
- Indie
- Simulation
- Strategy
Game
Second Front
Second Front is an accessible WWII turn-based tactical game with more than 40 infantry units and 200 tanks, vehicles and guns. It has all the depth of a paper wargame and the ease of a computer simulation. Campaign, scenarios and a complete editor make it an infinite tactical sandbox experience.
Second Front is a tactical WWII turn-based strategy game. Craft & share your own scenarios and maps or use your strategic prowess in 48 scenarios set in iconic locations. Command over 40 types of infantry and 216 tanks, vehicles and guns. An infinite tactical sandbox experience.
About Second Front
- Released
- January 2023
- Developer
- Hexdraw
- Publisher
- MicroProse
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsBug Fix 1.474Just an urgent hotfix.✅ Defensive Fire bug fixed✅ Fixed an issue that prevented loading 50×50 maps🎓 Bootcamp: “How to Defend” – reduced enemy forces (due to recent AI improvements)
- Community AnnouncementsAI Tactics and colored Dice Patch 1.468🛠️ improved AI target selection. 🎲 Added random colored dice. On firing the sequence starts with a red and a white dice. The red one is also used for reload. Both Red and White are used for to hit and malfunction.🛠️ When the game hangs, you can use the P key (p for Panic) to solve the situation. 🛠️ Added the Multiplayer Button. Multiplayer is under construction. Follow progress and updates...
- Community AnnouncementsBug Fix 1.447Fixed a bug in the scenario editor.
- Community AnnouncementsBug Fix 1.445just an urgent hotfix
- Community AnnouncementsAI Tactics & UI Patch 1.444New Features:🪖 Corpses Toggle – Option to keep corpses visible at the end of each turn.⏱ AI Wait Time Setting – Adjust how quickly the AI plays. Lower = faster (for powerful PCs), higher = safer (for older systems).🎲 Dice Display – Shows the last rolled dice (red, white, sometimes purple). Resets when a new shot is fired.📦 Casualties Box – See casualty stats in the Victory Goals dialog and a...
- Community AnnouncementsBug Fix 1.424just an urgent hotfix
- Mods indexed
- 918
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Kelly's HeroesKelly's Heroes Two weeks ago, a recon platoon from the 35th Infantry Division, operating near Nancy, France, captured a German courier. The platoon had been hoping to get information on the best hotels and brothels in Nancy as they had not had R&R since landing in Normandy. During an interrogatio...1.7k downloads
- Utah BeachUtah Beach On June 6, 1944, the western Allies began Operation Overlord, the long awaited cross channel attack on France. In the early morning darkness, three Airborne Divisions were dropped into Normandy, two on the western flank of the invasion beaches, one in the east. Six infantry divisions w...1.1k downloads
- Retaking ViervilleRetaking Vierville 101st Airborne Attempts to maintain their hold on Vierville. You play as the Germans attempting to Retake the Village. This is Version .1 of attempting to bring an ASL inspired Scenario into Second Front.1.1k downloads
- ASL S26ASL S26 Escenario de prueba, imitando al escenario S26 de ASL actualizado.934 downloads
- Fat LipkiFat Lipki LIPKI, RUSSIA, JULY 3, 1941 - As tanks of the 1st Moscow Motor Division clashed with the 18th Panzer Division's armored spearhead north of Lipki, infantry elements from both divisions were tasked with securing their respective southern flanks. One such encounter between these flanking f...888 downloads
- ASL RB2 Blood and Guts (German attack)ASL RB2 Blood and Guts (German attack) This is an adaptation of ASL Scenario RB2 from the historical module “Red Barricades” (designed by Charles Kibler, Eric Baker, and Michael A. Balis). The player controls the Germans, who must push forward against a dug-in Russian defense. See the version not...841 downloads
- ASL T5 The Pouppeville Exit (US attack)ASL T5 The Pouppeville Exit (US attack) This is an adaptation of ASL Scenario T5 from The General issue 24.2 (originally adapted for ASL by Jim Stahler). The player controls the attacking Americans. See the version notes for changes from the original. With the invasion at Normandy underway, the f...738 downloads
- Farm attackA squad of the Panzergrenadier Regiment 901, Panzer Lehr Division, are taking a rest to recover in a French farmhouse. A platoon from the 18th Infantry Regiment, 1st US Infantry Division are approaching. Can you dislodge the Germans from the farm?679 downloads
- Capture St LoOur bombardment of St Lo has just finished. Now the US 20th Infantry Division must push in to capture the ruins of the town before the German 352nd Infantry Division can gather their defences.662 downloads
- ASL S42 One More HedgerowASL S42 One More Hedgerow Both sides believed that St. Lo, a key crossroads astride the Vire River, was crucial to the defense of Normandy. The Germans were committed to defending the approaches to Hill 192 which commanded the Bayeux-St. Lo road. Despite heavy casualties on D-Day, the 29th Infant...660 downloads
- ASL S The Whirlwind (German attack) v2ASL S The Whirlwind (German attack) v2 This is an adaptation of ASL Scenario S, "The Whirlwind," originally published in The General issue 28.4. The player controls the attacking Germans, while the Americans set up hidden in the village. See the version notes for changes from the original. As the...648 downloads
- Lyudnikov's StandLyudnikov's Stand With the capture of the Barrikady Factory by the German 305th Infantry Division in early November, attention quickly shifted to the 'Lower Settlement' east of the factory complex to the Volga River. Although badly depleted by the previous 3 weeks of fighting, the 305th, reinforc...615 downloads
- ASL W The Defense of Luga (Russian attack)ASL W The Defense of Luga (Russian attack) This classic scenario was first published in the original Squad Leader expansion “Cross of Iron” in 1978 (designer: John Hill). This adaptation is based on the ASL version by Jim Stahler, which was published in The General issue 32.3 and was also include...607 downloads
- ASL S21 Clash at BorisovkaASL S21 Clash at Borisovka The German offensive to retake Kharkov put the Russian Voronezh Front in disarray. Shortages of fuel and ammo hampered the Russians. The situation got worse on March 13th when the Grossdeutschland Division attacked north of Kharkov along the seam between the 40th and 69...565 downloads
- ASL D The Hedgehog of Piepsk (German defense)ASL D The Hedgehog of Piepsk (German defense) This is an adaptation of ASL Scenario D from The General issue 23.2, which was a conversion of one of the original Squad Leader scenarios. The player controls the Germans, who must hold off a much larger Russian force. See the version notes for change...551 downloads
- Across the DneprAcross the Dnepr On the night of Sept 26/27, 1943, the forward detachments of the 180th Rifle Division (51RC, 13 Army) made an improvised crossing of the Dnepr River just north of the Desna River with four companies of infantry. Division pioneers built a makeshift ferry crossing and by dawn, oper...531 downloads
- [ASL S1] Retaking ViervilleRetaking Vierville Vierville, France, 7th of June 1944: on D+1 the 101st Airborne found itself embroiled in a two fold effort: consolidating a firm eastern perimeter to protect the American landing at Uta Beach. Vierville, which lay a few miles inland from Uta Beach, had been liberated by America...522 downloads
- Pershings to RemagenIt is March 1945 and the Americans are pushing into Germany. The 27th Armored Infantry Battalion is tasked with capturing the town and hill at Remagen, supported by two new and powerful M26 Pershing tanks from the 14th Tank Battalion. The defenders are a spent force from the Infanterie Ersatz Bat...494 downloads
- Gavin Take ASL 181Gavin Take ASL 181 One of the responsibilities of the Airborne troops was the seizure of several key bridges following the D-Day drop. One of these bridges was at Chef-Du-Pont. General James Gavin (10-3) organized a pickup force to take care of this bridge himself. With elements of the 507th spli...492 downloads
- Mortain MorningMortain Morning When the American 30th Infantry Division entered Mortain, they were met by civilians going about their daily lives. Departing members of the 1st Infantry Division patted the new arrivals on the back and congratulated them on the new, soft assignment. The 30th settled in expecting...480 downloads
- Last ActionsLast Actions Near German border, Last Actions to delay Russian Advance.477 downloads
- Vosges 1944Vosges 1944 The French 2nd Army Corp needs to continue the progression in the Vosges, to take Belfort and open the door to Mulhouse and finally Germany. But the Vosges were fortified by Germans, as they consider that it's already in Germany. The weather was execrable, the roads are muddy, and onl...475 downloads
- Battle for Sainte-Mere-EgliseBattle for Sainte-Mere-Eglise 82nd Airborne Forces have Captured the Town of Sainte-Mere-Eglise at D-Day, But the Germans want it back! They Assault the Town from 3 Directions with all they got! The Americans have to hold the town whilst Reenforcments including some Shermans slowly come in. They...473 downloads
- TF Stark at Kasserine PassTF Stark at Kasserine Pass In November 1942 Operation Torch, the Allied landings in Morocco and Algeria took place. Over the course of the next two months, the Anglo-American forces moved east toward Tunisia while Montgomery’s 8th Army pursued the retreating Axis forces through Libya. In order to...466 downloads
Browse all 918 Second Front mods Sortable by downloads, rating and date.
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Why Second Front mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Second Front mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






