Imperator: Rome mods
Imperator: Rome overhaul mods
Everything filed under overhaul by its own author, ordered by how much it is used.
AllOverhaul491Interface400Historical294Characters143Ironman Compatible125silly109Total Conversions83Unit Graphics68Flags67Unit Types51Portraits30Gameplay23Translation12Localization11Font8Graphics7Balance6Fixes5Map5Economy5QoL5Music5
491 overhaul mods
- Governor Enslavement Policy(deprecated) only for 1.1by misha_archmageAdds a new Governor policy for enslaving your freeman population. Base Social Mobility Policy equalize three strats, but that policy directly downgrade freeman pops. Chance depends from Governor Finess and Charisma stats. Compability: Ironman incompatible. Probably works with old saves. changes \...191 downloadsupdated 7 y ago
- More Pops: Priests!by GodFEATURES (v.1.0) - Added a new pop type called "Priests"; - Added an edited icon to represent the new pop type; - Added priests to a few points in the start of the game - Priests increase the local conversion rate considerably (100% when happiness is at 100%); - Priest promote from the citizens w...191 downloadsupdated 6 y ago
- Divide et Imperaby PureonA simple mod that adds a decision to break up the most powerful nations at the start of the game. It allows smaller nations which are usually destroyed in the early game to survive and take on these larger neighbours. The nations that can be weakened are Rome, Carthage, Etruria, Macedon, Thrace,...189 downloadsupdated 2 mo ago
- Rationalized Tradeby ScaryMonkeySimple mod to adjust trade route values: Makes internal routes more profitable; Imports actually cost money, to simulate a subsidy. (Exports are still the most valuable of all). Allows the player to prefer internal trade for imports when available, and forces a choice between gaining the benefits...185 downloadsupdated 5 y ago
- Imperator Rome Blank Basemap 16200 x 6000by Emperor PenguinNOT PLAYABLE - MOD TOOL This is a blank template map for people wishing to create a map from scratch. The size here is 16200 x 6000 but the size can be adjusted as needed. List of files that need to be changed to change the map size are included in a README file. The heightmap included is what I...183 downloadsupdated 6 y ago
- Eldar Scrolls Reforged UPDATE 17/08by kiorobboLOAD ORDER th -BETTER UI -ELDAR SCROLLS MOD -THIS MOD UPDATE TECHNOLOGY behead the time increased max efficiency 500 modifiers balanced also buildings and pops MANPOWER assault almost double expensive ,manpower -90 modifier battle results are almost most double manpower recovery -70 but when your...183 downloadsupdated 2 y ago
- Total conquestby ZanathosTake everything, that is occupied, if you win the war.180 downloadsupdated 6 y ago
- Roma Delenda Estby JimmySplodgeThis mod adds a decision to Rome, that severely hurts the nation. The AI will automatically take this decision, but you are free to as a player! Requirements: - The nation of Rome must have over 2000 pops and over 300 territories Effects: - 50% less tax - 50% slower building - 50% more expensive...179 downloadsupdated 6 y ago
- Mundus Poenicus Asiatusby CrownstelerNOT COMPATIBLE WITH INVICTUS An update to my original Mundus Poenicus map mod to extend the map work to Asia Minor and Central Asia. It features a completely reworked map of Asia Minor (Turkey), Bactria (Central Asia), and parts of Persia (Iran). The province map as well as the river map and terr...179 downloadsupdated 15 mo ago
- Terra-Indomita RUSDRUIDby Д.Р.У.И.Д.Terra-Indomita — это грандиозный пакет модов и обновление сообщества для Imperator: Rome Перевод пока неполный, работы над русификацией мода ведутся ежедневно, так что наберитесь терпения, чтобы дождаться полного... ВКонтакте: Русификаторы от Д.Р.У.И.Д. Поддержать переводчика: 2202 2002 7399 7401...178 downloadsupdated 23 mo ago
- bloodlineby 76561198349959748修改,让继业者血脉可以母系遗传 更新:修复了不能教育子女的bug 可能会导致的bug:近亲缺陷几率提高176 downloadsupdated 4 y ago
- Naval Tech and Unit Rebalance (Invictus Compatible)by PorosusThis IS Invictus Compatible! Change log: Ships: Every ship had build time and cost adjusted. Every ship had base stats (against other ship types) adjusted. For example, Liburnian vs Octere. Philosophy behind each unit: * Lights are cheap but weak. Scouts, transports, flankers, and swarm ships, bu...174 downloadsupdated 11 mo ago
- Tribal Federation as a decisionby Iago AasimarTribal Federation government is now a decision, the same as forming a migratory or settled tribe. The requirements are the same as those to make your tribe a republic or a monarchy! Plus, you get some of the same benefits as those of "civilizing" your tribe. I thought it's really strange that thi...173 downloadsupdated 6 y ago
- Cursus Honorum Duoby helpingA different take on the design of my version of De Re Publica: Uploaded at the request of some folks. What does this mod do (as opposed to De Re Publica)? Lowered statesmanship gain for certain offices. You can use Propraetors to fill governor positions after getting the Proconsuls and Propraetor...172 downloadsupdated 6 y ago
- De Re Publica: Optimisedby helpingA revision of CaptinObvious's "De Re Publica: A basic Cursus Honorum" (found here: ) with substantial optimisations: - general character check is used only when the game starts or when a player country changes to aristocratic republic - governors are removed instantly if ineligible, so the loyalt...172 downloadsupdated 6 y ago
- Absolutely better main menuby ItsJustMyShadowDOESN'T WORK ON 1.4, due to PDX changing main menu screen. Gonna update it someday... Just swaps the original image used in the main menu - instead of Ceasar you get Senate. Way better, IMO.172 downloadsupdated 7 y ago
- Imperator: Total War 2by ClumsyImperator Rome: Total WarDid you ever dream of Paradox Interactive's campaign with Creative Assembly's battles? Now you can have it!This mod simply adds two decisions: Total War Victory and Total War Defeat.----------------------------------------------------------------!HOW TO USE!--------------...171 downloadsupdated 17 mo ago
- Balanced Pops for 1.2 Ciceroby DroganNew for 1.2 Cicero second patch. Game Balance changes with the over all goal slowing down assimilation, conversion, promotion and making maintaining a large empire a bit more challenging. - Assimilation and Conversion smoothed out a bit less dramatic overall. Base is 1 a month and all variables a...169 downloadsupdated 7 y ago
- More Goods (Invictus)by Prometh3uzAdds 6 more goods to the game with varying bonuses, as well as tweaking and improving other trade goods which were (IMO) not really worth using trade slots on. Also, improves some building stats for settlements and cities. WIP FEATURES/TODO LIST: -Add more locations for Trade Goods across the map...168 downloadsupdated 3 mo ago
- 4x Times Stronger Holy Sitesby Mellllll"Now we are getting somewhere" - Julius Caesar after being stabbed a 23rd time. This mod quadruples the strength of the effect of constructing a holy site, to adding 100% of the deity's original effect. It's tasty and delicious, and you should definitely not try any of the other mods I made that...161 downloadsupdated 6 y ago
- Cheap Cost for Idea Change 1.1(DEPRECATED)by misha_archmageCut in half cost for idea change. From 50 to 25 oratory power.161 downloadsupdated 7 y ago
- Invictus - Spearmen Begoneby 76561198445002394A quick and dirty submod for Invictus which effectively undoes the addition of spearmen. For levy ratios, the spearmen were divided into mostly light infantry with occasionally a split of heavy and light if appropriate. Modifiers were variously divvied out between light infantry or heavy infantry...161 downloadsupdated 3 y ago
- modifiersby 76561198349959748修改,现在可以同时点出城市规划和乡村规划,并且将科研效率上限翻倍 更改了影响力加成(城邦不变,小国+5%,区域强权+10%,大国+25%,强权+50% 顺手修改了影响力存储上限(500-1000161 downloadsupdated 4 y ago
- QualitySalt's Overhaul & Balancing Projectby ArgonautChangelog for QualitySalt's Overhaul & Balancing Project (1.2) HERITAGES Added Nubian Heritage (Every nation in the meroitic culture) Added Assyrian Heritage (Adiabene) Added Ethiopian Heritage (Every nation in Ethiopia) Added Phoenician Heritage (Arados, Byblos, Sidon) Added Somali Heritage (Mun...157 downloadsupdated 7 y ago
- Assimilation scaling with total populationby ZanathosScales conversion and assimilation with total pops in territory. Essentially this mod makes it so 50 pops city converts it's population in the same time as 5 cities with 10 pops each. (In vanilla those 5 cities would convert pops 5 times faster than city with 50 pops, which doesn't make sense). A...157 downloadsupdated 6 y ago
- Buffed historical powers for interesting lategameby PawełThis mod makes most historical powers armies more powerful. It makes german/tribal/small nation start much more interesting in the lategame, as there are no invasions in Imperator (like Mongols or Sunset Invasion in Crusader Kings II)156 downloadsupdated 6 y ago
- Nova Roma Total Overhaul Major update 1/11by kiorobboIt is men who endure toil and dare dangers that achieve glorious deeds. And it is a lovely thing to live with courage and to die leaving behind an everlasting renown. IF YOU WANT TO HAVE GREAT BIG EMPIRES THEN PUT THIS LINK BELOW AND VERY HARD DIFFICULTY WHICH IS CUSTOM MADE This mod is a accumul...155 downloadsupdated 3 y ago
- 降低军事传统中其他文化人口要求by 76561198346827473降低军事传统中其他文化人口要求155 downloadsupdated 3 y ago
- QualitySalt's Heritage Rework (1.2)by ArgonautChangelog for QualitySalt's Heritage Rework (1.2) HERITAGES Added Nubian Heritage (Every nation in the meroitic culture) Added Assyrian Heritage (Adiabene) Added Ethiopian Heritage (Every nation in Ethiopia) Added Phoenician Heritage (Arados, Byblos, Sidon) Added Somali Heritage (Mundia, Mosylon,...154 downloadsupdated 7 y ago
- TerrainEffects (x2)by DAKKAVersion: 1.0.* Mod Effect: All terrain effects doubled in effectiveness. Lore: The Gods have decided that the terrain down below had too little effect on the mortals. So to spice things up, they have effectively doubled the effectiveness of all the terrain benefits and penalties. For those who li...152 downloadsupdated 7 y ago
- Imperator: Christus ATUALIZADOby 76561199210244609Imperator: Christus é um mod completo e inovador para Imperator: Rome, desenvolvido especialmente para a comunidade de língua portuguesa. Mais do que uma simples tradução, este mod reinventa a experiência do jogo com conteúdo novo, mecânicas expandidas e imersão total. Com localização total em po...152 downloadsupdated 14 mo ago
- Imperator Invictus + High Seas Compatchby John HavlasekCompatch for High Seas trade system and Invictus. High Seas trade system: 1️⃣ Imperator: Invictus (Workshop ID: ugc_2532715348) 2️⃣ Imperator Invictus + High Seas Compatch (Local mod: imperator_invictus_highseas_compatch_v2) 3️⃣ Imperator Invictus + Performance Compatch (Local mod: imperator_invi...151 downloadsupdated 16 mo ago
- no change policy costby Просроченный jamyou pay 1 gold for changing governor policy cost149 downloadsupdated 6 y ago
- No More Headaches Overhaulby Hello Old SportOverview: No more headaches!..or different headaches, if you don't like these changes! Despite quite a lot of conflict in discussions, I think everyone can agree Imperator: Rome...needs some work. This is my remedy, a laundry list of changes that I felt were well called for. I've included my note...148 downloadsupdated 7 y ago
- Thrifty Pops (Food fix)by 76561198446555385This mod cuts food comsumption from pops by half, fixing a problem most players had with food shortages. Hopefully this isn't too overpowered. Food consumption was a big problem for me when I was playing as Rome.147 downloadsupdated 6 y ago
- Population Modby DroganPopulation mod rebalnced population in Imperator. My goal was to make the game feel more realistic and challenging. Assimilation and Conversion have been slowed, and you need to focus more on managing your diverse empire. Cities convert much faster than the areas further away from your authority....146 downloadsupdated 7 y ago
- 1.2 Balance Collectionby LufosFor 1.2 Cicero beta. This mod will act as a collection of several balance changes. Current changes: - pop assimilation and pop conversion governor policies also increase unrest by +1 - increased aqueduct pop growth factor from 0.01 to 0.1 - increased political influence cost for some action (clai...145 downloadsupdated 7 y ago
- Easier Military Traditionsby redfangs94Modified version of Integrated Military Traditions by yourcrazyex.145 downloadsupdated 5 y ago
- Better Vassalsby redfangs94Improved vassals to join wars. Let your attack dog dreams come true!145 downloadsupdated 7 y ago
- 2.0 Trade League Cities Affordableby VelrixTrade League cities are a really good way to keep your income alive in late game with every minor states being annexed and every major wanting your head. The "meta" would be to keep one province feudatories to let the commerce flow. Boring, we have Trade Leagues for god sake. They have massive bo...144 downloadsupdated 23 mo ago
- Tibetan Military Traditionsby |UST| King CatFigured it was about time that somebody took a crack at creating alternative traditions for Tibet, so that they're not stuck using Indian Traditions. This will add two new tradition trees to the the game, Tibetan Traditions and Silk Road Traditions. Tibetan Traditions are available to nations wit...139 downloadsupdated 5 y ago
- Carthage Mission Fixesby Heretek1914This currently fixes the Carthaginian missions in the "The Iberian Struggle" tree so that Tartessos is actually released with the appropriate territory, and as an actual colony rather than a random free city state. It also alters the "Incorporate Local Deities" mission to actually do something no...138 downloadsupdated 6 y ago
- Building cost rebalanceby ZanathosDrastic building cost rebalance. Mod makes it so investment in for example tax office pays off after about 25 years, instead of vanilla 200 years. (game last about 250 years). Modifies great temple and grand theater conversion and assimilation bonus to work propelly in Scaling Assimilation pack.136 downloadsupdated 6 y ago
- No Mercenariesby TatchPrevents mercenaries from spawning in a new game. Pirates unaffected. Will not alter existing games with mercenaries already spawned in. Please let me know if you find any compatibility issues.133 downloadsupdated 19 mo ago
- Balance Tweaks V0.4by PotatoMcWhiskeyThis is a mod, aimed at adjusting the balance of the game and adding a little bit of thematic flavour to the different games mechanics at the same time. This mod is mostly standalone, and is unlikely to work with other mods. Please see the Changelog on the right ->131 downloadsupdated 7 y ago
- Exquisite Map with Fordsby axosskAdd fords to the strategy map. Strategy map used from this mod: This mod was created to display fords when using a flat map mod. See my other mod to display roads using a flat map mod: *This mod DOES NOT disable achievements*131 downloadsupdated 5 y ago
- GardenOfChangeby IronstromMod adds Heritages,Buffs some buildings,Tweaks Diplo stances, Buffs government types,Buff Ideas,Tweaks Regional Policies. Some terrain changes. Only partial localisation for new some new heritages. V0.10 Pass on Buildings & Ideas Again Building costs slightly increased for stronger buildings in g...130 downloadsupdated 7 y ago
- TOTAL WAR AIby kiorobboThe left is my mod and the other is invictus both taken at year 530 80 years from start SAME AS THE TOTAL WAR MOD BUT NO BUFFS AND DEBUFFS JUST AGGRESSIVE AI This mod is for invictus also works for Terra-Indomita the main point of the mod is bigger empires by adding buffs to larger nations in the...128 downloadsupdated 4 y ago

