Sid Meier's Civilization® VII mods
Sid Meier's Civilization® VII victories mods
Everything filed under victories by its own author, ordered by how much it is used.
AllUI325Gameplay Tweaks293Leaders197Civilizations151Units116Buildings108Gameplay Overhaul96Game Setup95Civics88Ages72Localization67AI63Maps55Wonders50Narrative Events46Skins44Mementos39Resources38Legacy Paths33Victories32Technologies27Religions26Governments23Scenario13Climate8Audio5
32 victories mods
- Cinematic Empireby MuggaleCinematic Empire turns your empire into a cinematic flyover whenever you want - Works with Test of Time Update 1.4.1 You founded cities, built wonders, survived wars, and shaped your civilization tile by tile. So why wait until the end of the game to see it from its best angle? With Cinematic Emp...3.2k downloadsupdated 3 mo ago
- Pen‘s Disable Victoryby 76561198996052106The following content has been translated by DeepL. ↑ If you like this mod, please give me a thumbs up — it really means a lot to me Are you tired of a particular type of victory? Or do you simply want to focus on military conquest without being distracted by culture or science victories? This mo...2.3k downloadsupdated 2 mo ago
- Codices++by orionAn expansion to Codices+, this mod introduces Tiers for the Codices - Ordinary, Skilled, Artisanal and Legendary - and bonus yields that depend on the Variant and scale by Tier. The highest tier, Legendary, grants +3 of the bonus yield and also gives the Codex a unique name - see the images for m...2.1k downloadsupdated 11 mo ago
- Matt's Civs: Sikh Empire [NOT COMPATIBLE WITH TEST OF TIME]by mattwhoA bastion of tolerance and religious freedom, nestled in a region steeped with strife, the Sikh Empire emerged as a fledgling rebellion against the Mughals, and made itself known: conquering Lahore and Delhi, and founding a multicultural, multi-religious Empire in the Punjab. Found a Religion in...2.0k downloadsupdated 7 mo ago
- Historical Ideologiesby SystolikerHistorical Ideologies – Overview Short Description Ever found a Fascist Elective Republic a bit... odd? You're not alone. Historic Ideologies massively expands the modern age ideological gameplay by introducing new civics, traditions, government forms, and narrative events: All designed to offer...1.9k downloadsupdated 3 mo ago
- Power Overwhelming VIIby MurderbotOverwhelm your adversaries with powerful, leader-inspired, bonus effects. Select which effects to apply at the beginning of the game, and at each Age Transition. ARMY XP BOOST ------------------------------------------------------------ (Antiquity, Exploration, Modern) Choose 1 of the following o...1.4k downloadsupdated 4 mo ago
- AI No Wondersby 泡泡Lower AI's tendency to build wonders. Completely banning AI to build wonders seem impossible to achieve in CIV7 as of now....1.3k downloadsupdated 13 mo ago
- Prevent Victory Conditionsby 76561198328245087Tired of the AI cutting your game short just as you’re getting into it? This mod prevents normal victory conditions from ever being completed by adding impossible (or nearly impossible) requirements, so you, your friends, and the AI can still chase their goals but never actually end the game. No...1.2k downloadsupdated 3 mo ago
- Yuyuko Saigyoujiby MAOYuyuko Saigyouji Leader MOD Flower of the Netherworld - Princess of Hakugyokurou Play as Yuyuko Saigyouji from the Touhou Project! Command with ghostly powers and eternal feasts, awaken the Saigyou Ayakashi that has slumbered for a millennium! Leader Ability: Flower of the Netherworld Yuyuko Saig...1.1k downloadsupdated 2 mo ago
- Matt's Civs: Great Britain Reworkby mattwhoRedesigns Great Britain with a focus on its continued colonial projects into the Modern Age, and in the later parts of the age, its pioneering welfare state and multicultural urbanism. Great Britain now generates Treasure Convoys from distant lands settlements. Hold onto your colonial territories...920 downloadsupdated 11 mo ago
- Build wonders anywhereby 泡泡Wonders can be built anywhere (except the ocean) Updated version of Thanks for the original infrastructure of the mod 原作者不理我所以我尝试着自己写了一下,感恩892 downloadsupdated 13 mo ago
- Unlimited World Wondersby 泡泡Wonders can be built multiple times. I don't like racing for wonders and I don't like AI disturbing my plans.476 downloadsupdated 12 mo ago
- Victory Tier Progress Pipsby orionAdds pips to the age progress meter for each of the Victory Tiers, and removes the Crisis pips in the Modern Age because, y'know, it doesn't have any Crises? The tooltips have also been improved a little to also state the Age Progress percentages. Note: Mods which alter when Victory or Crisis lev...461 downloadsupdated 2 mo ago
- No Influence Penalty All Ageby 泡泡Remove influence penalty for conquers. Modern Age only version:416 downloadsupdated 12 mo ago
- Homo Ludens: Gameplay Overhaulby 徂川Preface This MOD is compatible with the latest version following the 1.4.1 Test of Time update. It is the consolidated release of several previously published HomoLudens beta versions. As a game mechanics overhaul MOD, HomoLudens revises numerous unreasonable mechanics in the game, aiming to pres...365 downloadsupdated 1 mo ago
- Leugi's Victory Point Renamingby LeugiRenames the game's Victory Points to broader concepts that align with the feeling of achieving something grand throughout the ages. Might be a bit nitpicky but I do feel the names don't manage to capture the grandeur of what could bring a whole civilization a victory above all others. Heritage (C...360 downloadsupdated 3 mo ago
- Military Victory Tweakby SlothTweaks the Military Victory point system in Modern, increasing the required points drastically, and making it so each population of a conquered settlement earns a point. Getting an Ideology and fighting an opposing Ideology doubles and triples these points, as before. It takes 200 points to finis...330 downloadsupdated 13 mo ago
- Early Nukesby ZenoWorks with latest updates Moves the Manhattan Project from Nuclear Fission to Flight Mastery In the modern age.320 downloadsupdated 13 mo ago
- [XAZ] 5 Wonder Goalby XazChanges the culture goal in antiquity age to 5 wonders instead of 7. COMPATIBILITY: - I have tested this mod with JNR's Wondrous Improvement mod and it seemed to work just fine. Let me know what you think about this mod in the comments :D231 downloadsupdated 15 mo ago
- No Influence Penalty For Modern Conquerby 泡泡No influence penalty for modern conquers. Tired of getting influence penalty when playing endless mode. This influence penalty which lasts forever in modern age as there is no next age to resset it makes conquering the entire world almost impossible in civ7. I removed it in modern era, so if you...209 downloadsupdated 13 mo ago
- Zapotec's Missionary Controlby ZapotecNobody expects the Spanish Inquisition! Missionaries are treated as military units and need Open Borders agreements to enter in another territory. They can also fight, pillage and be detroyed during wars, thus can trigger a Denounce Military Presence if ammassed along the enemy borders in time of...209 downloadsupdated 3 mo ago
- 游戏物种:时代与胜利(已废弃)by 徂川重要! 《游戏物种》正式版现已推出,本MOD已废弃。 前言 目前仅为beta测试版本,仅支持简体中文。 搭配《游戏物种:发展与经济》《游戏物种:庆典与政体》食用效果更加。 欢迎加群讨论1056719307 详见在线文档 时代 1、时代标准回合数调整为(短)140回合、(标准)160回合、(长)200回合(标准速度下)。 2、完成传承路径、消灭文明不再增加时代进度(研究未来科技、市政仍会增加时代进度)。 3、时代过渡时,将不再保留影响力(清空)。 胜利 1、胜利方式重做(提前体验),在达成胜利条件后,累积10回合倒计时(倒计时中断不会清零重算),即可获得胜利。 2、从探索时代起才能达成胜利...177 downloadsupdated 7 mo ago
- Balance of Powerby BebaThis mod improves AI decision-making by making civilizations behave more like real-world nation-states under the balance-of-power principle. Instead of going to war based on random and irrational leader agendas, the AI prioritizes confronting the civilization that is the strongest while preying o...165 downloadsupdated 8 mo ago
- RCode One More Turn Fix (Test of Time)by 76561198913809341Adds a working "one more turn" to multiplayer: a button on the end-game Victories screen continues play past the victory and stops the victory screen from reappearing every turn, matching single-player. UI-only; safe to toggle.153 downloadsupdated 3 mo ago
- Leader: Firelord Ozai (Test of Time Compatible)by Be_Le_MeIf you like my work, please give me a LIKE so I can get some seratonin and reach more people! And if you REALLY like my work, consider donating me some calming jasmine tea by clicking the image at the bottom of the page! Thanks all! ----------------------------------------------------------------...151 downloadsupdated 4 mo ago
- Multiplayer-Balance-Modby 76561198884243133Multiplayer Balance Mod Change log -> MBM Discord server -> MCW Civ 7 Multiplayer Discord Server -> Icon made by @bensOn126 downloadsupdated 22 d ago
- [1回合夷平城市]Razed the City More Fasterby RocketSam未测试是否生效,是早期制作的版本! It hasn’t been tested for effectiveness; this is an early-stage version.125 downloadsupdated 13 mo ago
- Moonalt Additional Triumph Antiquity Packby moonaltAdd 18 new minor triumph for antiquity, 3 of each type.94 downloadsupdated 1 mo ago
- Bear's Alternate Victory Scoringby MarshmallowBearHey you! Before you head on! I wanted to announce I now have a KoFi! Not only will it help me focus on making more delicious looking mods, but I hope to use it as a way to fund my upcoming civ-like game! So if you enjoy my mods head over to BearSpace Games' KoFi and support me if you wish! Now ba...84 downloadsupdated 3 mo ago
- Leader: Princess Bubblegum (1.4.0 Test of Time Compatible)by Be_Le_MeIf you like my work, please give me a LIKE so I can get some seratonin and reach more people! And if you REALLY like my work, consider donating me some candy by clicking the image below! Thanks all! --------------------------------------------------------------------------------------------------...67 downloadsupdated 4 mo ago
- Total Eliminationby RussianRedneckПолное уничтожение Этот мод оставляет только одно условие завершения игры: должна остаться одна цивилизация или одна команда. Что отключено: победа по счёту; культурная победа Современности; экономическая победа Современности; обычная военная победа Современности с отсчётом; научная победа Соврем...67 downloadsupdated 2 mo ago
- Influence Rework [ToT]by wuTzInfluence is now less excessive and cumulative. Introducing Minor & Major CIVs Why this modification: I've found a way to use the new Influence resource to add strategic depth when deciding whether to expand or delay settling. With the Test of Time Update, I've diversified the idea further, givin...17 downloadsupdated 3 mo ago

