mod
GP - Carryover Tags
by Phlegmagicus
GP - Carryover Tags Preserves building tags across age transitions so surviving older buildings still count for tag-based effects in later ages. What this mod does When buildings carry over into a new age, some of their original tags are no longer available for the game's tag-based effects and ch...
- Latest version
- no release indexed
- Downloads
- 59
- Rating
- 8
- Filed under
- Ages, Buildings
- Updated
- 3 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install GP - Carryover Tags?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization® VII all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download GP - Carryover Tags safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization® VII versions does GP - Carryover Tags work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization® VII.