- Indie
Game
Loophole
A time-bending puzzle game about working with - and against - your past selves. Subvert the rules of time travel, dodge paradoxes, and find a way to escape the loop.
A time-bending puzzle game about working with - and against - your past selves. Subvert the rules of time travel, dodge paradoxes, and find a way to escape the loop.
About Loophole
- Released
- July 2025
- Engine
- Unity
- Platforms
- PC (Microsoft Windows) · Mac
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsLevel Editor Out Now!Hello Loophole Community!We are happy to announce the Loophole Level Editor. In this free new update, you can design your own Loophole levels and publish them on the Steam Workshop. Plus, you can browse and play levels made by other players.How can I create my own levels?Design a puzzle in the online level editor.The level editor is also fully open-source on GitHub!Follow these instructions to...
- Community AnnouncementsLoophole Patch 2 - Level Replays and Restart Button!Hello Loophole community! We've been listening to your feedback, and we've noticed a few quality-of-life issues that pop up again and again. So, this patch is dedicated to making Loophole smoother and more accessible experience. First, this patch adds a single button press that you can use to restart your current puzzle. This button is "R" on keyboard and "Y" on controller. Second, this patch a...
- Community AnnouncementsLoophole - Patch #1Thank you to everyone who has played the game! We've loved hearing your experiences and feedback – but we've also heard of a couple bugs, so we've put together a small patch. Fixed a bug with the achievement "The Instant" Fixed hairline cracks in the fog-of-war, which were occuring on certain GPUs Added missing characters in some languages Reduced the size of save files Adjusted some sound effe...
- Mods indexed
- 53
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 72 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- bootstrapan easy puzzle built to test the editor212 downloads
- cacophonysometimes it feels like you're working against yourself121 downloads
- Priority92 downloads
- Clear PerspectiveA small, quick level that requires making usage of a few precise movements to achieve your goal. The solution seems obvious once you know the answer.72 downloads
- Infinite Prison65 downloads
- Duplicate StaffYou need to duplicate the staff somehow using the time machine63 downloads
- Fetch Quest Times ThreeFun little idea I had. Well, maybe not fun for you. This level might be a bit tedious in the execution, but I wanted to test out a system for running through three different setups with one set of instructions. Have fun and feel free to make variations on this set up.63 downloads
- Tower of Hanoi57 downloads
- Timing is key52 downloads
- Rush Minute v1First working iteration of an idea. I wanted to recreate the experience of playing Rush Hour. I don't think this is perfect, but it works as a proof of concept. The issue is scaling it to be larger.49 downloads
- TransparencyYou can see the exit... but that's the problem.44 downloads
- The Pigeonhole PrincipleNo bugs are used, but I'd definitely call it a trick. Good luck44 downloads
- Tic Tac Toe v.2Version 2 of this level. I think this is the final iteration of this puzzle, but I might change the design a bit to make it look like a numerical keypad. I could then leave a number as a hint for the order to press buttons. I made the Explosion timer rather strict; there are only about twenty mov...42 downloads
- Why isn't this a paradoxit totally should be40 downloads
- TediumThis level is Very Annoying37 downloads
- abysmal dogshittesting goop mechanics37 downloads
- Tedium 2Electric Boogaloo36 downloads
- Where'd They Go?35 downloads
- Back ThroughThis is a level showcasing a hidden mechanic of Loophole.34 downloads
- BongcloudGive your other self a path.33 downloads
- Stuf32 downloads
- yeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa31 downloads
- Pass it AlongNew interaction found30 downloads
- Many DoorsThat's a lot of doors!29 downloads
Browse all 53 Loophole mods Sortable by downloads, rating and date.
More indie games see all
Why Loophole mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Loophole mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.





