mod
Necropolis: Unique District for Egypt
by p0kiehl
This mod adds the Necropolis, a unique district for Egypt that replaces the Holy Site. For balancing purposes, the Sphinx is removed. It also adds 3 buildings for this district: the Obelisk, the Royal Tomb, and the Mortuary Temple. Necropolis Replaces the Holy Site. Major Faith adjacency bonus fr...
- Latest version
- no release indexed
- Downloads
- 11.0k
- Rating
- 504
- Filed under
- Gameplay, Base Game
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Necropolis: Unique District for Egypt?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Necropolis: Unique District for Egypt safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does Necropolis: Unique District for Egypt work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.