Old World mods
Old World singleplayer mods
Everything filed under singleplayer by its own author, ordered by how much it is used.
609 singleplayer mods, most downloaded first · newest update 18 Oct 2026
AllSingleplayer609Multiplayer599GameInfo162character117Nation102UI89Map89Event75Family71AI44Tribe31Translation21conversion14
609 singleplayer mods
- Westeros and West Essos (10p)by InconmonLore accurate map based on George R R Martin's A Song of Ice and Fire. For balance reasons additional city sites were added in some areas (identifiable due to default nation names) while many towns and castles are represented by named resources. ...463 downloadsupdated 14 mo ago
- Trading Harbourby WashiThe harbor allow you to make Trader specialists(Aprentice, Master, Elder), that alow you to trade stone, wood and iron, via 3 differents projects. Trade Stone I / 10 stone for 30 gold per turn, require apprentice tarder Trade Stone II / 20 stone for 58 gold per turn, require master trader and dev...461 downloadsupdated 4 y ago
- Make elephants rout againby josh_E_BMake elephants rout again460 downloadsupdated 5 y ago
- Displayed UI Traitsby IRevanI3 more traits(vanilla 3) are displayed at character UI for their traits459 downloadsupdated 4 y ago
- Urban Planning by Emergentby EmergentSUMMARY: Enjoy greater flexibility in planning, executing on, and benefitting from your urban planning and construction designs. TAGLINE: Do you enjoy optimizing for tile adjacencies and picking out the best options to make the greatest use of t...451 downloadsupdated 13 mo ago
- AGs Balance Modby amateurgamer88This is a simple balance mod that is largely tweaking some values. The goal is to buff aspects of the game that needs some love while nerfing aspects that are too strong (or those I perceive as too strong). Please note that these changes are subje...451 downloadsupdated 4 y ago
- Minimum Resource Countby Fimbulvetr_Increases the minimum amount of Resource Tiles for every Resource The unmodded game starts resource placements with attempts to place at least 1 of each Resource on the map. This mod increases this number based on the number of Players (human a...449 downloadsupdated 3 mo ago
- More HP for Melee Unitsby WashiAll melee units now have 25 HP (normaly 20)449 downloadsupdated 4 y ago
- Far away harvestby WashiFull harvest and remove vegetation distance changed from 8 to 12 Harvest Max distance changed from 24 to 32447 downloadsupdated 4 y ago
- ps Extra GameOptionsby poldworldAdds 4 new options to advanced game setup.435 downloadsupdated 5 y ago
- Better defense buildingsby WashiChange the Defense bonus in Garrison from 20 to 40 in Stronghold 30 to 50 and Citadel 40 to 60435 downloadsupdated 4 y ago
- Automate Citiesby Franz-This mod lets you add automation to your cities as a project, giving it autonomous rule. • This is probably useful when you're playing late-game with 10+ cities, and maybe don't want to deal with all of them. • Any of your courtiers can star...434 downloadsupdated 3 y ago
- Old World Asset Templateby Dale KentOW Asset Template ** This is NOT a playable mod, this is a template to show modders how to add custom assets to Old World. This mod contains all that is required to add custom assets to the game. It replaces the Assyrian portrait and crest with custom assets, plus contains a new religion showing...432 downloadsupdated 4 y ago
- Cadenza's Nations Change - Female Leadersby needadditionalpylonsChanges Rome, Babylon and Persia leaders to female counterparts. The portraits were generated using Midjourney AI. They are not historically correct in many ways, sorry. But I'm on a MJ free trial. Gift me an account and I'll do better ! (/joke). ...430 downloadsupdated 4 y ago
- DynamicGreeceby HarryLike the mod? Buy me a coffee! buymeacoffee.com/harrygames Introducing a new fragmented Greece--Which family will gain supremacy over the Hellenic League? This is a nation mod that replace the national powers of Greece with new ones, and make it a Coalition Government, meaning the strongest famil...430 downloadsupdated 7 mo ago
- New Urbanby EmergentSUMMARY: Build an urban improvement not subject to urban adjacency requirements... at a steep cost. TAGLINE: Do you desperately want to build an urban improvement somewhere that doesn't meet urban adjacency requirements? Are you out of shrines and hamlets to facilitate setting up a new urban chai...429 downloadsupdated 13 mo ago
- No Wokeby mbomb007Removes certain controversial elements of the game, such as the G-y and Bis-xual traits, which rarely affect gameplay. The traits are set to be unobtainable, rather than removing them entirely, to make sure it doesn't break existing saves. Existing saves don't seem to be affected by the mod. Even...429 downloadsupdated 19 mo ago
- All Shrinesby EmergentSUMMARY: Build any of the 11 types of shrines regardless of which nation you're playing as. You can build 2 shrines per culture level in each city. TAGLINE: Why be limited to your nation's 4 shrines? Build ALL the shrines in the best places! D...426 downloadsupdated 13 mo ago
- Chinese Improvementby 414046861更新日期2025.8.6. 后续日期写在版本号。 1)网友证实已经生效,各国翻译MOD都会卡一下,多等等或者重进游戏就好了。 2)已改正大量错误,尤其改正UI文字和基础翻译错误。场景战役MOD不生效。 3)不确定是否影响成就。如果是,删除相关条目即可。(比如奇观名称) 4)游戏更新频繁,时常有新语句,所以会暂时看到英文。426 downloadsupdated 3 mo ago
- Faster Worker - updated 1.0.76679by eddieballgameWorkers are now 2x faster to raise. Production cost was 60, the same as Militia; now the production cost = 30.426 downloadsupdated 20 mo ago
- ScaleUpObjectsby modymodyIncrease the scaling of units, resources, buildings, improvements, etc making it easier to see and interact with objects on higher dpi screens416 downloadsupdated 4 y ago
- AgainstTheGrainEventby quantummechaniAdds the event "Against the Grain" to the game.410 downloadsupdated 5 y ago
- No Population Maintenanceby FluffsterRemoves maintenance costs for population406 downloadsupdated 2 y ago
- Fatigue -1by Willys776Reduce by 1 the fatigue for all the vanilla units. Compatible with other mods398 downloadsupdated 4 y ago
- Minor Cities+by mkHappyPandaAdds a significant incentive to absorb Minor City sites. Especially useful for One City Challenge games. The six tiles around a Minor City can now be developed with new Improvements: Minor City Districts - Add Civics/Growth/Money. - Trade Ne...392 downloadsupdated 22 mo ago
- Religion Victoryby Dale KentReligion Victory Adds a new Victory type to the game: Religion Victory. IMPORTANT: After downloading and activating this mod, when starting a new game go to Advanced Setup and turn the toggle for "Religious Victory" to ON. To obtain a Religion Victory you must complete the following requirements:...390 downloadsupdated 2 y ago
- Learn Archetypeby Franz-Lets you change your leader's Archetype. • You can select an archetype for your leader to learn, which takes 2 years. • You can only start this mission once every 20 years, for each leader. • If a new leader takes the throne, they can sta...389 downloadsupdated 3 y ago
- More Food Consumptionby Fimbulvetr_An attempt to make Food relevant, by adding Food consumption to Units and reducing some bonuses to Food Yields. All starts get +100 food to offset initial demand a bit. Population consumes 4 Food (and nothing else), no longer tied to Culture Lev...381 downloadsupdated 4 mo ago
- Simple Family Namesby fluffybunnyOldWorldChanges family name to family class name - i.e. Artisans instead of Magonids. If you don't want to have to remember whether the Achaemenids are Riders or Statsemen, this is for you.371 downloadsupdated 7 mo ago
- Rise Of The Chaosby Mr.FkingNobodyRISE OF THE CHAOS - THERE IS ONLY WAR ! (New Contents) - 4 New Rural Improvement - 9 New Urban Improvement - 3 New Specialist Class - 4 New World Wonders - 4 New Unique Units - 7 New Unit Effects - 1 New Technology (New Por...365 downloadsupdated 3 y ago
- Tech Hand Size +1by WashiTech hand size incresed by 1360 downloadsupdated 4 y ago
- 13 playersby felidaetteEnables 12 opponents for larger map sizes.360 downloadsupdated 6 mo ago
- Enable All Wondersby EmergentSUMMARY: This enables all wonders in the game. Normally, only 13 wonders are randomly picked out of the available list; with this mod, all wonders you have access to (based on the DLC you have enabled) will be available in each game. DESIGN NOTE...351 downloadsupdated 7 mo ago
- AG Archipelago Mapby amateurgamer88A modified Archipelago mapscript by AG. More landmass overall with some water for naval combat to still be relevant at times. If subscribing to steam doesn't work, you can go here: and download the zip file (both cs and xml files). Then, place it in your OldWorld/Scripts folder.350 downloadsupdated 4 y ago
- Less Aggressive AIby bsullivanjrAI is less likely to declare war349 downloadsupdated 4 y ago
- Franz's Light Tweaksby Franz-Minor Tweaks348 downloadsupdated 4 y ago
- Alternate Specialistsby Franz-New Names, City Effects and Portraits for several Specialists346 downloadsupdated 4 y ago
- Desert Roadsby Princeps Civitatis<size=24>Desert Roads</size> <size=12>By Thremtopod</size> icon(bullet)Characters can now have the link(TRAIT_NOMAD) trait. icon(bullet)Can build link(CONCEPT_ROAD,2) on link(TERRAIN_SAND) (desert) tiles in any city with a link(TRAIT_NOMAD) link(CONCEPT_GOVERNOR). icon(bullet)Combat bonus for uni...342 downloadsupdated 3 y ago
- 10x Wondersby SquidLauncherAll Wonder traits x10 (Musaeum +500% Science, Pyramids +10 Orders etc). Guaranteed balanced.342 downloadsupdated 2 y ago
- Biome-specific Bathsby Fimbulvetr_restricts each type of Bath to a specific City Biome (Cold, Temperate, Hot) requires Better AI Base DLL Only 1 Bath can be built per city, all of them need to start with Apprentice Specialist. Cold Baths in Arid/Dessert Heated Baths in Tundra (...341 downloadsupdated 3 y ago
- Improvement Imagesby 76561199056523749Replaces the improvement icons (like the mine, pasture, library and so on). In game icons are also replaced.337 downloadsupdated 5 mo ago
- Early Improvement Unlocksby Fimbulvetr_Adds additional Unlock conditions for 3 Improvements requires Better AI Base DLL - Market: also unlocks with Navigation Tech with Strong Culture in the City (in addition to the normal unlock at Coinage Tech and Developing Culture) - Courthous...333 downloadsupdated 4 y ago
- Big Empire Corruptionby Willys776Cities have higher maintenance and yield loss the further away from the capital they are. (Culture, Mantainance, Science, Civic, Training and Orders) Connected cities have 15% less mainteinence and get back some orders.330 downloadsupdated 4 y ago
- Seven Kingdoms (7p)by InconmonLore accurate map based on George R R Martin's A Song of Ice and Fire. For balance reasons additional city sites were added in some areas (identifiable due to default nation names) while many towns and castles are represented by named resources. ...330 downloadsupdated 14 mo ago
- All Shrinesby EmergentSUMMARY: Build any of the 11 types of shrines regardless of which nation you're playing as. You can build 2 shrines per culture level in each city. TAGLINE: Why be limited to your nation's 4 shrines? Build ALL the shrines in the best places! DESIGN PHILOSOPHY: This may make the game slightly easi...330 downloadsupdated 13 mo ago
- 10x Nationsby SquidLauncherAll National traits x10 (Babylonia +200% growth, Rome +10 Fatigue limit etc). Guaranteed balanced.328 downloadsupdated 2 y ago
- National Wondersby spiderJ90Overview: This mods limits the building of wonders to historically accurate nations. Naturally that means some nations end up with more wonders than others, which may affect game balance. If that's the sort of thing that bothers you, think of it ...322 downloadsupdated 16 mo ago
- More Legitimacyby eddieballgameA slight increase to some Legitimacy bonuses for a few extra, all important, Orders. LEGITMACY Bonuses for Discovered and Named Landmarks have been double to 2 and 4. LEGITMACY Bonuses for a finished AMBITION and a finished LEGACY have been doubled to 20 and 10321 downloadsupdated 18 mo ago
609 singleplayer mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

