
- Indie
- Simulation
- Strategy
Game
Kingdoms and Castles
Inspired by the SimCity series, Banished, and Stronghold, Kingdoms and Castles is a game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle. Your kingdom must survive a living and dangerous world. Do the viking raiders make off with your villagers? Or are they stopped, full of arrows, at the castle gates? Does a dragon torch your granary, your people dying of starvation in the winter, or are you able to turn the beast back? The success of your kingdom depends solely on your skill as a city and castle planner.
Kingdoms and Castles is a city-building simulation game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle. Make trade agreements, alliance, and war with neighboring AI controlled kingdoms. Each villager and resource is individually simulated.
About Kingdoms and Castles
- Released
- July 2017
- Developer
- Lionshield Studios
- Engine
- Unity 4
- Platforms
- Xbox Series X|S · PlayStation 4 · Linux · PC (Microsoft Windows) · PlayStation 5 · Mac · Xbox One
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsBeta Available - Larger Maps UpdateHi Everyone!Update Beta AvailableWe've got the beta version ready to try out for our upcoming Larger Maps Update. The main features in this update:'Extra Large' map sizeMany optimizations (many coming from our learnings working on Nova Roma)Note: The beta version of this update is a debug build, so you won't see the full impact of the optimizations until we switch to the final release version....
- Community AnnouncementsHotpatch - version 123r6Fixes Fixed issue where the game could get in a bad state after evicting a dragon that was not at a building Fixed a load/save issue
- Community AnnouncementsHotpatch - version 123r5Quick Hotpatch Fixes/Improvements Increase dragon damage vs NPC kingdoms Fix DLC not working on mac
- Community AnnouncementsDragon Taming Update - Now Available!Hi Everyone, We're excited to announce the big new update - Dragon Taming - is now available! This has been a popular community suggestion for a long time and we're happy to get it in the game. You can tame, raise, and care for dragons! Let's get into the changes: New Research In order to unravel the mysteries of the dragons, you'll need to research Dragon Husbandry in the great library. This w...
- Community AnnouncementsDragon Taming - Beta UpdateHi Everyone, Quick update for you today, the beta version of our upcoming Dragon Taming Update has been available for testing for a little while now and we've been hard at work incorporating your feedback and fixing bug reports. If you haven't tried out the beta version and would like to test it, here's how: Right click on the game in the Steam library Click properties, then choose betas Choose...
- Community AnnouncementsBeta Available - Dragon Taming UpdateHope everyone is having a happy holiday so far! Update Beta Available We've got the beta version ready for the Dragon Taming update. There is a sticky thread in the forums where there's a more detailed list of all the new changes that are ready for testing, but here's a little preview of how bad a time you'll be able to give the vikings with dragons on your side: {STEAM_CLAN_IMAGE}/28579201/b27...
- Mods indexed
- 1.6k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 4.2k on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- [Beta] New Lands 1.8New Lands is a modification for Kingdoms and Castles, that lets you modify your world size. Furthermore, different, chooseable algorithms provide the option to adjust the map generation even further. Github repo: ( downloadable mod for GoG users).159.8k downloads
- ModMenu v2.0NOW WORKS WITH MOD SYSTEM VERSION 2! This menu is a utility mod that other mod developers integrate with. It provides mod developers with an easy way to make their mod's setting configurable using a UI. For users it offers an easy way to configure their mods' settings. Hotkeys: - O: Toggle menu o...115.1k downloads
- CannonCannon This mod simply adds a new military building; the Cannon. The cannon acts like a ballista, but with a custom model, damage, range, and reload values. This mod is still in early development and I would highly recommend backing-up any worlds you plan to use. I want to also thank L'Empire Du...97.0k downloads
- Day Night Cycle (v1.0)This mod changes the static lighting of the game into a day and night cycle. As of now this is only a demo of what I have planed. I'd greatly appreciate feedback on the discord server and please tell me if you find any bugs.92.3k downloads
- Place More Quarries 2.0This mods allows you to place four quarry mines adjacent to stone deposits.71.4k downloads
- New HousesThe New Houses mod adds 7 new homes for your kingdoms. These houses include: Tall Hovel - A two story hovel that houses a few extra peasants. Slum - A large 3x3 early game house for housing lots of peasants. Fancy House - A nicer version of the Cottage. Row House - A 1x3 house that houses a few e...67.9k downloads
- Place More Iron Mines 2.0This mods allows you to place four iron mines adjacent to iron deposits.66.5k downloads
- Archers Shoot On Ships v1.1Overview Archers now shoot on ships for a more interesting naval warfare. Highly Recommended Zat's Commander mod allows you to group ships and easily select them for a more efficient naval defense. Target Selection (New in Version 1.1) You may now select an enemy target instead of having the game...57.4k downloads
- Place Forester Anywhere 2.0Forester no longer need trees nearby or roads. Allowing you to build them deep in the forest. Mod DOES NOT remove the 4 Square limit from one Forester to another.44.2k downloads
- Higher granary capacity v1.0Sets granary capacity to 1000 because granary always goes up. Made for mirrorman24.41.7k downloads
- Automatic RebuildSummary: A simple mod that will automatically attempt to start the rebuild process when a structure is destroyed. The structure will not be rebuilt if you cannot afford it. It also includes a button to attempt to rebuild all currently destroyed structures. Structures destroyed by fire will begin...41.4k downloads
- SiegeCauldronSiege Cauldron This mod simply adds a new military building; the Siege Cauldron. The Siege Cauldron has short range but very high damage. It has a custom oil pouring particle effect, and model. This mod is still in early development and I would highly recommend backing-up any worlds you plan to u...39.5k downloads
- Commander v2.0Organize your armies in groups like in RTS games! You can quick-select groups and move the camera to them. Also, the mod shows the total strength and health of your armies. Hotkeys: - + : Assign all selected armies to the pressed numpad button. - + : Delete the group of the corresponding numpad b...37.9k downloads
- Intelligent Army v1.1 [Compatible up to K&C 117r6s]Overview Automatically assigns targets to allied soldier squads. Enable/disable targetting enemies (New in Version 1.1) The following enemies can be enabled/disabled for targetting: - Ogres - Kidnappers/Torchers - Thieves How it works Soldier squads patrol an area of a set radius from their posit...31.5k downloads
- No Road LimitationRemoves the requirement to build near existing roads.31.4k downloads
- Elevation 1.0bElevation is a modification for Kingdoms and Castles that adds a new dimension (literally) to the game and expands many gameplay elements to challenge players. Credit Thank you to NuclearLemons (Nuc1earLemons on discord) for being a massive help with the development of this mod, and for so many o...30.7k downloads
- Centre ServicesAs your kingdoms get bigger, you need bigger infrastructure to support them. Introducing Centre Services! A collection of buildings to help facilitate larger populations and give unique bonuses. The first structure in this mod is the Market Hall. This is a massive market, employing 30 villagers,...30.5k downloads
- More People For VillageMorePeople - Customize Your Population Increase the population capacity of all houses in your kingdom! Features Fully Customizable: Adjust population, resources, tax yield, and workers for each house type Multipliers from 1x to 10x (default: 2x) Works with all vanilla houses (Small House, Large H...30.3k downloads
- Cinematic CameraAdd a Free Camera and a Cinematic Camera mode to K&C. Press F5 to enter Default Camera (original one) Press F6 to enter Free Camera Press F7 to enter Cinematic Camera (smooth controls) Control the camera with your mouse W/S to move forward/backward, A/D to move left/right Space/X to move up/down...30.2k downloads
- Just Some Stats 0.1b | KC Statistics ModJust Some Stats Just Some Stats is a mod that shows statistics of production and estimation curves to help players meet consumption needs. Just Some Stats prints a stats message at the beginning of every game-year summarizing the last year, and gives some useful information and insights. Now upda...29.0k downloads
- Better ForesterThis mod increases the amount of wood harvested based on the amount of trees in range of the Forester. This mod was made to encourage Foresters in actual forests instead of maxing them with a few trees. Rule of thumb is more trees = more wood. This is a first release so i might need to further ba...24.5k downloads
- ProductivityEver felt like your people were just not productive enough? You can change that! This mod allows you to override the productivity of most buildings (farms, blacksmiths, foresters, ...). How to use: 1) Subscribe to mod 2) Subscribe to mod menu (linked on the right side of this workshop page) 3) St...24.4k downloads
- Noria Double RangeDoubles the range that a noria reaches. Remember to activate the mod. Let me know if you encounter any problems.24.1k downloads
- More Stockage For VillageMoreStorage - Customize Your Storage Capacity Increase and customize the storage capacity of granaries and stockpiles directly from the ModMenu! Features Adjustable Storage: Small Granary: 100 to 5,000 items (default: 1,000) Large Granary: 100 to 10,000 items (default: 2,000) Small Stockpile: 1x...23.0k downloads
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Why Kingdoms and Castles mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Kingdoms and Castles mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






