
- Strategy
Game
Master of Command
Step into command during the Seven Years' War with this innovative roguelike historical strategy game. Randomly generated campaigns and real-time battles demand challenging tactical decisions. Customize units and upgrade your force in a game that blends historical depth with unique gameplay.
Take command in Europe's greatest 18th-century war. Equip & customize regiments, manage supplies, and engage in brutal real-time battles across procedural campaigns. Resources and replacements are scarce, and keeping your best men alive may matter more than any single victory.
About Master of Command
- Released
- October 2025
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsPatch 1.5.8Bugfixes- Fixes made to Steam cloudsaves- Crash fixes- Fixed audio glitch where sometimes the raiding sound didn't play while in that stanceModding- Added extra logging for the map editor so you can tell what is breaking your mapLocalization- Updated localization, fixed a few reported spelling errorsVisual- Fixed the X button for widescreen for the Sejm and Swedish reforms- Fixed the Rise of Fr...
- Community AnnouncementsPatch 1.5.7Campaign Changes- Swedish death march attrition is now 0.75% instead of 1% per day to make it less punishing in the late-game Battle Changes- Artillery damage per hit reduced by roughly 10%. Artillery accuracy (chance to land a hit) has not changed, but each successful hit now causes slightly fewer casualties. For example, a bombardment that previously killed around 45 men should now kill close...
- Community AnnouncementsHotfix 1.5.6Hotfix- Fixed a bug that would sometimes cause the game to get stuck on the loading screen when beginning a campaign fighting against the Polish-Lithuanian Commonwealth
- Community AnnouncementsPatch 1.5.5Battle Changes- Grapeshot and canister shot now consume about -20% less ammunition- Artillery now takes slightly higher morale damage from all sources of gunfire- Artillery damage radius against enemy artillery crews increased by ~15%. Near misses are now slightly more likely to clip nearby crew members, meaning shots that land just beside a gun position have a better chance of dealing some dam...
- Community AnnouncementsWatch the developer play Lion & EagleLive Broadcast for Lion & EagleWith the lead developer Griffin Johnson! Check out the new updates and DLC, now available!
- Community AnnouncementsPatch 1.5.4Balance Changes- The AI “Petrine” doctrine now has a malus of -50% morale recovery speed instead of -45% to make it a little easier- The animal mascot encounters have had their chance of appearing bumped up one more time to be a little more common Localization Changes- The text for the “Reinforced HQ” modifier now informs you that the Act III HQ receives a reinforcement army if you play with th...
- Mods indexed
- 130
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- American Revolutionary WarVersion: 1.0.9 New campaign map of North America with 23 unique regions 65 units and 20 unique regiments Historically accurate uniforms New sounds for muskets and cannons New musics New marches 4 new hats Rebalanced unit stats (please provide feedback!) Rebalanced manpower gained from encounters...7.4k downloads
- Napoleonic WarsNapoleonic Wars – 1812–1815 Version 1.2.1 Napoleonic Wars is a historical overhaul mod focused on the final and decisive years of the Napoleonic Wars, spanning from the invasion of Russia in 1812 to the Hundred Days of 1815. The mod emphasizes authenticity, strategic asymmetry, and national ident...7.3k downloads
- Map BundleMy new mod : More battlefields 1/ Church, generic. 2/ Northern Minden, 1759, Seven Years' War, French side. 3/ Freeman's Farm, 1777, American Revolutionary War, British side. 4/ Cross the bridge, generic. 5/ Fortifications, generic. 6/ Bull Run, American Civil War, 1861/1862. Feel free to let me...5.5k downloads
- Expanded RostersVanilla-friendly mod that mostly serves to provide new fun units for players to fight with or against. The selection of units that you will find is based on actual formations and regiments that have in some shape or form participated in the Seven Years War. Currently, the mod adds a total of 8 un...5.5k downloads
- More starting resourcesIncreases the amount of resources you start with4.8k downloads
- Musket & Cannon SoundsFEATURES New sounds: 10 musket sounds 4 cannon firing sounds 4 explosion sounds Enjoying the mod? If you’d like to support its development and future updates, you can buy me a coffee ☕🍪4.6k downloads
- Immobile HQDelays the enemy HQ indefinitely4.3k downloads
- Richer ShopsShop sells more items and have more cash reserves3.5k downloads
- Kingdom of SwedenThe Kingdom of Sweden is no longer the great power it once was in the early 18th century, but it remains a formidable military force in Northern Europe. Under the rule of King Gustav III, Sweden has sought to reclaim its lost territories and assert its influence in the region. The Swedish militar...3.3k downloads
- American Civil WarThis mod is a work in progress (WIP). I still have a lot to add or polish, but it’s playable and enjoyable as it is. I’m going to keep developing it at my own pace to make sure it stays fun for me. Feel free to leave some feedback. Have fun! Update - 06/22/2026 This is the last update for a while...3.3k downloads
- 1:1 Scale Unit SizesWARNING: The AI does not work well with this mod. This is more for the spectacle and viewing your army at its full strength. In the future we will expose more AI parameters in modding which will let me make some adjustments to make the AI behave better. The crux of the issue is the AI not underst...3.0k downloads
- La Guerra FantásticaFeatures: 2 new nations: The Spanish Empire and the Portuguese Empire Expanded campaign map. Now it includes the Iberian Peninsula with 2 regions in Portugal and 3 regions in Spain. 97 units: 13 renowned regiments for Spain, 10 for Portugal, 42 normal units for Spain, 32 for Portugal Portuguese g...3.0k downloads
- Raider's Map PackThe goal with this mod is to continue to expand and eventually contain the largest add on map pack for MoC. My maps will bring increased realism and a larger space to battle. Most my maps are oversized! Map #1 Monmouth Courthouse Map #2 Trenton Map #5 King's Mountain Map #5 Saratoga Map #6 Lobositz2.5k downloads
- More VeterancyChanges: - Increase max vet to 15 - Increase exp gain of all units - Increase AI army vet level to match scaling2.2k downloads
- Ultra Realism ModA comprehensive mechanical overhaul grounded in Seven Years / Napoleonic-era history. Every system has been retuned for realism — combat is deadlier, morale wins battles, officers matter, terrain is tactical, and logistics punish recklessness. What This Mod Changes Combat & Musket Fire Muskets ar...2.1k downloads
- MoC Remastered 1:1 Unit ScaleThis mod mainly focuses on expanding Unit Rosters and improving Game Balance, including adjustments to battle and campaign pacing, as well as overall tweaks to Items and Unit Balance. All of the Custom Hat Busts for the Austrian Units were made by the one and only Feldmarschal Blinzurg. It also u...1.8k downloads
- MoC Expanded RostersThis mod expands all Vanilla Nations Unit Rosters. All of the Custom Hat Busts for the Austrian Units were made by the one and only Feldmarschal Blinzurg. *EXPANDED HRE ROSTER* Renamed Units: - Kreis Musketeers - Imperial Musketeers - Kreis Veteran Musketeers - Imperial Veteran Musketeers - Kreis...1.7k downloads
- Order&HonorAdds more officer uniform variants, HRE flags and other flags. Made for my private use, but I'm share with you. I'm still working on it and will add more in future.1.6k downloads
- More Encamped ArmiesAdds +3 more encamped armies per region1.6k downloads
- Nekodom's USATotal Conversion: Not intended for use with other mods. Made for my personal use, figured I'd share. Feedback on balance appreciated but I can't guarantee any changes or updates. Credits: -George Washington Portrait: Gerkit -North America Map: David Rumsey1.4k downloads
- Dragon of the Orient BETADragon of the Orient The first entry into the series Dragon of the Orient, which aims to bring the 18th Century East Asian threater into Master of Command. This mod is currently beta, as a proof of concept before I invest further Expect bugs and balance issues, please be patience and let me know...1.4k downloads
- Musket & Cannon Alternative Soundpack (SFX)The gun sounds in the game aren't bad (except for the cannon grapeshot - that one is just weak, in my opinion). But the main issue: they're too quiet and lack punch. When a 1400 man unit fires a musket volley, you just don't feel it. It sounds like something happening in the background. To fix th...1.3k downloads
- Pugachyov's RebellionMod dedicated to Pugachyov's Rebellion (1773-1775, Volga and Ural regions). 2 factions: Imperial Russia (mostly like in vanilla game, cosmetic changes) and Pugachyov's Rebels (complete new faction). 2 new unit trees for new faction: Rebel Serfs and Native Peoples. New campaign map and regions. So...1.2k downloads
- Infinite Sea: The Dozen Years WarA total overhaul mod, changing the world and factions to those from Paul Wang's Dragoon Saga/Infinite Sea Series. This mod focuses on the Dozen Years War between the Unified Kingdom of Tierra, and the League of Antar. Version 1.1.1 Tierra is at war... The whole country is abuzz with the news. In...1.2k downloads
Browse all 130 Master of Command mods Sortable by downloads, rating and date.
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Why Master of Command mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Master of Command mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






