Sid Meier's Civilization® VII mods
Sid Meier's Civilization® VII ages mods
Everything filed under ages by its own author, ordered by how much it is used.
72 ages mods, most downloaded first · newest update 10 Oct 2026
AllUI325Gameplay Tweaks293Leaders197Civilizations151Units116Buildings108Gameplay Overhaul96Game Setup95Civics88Ages72Localization67AI63Maps55Wonders50Narrative Events46Skins44Mementos39Resources38Legacy Paths33Victories32Technologies27Religions26Governments23Scenario13Climate8Audio5
- Icthiolavarunt's Alternative City Scaling Costby IcthiolavaruntChanges the way # of cities interacts with empire wide building production cost and Settlement limit. Now any town upgraded into a city consumes an extra Settlement Limit, but doesn't increase empire wide building production cost. This mod is meant to tie expansion with happiness and celebration...215 downloadsupdated 5 mo ago
- Naxt's Resource Control Modby NaxtCustom Resource Density & Clustering Ever wish you could simply dial resources up or down when setting up a game? This mod lets you do exactly that. Choose how many resources spawn on your map, from a lean, scarce world to a resource-rich one. This only changes how much of the game’s existing res...202 downloadsupdated 1 mo ago
- [1.4.0] Better Memento Setupby ScapehIf you enjoy this Mod - Please give it a rating to let others know! Allows you to choose every player's two mementos in single player game setup. AI can actually have mementos now too, not just the player. Each slot gets a Major and Minor dropdown in a dedicated column on the Advanced Options pla...191 downloadsupdated 5 mo ago
- GP - National Building Upgradeby PhlegmagicusGP - National Building Upgrade 42 national building upgrade projects across 3 ages 13 Antiquity projects: Grand Academy, Great Altar, Grand Theatre, Circus Maximus, Heroic Epic, Great Bath, Master Blacksmith, Paradise Garden, Royal Library, Divine Tower, Heroic Monument, Emperor Market, Governor'...189 downloadsupdated 4 mo ago
- More Specialist Cap 增加专家上限by 76561198428607378Adds +1 Specialist limit through each Age's first technology.在每个时代第一个科技增加一专家上限 完全由codex开发 Fully developed by Codex.188 downloadsupdated 4 mo ago
- Icthiolavarunt's Alternative Building Cost Scalingby IcthiolavaruntChanges the way internal building cost scales in each settlement. No longer will a normal museum cost more than the Oxford University. With this mod, I replace the scaling production cost based on number of cities and number of buildings to a scaling happiness maintenance cost. I introduce the co...182 downloadsupdated 5 mo ago
- 游戏物种:时代与胜利(已废弃)by 徂川重要! 《游戏物种》正式版现已推出,本MOD已废弃。 前言 目前仅为beta测试版本,仅支持简体中文。 搭配《游戏物种:发展与经济》《游戏物种:庆典与政体》食用效果更加。 欢迎加群讨论1056719307 详见在线文档 时代 1、时代标准回合数调整为(短)140回合、(标准)160回合、(长)200回合(标准速度下)。 2、完成传承路径、消灭文明不再增加时代进度(研究未来科技、市政仍会增加时代进度)。 3、时代过渡时,将不再保留影响力(清空)。 胜利 1、胜利方式重做(提前体验),在达成胜利条件后,累积10回合倒计时(倒计时中断不会清零重算),即可获得胜利。 2、从探索时代起才能达成胜利...177 downloadsupdated 9 mo ago
- Naxt's Antique Fleet Commander For Allby NaxtEarly Fleet Commanders for All Leaders This mod allows all Leaders to unlock Fleet Commanders in Age I through the Tactics Civic. Historical Flavor Yi Sun-Sin was famous for being one of history’s greatest and history’s most efficient naval commander. As Yi Sun-Sin lived in the 1500s and was not...176 downloadsupdated 3 mo ago
- Major Triumph Milestonesby BobbasWorking for update 1.4.2 Adds a minor triumph as a milestone on the way towards each major triumph (with some exceptions). The minor triumphs are designed to be at roughly the halfway point to each major triumph. Their rewards are smaller than other major and minor triumphs because it is expected...171 downloadsupdated 4 mo ago
- Icthiolavarunt's Antiquity Apex Civs Reaffirmedby IcthiolavaruntREAFFIRMS THE APEX AGE FOR ANTIQUITY AGE CIVS By adding the exploration age affirmation effect to the base ability of antiquity age apex civs, to give them some more love that Firaxis took away (like seriously, why is Time Tested Russia a better wonder civ than Apex Egypt). The effect of their ab...165 downloadsupdated 5 mo ago
- Aventura Era Turn Targetby lieutenant74◆ Aventura Era Turn Target ◆ ━━━━━━━━━━━━━━━━━━━━━━ A clean setup mod for Civilization VII that lets you choose a custom Era Progress Target, giving you more time to enjoy Antiquity and Exploration before the next Age begins. ━━━━━━━━━━━━━━━━━━━━━━ ◇ Main Idea ━━━━━━━━━━━━━━━━━━━━━━ ▸ Adds a new...134 downloadsupdated 5 mo ago
- Enable playing after victory in Multiplayerby The NaturatNo end-game screen after achieving any type of victory, including a score victory, in multiplayer. The mod allows to continue a game after victory.124 downloadsupdated 5 mo ago
- Moonalt Additional Triumph Antiquity Packby moonaltAdd 18 new minor triumph for antiquity, 3 of each type.109 downloadsupdated 3 mo ago
- Vbit's Croatia — Three Ages: Expansion packby B€ŁŁ€B€@TCroatia — Three Ages One Croatian thread pulled through the whole game: the Iron Age Iliri of the Velebit karst, the many-peopled Yugoslavia between the blocs, and modern independent Croatia. Three civilizations, one per age Iliri (Antiquity) — the karst that won't break. Hill-forts, amber roads...103 downloadsupdated 4 mo ago
- Influence Rework [Legacy]by wuTzget the new version Test of TIme Update instead99 downloadsupdated 14 mo ago
- GP - Carryover Tagsby PhlegmagicusGP - Carryover Tags Preserves building tags across age transitions so surviving older buildings still count for tag-based effects in later ages. What this mod does When buildings carry over into a new age, some of their original tags are no longer available for the game's tag-based effects and ch...96 downloadsupdated 5 mo ago
- Netaji Subhas Chandra Bose & Bharatby Inceptor"Give me blood, and I shall give you freedom!" This mod adds Netaji Subhas Chandra Bose — hero of India's independence struggle and commander of the Indian National Army (Azad Hind Fauj) — as a playable leader, together with the Modern-Age civilization Bharat. Leader — Netaji Subhas Chandra Bose...95 downloadsupdated 4 mo ago
- [OBSOLETE] Bigger Majapahit Islands - FIXED MAJAPAHIT REWORK EXAMPLE MODby IcthiolavaruntOBSOLETE AS OF TEST OF TIME UPDATE, BASE GAME CHANGES "ISLAND" SIZE FROM 15 TO 30 TILES Increases the island size for the reworked Majapahit from 15 to 20 tiles. Also plans to increase the same tile limit for the Nan Madol wonder. ALSO FIXES THE ISSUE WITH THE MAJAPAHIT REWORK EXAMPLE MOD, the ci...85 downloadsupdated 11 mo ago
- Leader: Princess Bubblegum (1.4.0 Test of Time Compatible)by Be_Le_MeIf you like my work, please give me a LIKE so I can get some seratonin and reach more people! And if you REALLY like my work, consider donating me some candy by clicking the image below! Thanks all! --------------------------------------------------------------------------------------------------...82 downloadsupdated 5 mo ago
- Add 100 turns to Modern eraby JalfrezThe game ends around the year 2060.74 downloadsupdated 5 mo ago
- GP - District Maintenance (Less City Sprawl)by PhlegmagicusGP - District Maintenance - Urban District maintenance in Antiquity, Exploration, and Modern Ages - Wonder Gold maintenance that scales by age - Building cost scaling that makes it harder for larger cities to scale even more GP - District Maintenance adds a downside to uncontrolled city sprawl wh...69 downloadsupdated 4 mo ago
- Longer Age Crisisby PhaetomThis mod substantially extends the duration of the Age Crisis phase. It is tailored for players looking for a more engaging and challenging match, especially when paired with the Longer Long Ages mod. Mechanical Changes: Crisis trigger thresholds altered from 70% | 80% | 90% down to 25% | 50% | 7...55 downloadsupdated 4 mo ago
- Influence Rework [ToT]by wuTzInfluence is now less excessive and cumulative. Introducing Minor & Major CIVs Why this modification: I've found a way to use the new Influence resource to add strategic depth when deciding whether to expand or delay settling. With the Test of Time Update, I've diversified the idea further, givin...17 downloadsupdated 5 mo ago
- Six Seven for Civ 7- A Narrative Event Modby Be_Le_MeA simple joke mod that adds a narrative event that triggers on the 67th turn of each age, and provides exactly 67 of each yield, with a few other bonuses. Works best at Standard Speed. For all the youths out there, and any who celebrate, I have created something truly stupid for you to either enj...14 downloadsupdated 5 mo ago
72 ages mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

