Sins of a Solar Empire II mods
Sins of a Solar Empire II vasari mods
Everything filed under vasari by its own author, ordered by how much it is used.
Allcompatibility-version-2478Gameplay245TEC239Advent213Vasari207Scenario181Cosmetic103Audio36Total Conversion23
207 vasari mods
- 10 player a star eachby JediTimIdentical Starts – Ice + Primordial + Volcanic + 2 Asteroids Each! Balances the RNG, No Squabbles over early conquers between teammates on these.2.5k downloadsupdated 11 mo ago
- John Icons Modby LordSunderlandSins 2 Icons currently suck. My brain damaged arse needs the tech tree to be clearer so I'm adding the Sins 1 icons back where appropriate. Bear with me - I'll update as quick as I can.2.5k downloadsupdated 11 mo ago
- 2x starbases for planetsby meepzzzzzzzzzincrease vanilla limits to 2 starbases for planets.2.5k downloadsupdated 13 mo ago
- Rebellion Music Restoredby GeneralKojanRiktanAdds most of the music from Rebellion and Trinity back into the game. If you are using this mod alongside Rebellion Player Portraits, you must also subscribe to the Rebellion Portraits + Music Patch mod and move it to the top of the load order!2.4k downloadsupdated 2 y ago
- Dual Faction Titans and Command Shipsby SilverBUnlocks both Titans and command ships for every subfaction while keeping them race-locked.2.4k downloadsupdated 3 mo ago
- Buildable Ancient Starbase (unlimited)by RandoGuyAllows players to build the ancient starbase in addition to the normal starbase. No limit per empire2.4k downloadsupdated 9 mo ago
- Dreadnoughts Increased build limitby Karos01Increased the number of Titans, Dreadnoughts and Command Ships that you can build2.1k downloadsupdated 2 mo ago
- UI/HUD Overhaulby darkyuriUI/HUD Overhaul project2.1k downloadsupdated 3 mo ago
- supply_and_titan_cap_modby EoinJust experimenting Increases titan limit from 1 to 10 Increases supply for all faction2.1k downloadsupdated 2 y ago
- Ant Nebulaby lzon2-10 player FFA map w/ 172 planets plus all dual Aluxian, Jiskun, Pirate, Pranast and Viturak factions. Combos best w/ long raid range, NoSW and crolo mods. Inspired by a young planetary nebula known as Menzel 3 between 3000 and 8000 ly away from us.2.0k downloadsupdated 17 mo ago
- 5v5 Multi Systemby TauXv95v5 Multi star system two teams each team has a set of moons, in their own star. War over the middle.2.0k downloadsupdated 2 y ago
- Capital ships onlyby LolerRemoves non essential corvettes, frigates and cruisers.2.0k downloadsupdated 4 mo ago
- x10sup x8titan x4starbase and moreby ModioUser1644203-x10sup x8 titan 4x starbase -fix more lvl caps and titan -8 Capital Ship component -all space structures to cost 1 civilian1.9k downloadsupdated 10 mo ago
- Braver's Map Pack 3 - The Assault and The Siegeby ds_BraverFive maps intended as tough PvE challenges and one rebalanced for PvP. This contains two versions of the map "The Assault" designed for tough PvE challenges, two PvE versions of "The Siege" and a version of The Siege balanced for 5v5 PvP.1.8k downloadsupdated 4 mo ago
- Pentafreeby lzon2-10 FFA map with 118 planets. Player slots 1 & 2 set up a more sigma start. 3 factions plus 4 pirates around 5 stars - the classic dogfight evolved. Layout inspired by small region in Eagle Nebula, located 6500 ly away from us. Image thanks to Webb.1.8k downloadsupdated 17 mo ago
- Milky Wayby lzon169 planets 2-10p, your sol in the galaxis.1.7k downloadsupdated 14 mo ago
- Make Starbases Great Againby DaHALOSHOCKMod has been Updated to include all faction Starbases.1.7k downloadsupdated 15 mo ago
- Builders Can Collect Wreckageby TeslaFistforgeLets builders collect wreckage and derelicts.1.6k downloadsupdated 17 mo ago
- The downfall of godsby Ragnarokt13This mod will change the limit of Titans and Starbase. Players can bulid up to 6 Titan and 2 Starbase.1.6k downloadsupdated 10 d ago
- Bluewheelby lzonModest evolution of the original Cartwheel map. 2-10 FFA, now 87 less minimalist planets. All minor factions for 8 NPCs total, with pirates doubled. Start strong in small cluster and swiftly shred ships in blue sol center. Image thanks to old Hubble.1.6k downloadsupdated 17 mo ago
- No Super Weapons for AI (v1.61 Compatible)by HappyGummyBear7Disables the ability for AI to build Super Weapons at any difficulty.1.5k downloadsupdated 3 mo ago
- RRR - Low Supply Submodby EternalLegionWorks on all RRR versions and all submod. Changes supply to Low 0.5x / Normal 0.6x / High 0.7x / Very High 0.8x / Extreme 0.9x. {color:warning_value}Place above RRR in load order.{color:/}1.5k downloadsupdated 4 mo ago
- Shields Are Blueby Darkmodio2Shield health status colors are now blue. Anti-matter is yellow.1.4k downloadsupdated 23 mo ago
- Sins of a Rebalanceby Commando_KainVersion (1.45.11) Extractors Cost 0 Logistics Slots, 3x Defense Slots, 2x Fleet Supply (Double Research Cost)1.3k downloadsupdated 10 mo ago
- Hyperspace Starbasesby meepzzzzzzzzzThe advent and TEC have obtained Vasari Starbase warp advancements. Using it fit out their own own starbases with comparable abilities. These plans leak back to the Vasari giving all races a significant hull and shield boost with upgrades.1.3k downloadsupdated 13 mo ago
- Supply Limit For Reinforcements Dlcby Kuluk880424Supply limit 4 Titan x2 Starbase x2 Plane starbase x2 for Reinforcements1.3k downloadsupdated 9 mo ago
- Rebalanced Modby Persil4Rebalanced all ships in game. New abilities for some capital ships and titans. Deleted all abilities planet bombing. Capital ship limit - 20. Rebalanced unique researches for some races. And more changes. Just try and enjoy!1.3k downloadsupdated 21 mo ago
- Rebellion Research Iconsby GeneralKojanRiktanA mod that reverts the research tree icons to those used in Rebellion for relevant techs. Note: If the "Apply Changes" button is illuminated in the bottom right corner of the "Mod Management" menu, please make sure to click it!1.3k downloadsupdated 2 y ago
- Sins of a Sound Remixby Nacho103Dramatically Restores and Enhances the unique audio identity and style of each faction while improving overall sound levels and clarity. [Restart after enabling the mod!]1.3k downloadsupdated 19 mo ago
- All in One Utility Modby BaddeaD94This Mod is all about Full scale Enhancement and Improvement for big War. Version 1.5 Compatible1.3k downloadsupdated 7 mo ago
- StarBaseRange 25000by DutchTheODSTThis mod is largely based on the “Starbase Range x2” mod and can be considered a functional carbon copy. The main distinction is that this version utilizes updated entities from game version 1.5.1.3k downloadsupdated 5 mo ago
- Empowered Starbases 3x 10 Level, Jumping Starbasesby meepzzzzzzzzzEmpowered Starbases now leveling-up by experience, can move in planetary well and jump to hyperspace. Ideal for nightmare difficulty.1.2k downloadsupdated 20 mo ago
- 6 player a star eachby JediTimIdentical Starts – Ice + Primordial + Volcanic + 2 Asteroids Each! Balances the RNG, No Squabbles over early conquers between teammates on these.1.2k downloadsupdated 11 mo ago
- Phase Gate Count Raise Maxby NovabloodRaise having Vakari Phase Gate Count from 3 to 300(i believe 300 is enough).1.2k downloadsupdated 21 mo ago
- Callipy's Flagships Micro-Overhaulby CallipygianApricotDoubles the exotic cost of capital ships, titans, and special weapons (except the green crystal). Also slight-to-medium increases in strike craft for ships and stations with hangars Strike craft also weaker.1.2k downloadsupdated 2 y ago
- 8 player a star eachby JediTimIdentical Starts – Ice + Primordial + Volcanic + 2 Asteroids Each! Balances the RNG, No Squabbles over early conquers between teammates on these.1.2k downloadsupdated 11 mo ago
- No slot cost for space mining operationsby BrulikraxNo other changes added... yet.1.2k downloadsupdated 6 mo ago
- Defense Range 25000 (Without hanger)by DutchTheODSTDefense Range 25000 (Without hanger)1.2k downloadsupdated 5 mo ago
- Unlimited Defensive Weaponsby meepzzzzzzzzzThe planetary slot cost for beam,laser, autcannon, gauss, missile and pulse defense structures is completely eliminated.1.2k downloadsupdated 13 mo ago
- Starbase Range 20 for Stargate Races 2by TiroenIncresed range to 20k for Starbases for Stargate Races 2, so it's need that mod to work.1.2k downloadsupdated 19 d ago
- The Kraken - by Braverby ds_BraverThis is a 10 player (5v5) map where each team has to explore an intertwined series of phase lanes, navigating various dangers, in search of their opponents.1.1k downloadsupdated 19 mo ago
- Def Range 20 for Stargate Races 2by TiroenIncresed range to 20k for defensive structures for Stargate Races 2, so it's need that mod to work.1.1k downloadsupdated 23 d ago
- 4 player a star eachby JediTimIdentical Starts – Ice + Primordial + Volcanic + 2 Asteroids Each! Balances the RNG, No Squabbles over early conquers between teammates on these.1.1k downloadsupdated 11 mo ago
- Reasonable Research Etcby Zibby008Sets research tiers to 0/2/4/6/8. Extractors don't require slots. NPC factions are better(?) Advent wrath can't build fighters. Does not alter specific ships.1.1k downloadsupdated 5 mo ago
- NPC no range limitsby MalakovNo range limit for pirate fleet, vasari fleet, Pranst fleet & vasari item fabricator1.1k downloadsupdated 10 d ago
- Explosions Effectsby Karos01Adds new sound and explosion effects1.1k downloadsupdated 13 mo ago
- 0 slots labsby BluesHPQThis mods removes the cost in logistics for research structures, to reduce the negative snowball effect when you get stuck with few planets.1.0k downloadsupdated 11 mo ago
- Cartwheelby lzonJust a simple first map. 2-10 FFA, 80 planets of minimal types. All minor factions and pirates present. Start in small cluster to shred ships in blue sol center. System inspired by a galaxy in the Sculptor constellation, located 489 Mly away from us.1.0k downloadsupdated 17 mo ago

