The Riftbreaker
The Riftbreaker mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
1,678 mods, most downloaded first · newest update 26 Oct 2026
- 5x Mining Outputby 765611990450758945x the output from Carbonium, Ironium and Rare Element miners. They also don't consume ore. Rest is vanilla.4.8k downloadsupdated 14 mo ago
- Build floor on selected areaby ponomaryow_dmitryThe mod allows player to build floors on an area of any size. The mod allows player to remove the floor from an area of any size. The area is selected by holding down the mouse button, as when building walls. Added marker with floor tile size4.7k downloadsupdated 10 mo ago
- Build multi-layered walls at onceby ponomaryow_dmitryMod modifies wall building. The mod allows you to immediately build multilayers walls (solid walls and walls with gaps). During the construction of the walls, the initial location of the player is indicated by a blue marker. The direction of4.7k downloadsupdated 14 mo ago
- Enhancement Weaponsby 76561198407786606From Machine Translation Description Modifies the original weapons to fire charged bullets in fully automatic mode. Slightly enhances weapon stats. Removes charged firing and laser sights from weapons (except for a few specific ones). Locks the weapon's auto-aim range to prevent bullets from goin...4.7k downloadsupdated 8 mo ago
- Heavy Gauss Towerby CybermithralThis adds a new set of heavy towers to be researched that targets only boss, large and artillery type creatures. These towers fire a heavy round that can penetrate targets and requires a continual supply of Supercoolant to keep the towers from overheating. Each tower has a minimum firing range an...4.7k downloadsupdated 13 mo ago
- Y_Loot collection tower range X5by 76561199220751063Y_战利品收集塔范围 X54.6k downloadsupdated 14 mo ago
- heavy artillery and hcm and radar Range+500by 乱杀heavy artillery and hcm and radar Range+500 Range of electric pole tower+500 Notice: The mod removed from the minimum range of this module and the electric pole tower can only be effective once4.6k downloadsupdated 13 mo ago
- power improveby 76561199058107136Minor improvements to power-related buildings, enhance the initial experience, increase battery capacity. Energy connector: radius 5 -> 50; HP 100 -> 10k; Hide the wires Energy storage lv1: 10k -> 50k Energy storage lv2: 20k -> 100k Energy storage lv3: 40k -> 200k Wind turbine lv1: 12 -> 60 Wind...4.5k downloadsupdated 3 mo ago
- Wired Floors4.5k downloadsupdated 5 y ago
- AmmunitionProductionX100by siweipanccconsumables X10 ammo X1004.5k downloadsupdated 12 mo ago
- akee's More Ammoby akeemanAmmo boxes can now store more and with enough Armories running you have more to shoot and kill.4.4k downloadsupdated 14 mo ago
- Pipe Junction ++ (Entity Patcher)by ClausMake pipe junction + grid instead of a box grid Links Entity Patcher discord post and meta file. All mods are free. if you'd like to show some extra appreciation.4.4k downloadsupdated 5 mo ago
- Nuclear Missile plusby 76561198375249827Nuclear missiles are fully charged in 0.02 seconds Removed movement speed penalty4.4k downloadsupdated 14 mo ago
- Sell Depleted Mines Toolby ponomaryow.dmitryThe mod adds Sell Depleted Mines Tool that allows player to sell depleted mines all over the map. Mines that will be sold are highlighted in yellow. The mines will be sold by clicking the left mouse button. The returned resources will be shown before selling the mines. ---------------------------...4.4k downloadsupdated 7 mo ago
- AI Hub Changes 3Xby 76561198451782074Triples the cost, upkeep, and production of the AI hubs. Cost Tier 1: carbonium "300" Iron "225" Tier 2 : carbonium "600" Iron "450" cobalt "30" Tier 3: carbonium 1200" Iron "900" cobalt "300" Upkeep Tier 1: Energy 60 Tier 2: Energy 120 Tier 3: 240 AI Produced Tier 1: from 4 to 12 Tier 2: from 8...4.4k downloadsupdated 2 y ago
- 更大的护盾生成器半径by 765611992145385924.4k downloadsupdated 3 y ago
- Radar Range x10by ProntiusExtremely unbalanced Radar Ranges x10 Level 1: 160 -> 1600 Level 2: 180 -> 1800 Level 3: 200 -> 2000 Worked OK for me on campaign. If you load an existing save you need to build a new radar for this to work. 极度不平衡 雷达范围 x10 1 级:160 -> 1600 2 级:180 -> 1800 3 级:200 -> 2000 在竞选活动中对我来说效果不错。 如果你加载一个现有的...4.4k downloadsupdated 4 y ago
- Add storage capacity [coop_beta]by 765611983419773971. The player's storage capacity has been increased by 10 times (resources + ammunition) 2. The number of AI hubs has been expanded by 10 times 3. Energy storage has been increased by 10 times 4. Liquid storage has been increased by 10 times 5. Solid storage has been increased by 10 times 6. Ammu...4.3k downloadsupdated 14 mo ago
- Increased AI Core Capacity4.3k downloadsupdated 5 y ago
- Resources Eraser Toolby ponomaryow.dmitryThe mod adds Resources Eraser Tool that allows player to remove resource sources. Resource sources will be completely destroyed. Resource Eraser Tool can remove Geothermal Vents and Flammable Gas Vent. The Resources Eraser Tool can be useful if resource sources are inconveniently located on the m...4.3k downloadsupdated 14 mo ago
- Lamp is Energy Connectorby ponomaryow.dmitryThe mod changes Base and Crystal Lamps so that they begin to distribute energy as energy connectors. Base and Crystal Lamp's energy distribution radius is the same as that of the energy connectors. Now Base and Crystal Lamps do not require 1/sec energy to work. The mod adds new skills Base Lamps...4.2k downloadsupdated 7 mo ago
- Weaponized Towerby lukaasmThis tower allows the player to customize the tower's attack by using different crafted weapons from their own inventory!4.2k downloadsupdated 14 mo ago
- more upgrade slotsby allmightyCoderThis mod adds 8 more upgrade slots to mr. riggs. Now with frames! wtf, technologia! Exe: 1179 Data: 837 Thanks to "itsthompson88" for the idea.4.2k downloadsupdated 8 mo ago
- Adjusted Range of Certain Defensive Buildingsby 76561198847113978Special thanks to "rsln" for providing the English translation of the mod description. (Inspired by the Mod released by the author "乱杀") Modification content: Radar lvl.1——Detection range 160 -> 300 Radar lvl.2 - detection range 180 -> 500 Radar lvl.3 - detection range 200 -> 700 HCM Tower lvl.1—...4.1k downloadsupdated 13 mo ago
- Infinite Ores4.1k downloadsupdated 4 y ago
- [2.0] Instant Bioscanner and Turret - 10xby MachlathMade scanning instant and 10x the familiarity amount. Reduced the "Familiarity increased!" sound to 50%. Reduced the "Boing" sound when the scanner hits a scannable object/species to 50%. Added Bioscanner Turrets with the following modifications: Increased HP for each rarity by the factor 100 Inc...4.1k downloadsupdated 7 mo ago
- 多线程下载(通讯中心100倍研究速度)by 76561198847113978银河破裂者们嫌弃通讯中心的下载速度太慢,研发了多线程下载技术! 现在通讯中心和异形实验室的研究速度百倍于从前, 但是激增的数据流也提高了整机功耗 现在通讯中心和异形实验室的耗电量也提高了10倍……4.0k downloadsupdated 13 mo ago
- Long Range Attack Dronesby ScarIncreases the range of the attack drone from 40 to 120 to make them more useful4.0k downloadsupdated 3 y ago
- resource reserve modificationby 76561199196970589Multiply the number of AI cores by 10 and modify it to 40->80->160 energy storage Multiply level 1 storage by 100, Multiply level 2 storage by 500 and cost by 5, Multiply 3-level storage by 1000 and cost by 10, Change to 1000000 -> 10000000 -> 40000000 Ammunition storage multiplied by 100 Multipl...4.0k downloadsupdated 2 y ago
- Infinite Ore (outdated)by MelagiusThe following buildings don't consume resources: - Carbonium Factory. - Ironium Factory. - Rare Element Mine. New version working with World Expansion IV Steam is not allowing me to update this one 🙁4.0k downloadsupdated 2 y ago
- Scanner Towerby cybermithralV1.5 Riftbreaker 2.0 compatible V1.4 Updated to work with DLC3 V1.3 Adds a new tower to your arsenal (Defence category) that scans flora/fauna just like Mr Riggs bioscanner or the scanner turret. Must be unlocked to use - research available3.9k downloadsupdated 14 mo ago
- Build multi-layered walls at onceby ponomaryow.dmitryMod modifies wall building. The mod allows you to immediately build multilayers walls (solid walls and walls with gaps). During the construction of the walls, the initial location of the player is indicated by a blue marker. The direction of adding new walls depends on the initial location of the...3.9k downloadsupdated 14 mo ago
- Better Cryo Station3.9k downloadsupdated 4 y ago
- solid material storage enhencementby 76561199212955931The capacity of the solid material storage and the cost increase as follows: Level 1: Doubles compared to the original level 1, consuming 100 to 200 carbon, with a capacity increase from 200 to 400. Level 2: Quadruples compared to the original level 2, consuming 200 to 00 carbon, with a capacity...3.8k downloadsupdated 6 mo ago
- The rocket launcher fully charges in 0.01 secondsby 76561198375249827In the game, the rocket launcher fully charges in 0.01 seconds, allowing for rapid firing3.8k downloadsupdated 14 mo ago
- More Slots for Weapons, Upgrades and Skillsby ponomaryow_dmitryThe mod adds additional slots for Weapons, Upgrades and Skills/Consumables. ------------------------------------------------------------------------------------------------------ The mech can equip 6 weapons in each hand with the mod3.8k downloadsupdated 7 mo ago
- Energy globalizationby 76561198453481626Energy is now a global resource, so there is no need to rebuild wires and avoid computer cards!3.8k downloadsupdated 4 y ago
- Energy Globalization Updateby ponomaryow.dmitryThis mod is an update of the Energy Globalization Mod, which is outdated. Original Mod: Energy is now a global resource, so there is no need to rebuild wires and avoid computer cards! WARNING: The mod will work correctly only in a new survival game or new campaign. Changed files: - lua/buildings/...3.8k downloadsupdated 10 mo ago
- Drop Rate boostsby StardustBoosts drop rate of mods / equips from both eggs and bioanomalies Extreme eggs guaranteed to drop multiple mods / equips, with a 75% chance to drop one higher rarity.3.7k downloadsupdated 14 mo ago
- Trap Auto Rechargeby ClausWhen a trap hits 0 charges, it auto-refills if you can pay the repair cost; if not, it becomes a ruin as usual. Support Mod Journey3.7k downloadsupdated 8 mo ago
- Vaporater3.7k downloadsupdated 5 y ago
- change liquid pump distanceby thymeoThe new liquid pump needs to be built outside the range of the old one. Removing the old liquid pump is ineffective.3.7k downloadsupdated 14 mo ago
- Faster Harvesting Stations3.6k downloadsupdated 5 y ago
- Powerful Energyby OfficialDarkuFeatures. Upgrades for everything energy related. Better power, invisible cables, less input needed, more output given! + Able to build on Lava/water if needed. (not geothermal or carbonium) Energy Connectors now have 100k HP + Reach over 50 radius + Invisible Wires Level 1 Biomass Powerplant now...3.6k downloadsupdated 4 mo ago
- Resource Veins 10Xby 76561198451782074Increases Resource veins by 10 times in the campaign and survival mode. Does not include DLC missions.3.6k downloadsupdated 2 y ago
- Basic Power and Storage 3Xby SlumberingDragon3X Wind/Solar Generators 3X Liquid/Energy/Ammunition/Solid Storages 3X Carbonium/Ironium Factories3.6k downloadsupdated 14 mo ago
- Resource and energy ratioby 76561198887297379To alleviate post lag and optimize the gaming experience This mod only modifies 3 buildings: wind turbine, carbon plant, and iron plant Wind turbine: electricity/storage/health lv1: 1000 / 100000 / 10000 lv2: 5000 / 500000 / 50000 lv3: 10000 / 1000000 / 100000 Carbon and iron plants: output/healt...3.6k downloadsupdated 13 mo ago
- Tower Arsernalby itsthompson88more turrets a few changes to the base game. extra turrets my first mod so there will be some tweaks and changes that will need to happen you need the bio-lad to start researching new turrets 5 arctic campaign missions and a arcitc survival map3.6k downloadsupdated 2 mo ago
1.7k mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

