- Shooter
- Tactical
- Adventure
Game
Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and
About Metal Gear Solid V: The Phantom Pain
- Released
- September 2015
- Developer
- Kojima Productions
- Publisher
- Konami
- Engine
- Fox Engine
- Series
- Metal Gear
- Platforms
- PlayStation 3 · PlayStation 4 · PC (Microsoft Windows) · Xbox 360 · Xbox One
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods1.5kA mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- Libraries16A library provides shared code other mods depend on rather than any content of its own. It is required, not optional, whenever something else lists it as a dependency.
- Frameworks15A framework is modding infrastructure rather than content: an API, injector or utility that other mods run on top of, or that helps you install, patch or manage them.
- Mods indexed
- 1.5k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- SnakeBite Mod Manager1.1M downloads
- Infinite Heaven630.7k downloads
- S plus plus Soldier Mod (Updated for 1.15)357.0k downloads
- No Development Requirements v1.0.15.3r4342.5k downloads
- No More Timers (updated for 1.15)304.4k downloads
- IHHook255.4k downloads
- New Female Faces and Hairs166.6k downloads
- The Ultimate Phantom Pain Mod161.8k downloads
- The Man Who Sold the World157.1k downloads
- Metal Gear V Saved Game Plus150.3k downloads
- I Can't Believe It's Not ReShade124.7k downloads
- Beyond Ultra Settings120.9k downloads
- Morbid's Side-Op Expansion Pack111.5k downloads
- Infinity Suppressor (Plus Optional Infinite Ammo and Support Weapons)102.2k downloads
- Return of the Item Unlocker UPDATED 1.09 NIGHTLY BUILD87.0k downloads
- Cure Asthma for Female Soldiers81.4k downloads
- Immersive S-Plus-Plus Staff And Recruits79.2k downloads
- Outfit Refitting Project78.0k downloads
- MGSV Outfits Unlock75.2k downloads
- Anyone's MGSV TPP Improvement's74.8k downloads
- More Resources and better harvest and Diamonds mod.74.4k downloads
- Everything Unlocked with Reduced Online Equipment Costs - Progressive S SP SPP Soldiers on the Field (Modular)68.3k downloads
- Infinite Ammo -- Infinite Suppressor SNAKEBITE65.9k downloads
- Infinite Ammo and Suppressors V1.1263.9k downloads
Browse all 1.5k Metal Gear Solid V: The Phantom Pain mods Sortable by downloads, rating and date.
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Why Metal Gear Solid V: The Phantom Pain mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Metal Gear Solid V: The Phantom Pain mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






