Sid Meier's Civilization® VII mods
Sid Meier's Civilization® VII ages mods
Everything filed under ages by its own author, ordered by how much it is used.
AllUI325Gameplay Tweaks293Leaders197Civilizations151Units116Buildings108Gameplay Overhaul96Game Setup95Civics88Ages72Localization67AI63Maps55Wonders50Narrative Events46Skins44Mementos39Resources38Legacy Paths33Victories32Technologies27Religions26Governments23Scenario13Climate8Audio5
- More Lensesby 76561198864152314Adds a variety of new lenses. New Lenses: Biomes: Highlights the Biomes on map, dark green for tropical, light green for grassland, light red for plain, yellow for desert, gray for tundra, while also displaying text on the map. Navigable Rivers: Highlight the Navigable Rivers on the map in blue....15.4k downloadsupdated 3 mo ago
- Build Wonders of Previous Agesby 76561198864152314This mod allows players to build Wonders of previous Ages. Please give me a thumb if you find this mod useful!8.5k downloadsupdated 9 mo ago
- Aging Warehousesby JNROverbuild your warehouses to save space in your cities, get rid of outdated building models, and adapt to your city no longer having a certain type of rural improvement due to urban sprawl. With this mod, warehouses on land are no longer ageless and can be overbuilt. Their warehouse yields are au...7.8k downloadsupdated 14 mo ago
- Zhou dynasty of China (Antiquity)by 76561198864152314Overview: Contains a new antiquity age Civilization, the Zhou dynasty of China. Recommend to play with Mod Unit Portraits Fix . Please give me a thumb up if you like this mod! ========================================================================= Details: Civilization: Zhou Empire An early dyn...5.4k downloadsupdated 3 mo ago
- Tang dynasty of China (Exploration)by 76561198864152314Overview: Contains a new Exploration Age Civilization, the Tang dynasty of China. Recommend to play with Mod Unit Portraits Fix . ========================================================= Details: Civilization Ability: All nations worship the Weiyang Palace Palace +4 Influence. Land military unit...5.3k downloadsupdated 1 mo ago
- Age Progression Customizationby JNRAdds game setup options for customizing Age Progression from Future Tech and Future Civic, Legacy Milestones, and player eliminations, including the option to remove dynamic age length entirely. With constant age length, the end of the age becomes more predictable and can no longer be gamed (e.g....5.3k downloadsupdated 10 mo ago
- Warehouse Overbuildingby HapaIntroduction If you're anything like me, placing Warehouse Buildings gives you a ton of anxiety due to their Ageless nature. Sometimes the identity of a Settlement evolves over the course of the game, which can reduce a Warehouse's value. With this mod, you can now overbuild Warehouse Buildings o...5.0k downloadsupdated 14 mo ago
- Maple_Leaves' City-States Expandedby 76561198864152314Overview: This mod adds four new City-State types: Agricultural, Industrial, Happiness and Maritime. Also modifies the city-state/independent page in the Diplomacy Panel to add more information. You can now disable certain types of city-states in the advanced settings when creating a game. More i...4.4k downloadsupdated 2 mo ago
- Longer Long Agesby PhaetomUpdated in accordance with the new 'Test of Time' math! This mod substantially extends the duration of Long Ages. It’s designed for those who want to properly dig their heels in — allowing you to establish your empire, complete every bit of civic and tech research, fully develop your cities, and...3.6k downloadsupdated 3 mo ago
- Governments Expandedby SystolikerLatest Version 1.4.1: Governments Update Description: Adds more governments across all ages to reflect the diverse political structures of civilizations throughout history. Localization The mod currently supports English and German. Chinese Translation: steam://openurl/ Antiquity Celestarchy A Ce...2.6k downloadsupdated 1 mo ago
- Shang dynasty of China (Antiquity)by 76561198864152314Overview: Contains a new antiquity age Civilization, the Shang dynasty of China. Recommend to play with Mod Unit Portraits Fix . ========================================================================= Details: Civilization: Shang EmpireThe Shang Dynasty (c. 1600-1046 BCE) is the first dynasty i...1.9k downloadsupdated 3 mo ago
- Historical Ideologiesby SystolikerHistorical Ideologies – Overview Short Description Ever found a Fascist Elective Republic a bit... odd? You're not alone. Historic Ideologies massively expands the modern age ideological gameplay by introducing new civics, traditions, government forms, and narrative events: All designed to offer...1.9k downloadsupdated 3 mo ago
- Age Transition Settlement Auto-Renameby SwitchFeature: Automatically renames all settlements to match your new civilization city names when transitioning to a new Age. (Players + Bots settlement names) I created this because I wasn’t a fan of how settlement names remain static once you reach the later stages of the game (like the Modern Age)...1.7k downloadsupdated 3 mo ago
- BlueArchive V3.0by MAOBlue Archive Senseis of Kivotos "Welcome to SCHALE, Sensei. The students are ready." When Civilization Meets Kivotos 90+ Blue Archive students join your civilization, with 30 elite students deployable as special units with unique combat abilities. From Abydos, Gehenna, Trinity, Millennium, Hyakki...1.5k downloadsupdated 4 mo ago
- Power Overwhelming VIIby MurderbotOverwhelm your adversaries with powerful, leader-inspired, bonus effects. Select which effects to apply at the beginning of the game, and at each Age Transition. ARMY XP BOOST ------------------------------------------------------------ (Antiquity, Exploration, Modern) Choose 1 of the following o...1.4k downloadsupdated 4 mo ago
- AI No Wondersby 泡泡Lower AI's tendency to build wonders. Completely banning AI to build wonders seem impossible to achieve in CIV7 as of now....1.3k downloadsupdated 13 mo ago
- Slightly Longer Long Agesby PhaetomUpdated in accordance with the new 'Test of Time' math! This mod — quite literally — gives 'Long Ages' a bit of a nudge. It stretches out the era durations just enough so you can actually finish your civics and techs, properly develop your cities, and still have ample time to wage a couple of goo...1.3k downloadsupdated 3 mo ago
- [1.4.0] Better Loading Screenby ScapehIf you enjoy this Mod - Please give it a rating to let others know! Images taken at 2560 x 1440 resolution for reference Replaces the six-tab loading screen with a single unified view. The leader portrait is placed on one side, while the other side displays all key information at once: - Leader a...1.3k downloadsupdated 3 mo ago
- Prevent Victory Conditionsby 76561198328245087Tired of the AI cutting your game short just as you’re getting into it? This mod prevents normal victory conditions from ever being completed by adding impossible (or nearly impossible) requirements, so you, your friends, and the AI can still chase their goals but never actually end the game. No...1.2k downloadsupdated 3 mo ago
- Byzantine Empire 1.4.2 for version 3.5(Preserve and Enhance Buildings from Previous Ages)by 百年歌Byzantium An Exploration Age civilization built around inherited buildings, cultural planning, Cataphracts, and imperial Wonders. Latest Update Expanded the legacy Building tag system. After completing the first unique Civic, Happiness and Culture Buildings from previous Ages reactivate their yie...1.1k downloadsupdated 20 d ago
- Maple_Leaves' Civilization Name Inheritanceby 76561198864152314What is this mod for? Changes the civilization names in the diplomacy panel to a hyphenated format of current and former names, such as Egypt–Abbasid–Mughal. Does not affect saved games. Supported languages: All game languages Special Thanks: Acid.Crash, trixie Please give me a thumb up if you fi...1.1k downloadsupdated 4 mo ago
- [1.4.2] Change Capital Freelyby 夏尔尕Choose any settlement as your capital during era transition You can now make any of your settlements the capital of the new era, whether it is a city or a town, located on the mainland or in the New World. You need this mod, especially on Archipelago maps. In the vanilla game, the new capital req...1.0k downloadsupdated 1 mo ago
- Extended Age Lengthsby MAO⏳ Extended Age Lengths ⏳ 📖 About Ages ending too fast? This mod replaces the three built-in age length options with much longer ones, giving you plenty of time to develop your civilization. ⚙️ Options Option Age Progress Threshold Description Extra Long (was "Abbreviated") 480 2.4x the original s...998 downloadsupdated 6 mo ago
- Leugi's Crisis Pacing Reworkby LeugiAdjusts the pacing and duration of Crises so they start a lot earlier, allowing you to get used to them, and increase their intensity in a more fluid manner to enhance immersion in each age. Crises... we all have them! Who needs them? They're just like us... This mod changes the pacing of crises,...935 downloadsupdated 13 mo ago
- Build wonders anywhereby 泡泡Wonders can be built anywhere (except the ocean) Updated version of Thanks for the original infrastructure of the mod 原作者不理我所以我尝试着自己写了一下,感恩892 downloadsupdated 13 mo ago
- Unlock All Syncretismby JNRAdds a game setup option to bypass unlock restrictions for Syncretism options, making all Syncretism options always unlocked for every leader. You can use this setting together with or seprately from the setting unlocking all civilizations themselves.800 downloadsupdated 4 mo ago
- Persistent Infrastructure - Urban Roads & Bridges Fixby orionThere are two aspects of roads and bridges which really bother me: Urban tiles (and Wonders) create roads underneath them, negating movement penalties from the now covered-up terrain below. After age transition, these roads are lost, meaning many urban tiles will end movement again. Bridges simil...791 downloadsupdated 3 mo ago
- Unlock all civs (解锁所有文明) 1.4.1by 76561199027448550允许你在时代过渡时选择所有时代的文明,比如你可以扮演“清-明-汉”,也可以扮演“希腊-罗马-迦太基” 注意:建议游戏开始时开启“忽略文明解锁条件”选项 Allows you to choose civilizations from any age during Age Transition. For example, you can play as “Qing → Ming → Han”, or “Greece → Rome → Carthage”. Note: It is recommended to enable the “Ignore Civilization Unlock Req...706 downloadsupdated 4 mo ago
- Obsolete Buildings Normalizedby JNRBrings back the original decay of building yields when selecting the "Regroup" age transition mode. Overbuildable buildings once again have their flat yield and maintenance adjusted to normalized values. For everyone who thinks "reset means reset" and does not want any continuity updates introduc...490 downloadsupdated 13 mo ago
- Legacies Advanced Startby 76561198331493625Makes the Advanced Start Legacies available during base game Age Transition Warning, the "add City" and "add Town" legacies were not functional during my test and were not added to this mod. The "add Joker attribute" was neither added, as it was redundant anyway. List of the legacies available wi...481 downloadsupdated 14 mo ago
- Apositae(All age Civilizations Pack)by 76561199020271104The "Apositae Empire" and "United Kingdom of Apositae" and "Eporstian" three fictional civilizations from Antiquity — have been added as new playable civilizations. Currently, the "United Kingdom of Apositae" and "Apositae Empire" and "Eporstian" are available for selection. In the future, the le...480 downloadsupdated 7 mo ago
- Avatar:TLA and LOK Independent Powersby Be_Le_MeIf you like my work, please give me a LIKE so I can get some seratonin and reach more people! And if you REALLY like my work, consider donating "...spare change for (a) hungry old man..." to buy some "calming jasmine tea." --------------------------------------------------------------------------...478 downloadsupdated 11 mo ago
- Unlimited World Wondersby 泡泡Wonders can be built multiple times. I don't like racing for wonders and I don't like AI disturbing my plans.476 downloadsupdated 12 mo ago
- No Influence Penalty All Ageby 泡泡Remove influence penalty for conquers. Modern Age only version:416 downloadsupdated 12 mo ago
- Leugi's Age Renamingby LeugiRenames the ages to Age of Agriculture, Age of Commerce and Age of Industry. The reasoning behind this is that each of the ages is designed more around a specific theming rather than around specific timeframes; so having names that don't correspond to words that we associate with certain timefram...408 downloadsupdated 3 mo ago
- More Building Slots增加建筑槽位by 76561198428607378Raises city center and urban district building slots from 2 to 4. 建筑槽位增加到4个 注意:由于本 Mod 将城市中心和城区的建筑槽位从 2 个提高到 4 个,文明特色区域/特色城区可能需要填满 4 个建筑槽位后,游戏才会判定为完整区域。这是因为原版规则默认区域上限为 2 个建筑,特色区域完成判定会受到建筑槽上限变化影响。 Note: Because this mod increases City Center and Urban District building slots from 2 to 4, Unique Qu...401 downloadsupdated 2 mo ago
- Homo Ludens: Gameplay Overhaulby 徂川Preface This MOD is compatible with the latest version following the 1.4.1 Test of Time update. It is the consolidated release of several previously published HomoLudens beta versions. As a game mechanics overhaul MOD, HomoLudens revises numerous unreasonable mechanics in the game, aiming to pres...365 downloadsupdated 1 mo ago
- Multiplayer Balanced Gameby blind.34MBGCiv7 – Multiplayer Balance Mod for Civilization VII Description MBGCiv7 is a comprehensive gameplay balance mod for Civilization VII. It introduces carefully designed adjustments to leaders, civilizations, units, policies, wonders, and other gameplay elements. The goal is to encourage competit...287 downloadsupdated 12 mo ago
- Jin dynasty of China (Antiquity)by 76561198864152314Overview: Contains a new antiquity age Civilization, the Jin dynasty of China. The Jin Dynasty was an ancient Chinese dynasty that lasted from 265 to 420. Its main characteristic was turmoil in the north, while the south was relatively stable. Politically, the emperor ruled together with powerful...278 downloadsupdated 2 mo ago
- Isolationist Triumphsby JNRThis mod is for those who do not like some Triumphs being only for the first player to reach it. It adds the "Isolationist" Triumph Set at game setup where no Triumph is a race to reach them first. Instead, everyone fulfilling the criteria will get the Triumphs for themselves. Additionally, some...264 downloadsupdated 4 mo ago
- Holiday Tales - Santa and Christmas themed Narrative Eventsby Be_Le_MeIf you like my work, please give me a LIKE so I can get some seratonin and reach more people! And if you REALLY like my work, consider donating me some eggnog by clicking the image below! Thanks all! -------------------------------------------------------------------------------------------------...261 downloadsupdated 9 mo ago
- Zapotec's Unique Civ Wondersby ZapotecZapotec's Unique Civ Wonders Work also without all DLCs!!! As a form of protest, this mod will not include the Brush and Blade DLC and future DLCs by payment! Please let me know if any issues arises A complete historical gameplay overhaul for Sid Meier's Civilization VII that transforms how Wonde...222 downloadsupdated 2 mo ago
- Nerfed Warehousesby PhaetomFully compatible with the Test of Time update (1.4)! This mod nerfs warehouses via two distinct mechanics: 1. They are no longer Ageless, meaning they can now be overbuilt. 2. They are tied to specific Ages and cannot be built in subsequent Ages. This introduces further strategic depth: players c...221 downloadsupdated 4 mo ago
- Lanfang Kongsi (Modern)by 76561198864152314Overview: Contains a new modern age Civilization, Kushan. Lanfang Kongsi (1777-1884) was an autonomous polity in West Borneo (present-day West Kalimantan, Indonesia) by Luo Fangbo and other Hakka immigrants from Jiaying Prefecture, Guangdong. Due to its democratic deliberation and elective leader...221 downloadsupdated 1 mo ago
- No Influence Penalty For Modern Conquerby 泡泡No influence penalty for modern conquers. Tired of getting influence penalty when playing endless mode. This influence penalty which lasts forever in modern age as there is no next age to resset it makes conquering the entire world almost impossible in civ7. I removed it in modern era, so if you...209 downloadsupdated 13 mo ago
- Touhou Project ~ Joon Yorigami & Shion Yorigami(东方Project ~ 依神女苑和依神紫苑)by 76561199276518244These two leaders are characters from Touhou Project: Antinomy of Common Flowers Disclaimer: These leaders were created purely out of passion and love for the series. I hope everyone enjoys them and continues to support the project. If possible, please consider leaving a thumbs up~ Important Note...200 downloadsupdated 4 mo ago
- Icthiolavarunt's Alternative City Scaling Costby IcthiolavaruntChanges the way # of cities interacts with empire wide building production cost and Settlement limit. Now any town upgraded into a city consumes an extra Settlement Limit, but doesn't increase empire wide building production cost. This mod is meant to tie expansion with happiness and celebration...179 downloadsupdated 3 mo ago
- 游戏物种:时代与胜利(已废弃)by 徂川重要! 《游戏物种》正式版现已推出,本MOD已废弃。 前言 目前仅为beta测试版本,仅支持简体中文。 搭配《游戏物种:发展与经济》《游戏物种:庆典与政体》食用效果更加。 欢迎加群讨论1056719307 详见在线文档 时代 1、时代标准回合数调整为(短)140回合、(标准)160回合、(长)200回合(标准速度下)。 2、完成传承路径、消灭文明不再增加时代进度(研究未来科技、市政仍会增加时代进度)。 3、时代过渡时,将不再保留影响力(清空)。 胜利 1、胜利方式重做(提前体验),在达成胜利条件后,累积10回合倒计时(倒计时中断不会清零重算),即可获得胜利。 2、从探索时代起才能达成胜利...177 downloadsupdated 7 mo ago

