsupdated 11 mo ago
- Traits (x2)by DAKKAVersion: 1.0.* Mod Effect: All traits doubled in effectiveness. Lore: The Gods have decided that the mortals down below were getting a little too complacent. So to spice things up, they have effectively doubled the effectiveness of all the traits a person may have. For those blessed with great tr...220 downloadsupdated 7 y ago
- BETTER MILITARY AI 2by kiorobboLOAD ORDER PUT AT THE BOTTOM My Discord Hi all if you like the mod give a fav or reward really helps me out thank you for playing my mod DIFFERENCES from v1 tweaks and i have add new code so instead of the ai breaking sieges 60% of the time to 90% larger armys will hunt smaller more but if the en...220 downloadsupdated 13 mo ago
- Remove Mercenary Military Exp Costby bebe2803This mod change the hiring cost to 15 gold, also remove the disbanding cost of mercenary, army and ship (everyone). Check my collection for other mods !217 downloadsupdated 6 y ago
- Commercium Mutatio - Change Provincial Trade Goodsby HitagiCommercium Mutatio This mod provides a GUI button to change local products. WARNING: This mod may break game balance. Same Mod for Imperator:Invictus also exists Overview This mod provides a GUI button to change local produce. The button can be found next to the local trade goods icon. When you p...215 downloadsupdated 3 y ago
- Real Pop Taxationby Tiber redUpdated for 1.2 Cicero Update The point of this mod is to create a more realistic pop function than the rather simplified version in game (freeman not being taxed for some reason for example, and citizens not being allowed to serve in the military). I've changed the values of all the pops to spre...214 downloadsupdated 7 y ago
- Subjects always join warsby StokesAll this mod does is makes sure that all subjects will join offensive and defensive wars214 downloadsupdated 7 y ago
- Age of Iron Definitive Editon Compatibilityby kiorobboMy Discord this mod makes it my Invictus Definitive Edition mod work with the great iron age mod LOAD ORDER BETTER UI INVIC AGE OF IRON Invictus Definitive Edition THIS MOD HARD MODE This mod has been fully rebalanced around a new Hard Mode, designed to create a far more dynamic and demanding cam...213 downloadsupdated 7 mo ago
- Human Sacrificeby bebe2803Change the cost from political influence to manpower. A noble sacrifice ! Note : Should be fine with other mod unless they change sacrifice cost too Works in 2.0, and can use in older version. Not ironman friendly Check my collection for other mods !211 downloadsupdated 6 y ago
- Fresh Diplomacyby EnriadorThis mod resets all diplomatic relations in the game. That means you won't see any alliances or subject states at game start. Everyone will have to build up diplomacy from the ground up. Not compatible with achievements.205 downloadsupdated 7 y ago
- No attrition for playerby Soborodeno attrition for player you can choose decision of land_unit_attrition buff. this mod don't work for winter and siege or something, because these are probably hardcorded.201 downloadsupdated 7 y ago
- EcoPolicies (x2)by DAKKAVersion: 1.0.* Mod Effect: All economic policies doubled in effectiveness. Lore: The Gods have decided that the economic policies of the mortals down below were a little too weak. So to spice things up, they have effectively doubled the effectiveness of all the economic policies of every nation o...200 downloadsupdated 7 y ago
- Tribal Revivalby yourcrazyexThis experimental mod is the beginning of an effort to restore dignity and playability to the tribes of Imperator: Rome. It is a work in progress and may be subject to frequent change. Features: The global noble desired pop ratio of -0.07 for tribes has been removed The global tribesmen desired p...198 downloadsupdated 5 y ago
- Province Overhaulby Mirchen der WeltenzerstörerFor 2.0.2 updated Version of "Imperator Death to Provincial Bordergore" from CaptinObvious . Thanks for the great work so far. I also changed some province borders and stuff. Pls report bug etc... P.S.: unfortunately obviously not save game compatible. Alternative Version:198 downloadsupdated 6 y ago
- Baltic Extendedby Bunny Juice######1.1 Ad Glaesum ####### -Added 7 new provinces in the Baltica region -Areas reworked in the region: Now a total of 9 areas, tweaked with greater consideration for lands along the Daugava. All Balts start as Aestian now. Cultural setup consequently reworked -Added 2 spawnable cultures from Ae...196 downloadsupdated 3 y ago
- DiploStances (x2)by DAKKAVersion: 1.0.* Mod Effect: All diplomatic stance effects doubled in effectiveness. Lore: The Gods have decided that the diplomatic stances of the mortals were too weak. So to spice things up, they have effectively doubled the effectiveness of every diplomatic stance known to man. Now the mortals...195 downloadsupdated 7 y ago
- Athens Reduxby PramathyusLet's make Athens a bit more interesting! (and a bit more historical, somehow...) Changelog: (setup/provinces/00_greece_region) - Changed province output/religious sites: . Thorikos now ...194 downloadsupdated 6 y ago
- This is Sparta!by FlashY™Leonidas is long gone. But his legacy still remains . Almost after 100 years after his death , the Spartans yet again yearns for their former glory. Are you capable enough to once again lead the 300 Spartans to Victory? or maybe Death!!!193 downloadsupdated 7 y ago

