Sins of a Solar Empire II mods
Sins of a Solar Empire II advent mods
Everything filed under advent by its own author, ordered by how much it is used.
Allcompatibility-version-2478Gameplay245TEC239Advent213Vasari207Scenario181Cosmetic103Audio36Total Conversion23
213 advent mods
- Edelpazby lzon118 planets 2-10 FFA plus all factions, triple choke and penta sun. Inspired by Atoms-for-Peace galaxy 220 mly away from us. Image thx 2 ESO's La Silla Observatory in Chile.588 downloadsupdated 16 mo ago
- Bring back Cieloby OMUÐinøBuildable Cielo Command Cruiser. (Outdated)583 downloadsupdated 5 mo ago
- Capturable Extractors (v1.50 only)by Elite521ONLY FOR USE WITH SINS 2 v1.50 OR LOWER. Adds neutral metal and crystal extractors to most uncolonizable gravity wells which can be captured by colony frigates/cruisers. Small militia fleets have been added to these gravity wells to protect them.579 downloadsupdated 9 mo ago
- The Challengeby ds_BraverA fun challenge for players looking to 1v9 against Impossible AI.578 downloadsupdated 8 mo ago
- Zaks Wacky Supplyby ZakWModifies fleet supply for both Faction and items as well as increases the limits on titans, Command Ships and Starbases.573 downloadsupdated 8 mo ago
- Last Stand Extended 2p 1.0.2by AsiansupermarketTwo players last stand scenario.552 downloadsupdated 8 mo ago
- Last Stand Extended 4p 1.0.5by AsiansupermarketExtends Last Stand scenario to 4 players.541 downloadsupdated 9 mo ago
- Rebellion Ship Ability Iconsby GeneralKojanRiktanThis mod replaces many of the Sins II capital and cruiser ship ability icons with their Rebellion equivalents.511 downloadsupdated 2 y ago
- Anti-Missile Spamby Commando_Kain(1.31.7) Missile frigates and cruisers are now re-imagined. And now have a different role. They behave more like light frigates. WAY LESS DAMAGE AND HEALTH. This has some how caused the AI to not build them in MASS.509 downloadsupdated 21 mo ago
- Temple of Arrivalby Mar_VelozGives the Advent a much-needed mobility boost by adding the Temple of Arrival, which will transport ships from your home planet to the planet it is built on.507 downloadsupdated 23 mo ago
- AS Performanceby AvijarelThis mod improves game performance during long play sessions. It modifies the use of hangars, carriers, and other components. .It must be placed at the very top.502 downloadsupdated 9 mo ago
- Kepler-90by lzon2-10p, 88 rich planets near Kepler-90, a perhaps habitable sol 2800 ly from us.500 downloadsupdated 15 mo ago
- Research Second Titanby RandoGuyAdds a research to increase titan limit by 1.490 downloadsupdated 13 mo ago
- (TUA) Truly Unfair AIby CelestriosEver wanted to be outnumbered by the AI 2-to-1 or even 3-to-1? TUA does exactly that! Great to play with a team of players against an overpowered AI, but it's not for the faint hearted!487 downloadsupdated 19 mo ago
- Yolo Modsby meepzzzzzzzzzThis mod allows artifacts to be purchasable from NPC's. Currently in testing only. First candidate is now tested and working. Artifacts can indeed be purchased with influence from minor factions.486 downloadsupdated 12 mo ago
- Supply and Itemslotsby BaddeaD941 Supply to Civ and Mili Structures, Extractors 0, 8 Itemslots to all Capitalships working v1.5475 downloadsupdated 7 mo ago
- Skybox Blueby Darkmodio2Always selects the dark/blue skybox from Jean_Luc_Picard's "Realistic Skyboxes" mod.470 downloadsupdated 22 mo ago
- TSS Rebalanceby austenh22A broad rebalance of the game to fit our preferences. Maps: Added a 2v3 chokepoint map Balance: Extractors have no slot requirements. Civilian factories and Defenses have 1 slot requirement.462 downloadsupdated 2 mo ago
- Nathans Better Garrisons and TEC rosterby NathantheDwarvenSharTEC gain command Cruiser and Kodiak. All factions have a 10 base garrison, increased via Military tiers (so end game base garrisons are larger). Cruisers for Garrisons are gained by Max supply research 3. TEC garrison also has more available ships.458 downloadsupdated 4 mo ago
- Selected Unit Icon Fixesby Elite521Fixes Selected Main View Icons being off-centered when units are selected/sub-selected. Restart game after applying for it to take effect.454 downloadsupdated 21 mo ago
- Mirror of Sins 2by Face7essThis Mod is a gameplay changing experience. (Still a work in progress) more is coming for all factions. See Mod.io for in-game pictures and full description. (This mod is not meant to be balanced, only destruction) Mod v MS14442 downloadsupdated 20 mo ago
- Last Stand Extended 4p FFA 1.0.2by AsiansupermarketLast stand scenario with four symmetrical sides and one choke-point per player. Wave spawns are identical for each human player.442 downloadsupdated 9 mo ago
- No ship, planet or starbase item researchby Exodus70This mod removes the research pre-req for ship, planet and starbase items. The currently removes all research pre-req for all of these items, we will want to make an exception for special items in a later version.424 downloadsupdated 11 mo ago
- 75% Fleet Supplyby HugoStiglitz49Designed to be used at Normal Fleet Supply to create a 75% Fleet Supply value for all races. If used at other Fleet Supply settings it will be 75% of the value shown in game.415 downloadsupdated 10 mo ago
- Trappistby lzon2-10p, 78 planets at ultra-cool red dwarf star Trappist-1. Our new habitat just 40 ly away?414 downloadsupdated 15 mo ago
- ALL IN ONEby Gerald105Power Up : TEC, Advent and Vasari ; all in one.413 downloadsupdated 3 mo ago
- WarSide 3.1by Bas[TH]WarSide 3.1410 downloadsupdated 8 mo ago
- Frostby ModioUser2049281Adds maps for a team of 4 friends. And AI more difficult402 downloadsupdated 9 mo ago
- Three Kingsby BMS_MSzabangMap for 3 up to 9 players.388 downloadsupdated 10 mo ago
- Supply Boost Lite (and other tweaks)by htmlordYou probably don't want to install this, it's custom tweaks for me and my play group.375 downloadsupdated 19 mo ago
- Battle for Harmoniaby TeslaFistforgeMy own interpretation of what a story scenario where the Advent retake their homeworld would look like.359 downloadsupdated 18 mo ago
- MINOR FACTIONS ++by Gerald105Prepare to fight tough factions !350 downloadsupdated 2 mo ago
- Defence of the Systems 4v4 1.0.7by AsiansupermarketTwo teams face off in 4v4 Moba style with spawned waves. SPECIFIC HOST STEPS TO PLAY: 1.Start with one human player on each team (fill rest with AI or humans 2.Host game, skip all spawn errors 3.Have the other players leave the game and hot join344 downloadsupdated 9 mo ago
- Defence of the Systems 2v2 1.0.0by AsiansupermarketMOBA style 2v2 with wave spawns344 downloadsupdated 8 mo ago
- Blessings for Frigatesby x68Upgrades for Advent frigates. Tempest's Light Missiles replaced with Heavy Plasma. Disciple's Medium Laser replaced with Heavy Beam.329 downloadsupdated 12 mo ago
- Faction Phase Gate Limit x2by Analyst.8472Increased faction Phase Gate capacity326 downloadsupdated 2 y ago
- Civilian Economyby Munte1From collecting and processing various resources around the galaxy to bolster the economy, to taking up arms on their own to aid your survival, you'll find the private sector's help invaluable in the long term. As they flourish, so will you!305 downloadsupdated 2 mo ago
- Brighter Top Bar Textby x68Changes the top bar text's color to enhance legibility and readability.293 downloadsupdated 6 mo ago
- Negative income on new planetsby Exodus70Players that rapidly expand and colonize fast early instead of fleeting will now be at a disadvantage for a short period vs an enemy that's rushing.290 downloadsupdated 20 mo ago
- Quinnby ☃Quintissential☃For myself and friends287 downloadsupdated 16 mo ago
- AI++by DingdieDingSlight improvement of Impossible AI.276 downloadsupdated 4 mo ago
- Dual Faction Titans - Higher Limitsby fotziBasiclimits set to 8 for Titans; 16 for Command Ships; 12 for Starbases around Stars and 4 for Superweapons.271 downloadsupdated 3 mo ago
- Sins Rebornby Nacho103This mod is my ongoing ambition and attempt to bring much of the wonder, feel, scale and detail of Sins: Rebellion into Sins2, while also creating a more punchy, grounded and cinematic experience. Expect new/returning sounds and visuals. Heavily WIP.263 downloadsupdated 3 mo ago
- True interstellar_age warfareby Recorder343Super-sized ship supplies, a super-prosperous interstellar empire, and a super-developed orbital economy259 downloadsupdated 8 mo ago
- Rotate Planet Orbital Structuresby Flohx-ModdingThis mod reduces the speed of the 'Rotate Planet Orbital Structures' function. The base game value is '1', and the modified value is '0.08'. Only a single line was changed, so the mod should be compatible with nearly all other mods.258 downloadsupdated 13 mo ago
- 1.1.1.2by Bas[TH]1..111111112249 downloadsupdated 8 mo ago
- Power Up Adventby Gerald105Read the long description. New portraits included.245 downloadsupdated 3 mo ago
- Fleet Command — Large Scale Expansionby Mourningstar11Enhance Sins of a Solar Empire 2 for massive galaxies and extended campaigns. Features 12 Titans, 10 Super Capital Ships, 50K supply cap, +50% research times, and expanded logistics slots. Optimized for 600-planet maps and games lasting 4–10+ hours.235 downloadsupdated 1 mo ago

