The Riftbreaker
The Riftbreaker mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Trap Auto Rechargeby ClausWhen a trap hits 0 charges, it auto-refills if you can pay the repair cost; if not, it becomes a ruin as usual. Support Mod Journey3.4k downloadsupdated 7 mo ago
- power improveby 76561199058107136Minor improvements to power-related buildings, enhance the initial experience, increase battery capacity. Energy connector: radius 5 -> 50; HP 100 -> 10k; Hide the wires Energy storage lv1: 10k -> 50k Energy storage lv2: 20k -> 100k Energy storage lv3: 40k -> 200k Wind turbine lv1: 12 -> 60 Wind...3.4k downloadsupdated 1 mo ago
- akee's Economic Towersby akeemanRemoves (Level 1) and reduces (Level 2/3) rare mineral cost for towers. Once researched, standard towers can be built immediately. Artillery, Drone, Flamers, Heavy Artillery, Laser, Lightning, Mine Layer, Minigun, Morphium, Plasma, Railgun,3.4k downloadsupdated 12 mo ago
- High Speed Artillery3.4k downloadsupdated 4 y ago
- Power distributing floorsby allmightyCoderThe floor tiles can distribute power, like a building does. So you can have an invincible power grid. Be warned: covering large areas might lead to perfomance issues! You may consider to this mod: https://mod3.4k downloadsupdated 6 mo ago
- Pump Reduced Areaby MileReduces the Pumps required space from 20 to 23.3k downloadsupdated 2 y ago
- Extended Basic Defense3.3k downloadsupdated 5 y ago
- Riggs Water Fortress 2.0by TWISTAS YOU CAN SEE ! Modern architecture can be built in the deep sea. Why couldn't an indestructible fortress be built on the quagmire during the interstellar colonial era? Defense towers, walls, platforms, and power connections can now be built on liquid terrain. Their health has tripled! (3 x ) Th...3.3k downloadsupdated 11 mo ago
- Resource and energy x4by 76561198372515230MADE FOR THE RIFTBREAKER 2.0 Resources & Energy x4 + Close Pumps x4 resource production x4 power generation x4 build costs x4 upkeep Liquid Pumps & Water Filtering: costs/outputs x4. Liquid Pump spacing: from 10 to 4 tile.3.3k downloadsupdated 12 mo ago
- change liquid pump distanceby thymeoThe new liquid pump needs to be built outside the range of the old one. Removing the old liquid pump is ineffective.3.3k downloadsupdated 12 mo ago
- gatling laser tower range is enlarged to 55by 765611992129559313.3k downloadsupdated 4 mo ago
- High Efficiency Miners3.3k downloadsupdated 5 y ago
- Recalibrated Shield Generator3.2k downloadsupdated 5 y ago
- Powerful Energyby OfficialDarkuFeatures. Upgrades for everything energy related. Better power, invisible cables, less input needed, more output given! + Able to build on Lava/water if needed. (not geothermal or carbonium) Energy Connectors now have 100k HP + Reach over 50 radius + Invisible Wires Level 1 Biomass Powerplant now...3.2k downloadsupdated 3 mo ago
- Unlock custom researches in savesby ponomaryow_dmitryThe mod fixes the bug when adding a mod with a custom research tree and the player cannot start new research. When adding a mod, it often happens that when loading a save, research from a new tree cannot be started. But all the necessary3.2k downloadsupdated 13 mo ago
- Scanner Drones - Size Mattersby ponomaryow.dmitryThe mod makes the size of the scanned object important. The larger the object, the more scanning points player get. Scanning points received: if ( size <= 2.5 ) then 2 points if ( 2.5 < size <= 4.5 ) then 4 points if ( 4.5 < size <= 9.5 ) then 8 points if ( 9.5 < size ) then 20 points The mod red...3.2k downloadsupdated 13 mo ago
- Dons Loot Collector Towerby DonGrobioneThis mod will increase the effective range of the Loot Tower and number of drones it will spawn. To balance it out, the tower will be more expensive to build and operate, as seen below. Level 1 range 45 to 80 carbonium 200 to 340 steel 200 to 340 cobalt 25 to 30 drone 1 to 6 energy 100 to 130 Lev...3.2k downloadsupdated 6 mo ago
- Turret Enhancementby 76561199211999285This module modifies the range and construction intervals of defensive towers. The range of all defensive towers (shield icons) is set to twice its original and the minimum range is removed, including the three new defensive towers in the new version as well as radar. However, this does not apply...3.1k downloadsupdated 6 mo ago
- Cultivator Plants Icons with Resourcesby ponomaryow.dmitryThe mod adds Gathered Resources to Cultivator Plants icons. Mod changes only 137 plants icons. Updated to Riftbreaker 2.0.3.1k downloadsupdated 6 mo ago
- akee's Consumablesby akeemanIncreases the total number of Mini Miners, Mobile Turrets, Scanner Turrets and Tesla Turrets to 10 and halfs the time for it to be replenished.3.1k downloadsupdated 12 mo ago
- Heavy Gauss Towerby cybermithralThis adds a new set of heavy towers to be researched that targets only boss, large and artillery type creatures. These towers fire a heavy round that can penetrate targets and requires a continual supply of Supercoolant to keep the towers from3.1k downloadsupdated 12 mo ago
- Extended Tower Arsenal3.1k downloadsupdated 5 y ago
- Towers only uses Liquids when Firingby ponomaryow.dmitryThe mod changes Heavy Artillery Towers and HCM Towers so Towers uses liquids only when firing. Heavy Artillery Towers need to be rebuilt for the mod to work. Changed files: - entities/buildings/defense/tower_heavy_artillery .ent - lua/buildings/defense/tower_hcm .lua Updated to Riftbreaker to 2.0.3.1k downloadsupdated 13 mo ago
- Destroy the Rocksby 76561199070299870Make the indestructible rocks; destructible. - To demolish the rocks, you need an explosive damage type of weapon. (Missiles/Hammer) - Added a significant amount of health based on the size of the rocks to increase durability. (Power Jump will always destroy the rocks) - 25,000 Rock HP - Updated...3.1k downloadsupdated 2 y ago
- Rift Cityby MolchSome creatures sneaked through the Rift Portal and arrived on Earth! Defend Rift City! -12x12 survival map in city environment -jungle and desert attack waves -jungle or desert final wave -custom entities & textures Do not change map size in custom difficulty - use standard Multiplayer Mode: Use...3.0k downloadsupdated 4 mo ago
- Cultivator with plant iconby ponomaryow_dmitryThe mod adds a plant icon above the cultivator in build mode. The mod changes the plant selection icon to the current plant icon in the cultivator. The mod also adds Production category to the cultivator's Building Info. Production category3.0k downloadsupdated 13 mo ago
- Walls on Water! (and Lava)by OfficialDarkuThis mod enables you to build all of the walls on water & Lava (This mod does not change health/price or anything else, literally just enables you to build them on water/lava. :) Is the mod not working as it should or broken with an update? Please let me (Darku) know & I'll fix it asap. Either pi...3.0k downloadsupdated 6 mo ago
- no wire needed3.0k downloadsupdated 5 y ago
- Buildings Templates Toolsby ponomaryow_dmitryThe mod adds building templates, persistent databases and tools to work with them. The mod contains 24 building templates, 24 persistent databases and 11 tools to work with templates and persistent databases3.0k downloadsupdated 5 mo ago
- Arms dealer Riggs 2.0by TWISTProvide more ammunition for Riggs and its fortresses Faster ammunition production ( 2 x ) , larger storage (3 x) , more limit ( 18 ➡ 30 ) Of course, it's not without a cost, it consumes more energy carbonium ironstone Note: To change the building limit to 30 contacts, you must restart the game3.0k downloadsupdated 12 mo ago
- Shield generator modification(failure)by 76561199196970589Change the radius to 40 Remove plasma or resin consumption Multiply the energy consumption by 10 and modify it to 200->400->800 Multiply the shield quantity by 20 and modify it to 20000->40000->80000 Generate shield quantity per second multiplied by 10, modified to 200->400->800 Changed files /en...3.0k downloadsupdated 2 y ago
- No Random Weapon Stats3.0k downloadsupdated 5 y ago
- akee's Instant Scanningby akeemanOnce researched, your mech will scan samples instantly. Choose either Faster Scanning or this mod. Don't use both.3.0k downloadsupdated 11 mo ago
- No Random Weapon Stats (Updated)3.0k downloadsupdated 4 y ago
- New Mod Categories in the Build Menu3.0k downloadsupdated 4 y ago
- Automatic Weaponsby ponomaryow_dmitryThe mod adds 10 new automatic versions of standard weapons. New versions of standard weapons: - Blaster Auto - Bouncing Blades Auto - Burst Rifle Auto - Charged Bomb Auto - Heavy Plasma Auto - High Caliber Rifle Auto - Immolator Auto - Mortar2.9k downloadsupdated 6 mo ago
- Attack Floorsby ponomaryow.dmitryThe mod adds 6 new floor types that deal damage to enemies. ------------------------------------------------------------------------------------------------------ Acid Attack Floor deals Acid damage to enemies. Explosive Attack Floor deals Area damage which harms even tough enemies. Cryo Attack F...2.9k downloadsupdated 13 mo ago
- [2.0] Improved Repair Towerby MachlathRepair Towers now have improved range and more drones. Increased HP by 10x. Lvl 1: Range 30 - Drones 4 Lvl 2: Range 40 - Drones 8 Lvl 3: Range 50 - Drones 122.9k downloadsupdated 10 mo ago
- railgun tower and laser tower range enlarged to be 75by 76561199212955931二者攻击范围被扩大为了75, 如果嫌范围太大,55版本的链接为2.9k downloadsupdated 20 mo ago
- Larger Tools Areaby ponomaryow.dmitryMod increases the area of the tools to 32. The area of the original tools can be 1, 2, 4, 8. Now the area of the tools can be of the following sizes: - 1 - 2 - 4 - 8 - 12 - 16 - 20 - 24 - 28 - 32 Affected original vanilla tools: - Floor Eraser - Repair Tool - Sell Tool - Power Switch Tool - Upgra...2.9k downloadsupdated 13 mo ago
- Infinite Oreby MelagiusThe following buildings don't consume resources: - Carbonium Factory. - Ironium Factory. - Rare Element Mine. Working with World Expansion IV.2.9k downloadsupdated 6 mo ago
- Face the Apocalypse, Evolve Completely! Your Base and Character Have Been Reforged!by 76561198433662531Player Adjustments: • Health Regeneration: 5/s (increased by 5), regeneration cooldown reduced to 3 seconds • Shield Regeneration: 30/s (increased by 10), regeneration cooldown reduced to 3 seconds • Radar Range expanded to 50 (increased by 10) • Resource Storage Cap increased: Basic Resources: 3...2.8k downloadsupdated 11 mo ago
- Artillery Range Increase x5by MadIncreases all Artillery Turret Range x5. Made by Mad2.8k downloadsupdated 23 mo ago
- Electric Power Enhancement Moduleby undead5551. Biomass power. Consumption reduced, power generation increased by 10 times. 2. Energy connector range expanded. 3. Energy void transmission deployment time reduced. 4. Energy storage increased by 10 times. 5. Solar energy increased by 10 times (100 times at LV3). 6. Wind energy increased by 10...2.8k downloadsupdated 12 mo ago
- Dons Pumpsby DonGrobioneReduces the minimum distance from Pumps and Biomass Condencers to 2, which allows them to be placed directly by each other. Therefore the minimum range circle in the UI will not be shown. Updated to work with World Expansion IV (supercoolant vein). Disclaimar: - This mod was created by myself for...2.8k downloadsupdated 6 mo ago
- Ultimate HQ Mod or Ultimate Small Village Mod2.7k downloadsupdated 3 y ago
- LaVAs Overhaulby LaVADraGoN1.6.4 Into the Dark update Summary: The mod aims to make the a game a little bit easier, with some QoL fatures and some twists here and there. Its balanced against survival brutal difficulty with 2x mob hp. Weapons Tweaks: Melee Weapons are great again. They reach now at least 1000 dps in lategam...2.7k downloadsupdated 3 y ago
- Radius of refrigeration station x2by 76561198453481626Radius of refrigeration station x22.7k downloadsupdated 4 y ago

