
- Indie
- Simulation
- Strategy
Game
Plan B: Terraform
Terraform a lifeless rock into a lush and habitable world. Build trucks, trains, and sprawling factories on an enormous hexagonal planet. Grow its population to millions. Enjoy a dynamic simulation of atmosphere, temperature, water, and forests.
Terraform a lifeless rock into a lush and habitable world. Build trucks, trains, and sprawling factories on an enormous hexagonal planet. Grow its population to millions. Enjoy a dynamic simulation of atmosphere, temperature, water, and forests.
About Plan B: Terraform
- Released
- August 2025
- Developer
- Gaddy Games
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsPlan B – v1.0.6: clouds fixHiHere is a small 1.0.6 update. It mainly fixes a serious issue we had missed: clouds were no longer slowed down by mountains. This update restores the intended behavior: clouds now produce much more rain when passing over mountains (so they lose their water and disappear faster).Please note: some areas “behind” mountains, depending on the wind direction, may turn back into desert. As a result,...
- Community AnnouncementsPlan B – v1.0.5: actual production stats, quality of lifeHere is a small unplanned 1.0.5 update. We went through all the old suggestions, sorted them, and found a few small ones that were nice to do now. So here they are. We are now down to 0 "vanilla" tasks left!Now, back to work. A lot more to come if all goes right!To stay updated (no spam, ping only for new EA launches or releases): - Discord: - Mailing list: Plan B - v1.0.5 build 1252Improvement...
- Community AnnouncementsPlan B - v1.0.4: Production Screen, Elevation LinesHere comes version 1.0.4! Quite a lot of features in this update, mainly the long-requested global production screen, and a much better visualization of the map’s elevation, which should greatly help with water management.There’s also a revamped city expansion algorithm, automatic recomputing of train lines, a button to upgrade all selected depots at once, and another to instantly create the ma...
- Community AnnouncementsPlan B - v1.0.3: unity vulnerability fix, multi-selection item/recipe changeThis time it's a small update, released earlier than planned, to quickly include the important Unity fix for the "CVE-2025-59489 security vulnerability".But there’s also a nice little improvement: when you select multiple depots or factories of the same type, you can now change their item or recipe all at once!We’ve also been discussing ideas for a possible big future update or DLC. Nothing dec...
- Community AnnouncementsPlan B - v1.0.2: selection production stats...Here is a second update with a lot of urgent fixes and small improvements, but also some real gameplay additions ; especially the production stats of the current selection. Simply select a group of buildings and you'll see the total of what they can produce and consume (if there are enough depots to deliver/receive containers!).We have also fixed and optimized several issues that improve perfor...
- Community AnnouncementsPlan B - v1.0.1Thank you all for the amazing reception and support for the 1.0 release!Initially, we planned to release just a small 1.0.1 patch with a few fixes and improvements. But thanks to all your great and pertinent feedback, the todo list quickly grew much larger :-)So here’s the first update, including some of the most urgent improvements. More will follow soon!Meanwhile, we’re also discussing the ne...
- Mods indexed
- 15
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Snek's truck buff (2 containers per truck)Simple mod that buffs the trucks to compete a bit more with trains in the start of the midgame, a small fork out of my rebalance mod. Trucks carry 2 containers now, and have a small buff in speed.3.7k downloads
- Faster Drones1.8k downloads
- Logistics +This mod greatly enhances the capacity and speed of all transport methods, allowing for a much more efficient logistics network. Trucks now pull 2 trailers and can carry up to 6 containers in total. Trains feature 20 wagons, each capable of carrying 4 containers. Instead of just 15 wagons with 2...1.4k downloads
- Faster Transports1.4k downloads
- Snek's bulky trainsA fork of my bigger rebalance mod. Drastically nerfs train acceleration/breaking, doubles max speed, making trains look and feel much heavier. Each train costs twice more. Only affects throughput on short routes, Being the same as vanilla on most routes, and on long range-ish routes benefits trai...1.3k downloads
- General Quality of Life ChangesUpdates for Enhanced Game play Significant updates designed to elevate the overall gaming experience. Key improvements include buffs to Extractors, Trains, and Trucks, resulting in enhanced efficiency. actively working on a comprehensive overhaul of various game aspects, with a focus on creating...1.2k downloads
- Improved Playing Experience MODAbout This MOD This mod introduces several changes to enhance your gameplay experience, particularly around water management and terrain modification. By unlocking terraforming tools earlier, this mod offers greater flexibility and creative control. I hope you like it. :D Here are the changes mad...998 downloads
- Restored Minerals729 downloads
- Snek's rebalance (Not 0.9 compatible)A mod that attempts to rebalance the game's building's costs, transport's strenght and pacing. Making the experience a bit harder and longer while making some stuff make more sense and use to the player. In addition to rebalances, it reshuffles the UI so it makes more sense. One of the major thin...694 downloads
- Seeds to Harvest using FactoriesDirect Harvest Food Factories Tired of building endless farms just to keep your food factories running? This mod changes how food factories work by allowing them to directly produce harvest resources without depending on separate farms. This is achieved by adding a new recipe that requires 1 fiel...603 downloads
- City buildings (decoration only)Includes: - A new category with every type of city buildings as decoration - new free recipe in assembly plant to create every city buildings /!\ Localization for mods is broken for now, once it is fixed I will update the mod. sorry for the inconvenience582 downloads
- Recipes +This mod adds a lot of recipes. There are alternative ways to get rid of your waste and additional ways to get food, water, and other resources. Additionally, there are endgame recipes for most buildings and logistics.580 downloads
- Not Enough DamChanging height of the dam and pump to 500m.272 downloads
- Example Medieval Mod234 downloads
- The nothing modadds nothing77 downloads
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Why Plan B: Terraform mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Plan B: Terraform mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






