Natural Selection 2 mods
Natural Selection 2 gameplay tweak mods
Everything filed under gameplay tweak by its own author, ordered by how much it is used.
AllMust be run on Server223Passes Default Consistency167Map137Look and Feel127Gameplay Tweak77Crosshairs55level51Script44Alien Vision41Material34Tool28cinematic23Custom Game Mode23model16Shader16Localization7
77 gameplay tweak mods
- InfantryPortalby Schrödinger's KatzAllow marines to selection their spawn point by clicking the minimap, just like aliens publish_id = 28868499012.2k downloadsupdated 4 y ago
- BlueprintObstacleFixby Schrödinger's KatzFix marine blueprints blocking pathing mesh, and people who lack common sense and force dev/modders to spend time fixing useless stuff rather than implementing new features. publish_id = 28912401222.2k downloadsupdated 4 y ago
- Third Person Aliensby NinTHIS MUST BE RUN ON THE SERVER Third Person Aliens now works for all alien classes! Press reload while an alien to switch between first and third person camera angles. Mod ID: 30b9244f1.9k downloadsupdated 7 y ago
- SH Disco - Powerpoint Light Handler - Command & Configby AvocaHello, *IMPORTANT* Required is a "Disco.json" file inside Shine/Plugins for the sake of not getting an error :P //Setting to true will have the disco lights always enabled { "discoEnabled": false, "__Version": "1.0" } Roundstart checks for the above setting. This version only supports the "sh_dis...1.5k downloadsupdated 6 y ago
- Prowlerby NinTHIS MUST BE RUN ON THE SERVER (currently in alpha) The Prowler is a new alien class that replaces most of the drifter abilities. It currently uses the drifter model as a placeholder. It is larger and faster than a skulk and has slightly more health. It cannot climb walls. It loses parasite and x...1.5k downloadsupdated 8 y ago
- Classic Entities Modby DragonUpdate - 9-15 Added commVisible flag for Breakables, Moveables, Buttons and Weldables. Update - 8-2 Fix for NS2+ errors. Update - 7-28 Fix for editor crashing on maps with existing entities that were recently updated in editor_setup.xml. Update - 7-21 Improved player collision on elevators for On...1.1k downloadsupdated 6 y ago
- Crazy Minesby MeteruOriginal mod by Nin: Crazy Mines! Mod ID: 98AF0CF8 Crazy Mines lets server admins type 'crazymines' in their console to give all marine players 99 mines that can be placed almost anywhere, and that also place faster. Write messages! Make fireworks! Crash servers! Note: it's your own fault if you...1.0k downloadsupdated 5 y ago
- Fade Void Rocketby NinModID: 40540293 Replaces the fade's stab with a heavy-hitting acid rocket!1.0k downloadsupdated 8 y ago
- Spider Gorgeby MeteruModID: 2192264361 Originally created by Coolitic, updated by Nin, this mod is for the Siege++ Collection. Spider Gorge enables gorges to walk on walls. Workshop image 'NS2 Gorge - cute version' used with permission from Khaidu - Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 L...1.0k downloadsupdated 5 y ago
- The TSF Revolverby scatterDamage 45 Normal 3 pres purchase Unlocked by shotguntech Requires the "Extra Weapons" mod to work correctly in the Armory buy menu. Mod ID: 99c779e7 Weapon model created by 4Horsemen. All new GUI items created by F2 .954 downloadsupdated 5 y ago
- Team-Balanceby |-DMD-| RustyTeam-Balance The purpose of this mod is to bring back the team-balance system which would prevent dead players from spawning if required in order to keep the same number of people on the field. This is a server-side mod and NOT a client-side mod. Created by DiamondGamers.net946 downloadsupdated 10 y ago
- Flame Sentryby Schrödinger's KatzWorking with b328. This mod adds an other sentry type: the Flame sentry. It is ready to be used without any other changes (just add the mod ID) The marine commander can drop it the same way he drops a regular one. The Flame sentry has been designed to be a much more effective sentry in cost of mo...943 downloadsupdated 6 y ago
- BeigeAlert Tauntsby NinModID: 43a08ece Replaces marine taunts with BeigeAlert's hilarious voice over. Only works with male marines (sorry ladies, you'll have to ask Beige to record some lines)858 downloadsupdated 9 y ago
- Meteru Fixesby Meterumodid: 78F8B079 Attempt to fix some bugs Github repository: Preview image is from856 downloadsupdated 6 y ago
- Submachinegunby scatterPorted over from NS2 Combat Standalone Model by Evil_Ice831 downloadsupdated 5 y ago
- Hades Deviceby NinA commander-placed bomb that must be constructed and armed by a marine. Huge blast radius and destroys almost all small structures, friend or foe! Note: Can no longer be built near a friendly command station. More info to come soon, after some testing ;) Check it out on Nin's Mod Box! ModID: 3417...728 downloadsupdated 8 y ago
- Queue Plusby amberImproves Server Queue - Accounts for server reserved slots - 2 for DMD - 2 for BAD - 0 for BAD High Tier - Fixes issues joining when player slot is open but still having reserved slots - Automatically rejoins server queue if joining a server failed (i.e. server full, failed to auth, slot was take...677 downloadsupdated 4 y ago
- Waterby FehaA mod to make it possible to create maps with swimable waterbrushes in them. I tested with most classes, and it works pretty well with all aliens, marines, and even marines with special equipment Huge thanks and credits to SamusDroid for helping me by creating the cube models I use for the water,...610 downloadsupdated 10 y ago
- Healing Fieldby NinReplaces med packs with a healing field that slowly heals all friendly marines in a small AOE. Healing fields do not stack. Currently, the field costs 2 res, lasts 15 seconds, and can heal up to 300 HP in that time. Want to see it in action? Check out Nin's Mod Box in the Arcade Tab! ModID: 349dbd0f546 downloadsupdated 8 y ago
- Pulse Grenade Scan Modby eTea.XanthusWith this mod, Pulse Grenades will initiate a scan when detonated! This scan will last half as long as a normal scan.546 downloadsupdated 6 y ago
- Spider Gorgeby NinModID: 4157b6c3 Originally created by Coolitic, this mod is for the Siege++ Collection. Spider Gorge enables gorges to walk on walls. Workshop image 'NS2 Gorge - cute version' used with permission from Khaidu - Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.450 downloadsupdated 9 y ago
- Local Talk Extendedby .Mod ID: 3462371A website current git commit: 799e73d00bd47728ddc72e97868c0d8ddecd036e Notice to server operators: This mod now requires Shine's basecommands plugin to be loaded. What is this? A mod that allows all players to talk to players in their proximity. There's lots of mods like this on th...414 downloadsupdated 7 y ago
- [Shine] ConfigurableGorgesby CuriLifeCONFIGURABLE GORGES!!! Mod ID: 1a1d903d Default Settings are 6 Babbblers per Egg, 4 Eggs per Gorge, and 15 Clogs Per Gorge. All Settings are stored in the config/shine/plugins350 downloadsupdated 11 y ago
- Gorge Tunnel Controlby SteelcapGorge Tunnel Control284 downloadsupdated 9 y ago
- UWE Delta Extensionby GhoulOfficial Extension to push out balance changes inbetween ns2 builds. Current Changes: Fixed a server script error occuring whit hallucinations. Fixed that the client crashed when using D3D11 while the player created a web as Gorge. Fixed that the techtree did not resolve dependencies correctly ca...220 downloadsupdated 9 y ago
- Prowler_remakeby 76561198353794115This Workshop page will from now on represent the official Prowler mod This version adds: -a custom WORLD_MODEL with animations -a custom VIEWMODEL_MODEL with animations -a custom buymenu select picture -custom hitboxes -a custom ragdoll (NOW WITH JOINTS) -damage twitching, maybe lol idk -fixed b...194 downloadsupdated 5 y ago
- TwoChannelPhaseGatesby tachiEnables two Phate Gate channels that can be toggled on a Per-Phase Gate basis. This adds the ability for the Marines to have two different Phase Gate networks simultaneously. For example, the Commander can drop two phase gates at Marine Start and have both go through a completely different set of...187 downloadsupdated 8 y ago
- Phase Gate Managerby .Mod ID: 4A845A29 This mod allows you to set the target phase gate of a phase gate. How to use You click on the phase gate as commander then right-click on the target phase gate. You can alternatively also use the buttons in the interface in the bottom-right (and then click on the target phase gate).185 downloadsupdated 8 y ago
- Better Skulk Movementby twilitebluemodid 220d209d Improved Skulk jumping to be easier and more intuitive to learn, while creating new possibilities for experienced players. Master the wall jump and become the terror on the wall! Highlights: *Skulks gain speed from jumping on the ground. This also functions as a lunge for better ev...152 downloadsupdated 8 y ago
- NS2: Overhaul Completeby scatterModID: 5114acee NS2: Overhaul turns the stale, old and predictable NS2 a more interesting map control based game where many different strategies can be used in order to achieve victory rather than the same old tech paths every single game. General changes *Techpoints give pres/tres when a Hive or...152 downloadsupdated 8 y ago
- BotTestby GhoulQuick and dirty feature test mod. DO NOT USE !!!149 downloadsupdated 6 y ago
- NSL Competitive Modby SteelcapNSL-CompMod A balance and feature mod for Natural Selection 2, used by the Natural Selection League. For more information, please visit the NSL website. The latest changelog can be found at149 downloadsupdated 9 y ago
- Titan Updateby Steelcap134 downloadsupdated 9 y ago
- Whip Fixby SteelcapFixes an issue with whip targeting by removing target prioritization for previous target.121 downloadsupdated 10 y ago
- Flame Thrower 2.0by twilitebluemodID 33587C39 -Flamethrower no longer penetrates targets, and instead explodes in a small area around the primary target, damaging those at its front and at the sides. -The primary target hit by Flamethrower creates a "flaming ground" below the impact point. Increased FT direct damage from 8 to...109 downloadsupdated 9 y ago
- Refund Pres modby twiliteblue75ce83cd On death, aliens receive 35% of lifeform (PRes) cost. Cost of upgrades are not refunded. Evolutions made from commander created lifeform eggs do not receive any refund.101 downloadsupdated 7 y ago
- Gorge Tunnelby MeteruBrings back the Gorge Tunnel! Commander can drop tunnels just like in vanilla, in addition he can upgrade a Gorge Tunnel to an Infested Tunnel. - Costs 5 res per entrance - In combat mod a entrance costs 1 point History In 2013 Gorge Tunnels where add to NS2, with the Gorgeous Update . Six years...100 downloadsupdated 6 y ago
- Leech's smart skulks and battle medsby boopAdvanced Skulk AI Skulk bots with advanced attacking code with grouping up ability, makes them much tougher. Because warmup has all tech tree abilities unlocked the skulks are actually pretty good and worthy to fight against, most of all fun. If you as a skulk join a pack of 2, they will start mo...94 downloadsupdated 10 y ago
- Ghouls Balance Modby GhoulGhouls Balance Mod SteamWorks Mod ID: 2dd47a50 This mod contains various prototype balance changes based on various ideas of the NS2 balance team. Current changes: - Aliens - Fade - Decreased the size of the Fade's hitbox. It's now in-between were it was before the last change and the current hit...94 downloadsupdated 8 y ago
- Exosuit [Overhaul Mod]by scatterModID: 5039064f The following changes are made: *Reintroduced single weapon Exosuits (cost 30 res) *Upgrade to dual weapon from single weapon at the Proto lab (cost 20 res) Exosuits now divided into 2 subclasses: Railgun Exosuit *Base speed of 6.5 (up from 5.75) *Base armour of 320 *Halved Railgu...86 downloadsupdated 8 y ago
- Napalm Throwerby SteelcapTurns the flamethrower into a napalm delivery mechanism. Focuses on creating zones of fire that deal damage over time to targets within 1.7m. Drops exlusion radius of multiple flames from 1.8 to .7 permiting more flames within the same radius.85 downloadsupdated 9 y ago
- Dark Shimmer Cloakingby twiliteblueid 54c3c506 Redesigned cloaking shader to be more visible at close range. (Thanks to help from Nin) Changed alien cloaking effectiveness to vary based on distance from the viewer. Aliens are completely invisible when stationary at long distance (11+m). Sneaking aliens become invisible at 17-20 ra...83 downloadsupdated 7 y ago
- BunnyHop Air Physics - NS1 (Half Life) Editionby >|KoR|<Frisqy.ViruS (ZdrytchX)Bunnyhop Half Life edition // modid: 359BC164 This mod is more or less supposed to feel like NS1's physics. I've also created this calculator if you want to calculate theoretical maximum speeds and accelerations at angle of acceleration values (bunnyhop related physics generally make use of 85+ d...81 downloadsupdated 9 y ago
- Wooza's Hodgepodgeby 76561198371100238Mod ID: 3477E49F website current git commit: 1bb4b6ca87715e24d3cfb3582a5ac75a16cff551 Mods included: FlameSentry Hades Device Healing Field70 downloadsupdated 7 y ago
- Kill for Resby >|KoR|<Frisqy.ViruS (ZdrytchX)ModID: 3618B661 Image source / artist is unknown, thanks to mass-copying, however it seems to be a colourised version of a double-page art from the manga with the "better art" (since ONE's art is so scrappy). The method works similarly to TremNS2. The reward is basically the score you gain from t...70 downloadsupdated 9 y ago
- DMD Server Files 4b Testby DragonDMD Server Files 4b Test69 downloadsupdated 5 y ago
- Super MedPackby BruteChanges all MedPacks into Super MedPacks that heal full health and armor but cost 3 res each. Also you must have less than 66% of health left to use them. mod_id = "2fcd5323"68 downloadsupdated 10 y ago
- Sticky Websby SteelcapCauses webs to persist after triggering rather than self-destructing.66 downloadsupdated 9 y ago

