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Return to Castle Wolfenstein
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Return to Castle Wolfenstein

Return to Castle Wolfenstein is a first-person shooter and a reboot of Wolfenstein 3D. The player's arsenal includes among others a Luger, MP 40 submachine gun, Mauser rifle with sniper scope, flamethrower, dynamite and grenades. The game also features a multiplayer component in which players are split into Axis and Allies sides with each a set of objectives to complete.

About Return to Castle Wolfenstein

Released
November 2001
Developers
Gray Matter Interactive, Westlake Interactive, Raster Productions, Splash Damage, Nerve Software
Publishers
id Software, Aspyr Media, Activision, Microsoft Game Studios
Engine
id Tech 3
Series
Wolfenstein
Platforms
Xbox · Linux · PC (Microsoft Windows) · Mac · PlayStation 2

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

Mods indexed
168
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

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Why Return to Castle Wolfenstein mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Return to Castle Wolfenstein mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.