
- Indie
- Simulation
- Strategy
Game
Phantom Brigade
Phantom Brigade 2.0 is a cinematic, tactical mech strategy game with a revolutionary timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
Phantom Brigade 2.0 is a cinematic, tactical mech strategy game with a revolutionary timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
About Phantom Brigade
- Released
- February 2023
- Developer
- Brace Yourself Games
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsHotfix 2.2.2-b8339If you missed the 2.2 update, you can check the patch notes for it HERE 🔁 ChangesChanged squad makeup for some contractsTank squads will no longer appear for Convoy Airlift contracts.Heavy two mech squads will no longer appear for Demolition and Convoy Airlift contracts.Standard two mech squads will no longer appear for Convoy Airlift and Mech Ambush contracts.Changed balance for some weaponsI...
- Community AnnouncementsHotfix 2.2.1-b8336If you missed the 2.2 update, you can check the patch notes for it HERE🆕 New Features and ContentAdded dynamic display of stability in unit overlays and unit detailsIt can be challenging to know whether a unit will crash or not based on the weight class icon alone, without seeing the internal stability valueStability depends on unit types and armor classes and changes with movement, shielding,...
- Community AnnouncementsPhantom Brigade 2.2 - Free Content UpdateAttention Brigadiers! 2.2 is here and with it comes a new supply drop of content and features. About the 2.2 UpdateThe goal of this update is to add new content and give players more ways to play! With that in mind here's the major highlights of what's new:New Primary Weapon: The Stake Launcher – Impale enemies with rocket propelled spikes to push units, cause crashes and even pin them to walls...
- Community AnnouncementsSmall Update (again!)In our previous patch yesterday, we accidentally introduced an invalid character in the Spanish localization that prevented the game from being launched or played if the language was set to Spanish. This issue has now been resolved.
- Community AnnouncementsVery small updateFixed a bug where gameplay tips weren't appearing to players after the first breakthrough mission.That's it, that's the update!
- Community AnnouncementsController support + mech mounted camerasDevelopment UpdateHey Brigadiers! We're still cooking, and currently we're getting ready to ship a couple highly requested features: controller support AND mech mounted cameras! Not quite ready for prime time yet, buuuuuuut if you just can't wait (and don't mind a few bugs), you can get your hands on the latest and greatest RIGHT NOW by switching to our experimental branch: Right Click "Phantom...
- Mods indexed
- 110
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- [PB 1.3.4] Squad Size - 6 Mechs version================== This mod enables the total squad size count to 6 mechs instead of 4. ==================== As Phantom Brigade v1.3, newly inserted mod (both locally downloaded/subscribed from steam workshop) are automatically loaded by default. Extreme caution is adviced when when to choose whi...7.8k downloads
- Sample: AutocannonsA sample mod adding a new weapon type (autocannons) with 3 different models. Pass time in the overworld outside the first province to trigger the event and receive them. The weapons are also eligible to spawn with different rarities on long-range enemy units and have associated workshop projects....6.9k downloads
- ModExtensionsThis is a library mod patching the game to fix bugs and limitations related to modding. It will not introduce significant changes to your game when installed separately, but might be required as a dependency by other mods. ModExtensions is an unofficial and experimental project and is not intende...6.6k downloads
- Expanded Melee WeaponsThe base game's melee was often overshadowed by a mere pistol in close range which was weird to me. Adds several new types of melee weapon variations. Intended to spice up melee game play, making it more useful. Vanilla Melee Swords remained untouched. Just that melee range no longer scales off o...5.7k downloads
- More Pilots and Mechs [2.0 Update]Add new upgrade into tech tree to add more mechs and pilots slots to the base game. Mod tries to be as vanilla+ as possible outside of pretty low prices. Adding uograde for more camp slots so you can have fun with mechs. Pilots (Vanilla 12 pilots, Mod 16 pilots): - T1 upgrade to add +2 pilot slot...5.5k downloads
- Module Mechs XXL4.9k downloads
- [PB 2.0] Squad Size - 6 mechs versionThis mod enables the total squad size count to 6 mechs instead of 4. ==================== Squad Size mod doesn't work with specific scenario to avoid unfair balance at beginning, specifically. These are: - Mountain base; - Early-Game & Tutorial Scenarios (Obstager-Wiel and Hedmark Missions are un...4.8k downloads
- Gundam armamentsaddes gundam themed armaments including armor, weapons, and color liveries. link for E.M.C support patch: If you want enemy use only zeon side mechs: If you want enemy use only federation side mechs: current) now have tech tree on base upgrade tab, downwards of default tree. language supports Eng...4.6k downloads
- More ItemizationThis mod adds four new part rarity tiers and two more perk rarity tiers. This mod also makes it so all parts can have up to 3 perks and those perks can be of nearly any rarity. The intention here being to emulate itemization found in RPG games. Languages currently supported: English, French, Japa...4.1k downloads
- No Resource Caps3.6k downloads
- (Legacy) Dj More Cannons3.1k downloads
- [PB 2.0] Expanded Armory Mod (E.A.M.)Formerly known as fragmentMod, which started as a simple MIRV Mechanism mod, has been evolved into Expanded Armory Mod (E.A.M) with a renovated purpose to be a collection of custom weapons (and not only) in continuous development. As the name suggests, this mod aims to expand the already existing...3.1k downloads
- Gio's Backpacks Equipments and Electronic Warfare2.9k downloads
- Gio's Rebalance and New Weapons2.9k downloads
- No supplies to build2.8k downloads
- Sample: 2D PortraitsSample mod. Demonstrates how to add new overlays (flat images displayed on top of pilot portrait windows) to the game. Providing opaque images lets you fully hide 3D characters if you so desire. These portraits can be used on any pilot using the overlay selector in the pilot customization screen....2.7k downloads
- Many Portraits (AI made)Gives you the option for 315 various pilot portraits with a mostly consistent anime/comics style. Just go into Pilot Edit and then under Overlay you can chose between different portraits. All the portraits were made using AI (Black Forest Lab's FLUX.2) and are free of any rights. Please do not in...2.6k downloads
- Unfused EverythingA minor mod to make it so all perks and modules are always unfused. Compatible with both the base game and with 'More Itemization'. Highly recommend also using the 'Subsystem Crafting' mod. Otherwise crafted parts will have no subsystems for unfused slots. Created by: eqN.2.5k downloads
- Subsystem CraftingThis mod does two things: 1. Makes it so crafted parts can now come with random pre-installed subsystems rather than unfused slots always being empty. 2. Makes it so all subsystems are now able to be unlocked for crafting within the workshop. Note: The probability of subsystems appearing on craft...2.2k downloads
- Dj More Cannons - RevivedAdds new Cannons to the game which allow for more Dakka Dakka! Bolters, Lasers, plasma and more. Also adds several very nice liveries. Created by: DjKolekson. Revived for 2.0 by: eqN. Languages currently supported: English, French, Russian, Simplified Chinese, and Spanish. Feel free to request mo...2.1k downloads
- More Pilot PodsAdds 6 new pilot pods to the game, tripling the amount available. Each new pilot pod is designed to serve a specific niche and promote varied gameplay. Languages currently supported: English, French, Russian, Simplified Chinese, and Spanish. Feel free to request more. Created by: eqN.2.1k downloads
- [PB 1.3.4] Enhanced Mech Customization================== This mod expand the mech customization by enabling mech customization of sub-pieces of some parts (torso, legs, etc.). Important: to use pieces from other frames, you have to scrap and detach them from inventory. This mod works when combining pieces into rare (blue) armor parts...2.0k downloads
- [Broken for 2.2+ Version] Extra Modified ActionsSplit dash action into move line instead of double action+move lines.2.0k downloads
- Enhanced Mech Customisation1.9k downloads
Browse all 110 Phantom Brigade mods Sortable by downloads, rating and date.
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Why Phantom Brigade mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Phantom Brigade mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






